/usr/include/Nux-4.0/Nux/VScrollBar.h is in libnux-4.0-dev 4.0.6+14.04.20140409-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | /*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#ifndef VSCROLLBAR_H
#define VSCROLLBAR_H
#include "TimerProc.h"
#include "ScrollBar.h"
namespace nux
{
class VLayout;
class VScrollBar: public ScrollBar
{
public:
VScrollBar(NUX_FILE_LINE_PROTO);
~VScrollBar();
virtual Area* FindAreaUnderMouse(const Point& mouse_position, NuxEventType event_type);
void DrawDownTriangle(GraphicsEngine &graphics_engine, int width, int height, const Geometry &geo, BasePainter &painter);
void DrawUpTriangle(GraphicsEngine &graphics_engine, int width, int height, const Geometry &geo, BasePainter &painter);
virtual void Draw(GraphicsEngine &graphics_engine, bool force_draw);
private:
virtual void DrawContent(GraphicsEngine & /* graphics_engine */, bool /* force_draw */) {};
void VScrollBarHandler(void *v);
void ScrollDown(void *v);
void ScrollUp(void *v);
void TrackUp(void *v);
void TrackDown(void *v);
public:
void SetContainerSize(int x, int y, int w, int h);
void SetContentSize(int x, int y, int w, int h);
void SetContentOffset(float dx, float dy);
void ComputeScrolling();
/////////////////
// RECEIVERS //
/////////////////
void SetValue(float value);
void SetParameterName(const char *parameter_name);
////////////////
// EMITTERS //
////////////////
void RecvStartScrollDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvStartScrollUp(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvEndScrollDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvEndScrollUp(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvTrackMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvTrackMouseUp(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvTrackMouseDrag(int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags);
void OnSliderMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void OnSliderMouseUp(int x, int y, unsigned long button_flags, unsigned long key_flags);
void OnSliderMouseDrag(int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags);
///////////////
// SIGNALS //
///////////////
sigc::signal<void> sigClick;
sigc::signal<void, float, int> OnScrollUp;
sigc::signal<void, float, int> OnScrollDown;
sigc::signal<void> sigVScrollBarSliderMouseDown;
bool b_MouseDownTimer;
bool b_MouseUpTimer;
float m_color_factor;
protected:
// When the Scrollbar is used standalone, it is necessary to call ComputeScrolling at the end of the layout.
virtual long PostLayoutManagement(long LayoutResult);
bool AtMinimum();
bool AtMaximum();
VLayout *vlayout;
BasicView *_slider;
BasicView *_scroll_up_button;
BasicView *_scroll_down_button;
BasicView *_track;
int content_width_;
int content_height_;
float content_offset_x_;
float content_offset_y_;
int container_width_;
int container_height_;
int m_TrackWidth;
int m_TrackHeight;
int m_SlideBarOffsetX;
int m_SlideBarOffsetY;
float stepX;
float stepY;
int m_SliderDragPositionX;
int m_SliderDragPositionY;
TimerFunctor *callback;
TimerFunctor *up_callback;
TimerFunctor *down_callback;
TimerFunctor *trackup_callback;
TimerFunctor *trackdown_callback;
TimerHandle m_UpTimerHandler;
TimerHandle m_DownTimerHandler;
TimerHandle m_TrackUpTimerHandler;
TimerHandle m_TrackDownTimerHandler;
Point m_TrackMouseCoord;
friend class VLayout;
friend class ScrollView;
};
}
#endif // HSCROLLBAR_H
|