/usr/share/vala-0.18/vapi/gstreamer-base-0.10.vapi is in valac-0.18-vapi 0.18.1-0ubuntu11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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[CCode (cprefix = "Gst", lower_case_cprefix = "gst_")]
namespace Gst {
[CCode (cheader_filename = "gst/base/gstadapter.h")]
public class Adapter : GLib.Object {
[CCode (has_construct_function = false)]
public Adapter ();
public uint available ();
public uint available_fast ();
public void clear ();
public void copy (uchar dest, uint offset, uint size);
public void flush (uint flush);
public uint masked_scan_uint32 (uint32 mask, uint32 pattern, uint offset, uint size);
public uint masked_scan_uint32_peek (uint32 mask, uint32 pattern, uint offset, uint size, uint32 value);
[CCode (array_length = false)]
public unowned uchar[] peek (uint size);
public Gst.ClockTime prev_timestamp (uint64 distance);
public void push (owned Gst.Buffer buf);
public uchar take (uint nbytes);
public Gst.Buffer take_buffer (uint nbytes);
public unowned GLib.List take_list (uint nbytes);
}
[CCode (cheader_filename = "gst/gst.h")]
public class BaseParse : Gst.Element {
public uint flags;
public weak Gst.Segment segment;
public weak Gst.Pad sinkpad;
public weak Gst.Pad srcpad;
[CCode (has_construct_function = false)]
protected BaseParse ();
public bool add_index_entry (uint64 offset, Gst.ClockTime ts, bool key, bool force);
[NoWrapper]
public virtual bool check_valid_frame (Gst.BaseParseFrame frame, uint framesize, int skipsize);
[NoWrapper]
public virtual bool convert (Gst.Format src_format, int64 src_value, Gst.Format dest_format, int64 dest_value);
public bool convert_default (Gst.Format src_format, int64 src_value, Gst.Format dest_format, int64 dest_value);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual Gst.FlowReturn parse_frame (Gst.BaseParseFrame frame);
[NoWrapper]
public virtual Gst.FlowReturn pre_push_frame (Gst.BaseParseFrame frame);
public Gst.FlowReturn push_frame (Gst.BaseParseFrame frame);
public void set_average_bitrate (uint bitrate);
public void set_duration (Gst.Format fmt, int64 duration, int interval);
public void set_frame_rate (uint fps_num, uint fps_den, uint lead_in, uint lead_out);
public void set_has_timing_info (bool has_timing);
public void set_latency (Gst.ClockTime min_latency, Gst.ClockTime max_latency);
public void set_min_frame_size (uint min_size);
public void set_passthrough (bool passthrough);
[NoWrapper]
public virtual bool set_sink_caps (Gst.Caps caps);
public void set_syncable (bool syncable);
[NoWrapper]
public virtual bool src_event (Gst.Event event);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
}
[CCode (cheader_filename = "gst/gst.h", type_id = "gst_base_parse_frame_get_type ()")]
[Compact]
public class BaseParseFrame {
public weak Gst.Buffer buffer;
public uint flags;
public int overhead;
[CCode (has_construct_function = false)]
public BaseParseFrame (Gst.Buffer buffer, Gst.BaseParseFrameFlags flags, int overhead);
public void init ();
}
[CCode (cheader_filename = "gst/base/gstbasesink.h")]
public class BaseSink : Gst.Element {
public int buffers_queued;
public bool can_activate_pull;
public bool can_activate_push;
public Gst.ClockID clock_id;
public Gst.ClockTime end_time;
public bool eos;
public bool eos_queued;
public int events_queued;
public bool flushing;
public bool have_newsegment;
public bool have_preroll;
public bool need_preroll;
public uint64 offset;
public Gst.ActivateMode pad_mode;
public bool playing_async;
public GLib.Queue preroll_queue;
public int preroll_queue_max_len;
public int preroll_queued;
public Gst.Segment segment;
public Gst.Pad sinkpad;
[CCode (has_construct_function = false)]
protected BaseSink ();
[NoWrapper]
public virtual bool activate_pull (bool active);
[NoWrapper]
public virtual Gst.StateChangeReturn async_play ();
