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<h1 class="settitle" align="center">GNU libgomp</h1>







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<ul class="no-bullet">
<li><a name="stoc-Enabling-OpenMP-1" href="#toc-Enabling-OpenMP-1">1 Enabling OpenMP</a></li>
<li><a name="stoc-Runtime-Library-Routines-1" href="#toc-Runtime-Library-Routines-1">2 Runtime Library Routines</a></li>
<li><a name="stoc-Environment-Variables-1" href="#toc-Environment-Variables-1">3 Environment Variables</a></li>
<li><a name="stoc-The-libgomp-ABI-1" href="#toc-The-libgomp-ABI-1">4 The libgomp ABI</a></li>
<li><a name="stoc-Reporting-Bugs-1" href="#toc-Reporting-Bugs-1">5 Reporting Bugs</a></li>
<li><a name="stoc-GNU-General-Public-License" href="#toc-GNU-General-Public-License">GNU General Public License</a></li>
<li><a name="stoc-GNU-Free-Documentation-License-1" href="#toc-GNU-Free-Documentation-License-1">GNU Free Documentation License</a></li>
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<h2 class="contents-heading">Table of Contents</h2>

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<ul class="no-bullet">
  <li><a name="toc-Enabling-OpenMP-1" href="#Enabling-OpenMP">1 Enabling OpenMP</a></li>
  <li><a name="toc-Runtime-Library-Routines-1" href="#Runtime-Library-Routines">2 Runtime Library Routines</a>
  <ul class="no-bullet">
    <li><a name="toc-omp_005fget_005factive_005flevel-_002d_002d-Number-of-parallel-regions" href="#omp_005fget_005factive_005flevel">2.1 <code>omp_get_active_level</code> &ndash; Number of parallel regions</a></li>
    <li><a name="toc-omp_005fget_005fancestor_005fthread_005fnum-_002d_002d-Ancestor-thread-ID" href="#omp_005fget_005fancestor_005fthread_005fnum">2.2 <code>omp_get_ancestor_thread_num</code> &ndash; Ancestor thread ID</a></li>
    <li><a name="toc-omp_005fget_005fdynamic-_002d_002d-Dynamic-teams-setting" href="#omp_005fget_005fdynamic">2.3 <code>omp_get_dynamic</code> &ndash; Dynamic teams setting</a></li>
    <li><a name="toc-omp_005fget_005flevel-_002d_002d-Obtain-the-current-nesting-level" href="#omp_005fget_005flevel">2.4 <code>omp_get_level</code> &ndash; Obtain the current nesting level</a></li>
    <li><a name="toc-omp_005fget_005fmax_005factive_005flevels-_002d_002d-Maximum-number-of-active-regions" href="#omp_005fget_005fmax_005factive_005flevels">2.5 <code>omp_get_max_active_levels</code> &ndash; Maximum number of active regions</a></li>
    <li><a name="toc-omp_005fget_005fmax_005fthreads-_002d_002d-Maximum-number-of-threads-of-parallel-region" href="#omp_005fget_005fmax_005fthreads">2.6 <code>omp_get_max_threads</code> &ndash; Maximum number of threads of parallel region</a></li>
    <li><a name="toc-omp_005fget_005fnested-_002d_002d-Nested-parallel-regions" href="#omp_005fget_005fnested">2.7 <code>omp_get_nested</code> &ndash; Nested parallel regions</a></li>
    <li><a name="toc-omp_005fget_005fnum_005fprocs-_002d_002d-Number-of-processors-online" href="#omp_005fget_005fnum_005fprocs">2.8 <code>omp_get_num_procs</code> &ndash; Number of processors online</a></li>
    <li><a name="toc-omp_005fget_005fnum_005fthreads-_002d_002d-Size-of-the-active-team" href="#omp_005fget_005fnum_005fthreads">2.9 <code>omp_get_num_threads</code> &ndash; Size of the active team</a></li>
    <li><a name="toc-omp_005fget_005fschedule-_002d_002d-Obtain-the-runtime-scheduling-method" href="#omp_005fget_005fschedule">2.10 <code>omp_get_schedule</code> &ndash; Obtain the runtime scheduling method</a></li>
    <li><a name="toc-omp_005fget_005fteam_005fsize-_002d_002d-Number-of-threads-in-a-team" href="#omp_005fget_005fteam_005fsize">2.11 <code>omp_get_team_size</code> &ndash; Number of threads in a team</a></li>
    <li><a name="toc-omp_005fget_005fthread_005flimit-_002d_002d-Maximum-number-of-threads" href="#omp_005fget_005fthread_005flimit">2.12 <code>omp_get_thread_limit</code> &ndash; Maximum number of threads</a></li>
    <li><a name="toc-omp_005fget_005fthread_005fnum-_002d_002d-Current-thread-ID" href="#omp_005fget_005fthread_005fnum">2.13 <code>omp_get_thread_num</code> &ndash; Current thread ID</a></li>
    <li><a name="toc-omp_005fin_005fparallel-_002d_002d-Whether-a-parallel-region-is-active" href="#omp_005fin_005fparallel">2.14 <code>omp_in_parallel</code> &ndash; Whether a parallel region is active</a></li>
