/usr/share/gconf/schemas/compiz-opengl.schemas is in compiz-gnome 1:0.9.11+14.04.20140409-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | <?xml version="1.0"?>
<gconfschemafile>
<schemalist>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/texture_filter</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/texture_filter</applyto>
<owner>compiz-1</owner>
<type>int</type>
<default>1</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Texture Filter</short>
<long>Texture filtering (0 = Fast, 1 = Good, 2 = Best)</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/lighting</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/lighting</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>false</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Lighting</short>
<long>Use diffuse light when screen is transformed</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/sync_to_vblank</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/sync_to_vblank</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>true</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Sync To VBlank</short>
<long>Only perform screen updates during vertical blanking period</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/texture_compression</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/texture_compression</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>false</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Texture Compression</short>
<long>If available use compression for textures converted from images</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/framebuffer_object</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/framebuffer_object</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>true</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Framebuffer object</short>
<long>Render all frames indirectly using framebuffer objects (GL_EXT_framebuffer_object), if supported by the driver. Pros: Might be faster than the default buffer swapping method in some cases. Cons: This will come at the cost of (1) usually reduced graphics benchmark performance; (2) increased GPU resource consumption; and (3) possibly higher visible lag. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/vertex_buffer_object</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/vertex_buffer_object</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>true</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Vertex buffer object</short>
<long>Render all graphics primitives using vertex buffer objects (GL_ARB_vertex_buffer_object), if supported by the driver. Pros: This provides higher graphics performance for some drivers. Cons: This is a new feature and may cause graphical problems. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/always_swap_buffers</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/always_swap_buffers</applyto>
<owner>compiz-1</owner>
<type>bool</type>
<default>true</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Always use buffer swapping</short>
<long>Use glXSwapBuffers to display every frame. This eliminates visible tearing with most drivers and dramatically improves visual smoothness. Automatically enabled when framebuffer_object is on.</long>
</locale>
</schema>
<schema>
<key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/unredirect_driver_blacklist</key>
<applyto>/apps/compiz-1/plugins/opengl/screen0/options/unredirect_driver_blacklist</applyto>
<owner>compiz-1</owner>
<type>string</type>
<default>(nouveau|Intel).*Mesa 8.0</default>
<gettext_domain>compiz</gettext_domain>
<locale name="C">
<short>Unredirect Driver Blacklist</short>
<long>If non-empty, specifies a POSIX (extended) regular expression to match against the OpenGL driver strings (newline separated): "GL_VENDOR\nGL_RENDERER\nGL_VERSION". If the regular expression matches a substring of that concatenation then no windows will ever be unredirected while using that particular graphics driver.</long>
</locale>
</schema>
</schemalist>
</gconfschemafile>
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