[NoWrapper]
public virtual Gst.FlowReturn buffer_alloc (uint64 offset, uint size, Gst.Caps caps, out unowned Gst.Buffer buf);
public Gst.FlowReturn do_preroll (Gst.MiniObject obj);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate (Gst.Caps caps);
public uint get_blocksize ();
[NoWrapper]
public virtual unowned Gst.Caps get_caps ();
public unowned Gst.Buffer get_last_buffer ();
public Gst.ClockTime get_latency ();
public int64 get_max_lateness ();
public Gst.ClockTime get_render_delay ();
public bool get_sync ();
public uint64 get_throttle_time ();
[NoWrapper]
public virtual void get_times (Gst.Buffer buffer, out Gst.ClockTime start, out Gst.ClockTime end);
public Gst.ClockTimeDiff get_ts_offset ();
public bool is_async_enabled ();
public bool is_last_buffer_enabled ();
public bool is_qos_enabled ();
[NoWrapper]
public virtual Gst.FlowReturn preroll (Gst.Buffer buffer);
public bool query_latency (bool live, bool upstream_live, out Gst.ClockTime min_latency, out Gst.ClockTime max_latency);
[NoWrapper]
public virtual Gst.FlowReturn render (Gst.Buffer buffer);
[NoWrapper]
public virtual Gst.FlowReturn render_list (Gst.BufferList buffer_list);
public void set_async_enabled (bool enabled);
public void set_blocksize (uint blocksize);
[NoWrapper]
public virtual bool set_caps (Gst.Caps caps);
public void set_last_buffer_enabled (bool enabled);
public void set_max_lateness (int64 max_lateness);
public void set_qos_enabled (bool enabled);
public void set_render_delay (Gst.ClockTime delay);
public void set_sync (bool sync);
public void set_throttle_time (uint64 throttle);
public void set_ts_offset (Gst.ClockTimeDiff offset);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
[NoWrapper]
public virtual bool unlock ();
[NoWrapper]
public virtual bool unlock_stop ();
public Gst.ClockReturn wait_clock (Gst.ClockTime time, out Gst.ClockTimeDiff jitter);
public Gst.FlowReturn wait_eos (Gst.ClockTime time, out Gst.ClockTimeDiff jitter);
public Gst.FlowReturn wait_preroll ();
[NoAccessorMethod]
public bool @async { get; set; }
public uint blocksize { get; set; }
[NoAccessorMethod]
public bool enable_last_buffer { get; set; }
public Gst.Buffer last_buffer { get; }
public int64 max_lateness { get; set; }
[NoAccessorMethod]
public uint preroll_queue_len { get; set construct; }
[NoAccessorMethod]
public bool qos { get; set; }
public uint64 render_delay { get; set; }
public bool sync { get; set; }
public uint64 throttle_time { get; set; }
public int64 ts_offset { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbasesrc.h")]
public class BaseSrc : Gst.Element {
public bool can_activate_push;
public Gst.ClockID clock_id;
public void* data;
public Gst.ClockTime end_time;
public GLib.Cond live_cond;
public GLib.Mutex live_lock;
public bool live_running;
public bool need_newsegment;
public int num_buffers_left;
public uint64 offset;
public Gst.ActivateMode pad_mode;
public bool random_access;
public bool seekable;
public Gst.Segment segment;
public uint64 size;
public Gst.Pad srcpad;
[CCode (has_construct_function = false)]
protected BaseSrc ();
[NoWrapper]
public virtual bool check_get_range ();
[NoWrapper]
public virtual Gst.FlowReturn create (uint64 offset, uint size, out unowned Gst.Buffer buf);
[NoWrapper]
public virtual bool do_seek (Gst.Segment segment);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate (Gst.Caps caps);
public ulong get_blocksize ();
[NoWrapper]
public virtual unowned Gst.Caps get_caps ();
public bool get_do_timestamp ();
[NoWrapper]
public virtual bool get_size (uint64 size);
[NoWrapper]
public virtual void get_times (Gst.Buffer buffer, out Gst.ClockTime start, out Gst.ClockTime end);
public bool is_live ();
[NoWrapper]
public virtual bool is_seekable ();
[NoWrapper]
public virtual bool negotiate ();
[NoWrapper]
public virtual bool newsegment ();
[NoWrapper]
