/usr/include/grantlee/context.h is in libgrantlee-dev 0.4.0-0ubuntu1.
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This file is part of the Grantlee template system.
Copyright (c) 2009,2010 Stephen Kelly <steveire@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either version
2.1 of the Licence, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GRANTLEE_CONTEXT_H
#define GRANTLEE_CONTEXT_H
#include "abstractlocalizer.h"
#include "grantlee_core_export.h"
#include <QtCore/QVariantHash>
namespace Grantlee
{
class RenderContext;
class ContextPrivate;
/// @headerfile context.h grantlee/context.h
/**
@brief The Context class holds the context to render a template with.
For application developers, using the Context class is a matter of inserting keys and
values as appropriate for rendering a template using the insert method.
@code
Template t = engine->newTemplate( "Name is {% name %} and age is {% age %}.", "some_template" );
Context c1;
c1.insert( "name", "Tom" );
c1.insert( "age", 34 );
Context c2;
c2.insert( "name", "Harry" );
c2.insert( "age", 43 );
t->render(c1); // Returns "Name is Tom and age is 43."
t->render(c2); // Returns "Name is Harry and age is 34."
@endcode
Note that one Template may be rendered multiple times with different contexts. Note also that any QVariant may be inserted
into a Context object. Most commonly, QObjects will be used here.
@see @ref custom_objects
@section context_stack Context Stack.
For template tag developers, some other Context API is relevant.
It is possible to push and pop layers of context while a template is being rendered. This is useful if your template
tag makes additional variables temporarily available in a part of a template. Template tags should only modify layers of context
that they push themselves, and should pop any layers created before finishing its rendering step.
See for example the @gr_tag{with} tag. In a template such as
@code
Some content
{% with person.name|toUpper as lowerName %}
Name is {% lowerName %}
{% endwith %}
@endcode
In this case, lowerName is available in the context only between the @gr_tag{with} and @gr_tag{endwith} tags. The implementation of
the @gr_tag{with} tag render method is:
@code
void WithNode::render( OutputStream *stream, Context *c )
{
c->push();
// {% with m_filterExpression as m_name %}
c->insert( m_name, m_filterExpression.resolve( c ) );
m_list.render( stream, c );
c->pop(); // The section of context defining m_name is removed.
}
@endcode
Note that a context may temporarily override a variable in a parent context. This is why it is important to push a new context when
adding items to context and pop it when finished.
@code
Some content
{% with "foo" as var %}
Var is {% var %} // Var is "foo"
{% with "bar" as var %}
Var is {% var %} // Var is "bar"
{% endwith %}
Var is {% var %} // Var is "foo"
{% endwith %}
@endcode
@author Stephen Kelly <steveire@gmail.com>
*/
class GRANTLEE_CORE_EXPORT Context
{
public:
/**
Creates an empty context
*/
Context();
/**
Sets every key in the hash as a property name with the variant as the value.
*/
explicit Context( const QVariantHash &hash );
/**
Copy Constructor
*/
Context( const Context &other );
/**
Assignmant operator
*/
Context& operator =( const Context &other );
#ifndef Q_QDOC
/**
@internal
Whether to automatically escape all context content. This is not usually used directly. Use the @gr_tag{autoescape} tag instead.
*/
bool autoEscape() const;
/**
@internal
Sets whether to automatically escape all context content. This is not usually used directly. Use the @gr_tag{autoescape} tag instead.
*/
void setAutoEscape( bool autoescape );
#endif
/**
Destructor
*/
~Context();
/**
Returns the context object identified by the key @p str
*/
QVariant lookup( const QString &str ) const;
/**
Insert the context object @p object identified by @p name into the Context.
*/
void insert( const QString &name, QObject *object );
/**
Insert the context object @p variant identified by @p name into the Context.
*/
void insert( const QString &name, const QVariant &variant );
/**
Pushes a new context.
@see @ref context_stack
*/
void push();
/**
Pops the context.
@see @ref context_stack
*/
void pop();
#ifndef Q_QDOC
/**
@internal Returns the context hash at depth @p depth.
*/
QVariantHash stackHash( int depth ) const;
/**
@internal
Returns whether template being rendered is being mutated.
*/
bool isMutating() const;
/**
@internal
Sets whether template being rendered is being mutated to @p mutating.
*/
void setMutating( bool mutating );
/**
@internal
*/
void addExternalMedia( const QString &absolutePart, const QString &relativePart );
/**
@internal
*/
void clearExternalMedia();
#endif
/**
Sets the localizer to be used.
The Context takes ownerwhip of the localizer.
*/
void setLocalizer( AbstractLocalizer::Ptr localizer );
/**
Returns the localizer currently in use.
*/
AbstractLocalizer::Ptr localizer() const;
/**
Returns the external media encountered in the Template while rendering.
*/
QList<QPair<QString, QString> > externalMedia() const;
/**
The type of urls to external media that should be put in the template.
*/
enum UrlType
{
AbsoluteUrls, ///< Absolute URLs should be put in the template.
RelativeUrls ///< Relative URLs should be put in the template.
};
/**
Sets the type of external media URL to be used in the template to @p type.
@see @ref media_finder_tag
*/
void setUrlType( UrlType type );
/**
The type of URL used in the template.
*/
UrlType urlType() const;
/**
Sets the relative path to external media to be used in templates to @p relativePath
@see @ref media_finder_tag
*/
void setRelativeMediaPath( const QString &relativePath );
/**
The relative path to external media to be used in templates.
*/
QString relativeMediaPath() const;
/**
* Returns a modifiable RenderContext for the Node @p scopeNode. This may be used to make
* Template rendering threadsafe so that render state does not need to be stored in the
* Node implementation itself.
*/
RenderContext* renderContext() const;
private:
Q_DECLARE_PRIVATE( Context )
ContextPrivate * const d_ptr;
};
}
#endif
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