/usr/include/Nux-4.0/Nux/KineticScrollingEnums.h is in libnux-4.0-dev 4.0.6+14.04.20140409-0ubuntu1.
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* Copyright (C) 2012 - Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Daniel d'Andrada <daniel.dandrada@canonical.com>
*/
#ifndef NUX_KINETIC_SCROLLING_ENUMS_H
#define NUX_KINETIC_SCROLLING_ENUMS_H
namespace nux
{
enum BoundsBehavior
{
StopAtBounds, /*!< content can not be dragged beyond viewport boundaries, and
flicks will not overshoot */
DragOverBounds, /*!< content can be dragged beyond viewport boundaries, but
flicks will not overshoot. */
DragAndOvershootBounds /*!< content can be dragged beyond viewport boundaries
and can overshoot it when flicked. */
};
enum ScrollableDirections
{
ScrollableDirectionsAuto,
ScrollableDirectionsHorizontal,
ScrollableDirectionsVertical,
ScrollableDirectionsHorizontalAndVertical
};
/*!
Enumeration that describes the possible states of an axis of the kinetic scroller
Kinetic scrolling works for each axis independently. Therefore each axis has its
own separate state.
*/
enum KineticScrollerAxisState
{
/*!< It's not pressed and not moving. This is the initial state.
This is also the state an axis will be if scrolling is not
possible or enabled for it. */
KineticScrollerAxisStateIdle,
/*!< It's pressed but not yet moving. */
KineticScrollerAxisStatePressed,
/*!< It's pressed and moving to follow the user's finger */
KineticScrollerAxisStateFollowingFinger,
/*!< It's not pressed anymore but it's still moving due to inertia.
Reacheable from FollowingFinger. After it loses all its momentum
it will stop and therefore move to the Idle state. */
KineticScrollerAxisStateMovingByInertia };
} // namespace nux
#endif // NUX_KINETIC_SCROLLING_ENUMS_H
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