public virtual bool prepare_seek_segment (Gst.Event seek, Gst.Segment segment);
[NoWrapper]
public virtual bool query (Gst.Query query);
public bool query_latency (bool live, out Gst.ClockTime min_latency, out Gst.ClockTime max_latency);
[CCode (has_construct_function = false, type = "gboolean")]
public BaseSrc.seamless_segment (Gst.BaseSrc src, int64 start, int64 stop, int64 position);
public void set_blocksize (ulong blocksize);
[NoWrapper]
public virtual bool set_caps (Gst.Caps caps);
public void set_do_timestamp (bool timestamp);
public void set_dynamic_size (bool @dynamic);
public void set_format (Gst.Format format);
public void set_live (bool live);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
[NoWrapper]
public virtual bool unlock ();
[NoWrapper]
public virtual bool unlock_stop ();
public Gst.FlowReturn wait_playing ();
public ulong blocksize { get; set; }
public bool do_timestamp { get; set; }
[NoAccessorMethod]
public int num_buffers { get; set; }
[NoAccessorMethod]
public bool typefind { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbasetransform.h")]
public class BaseTransform : Gst.Element {
public bool always_in_place;
public Gst.Caps cache_caps1;
public uint cache_caps1_size;
public Gst.Caps cache_caps2;
public uint cache_caps2_size;
public bool delay_configure;
public bool have_newsegment;
public bool have_same_caps;
public bool negotiated;
public bool passthrough;
public bool pending_configure;
public Gst.Segment segment;
public Gst.Pad sinkpad;
public Gst.Pad srcpad;
public GLib.Mutex transform_lock;
[CCode (cname = "GST_BASE_TRANSFORM_SINK_NAME")]
public const string SINK_NAME;
[CCode (cname = "GST_BASE_TRANSFORM_SRC_NAME")]
public const string SRC_NAME;
[CCode (has_construct_function = false)]
protected BaseTransform ();
[NoWrapper]
public virtual bool accept_caps (Gst.PadDirection direction, Gst.Caps caps);
[NoWrapper]
public virtual void before_transform (Gst.Buffer buffer);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate_caps (Gst.PadDirection direction, Gst.Caps caps, Gst.Caps othercaps);
[NoWrapper]
public virtual bool get_unit_size (Gst.Caps caps, out uint size);
public bool is_in_place ();
public bool is_passthrough ();
public bool is_qos_enabled ();
[NoWrapper]
public virtual Gst.FlowReturn prepare_output_buffer (Gst.Buffer input, int size, Gst.Caps caps, out unowned Gst.Buffer buf);
public void reconfigure ();
[NoWrapper]
public virtual bool set_caps (Gst.Caps incaps, Gst.Caps outcaps);
public void set_gap_aware (bool gap_aware);
public void set_in_place (bool in_place);
public void set_passthrough (bool passthrough);
public void set_qos_enabled (bool enabled);
[NoWrapper]
public virtual bool src_event (Gst.Event event);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
public void suggest (Gst.Caps caps, uint size);
[NoWrapper]
public virtual Gst.FlowReturn transform (Gst.Buffer inbuf, Gst.Buffer outbuf);
[NoWrapper]
public virtual Gst.Caps transform_caps (Gst.PadDirection direction, Gst.Caps caps);
[NoWrapper]
public virtual Gst.FlowReturn transform_ip (Gst.Buffer buf);
[NoWrapper]
public virtual bool transform_size (Gst.PadDirection direction, Gst.Caps caps, uint size, Gst.Caps othercaps, out uint othersize);
public void update_qos (double proportion, Gst.ClockTimeDiff diff, Gst.ClockTime timestamp);
[NoAccessorMethod]
public bool qos { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbitreader.h")]
[Compact]
public class BitReader {
public uint bit;
public uint byte;
public uchar data;
public uint size;
[CCode (has_construct_function = false)]
public BitReader (uchar data, uint size);
[CCode (has_construct_function = false)]
public BitReader.from_buffer (Gst.Buffer buffer);
public bool get_bits_uint16 (out uint16 val, uint nbits);
public bool get_bits_uint32 (out uint32 val, uint nbits);
public bool get_bits_uint64 (out uint64 val, uint nbits);