    <li><a name="toc-omp_005fin_005ffinal-_002d_002d-Whether-in-final-or-included-task-region" href="#omp_005fin_005ffinal">2.15 <code>omp_in_final</code> &ndash; Whether in final or included task region</a></li>
    <li><a name="toc-omp_005fset_005fdynamic-_002d_002d-Enable_002fdisable-dynamic-teams" href="#omp_005fset_005fdynamic">2.16 <code>omp_set_dynamic</code> &ndash; Enable/disable dynamic teams</a></li>
    <li><a name="toc-omp_005fset_005fmax_005factive_005flevels-_002d_002d-Limits-the-number-of-active-parallel-regions" href="#omp_005fset_005fmax_005factive_005flevels">2.17 <code>omp_set_max_active_levels</code> &ndash; Limits the number of active parallel regions</a></li>
    <li><a name="toc-omp_005fset_005fnested-_002d_002d-Enable_002fdisable-nested-parallel-regions" href="#omp_005fset_005fnested">2.18 <code>omp_set_nested</code> &ndash; Enable/disable nested parallel regions</a></li>
    <li><a name="toc-omp_005fset_005fnum_005fthreads-_002d_002d-Set-upper-team-size-limit" href="#omp_005fset_005fnum_005fthreads">2.19 <code>omp_set_num_threads</code> &ndash; Set upper team size limit</a></li>
    <li><a name="toc-omp_005fset_005fschedule-_002d_002d-Set-the-runtime-scheduling-method" href="#omp_005fset_005fschedule">2.20 <code>omp_set_schedule</code> &ndash; Set the runtime scheduling method</a></li>
    <li><a name="toc-omp_005finit_005flock-_002d_002d-Initialize-simple-lock" href="#omp_005finit_005flock">2.21 <code>omp_init_lock</code> &ndash; Initialize simple lock</a></li>
    <li><a name="toc-omp_005fset_005flock-_002d_002d-Wait-for-and-set-simple-lock" href="#omp_005fset_005flock">2.22 <code>omp_set_lock</code> &ndash; Wait for and set simple lock</a></li>
    <li><a name="toc-omp_005ftest_005flock-_002d_002d-Test-and-set-simple-lock-if-available" href="#omp_005ftest_005flock">2.23 <code>omp_test_lock</code> &ndash; Test and set simple lock if available</a></li>
    <li><a name="toc-omp_005funset_005flock-_002d_002d-Unset-simple-lock" href="#omp_005funset_005flock">2.24 <code>omp_unset_lock</code> &ndash; Unset simple lock</a></li>
    <li><a name="toc-omp_005fdestroy_005flock-_002d_002d-Destroy-simple-lock" href="#omp_005fdestroy_005flock">2.25 <code>omp_destroy_lock</code> &ndash; Destroy simple lock</a></li>
    <li><a name="toc-omp_005finit_005fnest_005flock-_002d_002d-Initialize-nested-lock" href="#omp_005finit_005fnest_005flock">2.26 <code>omp_init_nest_lock</code> &ndash; Initialize nested lock</a></li>
    <li><a name="toc-omp_005fset_005fnest_005flock-_002d_002d-Wait-for-and-set-nested-lock" href="#omp_005fset_005fnest_005flock">2.27 <code>omp_set_nest_lock</code> &ndash; Wait for and set nested lock</a></li>
    <li><a name="toc-omp_005ftest_005fnest_005flock-_002d_002d-Test-and-set-nested-lock-if-available" href="#omp_005ftest_005fnest_005flock">2.28 <code>omp_test_nest_lock</code> &ndash; Test and set nested lock if available</a></li>
    <li><a name="toc-omp_005funset_005fnest_005flock-_002d_002d-Unset-nested-lock" href="#omp_005funset_005fnest_005flock">2.29 <code>omp_unset_nest_lock</code> &ndash; Unset nested lock</a></li>
    <li><a name="toc-omp_005fdestroy_005fnest_005flock-_002d_002d-Destroy-nested-lock" href="#omp_005fdestroy_005fnest_005flock">2.30 <code>omp_destroy_nest_lock</code> &ndash; Destroy nested lock</a></li>
    <li><a name="toc-omp_005fget_005fwtick-_002d_002d-Get-timer-precision" href="#omp_005fget_005fwtick">2.31 <code>omp_get_wtick</code> &ndash; Get timer precision</a></li>
    <li><a name="toc-omp_005fget_005fwtime-_002d_002d-Elapsed-wall-clock-time" href="#omp_005fget_005fwtime">2.32 <code>omp_get_wtime</code> &ndash; Elapsed wall clock time</a></li>
  </ul></li>
  <li><a name="toc-Environment-Variables-1" href="#Environment-Variables">3 Environment Variables</a>
  <ul class="no-bullet">
    <li><a name="toc-OMP_005fDYNAMIC-_002d_002d-Dynamic-adjustment-of-threads" href="#OMP_005fDYNAMIC">3.1 <code>OMP_DYNAMIC</code> &ndash; Dynamic adjustment of threads</a></li>
    <li><a name="toc-OMP_005fMAX_005fACTIVE_005fLEVELS-_002d_002d-Set-the-maximum-number-of-nested-parallel-regions" href="#OMP_005fMAX_005fACTIVE_005fLEVELS">3.2 <code>OMP_MAX_ACTIVE_LEVELS</code> &ndash; Set the maximum number of nested parallel regions</a></li>
    <li><a name="toc-OMP_005fNESTED-_002d_002d-Nested-parallel-regions" href="#OMP_005fNESTED">3.3 <code>OMP_NESTED</code> &ndash; Nested parallel regions</a></li>
