This file is indexed.

/usr/include/kaction.h is in kdelibs5-dev 4:4.13.0-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
/* This file is part of the KDE libraries
    Copyright (C) 1999 Reginald Stadlbauer <reggie@kde.org>
              (C) 1999 Simon Hausmann <hausmann@kde.org>
              (C) 2000 Nicolas Hadacek <haadcek@kde.org>
              (C) 2000 Kurt Granroth <granroth@kde.org>
              (C) 2000 Michael Koch <koch@kde.org>
              (C) 2001 Holger Freyther <freyther@kde.org>
              (C) 2002 Ellis Whitehead <ellis@kde.org>
              (C) 2005-2006 Hamish Rodda <rodda@kde.org>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License version 2 as published by the Free Software Foundation.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#ifndef KACTION_H
#define KACTION_H

#include <kdeui_export.h>
#include <kguiitem.h>
#include <kshortcut.h>

#include <QtGui/QWidgetAction>

class KIcon;
class KShapeGesture;
class KRockerGesture;

namespace KAuth {
    class Action;
}

//TODO Reduce the word count. This is not very focused and takes too long to read.
//Keep in mind that QAction also has documentation that we don't need to repeat here.
/**
 * @short Class to encapsulate user-driven action or event
 * @extends QAction
 *
 * The KAction class (and derived and super classes) extends QAction,
 * which provides a way to easily encapsulate a "real" user-selected
 * action or event in your program.
 *
 * For instance, a user may want to @p paste the contents of
 * the clipboard, @p scroll @p down a document, or @p quit the
 * application.  These are all \b actions -- events that the
 * user causes to happen.  The KAction class allows the developer to
 * deal with these actions in an easy and intuitive manner, and conforms
 * to KDE's extended functionality requirements - including supporting
 * multiple user-configurable shortcuts, and KDE named icons.  Actions
 * also improve accessibility.
 *
 * Specifically, QAction (and thus KAction) encapsulates the various attributes
 * of an event/action.  For instance, an action might have an icon()
 * that provides a visual representation (a clipboard for a "paste" action or
 * scissors for a "cut" action).  The action should also be described by some text().
 * It will certainly be connected to a method that actually @p executes the action!
 * All these attributes are contained within the action object.
 *
 * The advantage of dealing with actions is that you can manipulate
 * the Action without regard to the GUI representation of it.  For
 * instance, in the "normal" way of dealing with actions like "cut",
 * you would manually insert a item for Cut into a menu and a button
 * into a toolbar.  If you want to disable the cut action for a moment
 * (maybe nothing is selected), you would have to hunt down the pointer
 * to the menu item and the toolbar button and disable both
 * individually.  Setting the menu item and toolbar item up uses very
 * similar code - but has to be done twice!
 *
 * With the action concept, you simply add the action to whatever
 * GUI element you want.  The KAction class will then take care of
 * correctly defining the menu item (with icons, accelerators, text,
 * etc), toolbar button, or other.  From then on, if you
 * manipulate the action at all, the effect will propagate through all
 * GUI representations of it.  Back to the "cut" example: if you want
 * to disable the Cut Action, you would simply call
 * 'cutAction->setEnabled(false)' and both the menuitem and button would
 * instantly be disabled!
 *
 * This is the biggest advantage to the action concept -- there is a
 * one-to-one relationship between the "real" action and @p all
 * GUI representations of it.
 *
 * KAction emits the hovered() signal on mouseover, and the triggered(bool checked)
 * signal on activation of a corresponding GUI element ( menu item, toolbar button, etc. )
 *
 * If you are in the situation of wanting to map the triggered()
 * signal of multiple action objects to one slot, with a special
 * argument bound to each action, you have several options:
 *
 * Using QActionGroup:
 * \li Create a QActionGroup and assign it to each of the actions with setActionGroup(), then
 * \li Connect the QActionGroup::triggered(QAction*) signal to your slot.