public bool get_bits_uint8 (out uchar val, uint nbits);
public uint get_pos ();
public uint get_remaining ();
public uint get_size ();
public void init (uchar data, uint size);
public void init_from_buffer (Gst.Buffer buffer);
public bool peek_bits_uint16 (out uint16 val, uint nbits);
public bool peek_bits_uint32 (out uint32 val, uint nbits);
public bool peek_bits_uint64 (out uint64 val, uint nbits);
public bool peek_bits_uint8 (out uchar val, uint nbits);
public bool set_pos (uint pos);
public bool skip (uint nbits);
public bool skip_to_byte ();
}
[CCode (cheader_filename = "gst/base/gstbytereader.h")]
[Compact]
public class ByteReader {
public uint byte;
public uchar data;
public uint size;
[CCode (has_construct_function = false)]
public ByteReader (uchar data, uint size);
public bool dup_data (uint size, uchar val);
public bool dup_string_utf16 (uint16 str);
public bool dup_string_utf32 (uint32 str);
public bool dup_string_utf8 (string str);
[CCode (has_construct_function = false)]
public ByteReader.from_buffer (Gst.Buffer buffer);
public bool get_data (uint size, out uchar val);
public bool get_float32_be (out float val);
public bool get_float32_le (out float val);
public bool get_float64_be (out double val);
public bool get_float64_le (out double val);
public bool get_int16_be (out int16 val);
public bool get_int16_le (out int16 val);
public bool get_int24_be (out int32 val);
public bool get_int24_le (out int32 val);
public bool get_int32_be (out int32 val);
public bool get_int32_le (out int32 val);
public bool get_int64_be (out int64 val);
public bool get_int64_le (out int64 val);
public bool get_int8 (out char val);
public uint get_pos ();
public uint get_remaining ();
public uint get_size ();
public bool get_string_utf8 (string str);
public bool get_uint16_be (out uint16 val);
public bool get_uint16_le (out uint16 val);
public bool get_uint24_be (out uint32 val);
public bool get_uint24_le (out uint32 val);
public bool get_uint32_be (out uint32 val);
public bool get_uint32_le (out uint32 val);
public bool get_uint64_be (out uint64 val);
public bool get_uint64_le (out uint64 val);
public bool get_uint8 (out uchar val);
public void init (uchar data, uint size);
public void init_from_buffer (Gst.Buffer buffer);
public uint masked_scan_uint32 (uint32 mask, uint32 pattern, uint offset, uint size);
public bool peek_data (uint size, out uchar val);
public bool peek_float32_be (out float val);
public bool peek_float32_le (out float val);
public bool peek_float64_be (out double val);
public bool peek_float64_le (out double val);
public bool peek_int16_be (out int16 val);
public bool peek_int16_le (out int16 val);
public bool peek_int24_be (out int32 val);
public bool peek_int24_le (out int32 val);
public bool peek_int32_be (out int32 val);
public bool peek_int32_le (out int32 val);
public bool peek_int64_be (out int64 val);
public bool peek_int64_le (out int64 val);
public bool peek_int8 (out char val);
public bool peek_string_utf8 (string str);
public bool peek_uint16_be (out uint16 val);
public bool peek_uint16_le (out uint16 val);
public bool peek_uint24_be (out uint32 val);
public bool peek_uint24_le (out uint32 val);
public bool peek_uint32_be (out uint32 val);
public bool peek_uint32_le (out uint32 val);
public bool peek_uint64_be (out uint64 val);
public bool peek_uint64_le (out uint64 val);
public bool peek_uint8 (out uchar val);
public bool set_pos (uint pos);
public bool skip (uint nbytes);
public bool skip_string_utf16 ();
public bool skip_string_utf32 ();
public bool skip_string_utf8 ();
}
[CCode (cheader_filename = "gst/base/gstbytewriter.h")]
public class ByteWriter : Gst.ByteReader {
public uint alloc_size;
public bool fixed;
public bool @owned;
[CCode (has_construct_function = false)]
public ByteWriter ();
public bool ensure_free_space (uint size);
