/usr/share/glib-2.0/schemas/org.gnome.mines.gschema.xml is in gnome-mines 1:3.10.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | <?xml version="1.0" encoding="UTF-8"?>
<schemalist>
<schema path="/org/gnome/mines/" id="org.gnome.mines" gettext-domain="gnome-games">
<key type="b" name="use-question-marks">
<default>false</default>
<summary>Use the unknown flag</summary>
<description>Set to true to be able to mark squares as unknown.</description>
</key>
<key type="b" name="use-overmine-warning">
<default>false</default>
<summary>Warning about too many flags</summary>
<description>Set to true to enable warning icons when too many flags are placed.</description>
</key>
<key type="b" name="use-number-border">
<default>false</default>
<summary>Display border around numbers</summary>
<description>Set to true to display a border around mine indication numbers.</description>
</key>
<key type="b" name="use-newgame-confirm">
<default>false</default>
<summary>Confirm before a new game</summary>
<description>When click the smiley face a confirmation messagebox will pop up. This
prevents the current game session from getting lost when you click the smiley face accidentally</description>
</key>
<key type="b" name="use-autoflag">
<default>false</default>
<summary>Enable automatic placing of flags</summary>
<description>Set to true to automatically flag squares as mined when enough squares are revealed</description>
</key>
<key type="i" name="xsize">
<default>16</default>
<range min="4" max="100"/>
<summary>Number of columns in a custom game</summary>
</key>
<key type="i" name="ysize">
<default>16</default>
<range min="4" max="100"/>
<summary>Number of rows in a custom game</summary>
</key>
<key type="i" name="nmines">
<default>40</default>
<summary>The number of mines in a custom game</summary>
</key>
<key type="i" name="mode">
<default>0</default>
<range min="0" max="3"/>
<summary>Board size</summary>
<description>Size of the board (0-2 = small-large, 3=custom)</description>
</key>
<key type="i" name="window-width">
<default>600</default>
<summary>Width of the window in pixels</summary>
</key>
<key type="i" name="window-height">
<default>400</default>
<summary>Height of the window in pixels</summary>
</key>
<key type="b" name="window-is-maximized">
<default>false</default>
<summary>true if the window is maximized</summary>
</key>
<key type="b" name="window-is-fullscreen">
<default>false</default>
<summary>true if the window is fullscren</summary>
</key>
</schema>
</schemalist>
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