This file is indexed.

/usr/include/giomm-2.4/giomm/simpleaction.h is in libglibmm-2.4-dev 2.39.93-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
// -*- c++ -*-
// Generated by gmmproc 2.39.93 -- DO NOT MODIFY!
#ifndef _GIOMM_SIMPLEACTION_H
#define _GIOMM_SIMPLEACTION_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

/* Copyright (C) 2011 The giomm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <glibmm/object.h>
#include <giomm/action.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GSimpleAction GSimpleAction;
typedef GObjectClass GSimpleActionClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */

#ifndef DOXYGEN_SHOULD_SKIP_THIS
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gio
{ class SimpleAction_Class; } // namespace Gio
namespace Gio
{

/** SimpleAction - A simple Action implementation.
 * A SimpleAction is the obvious simple implementation of the Action
 * interface. This is the easiest way to create an action for purposes of
 * adding it to a SimpleActionGroup.
 *
 * See also Gtk::Action.
 *
 * @newin{2,32}
 */

class SimpleAction : public Glib::Object, public Action
{
  
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  typedef SimpleAction CppObjectType;
  typedef SimpleAction_Class CppClassType;
  typedef GSimpleAction BaseObjectType;
  typedef GSimpleActionClass BaseClassType;

private:  friend class SimpleAction_Class;
  static CppClassType simpleaction_class_;

private:
  // noncopyable
  SimpleAction(const SimpleAction&);
  SimpleAction& operator=(const SimpleAction&);

protected:
  explicit SimpleAction(const Glib::ConstructParams& construct_params);
  explicit SimpleAction(GSimpleAction* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:
  virtual ~SimpleAction();

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GSimpleAction*       gobj()       { return reinterpret_cast<GSimpleAction*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GSimpleAction* gobj() const { return reinterpret_cast<GSimpleAction*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GSimpleAction* gobj_copy();

private:

  
protected:
  /** Creates a new action.
   *
   * The created action is stateless.
   *
   * @param name The name of the action.
   */
  explicit SimpleAction(const Glib::ustring& name);

  /** Creates a new new stateful action.
   *
   * The created action is stateless.
   *
   * @a state is the initial state of the action.  All future state values
   * must have the same VariantType as the initial state.
   *
   * @param name The name of the action.
   * @param state The initial state of the action.
   */
  SimpleAction(const Glib::ustring& name, const Glib::VariantBase& state);

 
    explicit SimpleAction(const Glib::ustring& name, const Glib::VariantType& parameter_type);


    explicit SimpleAction(const Glib::ustring& name, const Glib::VariantType& parameter_type, const Glib::VariantBase& state);


public:

  
  static Glib::RefPtr<SimpleAction> create(const Glib::ustring& name);


  /** Creates a new action.
   * 
   * The created action is stateless.  See g_simple_action_new_stateful().
   * 
   * @newin{2,28}
   * @param name The name of the action.
   * @param parameter_type The type of parameter to the activate function.
   * @return A new SimpleAction.
   */

  
  static Glib::RefPtr<SimpleAction> create(const Glib::ustring& name, const Glib::VariantType& parameter_type);


  //TODO: Add a templated version of this to avoid the need fo Gio::Variant by the caller.
  
  /** Creates a new stateful action.
   * 
   *  @a state is the initial state of the action.  All future state values
   * must have the same VariantType as the initial state.
   * 
   * If the @a state GVariant is floating, it is consumed.
   * 
   * @newin{2,28}
   * @param name The name of the action.
   * @param parameter_type The type of the parameter to the activate function.
   * @param state The initial state of the action.
   * @return A new SimpleAction.
   */

  
  static Glib::RefPtr<SimpleAction> create(const Glib::ustring& name, const Glib::VariantType& parameter_type, const Glib::VariantBase& state);


  //TODO: Add a templated version of this to avoid the need fo Gio::Variant by the caller.
  /** Creates a new stateful action.
   * 
   * @a state is the initial state of the action.  All future state values
   * must have the same VariantType as the initial state.
   * 
   * @newin{2,38}
   * @param name The name of the action.
   * @param state The initial state of the action.
   * @return A new SimpleAction.
   */
  
  static Glib::RefPtr<SimpleAction> create(const Glib::ustring& name, const Glib::VariantBase& state);


  //TODO: Use similar C API if they ever add it. Doing this manually is tedious. See https://bugzilla.gnome.org/show_bug.cgi?id=705655
  //TODO: Create a derived SimpleToggleAction class for this?
  //TODO: Document how the app must handle signal_activate() to call change_state().
  /** Creates a new boolean stateful action.
   * 
   * @a state is the initial state of the action.  All future state values
   * must also be bool.
   * 
   * @newin{2,38}
   * @param name The name of the action.
   * @param state The initial state of the action.
   * @return A new SimpleAction.
   */
  static Glib::RefPtr<SimpleAction> create_bool(const Glib::ustring&name, bool state = false);