public bool fill (uchar value, uint size);
public unowned Gst.Buffer free_and_get_buffer ();
public uchar free_and_get_data ();
public uint get_remaining ();
public void init ();
public void init_with_buffer (Gst.Buffer buffer, bool initialized);
public void init_with_data (uchar data, uint size, bool initialized);
public void init_with_size (uint size, bool fixed);
public bool put_data (uchar data, uint size);
public bool put_float32_be (float val);
public bool put_float32_le (float val);
public bool put_float64_be (double val);
public bool put_float64_le (double val);
public bool put_int16_be (int16 val);
public bool put_int16_le (int16 val);
public bool put_int24_be (int32 val);
public bool put_int24_le (int32 val);
public bool put_int32_be (int32 val);
public bool put_int32_le (int32 val);
public bool put_int64_be (int64 val);
public bool put_int64_le (int64 val);
public bool put_int8 (char val);
public bool put_string_utf16 (uint16 data);
public bool put_string_utf32 (uint32 data);
public bool put_string_utf8 (string data);
public bool put_uint16_be (uint16 val);
public bool put_uint16_le (uint16 val);
public bool put_uint24_be (uint32 val);
public bool put_uint24_le (uint32 val);
public bool put_uint32_be (uint32 val);
public bool put_uint32_le (uint32 val);
public bool put_uint64_be (uint64 val);
public bool put_uint64_le (uint64 val);
public bool put_uint8 (uchar val);
public void reset ();
public unowned Gst.Buffer reset_and_get_buffer ();
public uchar reset_and_get_data ();
[CCode (has_construct_function = false)]
public ByteWriter.with_buffer (Gst.Buffer buffer, bool initialized);
[CCode (has_construct_function = false)]
public ByteWriter.with_data (uchar data, uint size, bool initialized);
[CCode (has_construct_function = false)]
public ByteWriter.with_size (uint size, bool fixed);
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
[Compact]
public class CollectData {
public Gst.Buffer buffer;
public weak Gst.CollectPads collect;
public Gst.Pad pad;
public uint pos;
public weak Gst.Segment segment;
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public class CollectPads : Gst.Object {
public weak GLib.Cond cond;
public uint32 cookie;
public weak GLib.SList<Gst.CollectData> data;
public uint eospads;
public weak Gst.CollectPadsFunction func;
public uint numpads;
public uint queuedpads;
public bool started;
public void* user_data;
[CCode (has_construct_function = false)]
public CollectPads ();
public unowned Gst.CollectData add_pad (Gst.Pad pad, uint size);
public unowned Gst.CollectData add_pad_full (Gst.Pad pad, uint size, Gst.CollectDataDestroyNotify destroy_notify);
public uint available ();
public Gst.FlowReturn collect ();
public Gst.FlowReturn collect_range (uint64 offset, uint length);
public uint flush (Gst.CollectData data, uint size);
public bool is_active (Gst.Pad pad);
public unowned Gst.Buffer peek (Gst.CollectData data);
public unowned Gst.Buffer pop (Gst.CollectData data);
public uint read (Gst.CollectData data, uchar bytes, uint size);
public unowned Gst.Buffer read_buffer (Gst.CollectData data, uint size);
public bool remove_pad (Gst.Pad pad);
public void set_clip_function (Gst.CollectPadsClipFunction clipfunc);
public void set_flushing (bool flushing);
public void set_function (Gst.CollectPadsFunction func);
public void start ();
public void stop ();
public Gst.Buffer take_buffer (Gst.CollectData data, uint size);
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
public class DataQueue : GLib.Object {
public void* abidata;
public void* checkdata;
public weak Gst.DataQueueCheckFullFunction checkfull;
public weak Gst.DataQueueSize cur_level;
public weak Gst.DataQueueEmptyCallback emptycallback;
public bool flushing;
public weak Gst.DataQueueFullCallback fullcallback;
public weak GLib.Cond item_add;
public weak GLib.Cond item_del;