 *
 * Using QSignalMapper:
 * \code
 * QSignalMapper *desktopNumberMapper = new QSignalMapper( this );
 * connect( desktopNumberMapper, SIGNAL( mapped( int ) ),
 *          this, SLOT( moveWindowToDesktop( int ) ) );
 *
 * for ( uint i = 0; i < numberOfDesktops; ++i ) {
 *     KAction *desktopAction = new KAction( i18n( "Move Window to Desktop %i" ).arg( i ), ... );
 *     connect( desktopAction, SIGNAL( triggered(bool) ), desktopNumberMapper, SLOT( map() ) );
 *     desktopNumberMapper->setMapping( desktopAction, i );
 * }
 * \endcode
 *
 * \section kaction_general General Usage
 *
 * The steps to using actions are roughly as follows:
 *
 * @li Decide which attributes you want to associate with a given
 *     action (icons, text, keyboard shortcut, etc)
 * @li Create the action using KAction (or derived or super class).
 * @li Add the action into whatever GUI element you want.  Typically,
 *      this will be a menu or toolbar.
 *
 * \section kaction_general The kinds of shortcuts
 *
 * Local shortcuts are active if their context has the focus, global shortcus
 * are active even if the program does not have the focus. If a global
 * shortcut and a local shortcut are ambiguous the global shortcut wins.
 *
 * @li Active shortcuts trigger a KAction if activated.
 * @li Default shortcuts are what the active shortcuts revert to if the user chooses
 * to reset shortcuts to default.
 *
 * \section kaction_example Detailed Example
 *
 * Here is an example of enabling a "New [document]" action
 * \code
 * KAction *newAct = actionCollection()->addAction(
 *              KStandardAction::New,   //< see KStandardAction
 *              this,                   //< Receiver
 *              SLOT(fileNew())  );     //< SLOT
 * \endcode
 *
 * This section creates our action. Text, Icon and Shortcut will be set from
 * KStandardAction. KStandardAction ensures your application complies to the
 * platform standards. When triggered the \c fileNew() slot will be called.
 *
 * @see KStandardAction for more information.
 *
 * If you want to create your own actions use
 * \code
 * KAction *newAct = actionCollection()->addAction("quick-connect");
 * newAct->setText(i18n("Quick Connect"))
 * newAct->setIcon(KIcon("quick-connect"));
 * newAct->setShortcut(Qt::Key_F6);
 * connect(newAct, SIGNAL(triggered()), this, SLOT(quickConnect()));
 * \endcode
 *
 * This section creates our action. It displays the text "Quick Connect",
 * uses the Icon "quick-connect" and pressing \c F6 will trigger it. When
 * invoked, the slot quickConnect() is called.
 *
 * \code
 * QMenu *file = new QMenu;
 * file->addAction(newAct);
 * \endcode
 * That just inserted the action into the File menu.  The point is, it's not
 * important in which menu it is: all manipulation of the item is
 * done through the newAct object.
 *
 * \code
 * toolBar()->addAction(newAct);
 * \endcode
 * And this added the action into the main toolbar as a button.
 *
 * That's it!
 *
 * If you want to disable that action sometime later, you can do so
 * with
 * \code
 * newAct->setEnabled(false)
 * \endcode
 * and both the menuitem in File and the toolbar button will instantly
 * be disabled.
 *
 * Unlike with previous versions of KDE, the action can simply be deleted
 * when you have finished with it - the destructor takes care of all
 * of the cleanup.
 *
 * \warning calling QAction::setShortcut() on a KAction may lead to unexpected
 * behavior. There is nothing we can do about it because QAction::setShortcut()
 * is not virtual.
 *
 * \note if you are using a "standard" action like "new", "paste",
 * "quit", or any other action described in the KDE UI Standards,
 * please use the methods in the KStandardAction class rather than
 * defining your own.
 *
 * \section Using QActions
 *
 * Mixing QActions and KActions in an application is not a
 * good idea. KShortcutsEditor doesn't handle QActions at all.
 *
 * \section kaction_xmlgui Usage Within the XML Framework
 *
 * If you are using KAction within the context of the XML menu and
 * toolbar building framework, you do not ever
 * have to add your actions to containers manually.  The framework
 * does that for you.
 *
 * @see KStandardAction
 */
class KDEUI_EXPORT KAction : public QWidgetAction
{
  Q_OBJECT

