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Qt 5.2.1 Reference Documentation</li>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QSGDynamicTexture Class</h1>
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<p>The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> </b><tt><span class="preprocessor">#include &lt;QSGDynamicTexture&gt;</span>
</tt></td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> <tt>QT += quick</tt></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qsgtexture.html">QSGTexture</a>.</td></tr></table><ul>
<li><a href="qsgdynamictexture-members.html">List of all members, including inherited members</a></li>
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<h2>Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qsgdynamictexture.html#updateTexture">updateTexture</a></b>() = 0</td></tr>
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<li class="fn">18 public functions inherited from <a href="qsgtexture.html#public-functions">QSGTexture</a></li>
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<h2>Detailed Description</h2>
<p>The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's.</p>
<p>To update the content of the texture, call <a href="qsgdynamictexture.html#updateTexture">updateTexture</a>() explicitly. Simply calling <a href="qsgtexture.html#bind">bind</a>() will not update the texture.</p>
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<h2>Member Function Documentation</h2>
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<h3 class="fn"><a name="updateTexture"></a><span class="type">bool</span> QSGDynamicTexture::<span class="name">updateTexture</span>()<tt> [pure virtual]</tt></h3>
<p>Call this function to explicitly update the dynamic texture. Calling <a href="qsgtexture.html#bind">bind</a>() will bind the content that was previously updated.</p>
<p>The function returns true if the texture was changed as a resul of the update; otherwise returns false.</p>
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