public weak GLib.Mutex qlock;
public weak GLib.Queue queue;
[CCode (has_construct_function = false)]
public DataQueue (Gst.DataQueueCheckFullFunction checkfull, void* checkdata);
public bool drop_head (GLib.Type type);
public void flush ();
public void get_level (Gst.DataQueueSize level);
public bool is_empty ();
public bool is_full ();
public void limits_changed ();
[CCode (cname = "gst_data_queue_new_full", has_construct_function = false)]
public DataQueue.new_with_callbacks (Gst.DataQueueCheckFullFunction checkfull, Gst.DataQueueFullCallback fullcallback, Gst.DataQueueEmptyCallback emptycallback, void* checkdata);
public bool pop (out unowned Gst.DataQueueItem item);
public bool push (Gst.DataQueueItem item);
public void set_flushing (bool flushing);
[NoAccessorMethod]
public uint current_level_bytes { get; }
[NoAccessorMethod]
public uint64 current_level_time { get; }
[NoAccessorMethod]
public uint current_level_visible { get; }
public virtual signal void empty ();
public virtual signal void full ();
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
[Compact]
public class DataQueueItem {
public weak GLib.DestroyNotify destroy;
public uint64 duration;
public weak Gst.MiniObject object;
public uint size;
public bool visible;
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
[Compact]
public class DataQueueSize {
public uint bytes;
public uint64 time;
public uint visible;
}
[CCode (cheader_filename = "gst/base/gstpushsrc.h")]
public class PushSrc : Gst.BaseSrc {
[CCode (has_construct_function = false)]
protected PushSrc ();
[NoWrapper]
public virtual Gst.FlowReturn create (out Gst.Buffer buf);
}
[CCode (cheader_filename = "gst/gst.h", cprefix = "GST_BASE_PARSE_FRAME_FLAG_", has_type_id = false)]
public enum BaseParseFrameFlags {
NONE,
NO_FRAME,
CLIP
}
[CCode (cheader_filename = "gst/base/gstbasesrc.h", cprefix = "GST_BASE_SRC_", has_type_id = false)]
public enum BaseSrcFlags {
STARTED,
FLAG_LAST
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate void CollectDataDestroyNotify ();
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate unowned Gst.Buffer CollectPadsClipFunction (Gst.CollectPads pads, Gst.CollectData data, Gst.Buffer buffer);
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate Gst.FlowReturn CollectPadsFunction (Gst.CollectPads pads);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate bool DataQueueCheckFullFunction (Gst.DataQueue queue, uint visible, uint bytes, uint64 time, void* checkdata);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate void DataQueueEmptyCallback (Gst.DataQueue queue, void* checkdata);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate void DataQueueFullCallback (Gst.DataQueue queue, void* checkdata);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h", has_target = false)]
public delegate Gst.FlowReturn TypeFindHelperGetRangeFunction (Gst.Object obj, uint64 offset, uint length, out unowned Gst.Buffer buffer);
[CCode (cheader_filename = "gst/gst.h")]
public const int BASE_PARSE_FLAG_DRAINING;
[CCode (cheader_filename = "gst/gst.h")]
public const int BASE_PARSE_FLAG_LOST_SYNC;
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper (Gst.Pad src, uint64 size);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_for_buffer (Gst.Object obj, Gst.Buffer buf, Gst.TypeFindProbability prob);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static Gst.Caps type_find_helper_for_extension (Gst.Object obj, string extension);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_get_range (Gst.Object obj, Gst.TypeFindHelperGetRangeFunction func, uint64 size, Gst.TypeFindProbability prob);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_get_range_ext (Gst.Object obj, Gst.TypeFindHelperGetRangeFunction func, uint64 size, string extension, Gst.TypeFindProbability prob);
}
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