    <li><a name="toc-OMP_005fNUM_005fTHREADS-_002d_002d-Specifies-the-number-of-threads-to-use" href="#OMP_005fNUM_005fTHREADS">3.4 <code>OMP_NUM_THREADS</code> &ndash; Specifies the number of threads to use</a></li>
    <li><a name="toc-OMP_005fSCHEDULE-_002d_002d-How-threads-are-scheduled" href="#OMP_005fSCHEDULE">3.5 <code>OMP_SCHEDULE</code> &ndash; How threads are scheduled</a></li>
    <li><a name="toc-OMP_005fSTACKSIZE-_002d_002d-Set-default-thread-stack-size" href="#OMP_005fSTACKSIZE">3.6 <code>OMP_STACKSIZE</code> &ndash; Set default thread stack size</a></li>
    <li><a name="toc-OMP_005fTHREAD_005fLIMIT-_002d_002d-Set-the-maximum-number-of-threads" href="#OMP_005fTHREAD_005fLIMIT">3.7 <code>OMP_THREAD_LIMIT</code> &ndash; Set the maximum number of threads</a></li>
    <li><a name="toc-OMP_005fWAIT_005fPOLICY-_002d_002d-How-waiting-threads-are-handled" href="#OMP_005fWAIT_005fPOLICY">3.8 <code>OMP_WAIT_POLICY</code> &ndash; How waiting threads are handled</a></li>
    <li><a name="toc-OMP_005fPROC_005fBIND-_002d_002d-Whether-theads-may-be-moved-between-CPUs" href="#OMP_005fPROC_005fBIND">3.9 <code>OMP_PROC_BIND</code> &ndash; Whether theads may be moved between CPUs</a></li>
    <li><a name="toc-GOMP_005fCPU_005fAFFINITY-_002d_002d-Bind-threads-to-specific-CPUs" href="#GOMP_005fCPU_005fAFFINITY">3.10 <code>GOMP_CPU_AFFINITY</code> &ndash; Bind threads to specific CPUs</a></li>
    <li><a name="toc-GOMP_005fSTACKSIZE-_002d_002d-Set-default-thread-stack-size" href="#GOMP_005fSTACKSIZE">3.11 <code>GOMP_STACKSIZE</code> &ndash; Set default thread stack size</a></li>
  </ul></li>
  <li><a name="toc-The-libgomp-ABI-1" href="#The-libgomp-ABI">4 The libgomp ABI</a>
  <ul class="no-bullet">
    <li><a name="toc-Implementing-MASTER-construct-1" href="#Implementing-MASTER-construct">4.1 Implementing MASTER construct</a></li>
    <li><a name="toc-Implementing-CRITICAL-construct-1" href="#Implementing-CRITICAL-construct">4.2 Implementing CRITICAL construct</a></li>
    <li><a name="toc-Implementing-ATOMIC-construct-1" href="#Implementing-ATOMIC-construct">4.3 Implementing ATOMIC construct</a></li>
    <li><a name="toc-Implementing-FLUSH-construct-1" href="#Implementing-FLUSH-construct">4.4 Implementing FLUSH construct</a></li>
    <li><a name="toc-Implementing-BARRIER-construct-1" href="#Implementing-BARRIER-construct">4.5 Implementing BARRIER construct</a></li>
    <li><a name="toc-Implementing-THREADPRIVATE-construct-1" href="#Implementing-THREADPRIVATE-construct">4.6 Implementing THREADPRIVATE construct</a></li>
    <li><a name="toc-Implementing-PRIVATE-clause-1" href="#Implementing-PRIVATE-clause">4.7 Implementing PRIVATE clause</a></li>
    <li><a name="toc-Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses-1" href="#Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses">4.8 Implementing FIRSTPRIVATE LASTPRIVATE COPYIN and COPYPRIVATE clauses</a></li>
    <li><a name="toc-Implementing-REDUCTION-clause-1" href="#Implementing-REDUCTION-clause">4.9 Implementing REDUCTION clause</a></li>
    <li><a name="toc-Implementing-PARALLEL-construct-1" href="#Implementing-PARALLEL-construct">4.10 Implementing PARALLEL construct</a></li>
    <li><a name="toc-Implementing-FOR-construct-1" href="#Implementing-FOR-construct">4.11 Implementing FOR construct</a></li>
    <li><a name="toc-Implementing-ORDERED-construct-1" href="#Implementing-ORDERED-construct">4.12 Implementing ORDERED construct</a></li>
    <li><a name="toc-Implementing-SECTIONS-construct-1" href="#Implementing-SECTIONS-construct">4.13 Implementing SECTIONS construct</a></li>
    <li><a name="toc-Implementing-SINGLE-construct-1" href="#Implementing-SINGLE-construct">4.14 Implementing SINGLE construct</a></li>
  </ul></li>
  <li><a name="toc-Reporting-Bugs-1" href="#Reporting-Bugs">5 Reporting Bugs</a></li>
  <li><a name="toc-GNU-General-Public-License" href="#Copying">GNU General Public License</a></li>
  <li><a name="toc-GNU-Free-Documentation-License-1" href="#GNU-Free-Documentation-License">GNU Free Documentation License</a>
  <ul class="no-bullet">
    <li><a name="toc-ADDENDUM_003a-How-to-use-this-License-for-your-documents" href="#ADDENDUM_003a-How-to-use-this-License-for-your-documents">ADDENDUM: How to use this License for your documents</a></li>
  </ul></li>
  <li><a name="toc-Funding-Free-Software" href="#Funding">Funding Free Software</a></li>
  <li><a name="toc-Library-Index-1" href="#Library-Index">Library Index</a></li>
</ul>
</div>