  Q_PROPERTY( KShortcut shortcut READ shortcut WRITE setShortcut )
  Q_PROPERTY( bool shortcutConfigurable READ isShortcutConfigurable WRITE setShortcutConfigurable )
  Q_PROPERTY( KShortcut globalShortcut READ globalShortcut WRITE setGlobalShortcut )
#ifndef KDE_NO_DEPRECATED
  Q_PROPERTY( bool globalShortcutAllowed READ globalShortcutAllowed WRITE setGlobalShortcutAllowed )
#endif
  Q_PROPERTY( bool globalShortcutEnabled READ isGlobalShortcutEnabled )
  Q_FLAGS( ShortcutType )

public:
    /**
     * An enumeration about the two types of shortcuts in a KAction
     */
    enum ShortcutType {
      /// The shortcut will immediately become active but may be reset to "default".
      ActiveShortcut = 0x1,
      /// The shortcut is a default shortcut - it becomes active when somebody decides to
      /// reset shortcuts to default.
      DefaultShortcut = 0x2
    };
    Q_DECLARE_FLAGS(ShortcutTypes, ShortcutType)

    /**
     * An enum about global shortcut setter semantics
     */
    //This enum will be ORed with ShortcutType in calls to KGlobalAccel, so it must not contain
    //any value equal to a value in ShortcutType.
    enum GlobalShortcutLoading {
      /// Look up the action in global settings (using its main component's name and text())
      /// and set the shortcut as saved there.
      /// @see setGlobalShortcut()
      Autoloading = 0x0,
      /// Prevent autoloading of saved global shortcut for action
      NoAutoloading = 0x4
    };
    /**
     * Constructs an action.
     */
    explicit KAction(QObject *parent);

    /**
     * Constructs an action with the specified parent and visible text.
     *
     * @param text The visible text for this action.
     * @param parent The parent for this action.
     */
    KAction(const QString& text, QObject *parent);

    /**
     * Constructs an action with text and icon; a shortcut may be specified by
     * the ampersand character (e.g. \"&amp;Option\" creates a shortcut with key \e O )
     *
     * This is the other common KAction constructor used.  Use it when you
     * \e do have a corresponding icon.
     *
     * @param icon The icon to display.
     * @param text The text that will be displayed.
     * @param parent The parent for this action.
     */
    KAction(const KIcon& icon, const QString& text, QObject *parent);

    /**
     * Standard destructor
     */
    virtual ~KAction();

    /**
     * Sets the help text for the action.
     * This help text will be set for all help mechanisms:
     *  - the status-bar help text
     *  - the tooltip (for toolbar buttons)
     *  - the "WhatsThis" help text (unless one was already set)
     *
     * This is more convenient than calling all three methods with the
     * same text, and this level of abstraction can allow to change
     * the default implementation of help one day more easily.
     * Of course you can also call setStatusTip, setToolTip and setWhatsThis
     * separately for more flexibility.
     *
     * This method is also the easiest way to port from KDE3's KAction::setToolTip.
     *
     * @since 4.3
     */
    void setHelpText(const QString& text);

    /**
     * Get the shortcut for this action.
     *
     * This is preferred over QAction::shortcut(), as it allows for multiple shortcuts
     * per action. The first and second shortcut as reported by shortcuts() will be the
     * primary and alternate shortcut of the shortcut returned.
     *
     * \param types the type of shortcut to return. Should both be specified, only the
     *             active shortcut will be returned. Defaults to the active shortcut, if one exists.
     * \sa shortcuts()
     */
    KShortcut shortcut(ShortcutTypes types = ActiveShortcut) const;

    /**
     * Set the shortcut for this action.
     *
     * This is preferred over QAction::setShortcut(), as it allows for multiple shortcuts
     * per action.
     *
     * \param shortcut shortcut(s) to use for this action in its specified shortcutContext()
     * \param type type of shortcut to be set: active shortcut,
     *  default shortcut, or both (the default).
     */
    void setShortcut(const KShortcut& shortcut, ShortcutTypes type = ShortcutTypes(ActiveShortcut | DefaultShortcut));

    /**
     * \overload void setShortcut(const KShortcut& shortcut)
     *
     * Set the primary shortcut only for this action.
     *
     * This function is there to explicitly override QAction::setShortcut(const QKeySequence&).
     * QAction::setShortcut() will bypass everything in KAction and may lead to unexpected behavior.
     *
     * \param shortcut shortcut(s) to use for this action in its specified shortcutContext()
     * \param type type of shortcut to be set: active shortcut,
     *  default shortcut, or both (default argument value).
     */
    void setShortcut(const QKeySequence& shortcut, ShortcutTypes type = ShortcutTypes(ActiveShortcut | DefaultShortcut));