  //TODO: Use similar C API if they ever add it. Doing this manually is tedious. See https://bugzilla.gnome.org/show_bug.cgi?id=705655
  //TODO: Create a derived SimpleToggleAction class for this?
  //TODO: Create convenience API that auto-changes the state, like Gtk::TreeView's append_column_editable()?
  //  See https://bugzilla.gnome.org/show_bug.cgi?id=705133 (it's not documented clearly at all).
  //TODO: Check whether glib now has API to use enums for this: See https://bugzilla.gnome.org/show_bug.cgi?id=705483
  //TODO: Suggest other API that could be used to activate or discover the currently-select radio value.
  /** Creates a new radio action with a string-based target value.
   * 
   * @newin{2,38}
   * @param name The name of the action.
   * @param initial_state The initial state of the action.
   * @return A new SimpleAction.
   */
  static Glib::RefPtr<SimpleAction> create_radio_string(const Glib::ustring& name, const Glib::ustring& initial_state);

  //TODO: Use similar C API if they ever add it. Doing this manually is tedious. See https://bugzilla.gnome.org/show_bug.cgi?id=705655
  //TODO: Create a derived SimpleToggleAction class for this?
  //TODO: Create convenience API that auto-changes the state, like Gtk::TreeView's append_column_editable()?
  //  See https://bugzilla.gnome.org/show_bug.cgi?id=705133 (it's not documented clearly at all).
  //TODO: Check whether glib now has API to use enums for this: See https://bugzilla.gnome.org/show_bug.cgi?id=705483
  //TODO: Suggest other API that could be used to activate or discover the currently-select radio value.
  //TODO: Check that the need for type="i" in the XML is documented: See https://bugzilla.gnome.org/show_bug.cgi?id=704392#c14
  /** Creates a new radio action with an integer-based target value.
   * 
   * @newin{2,38}
   * @param name The name of the action.
   * @param initial_state The initial state of the action.
   * @return A new SimpleAction.
   */
  static Glib::RefPtr<SimpleAction> create_radio_integer(const Glib::ustring& name, gint32 initial_state);

  
  /** Sets the action as enabled or not.
   * 
   * An action must be enabled in order to be activated or in order to
   * have its state changed from outside callers.
   * 
   * This should only be called by the implementor of the action.  Users
   * of the action should not attempt to modify its enabled flag.
   * 
   * @newin{2,28}
   * @param enabled Whether the action is enabled.
   */
  void set_enabled(bool enabled =  true);

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** If the action can be activated.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_enabled() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** If the action can be activated.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_enabled() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The name used to invoke the action.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::ustring > property_name() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The type of GVariant passed to activate().
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::VariantType > property_parameter_type() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The state the action is in.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< Glib::VariantBase > property_state() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** The state the action is in.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::VariantBase > property_state() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The type of the state kept by the action.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::VariantType > property_state_type() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  /**
   * @par Slot Prototype:
   * <tt>void on_my_%activate(const Glib::VariantBase& parameter)</tt>
   *
   * Indicates that the action was just activated.
   * 
   *  @a parameter will always be of the expected type.  In the event that
   * an incorrect type was given, no signal will be emitted.
   * 
   * Since GLib 2.40, if no handler is connected to this signal then the
   * default behaviour for boolean-stated actions with a <tt>0</tt> parameter
   * type is to toggle them via the SimpleAction::signal_change_state() signal.
   * For stateful actions where the state type is equal to the parameter
   * type, the default is to forward them directly to
   * SimpleAction::signal_change_state().  This should allow almost all users
   * of SimpleAction to connect only one handler or the other.
   * 
   * @newin{2,28}
   * @param parameter The parameter to the activation.
   */

  Glib::SignalProxy1< void,const Glib::VariantBase& > signal_activate();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%change_state(const Glib::VariantBase& value)</tt>
   *
   * Indicates that the action just received a request to change its
   * state.
   * 
   *  @a value will always be of the correct state type.  In the event that
   * an incorrect type was given, no signal will be emitted.
   * 
   * If no handler is connected to this signal then the default
   * behaviour is to call g_simple_action_set_state() to set the state
   * to the requested value. If you connect a signal handler then no
   * default action is taken. If the state should change then you must
   * call g_simple_action_set_state() from the handler.
   * 
   * An example of a 'change-state' handler:
   * 
   * [C example ellipted]
   * 
   * The handler need not set the state to the requested value.
   * It could set it to any value at all, or take some other action.
   * 
   * @newin{2,30}
   * @param value The requested value for the state.
   */

  Glib::SignalProxy1< void,const Glib::VariantBase& > signal_change_state();


protected:

  //TODO: Add templated version of this, renaming this to set_state_variant(), like Action::change_state()?
  //This is protected because the C docs say "This should only be called by the implementor of the action."
  // though that is not entirely clear. We can make this public if somebody needs it.
  
  /** Sets the state of the action.
   * 
   * This directly updates the 'state' property to the given value.
   * 
   * This should only be called by the implementor of the action.  Users
   * of the action should not attempt to directly modify the 'state'
   * property.  Instead, they should call g_action_change_state() to
   * request the change.
   * 
   * If the @a value GVariant is floating, it is consumed.
   * 
   * @newin{2,30}
   * @param value The new Variant for the state.
   */
  void set_state(const Glib::VariantBase& value);


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gio


namespace Glib
{
  /** A Glib::wrap() method for this object.
   * 
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gio::SimpleAction
   */
  Glib::RefPtr<Gio::SimpleAction> wrap(GSimpleAction* object, bool take_copy = false);
}


#endif /* _GIOMM_SIMPLEACTION_H */