<a name="Top"></a>
<div class="header">
<p>
Next: <a href="#Enabling-OpenMP" accesskey="n" rel="next">Enabling OpenMP</a>, Up: <a href="dir.html#Top" accesskey="u" rel="up">(dir)</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Introduction"></a>
<h1 class="top">Introduction</h1>
<a name="index-Introduction"></a>

<p>This manual documents the usage of libgomp, the GNU implementation of the 
<a href="http://www.openmp.org">OpenMP</a> Application Programming Interface (API)
for multi-platform shared-memory parallel programming in C/C++ and Fortran.
</p>


<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#Enabling-OpenMP" accesskey="1">Enabling OpenMP</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">How to enable OpenMP for your applications.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Runtime-Library-Routines" accesskey="2">Runtime Library Routines</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The OpenMP runtime application programming 
                               interface.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Environment-Variables" accesskey="3">Environment Variables</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Influencing runtime behavior with environment 
                               variables.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#The-libgomp-ABI" accesskey="4">The libgomp ABI</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Notes on the external ABI presented by libgomp.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Reporting-Bugs" accesskey="5">Reporting Bugs</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">How to report bugs in GNU OpenMP.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Copying" accesskey="6">Copying</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">GNU general public license says
                               how you can copy and share libgomp.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#GNU-Free-Documentation-License" accesskey="7">GNU Free Documentation License</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
                               How you can copy and share this manual.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Funding" accesskey="8">Funding</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">How to help assure continued work for free 
                               software.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Library-Index" accesskey="9">Library Index</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Index of this documentation.
</td></tr>
</table>



<hr>
<a name="Enabling-OpenMP"></a>
<div class="header">
<p>
Next: <a href="#Runtime-Library-Routines" accesskey="n" rel="next">Runtime Library Routines</a>, Previous: <a href="#Top" accesskey="p" rel="prev">Top</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Enabling-OpenMP-1"></a>
<h2 class="chapter">1 Enabling OpenMP</h2>

<p>To activate the OpenMP extensions for C/C++ and Fortran, the compile-time 
flag <code>-fopenmp</code> must be specified. This enables the OpenMP directive
<code>#pragma omp</code> in C/C++ and <code>!$omp</code> directives in free form, 
<code>c$omp</code>, <code>*$omp</code> and <code>!$omp</code> directives in fixed form, 
<code>!$</code> conditional compilation sentinels in free form and <code>c$</code>,
<code>*$</code> and <code>!$</code> sentinels in fixed form, for Fortran. The flag also
arranges for automatic linking of the OpenMP runtime library 
(<a href="#Runtime-Library-Routines">Runtime Library Routines</a>).
</p>
<p>A complete description of all OpenMP directives accepted may be found in 
the <a href="http://www.openmp.org">OpenMP Application Program Interface</a> manual,
version 3.1.
</p>


<hr>
<a name="Runtime-Library-Routines"></a>
<div class="header">
<p>
Next: <a href="#Environment-Variables" accesskey="n" rel="next">Environment Variables</a>, Previous: <a href="#Enabling-OpenMP" accesskey="p" rel="prev">Enabling OpenMP</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Runtime-Library-Routines-1"></a>
<h2 class="chapter">2 Runtime Library Routines</h2>

<p>The runtime routines described here are defined by section 3 of the OpenMP 
specifications in version 3.1. The routines are structured in following
three parts:
</p>
<p>Control threads, processors and the parallel environment.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005factive_005flevel" accesskey="1">omp_get_active_level</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Number of active parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fancestor_005fthread_005fnum" accesskey="2">omp_get_ancestor_thread_num</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Ancestor thread ID
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fdynamic" accesskey="3">omp_get_dynamic</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Dynamic teams setting
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005flevel" accesskey="4">omp_get_level</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Number of parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fmax_005factive_005flevels" accesskey="5">omp_get_max_active_levels</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Maximum number of active regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fmax_005fthreads" accesskey="6">omp_get_max_threads</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Maximum number of threads of parallel region
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fnested" accesskey="7">omp_get_nested</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Nested parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fnum_005fprocs" accesskey="8">omp_get_num_procs</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Number of processors online
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fnum_005fthreads" accesskey="9">omp_get_num_threads</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Size of the active team
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fschedule">omp_get_schedule</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Obtain the runtime scheduling method
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fteam_005fsize">omp_get_team_size</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Number of threads in a team
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fthread_005flimit">omp_get_thread_limit</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Maximum number of threads
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fthread_005fnum">omp_get_thread_num</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Current thread ID
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fin_005fparallel">omp_in_parallel</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Whether a parallel region is active
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fin_005ffinal">omp_in_final</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Whether in final or included task region
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fdynamic">omp_set_dynamic</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Enable/disable dynamic teams
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fmax_005factive_005flevels">omp_set_max_active_levels</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Limits the number of active parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fnested">omp_set_nested</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Enable/disable nested parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fnum_005fthreads">omp_set_num_threads</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set upper team size limit
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fschedule">omp_set_schedule</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set the runtime scheduling method
</td></tr>
</table>

<p>Initialize, set, test, unset and destroy simple and nested locks.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#omp_005finit_005flock" accesskey="1">omp_init_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Initialize simple lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005flock" accesskey="2">omp_set_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Wait for and set simple lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005ftest_005flock" accesskey="3">omp_test_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Test and set simple lock if available
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005funset_005flock" accesskey="4">omp_unset_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Unset simple lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fdestroy_005flock" accesskey="5">omp_destroy_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Destroy simple lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005finit_005fnest_005flock" accesskey="6">omp_init_nest_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Initialize nested lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fset_005fnest_005flock" accesskey="7">omp_set_nest_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Wait for and set simple lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005ftest_005fnest_005flock" accesskey="8">omp_test_nest_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Test and set nested lock if available
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005funset_005fnest_005flock" accesskey="9">omp_unset_nest_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Unset nested lock
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fdestroy_005fnest_005flock">omp_destroy_nest_lock</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Destroy nested lock
</td></tr>
</table>