    /**
     * \overload void setShortcuts(const QList\<QKeySequence\>& shortcuts).
     *
     * Set the shortcuts for this action.
     *
     * This function is there to explicitly override QAction::setShortcut(const QList\<QKeySequence\>&).
     * QAction::setShortcuts() will bypass everything in KAction and may lead to unexpected behavior.
     *
     * \param shortcut shortcut(s) to use for this action in its specified shortcutContext()
     * \param type type of shortcut to be set: active shortcut,
     *  default shortcut, or both (default argument value).
     */
    void setShortcuts(const QList<QKeySequence>& shortcuts, ShortcutTypes type = ShortcutTypes(ActiveShortcut | DefaultShortcut));

    /**
     * Returns true if this action's shortcut is configurable.
     */
    bool isShortcutConfigurable() const;

    /**
     * Indicate whether the user may configure the action's shortcut.
     *
     * \param configurable set to \e true if this shortcut may be configured by the user, otherwise \e false.
     */
    void setShortcutConfigurable(bool configurable);

    /**
     * Get the global shortcut for this action, if one exists. Global shortcuts
     * allow your actions to respond to accellerators independently of the focused window.
     * Unlike regular shortcuts, the application's window does not need focus
     * for them to be activated.
     *
     * \param type the type of shortcut to be returned. Should both be specified, only the
     *             active shortcut will be returned.  Defaults to the active shortcut,
     *             if one exists.
     *
     * \sa KGlobalAccel
     * \sa setGlobalShortcut()
     */
    const KShortcut& globalShortcut(ShortcutTypes type = ActiveShortcut) const;

    /**
     * Assign a global shortcut for this action. Global shortcuts
     * allow an action to respond to key shortcuts independently of the focused window,
     * i.e. the action will trigger if the keys were pressed no matter where in the X session.
     *
     * The action must have a per main component unique
     * objectName() to enable cross-application bookeeping. If the objectName() is empty this method will
     * do nothing, otherwise the isGlobalShortcutEnabled() property will be set to true and the
     * shortcut will be enabled.
     * It is mandatory that the objectName() doesn't change once isGlobalshortcutEnabled()
     * has become true.
     *
     * \note KActionCollection::insert(name, action) will set action's objectName to name so you often
     * don't have to set an objectName explicitly.
     *
     * When an action, identified by main component name and objectName(), is assigned
     * a global shortcut for the first time on a KDE installation the assignment will
     * be saved. The shortcut will then be restored every time setGlobalShortcut() is
     * called with @p loading == Autoloading.
     *
     * If you actually want to change the global shortcut you have to set
     * @p loading to NoAutoloading. The new shortcut will be automatically saved again.
     *
     * \param shortcut global shortcut(s) to assign. Will be ignored unless \p loading is set to NoAutoloading or this is the first time ever you call this method (see above).
     * \param type the type of shortcut to be set, whether the active shortcut, the default shortcut,
     *             or both (the default).
     * \param loading if Autoloading, assign the global shortcut this action has previously had if any.
     *                   That way user preferences and changes made to avoid clashes will be conserved.
     *                if NoAutoloading the given shortcut will be assigned without looking up old values.
     *                   You should only do this if the user wants to change the shortcut or if you have
     *                   another very good reason. Key combinations that clash with other shortcuts will be
     *                   dropped.
     *
     * \note the default shortcut will never be influenced by autoloading - it will be set as given.
     * \sa globalShortcut()
     */
    void setGlobalShortcut(const KShortcut& shortcut, ShortcutTypes type =
                           ShortcutTypes(ActiveShortcut | DefaultShortcut),
                           GlobalShortcutLoading loading = Autoloading);

    /**
     * Returns true if this action is permitted to have a global shortcut.
     * Defaults to false.
     * Use isGlobalShortcutEnabled() instead.
     */
#ifndef KDE_NO_DEPRECATED
    KDE_DEPRECATED bool globalShortcutAllowed() const;
#endif

