This file is indexed.

/usr/include/giomm-2.4/giomm/tcpconnection.h is in libglibmm-2.4-dev 2.39.93-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
// -*- c++ -*-
// Generated by gmmproc 2.39.93 -- DO NOT MODIFY!
#ifndef _GIOMM_TCPCONNECTION_H
#define _GIOMM_TCPCONNECTION_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*-

/* Copyright (C) 2010 Jonathon Jongsma
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <glibmm/object.h>
#include <giomm/socketconnection.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GTcpConnection GTcpConnection;
typedef struct _GTcpConnectionClass GTcpConnectionClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gio
{ class TcpConnection_Class; } // namespace Gio
namespace Gio
{

/**
 * A TCP SocketConnection
 *
 * This is the subclass of SocketConnection that is created
 * for TCP/IP sockets.
 *
 * @newin{2,24}
 * @ingroup NetworkIO
 */

class TcpConnection : public Gio::SocketConnection
{
    
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  typedef TcpConnection CppObjectType;
  typedef TcpConnection_Class CppClassType;
  typedef GTcpConnection BaseObjectType;
  typedef GTcpConnectionClass BaseClassType;

private:  friend class TcpConnection_Class;
  static CppClassType tcpconnection_class_;

private:
  // noncopyable
  TcpConnection(const TcpConnection&);
  TcpConnection& operator=(const TcpConnection&);

protected:
  explicit TcpConnection(const Glib::ConstructParams& construct_params);
  explicit TcpConnection(GTcpConnection* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:
  virtual ~TcpConnection();

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GTcpConnection*       gobj()       { return reinterpret_cast<GTcpConnection*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GTcpConnection* gobj() const { return reinterpret_cast<GTcpConnection*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GTcpConnection* gobj_copy();

private:


public:
    
  /** This enabled graceful disconnects on close. A graceful disconnect
   * means that we signal the receiving end that the connection is terminated
   * and wait for it to close the connection before closing the connection.
   * 
   * A graceful disconnect means that we can be sure that we successfully sent
   * all the outstanding data to the other end, or get an error reported.
   * However, it also means we have to wait for all the data to reach the
   * other side and for it to acknowledge this by closing the socket, which may
   * take a while. For this reason it is disabled by default.
   * 
   * @newin{2,22}
   * @param graceful_disconnect Whether to do graceful disconnects or not.
   */
  void set_graceful_disconnect(bool graceful_disconnect);
    
  /** Checks if graceful disconnects are used. See
   * g_tcp_connection_set_graceful_disconnect().
   * 
   * @newin{2,22}
   * @return <tt>true</tt> if graceful disconnect is used on close, <tt>false</tt> otherwise.
   */
  bool get_graceful_disconnect() const;

    #ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether or not close does a graceful disconnect.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_graceful_disconnect() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether or not close does a graceful disconnect.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_graceful_disconnect() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gio


namespace Glib
{
  /** A Glib::wrap() method for this object.
   * 
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gio::TcpConnection
   */
  Glib::RefPtr<Gio::TcpConnection> wrap(GTcpConnection* object, bool take_copy = false);
}


#endif /* _GIOMM_TCPCONNECTION_H */