<p>Portable, thread-based, wall clock timer.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fwtick" accesskey="1">omp_get_wtick</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Get timer precision.
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#omp_005fget_005fwtime" accesskey="2">omp_get_wtime</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Elapsed wall clock time.
</td></tr>
</table>



<hr>
<a name="omp_005fget_005factive_005flevel"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fancestor_005fthread_005fnum" accesskey="n" rel="next">omp_get_ancestor_thread_num</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005factive_005flevel-_002d_002d-Number-of-parallel-regions"></a>
<h3 class="section">2.1 <code>omp_get_active_level</code> &ndash; Number of parallel regions</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns the nesting level for the active parallel blocks,
which enclose the calling call.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_active_level(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_active_level()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005flevel">omp_get_level</a>, <a href="#omp_005fget_005fmax_005factive_005flevels">omp_get_max_active_levels</a>, <a href="#omp_005fset_005fmax_005factive_005flevels">omp_set_max_active_levels</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.19.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fancestor_005fthread_005fnum"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fdynamic" accesskey="n" rel="next">omp_get_dynamic</a>, Previous: <a href="#omp_005fget_005factive_005flevel" accesskey="p" rel="prev">omp_get_active_level</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fancestor_005fthread_005fnum-_002d_002d-Ancestor-thread-ID"></a>
<h3 class="section">2.2 <code>omp_get_ancestor_thread_num</code> &ndash; Ancestor thread ID</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns the thread identification number for the given
nesting level of the current thread. For values of <var>level</var> outside
zero to <code>omp_get_level</code> -1 is returned; if <var>level</var> is
<code>omp_get_level</code> the result is identical to <code>omp_get_thread_num</code>.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_ancestor_thread_num(int level);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_ancestor_thread_num(level)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer level</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005flevel">omp_get_level</a>, <a href="#omp_005fget_005fthread_005fnum">omp_get_thread_num</a>, <a href="#omp_005fget_005fteam_005fsize">omp_get_team_size</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.17.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fdynamic"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005flevel" accesskey="n" rel="next">omp_get_level</a>, Previous: <a href="#omp_005fget_005fancestor_005fthread_005fnum" accesskey="p" rel="prev">omp_get_ancestor_thread_num</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fdynamic-_002d_002d-Dynamic-teams-setting"></a>
<h3 class="section">2.3 <code>omp_get_dynamic</code> &ndash; Dynamic teams setting</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns <code>true</code> if enabled, <code>false</code> otherwise. 
Here, <code>true</code> and <code>false</code> represent their language-specific 
counterparts.
</p>
<p>The dynamic team setting may be initialized at startup by the 
<code>OMP_DYNAMIC</code> environment variable or at runtime using 
<code>omp_set_dynamic</code>. If undefined, dynamic adjustment is 
disabled by default.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_dynamic(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_get_dynamic()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fdynamic">omp_set_dynamic</a>, <a href="#OMP_005fDYNAMIC">OMP_DYNAMIC</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.8.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005flevel"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fmax_005factive_005flevels" accesskey="n" rel="next">omp_get_max_active_levels</a>, Previous: <a href="#omp_005fget_005fdynamic" accesskey="p" rel="prev">omp_get_dynamic</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005flevel-_002d_002d-Obtain-the-current-nesting-level"></a>
<h3 class="section">2.4 <code>omp_get_level</code> &ndash; Obtain the current nesting level</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns the nesting level for the parallel blocks,
which enclose the calling call.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_level(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_level()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005factive_005flevel">omp_get_active_level</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.16.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fmax_005factive_005flevels"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fmax_005fthreads" accesskey="n" rel="next">omp_get_max_threads</a>, Previous: <a href="#omp_005fget_005flevel" accesskey="p" rel="prev">omp_get_level</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fmax_005factive_005flevels-_002d_002d-Maximum-number-of-active-regions"></a>
<h3 class="section">2.5 <code>omp_get_max_active_levels</code> &ndash; Maximum number of active regions</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function obtains the maximum allowed number of nested, active parallel regions.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_max_active_levels(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_max_active_levels()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fmax_005factive_005flevels">omp_set_max_active_levels</a>, <a href="#omp_005fget_005factive_005flevel">omp_get_active_level</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.15.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fmax_005fthreads"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fnested" accesskey="n" rel="next">omp_get_nested</a>, Previous: <a href="#omp_005fget_005fmax_005factive_005flevels" accesskey="p" rel="prev">omp_get_max_active_levels</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fmax_005fthreads-_002d_002d-Maximum-number-of-threads-of-parallel-region"></a>
<h3 class="section">2.6 <code>omp_get_max_threads</code> &ndash; Maximum number of threads of parallel region</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Return the maximum number of threads used for the current parallel region
that does not use the clause <code>num_threads</code>.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_max_threads(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_max_threads()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fnum_005fthreads">omp_set_num_threads</a>, <a href="#omp_005fset_005fdynamic">omp_set_dynamic</a>, <a href="#omp_005fget_005fthread_005flimit">omp_get_thread_limit</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.3.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fnested"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fnum_005fprocs" accesskey="n" rel="next">omp_get_num_procs</a>, Previous: <a href="#omp_005fget_005fmax_005fthreads" accesskey="p" rel="prev">omp_get_max_threads</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fnested-_002d_002d-Nested-parallel-regions"></a>
<h3 class="section">2.7 <code>omp_get_nested</code> &ndash; Nested parallel regions</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns <code>true</code> if nested parallel regions are
enabled, <code>false</code> otherwise. Here, <code>true</code> and <code>false</code> 
represent their language-specific counterparts.
</p>
<p>Nested parallel regions may be initialized at startup by the 
<code>OMP_NESTED</code> environment variable or at runtime using 
<code>omp_set_nested</code>. If undefined, nested parallel regions are
disabled by default.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_nested(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_get_nested()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fnested">omp_set_nested</a>, <a href="#OMP_005fNESTED">OMP_NESTED</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.10.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fnum_005fprocs"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fnum_005fthreads" accesskey="n" rel="next">omp_get_num_threads</a>, Previous: <a href="#omp_005fget_005fnested" accesskey="p" rel="prev">omp_get_nested</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fnum_005fprocs-_002d_002d-Number-of-processors-online"></a>
<h3 class="section">2.8 <code>omp_get_num_procs</code> &ndash; Number of processors online</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Returns the number of processors online.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_num_procs(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_num_procs()</code></td></tr>
</table>