    /**
     * Indicate whether the programmer and/or user may define a global shortcut for this action.
     * Defaults to false. Note that calling setGlobalShortcut() turns this on automatically.
     *
     * \param allowed set to \e true if this action may have a global shortcut, otherwise \e false.
     * \param loading if Autoloading, assign to this action the global shortcut it has previously had
     *                if any.
     */
#ifndef KDE_NO_DEPRECATED
    KDE_DEPRECATED void setGlobalShortcutAllowed(bool allowed, GlobalShortcutLoading loading = Autoloading);
#endif

    /**
     * Returns true if this action is enabled to have a global shortcut.
     * This will be respected by \class KGlobalShortcutsEditor.
     * Defaults to false.
     */
    bool isGlobalShortcutEnabled() const;

    /**
     * Sets the globalShortcutEnabled property to false and sets the global shortcut to an
     * empty shortcut.
     * This will also wipe out knowlegde about the existence of this action's global shortcut
     * so it will not be considered anymore for shortcut conflict resolution. It will also not be
     * visible anymore in the shortcuts KControl module.
     * This method should not be used unless these effects are explicitly desired.
     * @since 4.1
     */
    void forgetGlobalShortcut();

    KShapeGesture shapeGesture(ShortcutTypes type = ActiveShortcut) const;
    KRockerGesture rockerGesture(ShortcutTypes type = ActiveShortcut) const;

    void setShapeGesture(const KShapeGesture& gest, ShortcutTypes type = ShortcutTypes(ActiveShortcut | DefaultShortcut));
    void setRockerGesture(const KRockerGesture& gest, ShortcutTypes type = ShortcutTypes(ActiveShortcut | DefaultShortcut));

    /**
     * Returns the action object associated with this action, or 0 if it does not have one
     *
     * @returns the KAuth::Action associated with this action.
     */
     KAuth::Action *authAction() const;

    /**
     * Sets the action object associated with this action
     *
     * By setting a KAuth::Action, this action will become associated with it, and
     * whenever it gets clicked, it will trigger the authorization and execution process
     * for the action. The signal activated will also be emitted whenever the action gets
     * clicked and the action gets authorized. Pass 0 to this function to disassociate the action
     *
     * @param action the KAuth::Action to associate with this action.
     */
     void setAuthAction(KAuth::Action *action);

     /**
     * Sets the action object associated with this action
     *
     * Overloaded member to allow creating the action by name
     *
     * @param actionName the name of the action to associate
     */
     void setAuthAction(const QString &actionName);

    /**
     * @reimp
     */
    bool event(QEvent*);


Q_SIGNALS:
#ifdef KDE3_SUPPORT
    /**
     * Emitted when this action is activated
     *
     * \deprecated use triggered(bool checked) instead.
     */
    QT_MOC_COMPAT void activated();
#endif

    /**
     * Emitted when the action is triggered. Also provides the state of the
     * keyboard modifiers and mouse buttons at the time.
     */
    void triggered(Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);

    /**
     * Signal emitted when the action is triggered and authorized
     *
     * If the action needs authorization, when the user triggers the action,
     * the authorization process automatically begins.
     * If it succeeds, this signal is emitted. The KAuth::Action object is provided for convenience
     * if you have multiple KAuthorizedAction objects, but of course it's always the same set with
     * setAuthAction().
     *
     * WARNING: If your action needs authorization you should connect eventual slots processing
     * stuff to this signal, and NOT triggered. Triggered will be emitted even if the user has not
     * been authorized
     *
     * @param action The object set with setAuthAction()
     */
    void authorized(KAuth::Action *action);

    /**
     * Emitted when the global shortcut is changed. A global shortcut is
     * subject to be changed by the global shortcuts kcm.
     */
    void globalShortcutChanged(const QKeySequence&);

private:
    friend class KGlobalAccelPrivate; // Needs access to the component
    friend class KActionCollectionPrivate; // Needs access to the component
    friend class KShortcutsEditorDelegate; // Needs access to the component
    Q_PRIVATE_SLOT(d, void slotTriggered())
    Q_PRIVATE_SLOT(d, void authStatusChanged(int))
    class KActionPrivate* const d;
    friend class KActionPrivate;
    friend class KGlobalShortcutTest;
};

Q_DECLARE_OPERATORS_FOR_FLAGS(KAction::ShortcutTypes)

#endif