/usr/include/gdkmm-2.4/gdkmm/pixbufanimationiter.h is in libgtkmm-2.4-dev 1:2.24.4-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 | // -*- c++ -*-
// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GDKMM_PIXBUFANIMATIONITER_H
#define _GDKMM_PIXBUFANIMATIONITER_H
#include <glibmm.h>
/* $Id: pixbufanimationiter.hg,v 1.2 2004/04/12 11:04:05 murrayc Exp $ */
/* pixbufanimationiter.h
*
* Copyright (C) 1998-2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/object.h>
#include <gdkmm/pixbuf.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GdkPixbufAnimationIter GdkPixbufAnimationIter;
typedef struct _GdkPixbufAnimationIterClass GdkPixbufAnimationIterClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{ class PixbufAnimationIter_Class; } // namespace Gdk
namespace Gdk
{
/** An iterator which points to a certain position in a PixbufAnimation.
*/
class PixbufAnimationIter : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef PixbufAnimationIter CppObjectType;
typedef PixbufAnimationIter_Class CppClassType;
typedef GdkPixbufAnimationIter BaseObjectType;
typedef GdkPixbufAnimationIterClass BaseClassType;
private: friend class PixbufAnimationIter_Class;
static CppClassType pixbufanimationiter_class_;
private:
// noncopyable
PixbufAnimationIter(const PixbufAnimationIter&);
PixbufAnimationIter& operator=(const PixbufAnimationIter&);
protected:
explicit PixbufAnimationIter(const Glib::ConstructParams& construct_params);
explicit PixbufAnimationIter(GdkPixbufAnimationIter* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~PixbufAnimationIter();
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GdkPixbufAnimationIter* gobj() { return reinterpret_cast<GdkPixbufAnimationIter*>(gobject_); }
///Provides access to the underlying C GObject.
const GdkPixbufAnimationIter* gobj() const { return reinterpret_cast<GdkPixbufAnimationIter*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GdkPixbufAnimationIter* gobj_copy();
private:
protected:
//A constructor (if any) would go here, protected.
public:
/** Gets the number of milliseconds the current pixbuf should be displayed,
* or -1 if the current pixbuf should be displayed forever. Glib::signal_timeout.connect()
* conveniently takes a timeout in milliseconds, so you can use a timeout
* to schedule the next update.
*
* @newin{2,14}
* @return Delay time in milliseconds (thousandths of a second).
*/
int get_delay_time() const;
/** Gets the current pixbuf which should be displayed; the pixbuf will
* be the same size as the animation itself
* (Gdk::Pixbuf::get_width(), Gdk::Pixbuf:get_height()).
* This pixbuf should be displayed for get_delay_time() milliseconds.
* The returned pixbuf will become invalid when the iterator advances
* to the next frame, which may happen anytime you call
* advance(). Copy the pixbuf to keep it, with
* Gdk::Pixbuf::copy() as it may get recycled as you advance the iterator.
*
* @newin{2,14}
* @return The pixbuf to be displayed.
*/
Glib::RefPtr<Gdk::Pixbuf> get_pixbuf();
/** Gets the current pixbuf which should be displayed; the pixbuf will
* be the same size as the animation itself
* (Gdk::Pixbuf::get_width(), Gdk::Pixbuf:get_height()).
* This pixbuf should be displayed for get_delay_time() milliseconds.
* The returned pixbuf will become invalid when the iterator advances
* to the next frame, which may happen anytime you call
* advance(). Copy the pixbuf to keep it, with
* Gdk::Pixbuf::copy() as it may get recycled as you advance the iterator.
*
* @newin{2,14}
* @return The pixbuf to be displayed.
*/
Glib::RefPtr<const Gdk::Pixbuf> get_pixbuf() const;
/** Used to determine how to respond to the area_updated signal on
* Gdk::PixbufLoader when loading an animation. The area_updated signal is emitted
* for an area of the frame currently streaming in to the loader. So if
* you're on the currently loading frame, you need to redraw the screen for
* the updated area.
*
* @newin{2,14}
* @return <tt>true</tt> if the frame we're on is partially loaded, or the last frame.
*/
bool on_currently_loading_frame() const;
/** Possibly advances an animation to a new frame. Chooses the frame based
* on the start time passed to Gdk::PixbufAnimation::get_iter().
*
* @a current_time would normally come from Glib::get_current_time(), and
* must be greater than or equal to the time passed to
* Gdk::PixbufAnimation::get_iter(), and must increase or remain
* unchanged each time get_pixbuf() is
* called. That is, you can't go backward in time; animations only
* play forward.
*
* If using the method overload that takes no current_time parameter then the
* current time will be used. So you only need to explicitly pass
* @a current_time if you're doing something odd like playing the animation
* at double speed.
*
* If this function returns <tt>false</tt>, there's no need to update the animation
* display, assuming the display had been rendered prior to advancing;
* if <tt>true</tt>, you need to call get_pixbuf() and update the
* display with the new pixbuf.
*
* @newin{2,14}
* @param current_time Current time.
* @return <tt>true</tt> if the image may need updating.
*/
bool advance(const Glib::TimeVal& current_time);
/** Possibly advances an animation to a new frame. Chooses the frame based
* on the start time passed to Gdk::PixbufAnimation::get_iter().
*
* If this function returns false, there's no need to update the animation
* display, assuming the display had been rendered prior to advancing;
* if true, you need to call get_pixbuf() and update the
* display with the new pixbuf.
*
* @newin{2,14}
*
* @return true if the image may need updating.
*/
bool advance();
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} /* namespace Gdk */
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gdk::PixbufAnimationIter
*/
Glib::RefPtr<Gdk::PixbufAnimationIter> wrap(GdkPixbufAnimationIter* object, bool take_copy = false);
}
#endif /* _GDKMM_PIXBUFANIMATIONITER_H */
|