</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.5.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fnum_005fthreads"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fschedule" accesskey="n" rel="next">omp_get_schedule</a>, Previous: <a href="#omp_005fget_005fnum_005fprocs" accesskey="p" rel="prev">omp_get_num_procs</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fnum_005fthreads-_002d_002d-Size-of-the-active-team"></a>
<h3 class="section">2.9 <code>omp_get_num_threads</code> &ndash; Size of the active team</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Returns the number of threads in the current team. In a sequential section of 
the program <code>omp_get_num_threads</code> returns 1.
</p>
<p>The default team size may be initialized at startup by the 
<code>OMP_NUM_THREADS</code> environment variable. At runtime, the size 
of the current team may be set either by the <code>NUM_THREADS</code>
clause or by <code>omp_set_num_threads</code>. If none of the above were 
used to define a specific value and <code>OMP_DYNAMIC</code> is disabled,
one thread per CPU online is used.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_num_threads(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_num_threads()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fmax_005fthreads">omp_get_max_threads</a>, <a href="#omp_005fset_005fnum_005fthreads">omp_set_num_threads</a>, <a href="#OMP_005fNUM_005fTHREADS">OMP_NUM_THREADS</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.2.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fschedule"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fteam_005fsize" accesskey="n" rel="next">omp_get_team_size</a>, Previous: <a href="#omp_005fget_005fnum_005fthreads" accesskey="p" rel="prev">omp_get_num_threads</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fschedule-_002d_002d-Obtain-the-runtime-scheduling-method"></a>
<h3 class="section">2.10 <code>omp_get_schedule</code> &ndash; Obtain the runtime scheduling method</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Obtain the runtime scheduling method. The <var>kind</var> argument will be
set to the value <code>omp_sched_static</code>, <code>omp_sched_dynamic</code>,
<code>omp_sched_guided</code> or <code>omp_sched_auto</code>. The second argument,
<var>modifier</var>, is set to the chunk size.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_schedule(omp_sched_t *kind, int *modifier);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_schedule(kind, modifier)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(kind=omp_sched_kind) kind</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer modifier</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fschedule">omp_set_schedule</a>, <a href="#OMP_005fSCHEDULE">OMP_SCHEDULE</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.12.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fteam_005fsize"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fthread_005flimit" accesskey="n" rel="next">omp_get_thread_limit</a>, Previous: <a href="#omp_005fget_005fschedule" accesskey="p" rel="prev">omp_get_schedule</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fteam_005fsize-_002d_002d-Number-of-threads-in-a-team"></a>
<h3 class="section">2.11 <code>omp_get_team_size</code> &ndash; Number of threads in a team</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns the number of threads in a thread team to which
either the current thread or its ancestor belongs. For values of <var>level</var>
outside zero to <code>omp_get_level</code>, -1 is returned; if <var>level</var> is zero,
1 is returned, and for <code>omp_get_level</code>, the result is identical
to <code>omp_get_num_threads</code>.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_team_size(int level);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_team_size(level)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer level</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fnum_005fthreads">omp_get_num_threads</a>, <a href="#omp_005fget_005flevel">omp_get_level</a>, <a href="#omp_005fget_005fancestor_005fthread_005fnum">omp_get_ancestor_thread_num</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.18.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fthread_005flimit"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fthread_005fnum" accesskey="n" rel="next">omp_get_thread_num</a>, Previous: <a href="#omp_005fget_005fteam_005fsize" accesskey="p" rel="prev">omp_get_team_size</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fthread_005flimit-_002d_002d-Maximum-number-of-threads"></a>
<h3 class="section">2.12 <code>omp_get_thread_limit</code> &ndash; Maximum number of threads</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Return the maximum number of threads of the program.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_thread_limit(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_thread_limit()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fmax_005fthreads">omp_get_max_threads</a>, <a href="#OMP_005fTHREAD_005fLIMIT">OMP_THREAD_LIMIT</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.13.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fthread_005fnum"></a>
<div class="header">
<p>
Next: <a href="#omp_005fin_005fparallel" accesskey="n" rel="next">omp_in_parallel</a>, Previous: <a href="#omp_005fget_005fthread_005flimit" accesskey="p" rel="prev">omp_get_thread_limit</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fthread_005fnum-_002d_002d-Current-thread-ID"></a>
<h3 class="section">2.13 <code>omp_get_thread_num</code> &ndash; Current thread ID</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Returns a unique thread identification number within the current team.
In a sequential parts of the program, <code>omp_get_thread_num</code>
always returns 0. In parallel regions the return value varies
from 0 to <code>omp_get_num_threads</code>-1 inclusive. The return 
value of the master thread of a team is always 0.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_get_thread_num(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>integer function omp_get_thread_num()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fnum_005fthreads">omp_get_num_threads</a>, <a href="#omp_005fget_005fancestor_005fthread_005fnum">omp_get_ancestor_thread_num</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.4.
</p></dd>
</dl>



