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<h1 class="title">AudioEngine</h1>
<span class="subtitle"></span>
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<p>Organize all your 3d audio content in one place. <a href="#details">More...</a></p>
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<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> </b><tt>import QtAudioEngine 1.0</tt></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.0</td></tr></table><ul>
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<h2>Detailed Description</h2>
<p><tt>AudioEngine</tt> is part of the <b><a href="qtaudioengine-qmlmodule.html">QtAudioEngine</a> 1.0</b> module.</p>
<pre class="qml">import QtQuick 2.0
import QtAudioEngine 1.0

<span class="type">Rectangle</span> {
    <span class="name">color</span>:<span class="string">&quot;white&quot;</span>
    <span class="name">width</span>: <span class="number">300</span>
    <span class="name">height</span>: <span class="number">500</span>

    <span class="type">AudioEngine</span> {
        <span class="name">id</span>:<span class="name">audioengine</span>

        <span class="type"><a href="qml-qtaudioengine-audiosample.html">AudioSample</a></span> {
            <span class="name">name</span>:<span class="string">&quot;explosion&quot;</span>
            <span class="name">source</span>: <span class="string">&quot;explosion-02.wav&quot;</span>
        }

        <span class="type"><a href="qml-qtaudioengine-sound.html">Sound</a></span> {
            <span class="name">name</span>:<span class="string">&quot;explosion&quot;</span>
            <span class="type"><a href="qml-qtaudioengine-playvariation.html">PlayVariation</a></span> {
                <span class="name">sample</span>:<span class="string">&quot;explosion&quot;</span>
            }
        }

        <span class="name">dopplerFactor</span>: <span class="number">1</span>
        <span class="name">speedOfSound</span>: <span class="number">343.33</span> <span class="comment">// Approximate speed of sound in air at 20 degrees Celsius</span>

        <span class="name">listener</span>.up:<span class="string">&quot;0,0,1&quot;</span>
        <span class="name">listener</span>.position:<span class="string">&quot;0,0,0&quot;</span>
        <span class="name">listener</span>.velocity:<span class="string">&quot;0,0,0&quot;</span>
        <span class="name">listener</span>.direction:<span class="string">&quot;0,1,0&quot;</span>
    }

    <span class="type">MouseArea</span> {
        <span class="name">anchors</span>.fill: <span class="name">parent</span>
        <span class="name">onPressed</span>: {
            <span class="name">audioengine</span>.<span class="name">sounds</span>[<span class="string">&quot;explosion&quot;</span>].<span class="name">play</span>();
        }
    }
}</pre>
<p><tt>AudioEngine</tt> acts as a central library for configuring all 3d audio content in an app, so you should define only one in your app.</p>
<p>It is mostly used as a container to access other types such as <a href="qml-qtaudioengine-audiocategory.html">AudioCategory</a>, <a href="qml-qtaudioengine-audiosample.html">AudioSample</a> and Sound.</p>
<p><b>See also </b><a href="qml-qtaudioengine-audiocategory.html">AudioCategory</a>, <a href="qml-qtaudioengine-audiosample.html">AudioSample</a>, <a href="qml-qtaudioengine-sound.html">Sound</a>, <a href="qml-qtaudioengine-soundinstance.html">SoundInstance</a>, <a href="qml-qtaudioengine-attenuationmodellinear.html">AttenuationModelLinear</a>, and <a href="qml-qtaudioengine-attenuationmodelinverse.html">AttenuationModelInverse</a>.</p>
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