<hr>
<a name="omp_005fin_005fparallel"></a>
<div class="header">
<p>
Next: <a href="#omp_005fin_005ffinal" accesskey="n" rel="next">omp_in_final</a>, Previous: <a href="#omp_005fget_005fthread_005fnum" accesskey="p" rel="prev">omp_get_thread_num</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fin_005fparallel-_002d_002d-Whether-a-parallel-region-is-active"></a>
<h3 class="section">2.14 <code>omp_in_parallel</code> &ndash; Whether a parallel region is active</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns <code>true</code> if currently running in parallel, 
<code>false</code> otherwise. Here, <code>true</code> and <code>false</code> represent 
their language-specific counterparts.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_in_parallel(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_in_parallel()</code></td></tr>
</table>

</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.6.
</p></dd>
</dl>


<hr>
<a name="omp_005fin_005ffinal"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fdynamic" accesskey="n" rel="next">omp_set_dynamic</a>, Previous: <a href="#omp_005fin_005fparallel" accesskey="p" rel="prev">omp_in_parallel</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fin_005ffinal-_002d_002d-Whether-in-final-or-included-task-region"></a>
<h3 class="section">2.15 <code>omp_in_final</code> &ndash; Whether in final or included task region</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function returns <code>true</code> if currently running in a final
or included task region, <code>false</code> otherwise. Here, <code>true</code>
and <code>false</code> represent their language-specific counterparts.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_in_final(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_in_final()</code></td></tr>
</table>

</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.20.
</p></dd>
</dl>


<hr>
<a name="omp_005fset_005fdynamic"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fmax_005factive_005flevels" accesskey="n" rel="next">omp_set_max_active_levels</a>, Previous: <a href="#omp_005fin_005ffinal" accesskey="p" rel="prev">omp_in_final</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fdynamic-_002d_002d-Enable_002fdisable-dynamic-teams"></a>
<h3 class="section">2.16 <code>omp_set_dynamic</code> &ndash; Enable/disable dynamic teams</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Enable or disable the dynamic adjustment of the number of threads 
within a team. The function takes the language-specific equivalent
of <code>true</code> and <code>false</code>, where <code>true</code> enables dynamic 
adjustment of team sizes and <code>false</code> disables it.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_dynamic(int set);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_dynamic(set)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>logical, intent(in) :: set</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fDYNAMIC">OMP_DYNAMIC</a>, <a href="#omp_005fget_005fdynamic">omp_get_dynamic</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.7.
</p></dd>
</dl>



<hr>
<a name="omp_005fset_005fmax_005factive_005flevels"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fnested" accesskey="n" rel="next">omp_set_nested</a>, Previous: <a href="#omp_005fset_005fdynamic" accesskey="p" rel="prev">omp_set_dynamic</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fmax_005factive_005flevels-_002d_002d-Limits-the-number-of-active-parallel-regions"></a>
<h3 class="section">2.17 <code>omp_set_max_active_levels</code> &ndash; Limits the number of active parallel regions</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>This function limits the maximum allowed number of nested, active
parallel regions.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_max_active_levels(int max_levels);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_max_active_levels(max_levels)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer max_levels</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fmax_005factive_005flevels">omp_get_max_active_levels</a>, <a href="#omp_005fget_005factive_005flevel">omp_get_active_level</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.14.
</p></dd>
</dl>



<hr>
<a name="omp_005fset_005fnested"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fnum_005fthreads" accesskey="n" rel="next">omp_set_num_threads</a>, Previous: <a href="#omp_005fset_005fmax_005factive_005flevels" accesskey="p" rel="prev">omp_set_max_active_levels</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fnested-_002d_002d-Enable_002fdisable-nested-parallel-regions"></a>
<h3 class="section">2.18 <code>omp_set_nested</code> &ndash; Enable/disable nested parallel regions</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Enable or disable nested parallel regions, i.e., whether team members
are allowed to create new teams. The function takes the language-specific 
equivalent of <code>true</code> and <code>false</code>, where <code>true</code> enables 
dynamic adjustment of team sizes and <code>false</code> disables it.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_nested(int set);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_nested(set)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>logical, intent(in) :: set</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fNESTED">OMP_NESTED</a>, <a href="#omp_005fget_005fnested">omp_get_nested</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.9.
</p></dd>
</dl>



<hr>
<a name="omp_005fset_005fnum_005fthreads"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fschedule" accesskey="n" rel="next">omp_set_schedule</a>, Previous: <a href="#omp_005fset_005fnested" accesskey="p" rel="prev">omp_set_nested</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fnum_005fthreads-_002d_002d-Set-upper-team-size-limit"></a>
<h3 class="section">2.19 <code>omp_set_num_threads</code> &ndash; Set upper team size limit</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies the number of threads used by default in subsequent parallel 
sections, if those do not specify a <code>num_threads</code> clause. The 
argument of <code>omp_set_num_threads</code> shall be a positive integer. 
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_num_threads(int n);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_num_threads(n)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer, intent(in) :: n</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fNUM_005fTHREADS">OMP_NUM_THREADS</a>, <a href="#omp_005fget_005fnum_005fthreads">omp_get_num_threads</a>, <a href="#omp_005fget_005fmax_005fthreads">omp_get_max_threads</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.1.
</p></dd>
</dl>



<hr>
<a name="omp_005fset_005fschedule"></a>
<div class="header">
<p>
Next: <a href="#omp_005finit_005flock" accesskey="n" rel="next">omp_init_lock</a>, Previous: <a href="#omp_005fset_005fnum_005fthreads" accesskey="p" rel="prev">omp_set_num_threads</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fschedule-_002d_002d-Set-the-runtime-scheduling-method"></a>
<h3 class="section">2.20 <code>omp_set_schedule</code> &ndash; Set the runtime scheduling method</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Sets the runtime scheduling method. The <var>kind</var> argument can have the
value <code>omp_sched_static</code>, <code>omp_sched_dynamic</code>,
<code>omp_sched_guided</code> or <code>omp_sched_auto</code>. Except for
<code>omp_sched_auto</code>, the chunk size is set to the value of
<var>modifier</var> if positive, or to the default value if zero or negative.
For <code>omp_sched_auto</code> the <var>modifier</var> argument is ignored.
</p>
</dd>
<dt><em>C/C++</em></dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_schedule(omp_sched_t *kind, int *modifier);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_schedule(kind, modifier)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(kind=omp_sched_kind) kind</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer modifier</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fschedule">omp_get_schedule</a>
<a href="#OMP_005fSCHEDULE">OMP_SCHEDULE</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.2.11.
</p></dd>
</dl>



<hr>
<a name="omp_005finit_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005flock" accesskey="n" rel="next">omp_set_lock</a>, Previous: <a href="#omp_005fset_005fschedule" accesskey="p" rel="prev">omp_set_schedule</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005finit_005flock-_002d_002d-Initialize-simple-lock"></a>
<h3 class="section">2.21 <code>omp_init_lock</code> &ndash; Initialize simple lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Initialize a simple lock.  After initialization, the lock is in 
an unlocked state.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_init_lock(omp_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_init_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_lock_kind), intent(out) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fdestroy_005flock">omp_destroy_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.1.
</p></dd>
</dl>



<hr>
<a name="omp_005fset_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005ftest_005flock" accesskey="n" rel="next">omp_test_lock</a>, Previous: <a href="#omp_005finit_005flock" accesskey="p" rel="prev">omp_init_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005flock-_002d_002d-Wait-for-and-set-simple-lock"></a>
<h3 class="section">2.22 <code>omp_set_lock</code> &ndash; Wait for and set simple lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Before setting a simple lock, the lock variable must be initialized by 
<code>omp_init_lock</code>. The calling thread is blocked until the lock 
is available. If the lock is already held by the current thread, 
a deadlock occurs.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_lock(omp_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005flock">omp_init_lock</a>, <a href="#omp_005ftest_005flock">omp_test_lock</a>, <a href="#omp_005funset_005flock">omp_unset_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.3.
</p></dd>
</dl>



<hr>
<a name="omp_005ftest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005funset_005flock" accesskey="n" rel="next">omp_unset_lock</a>, Previous: <a href="#omp_005fset_005flock" accesskey="p" rel="prev">omp_set_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005ftest_005flock-_002d_002d-Test-and-set-simple-lock-if-available"></a>
<h3 class="section">2.23 <code>omp_test_lock</code> &ndash; Test and set simple lock if available</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Before setting a simple lock, the lock variable must be initialized by 
<code>omp_init_lock</code>. Contrary to <code>omp_set_lock</code>, <code>omp_test_lock</code> 
does not block if the lock is not available. This function returns 
<code>true</code> upon success, <code>false</code> otherwise. Here, <code>true</code> and 
<code>false</code> represent their language-specific counterparts.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_test_lock(omp_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_test_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005flock">omp_init_lock</a>, <a href="#omp_005fset_005flock">omp_set_lock</a>, <a href="#omp_005fset_005flock">omp_set_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.5.
</p></dd>
</dl>



<hr>
<a name="omp_005funset_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005fdestroy_005flock" accesskey="n" rel="next">omp_destroy_lock</a>, Previous: <a href="#omp_005ftest_005flock" accesskey="p" rel="prev">omp_test_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005funset_005flock-_002d_002d-Unset-simple-lock"></a>
<h3 class="section">2.24 <code>omp_unset_lock</code> &ndash; Unset simple lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>A simple lock about to be unset must have been locked by <code>omp_set_lock</code>
or <code>omp_test_lock</code> before. In addition, the lock must be held by the 
thread calling <code>omp_unset_lock</code>. Then, the lock becomes unlocked. If one 
or more threads attempted to set the lock before, one of them is chosen to, 
again, set the lock to itself.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_unset_lock(omp_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_unset_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005flock">omp_set_lock</a>, <a href="#omp_005ftest_005flock">omp_test_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.4.
</p></dd>
</dl>



<hr>
<a name="omp_005fdestroy_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005finit_005fnest_005flock" accesskey="n" rel="next">omp_init_nest_lock</a>, Previous: <a href="#omp_005funset_005flock" accesskey="p" rel="prev">omp_unset_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fdestroy_005flock-_002d_002d-Destroy-simple-lock"></a>
<h3 class="section">2.25 <code>omp_destroy_lock</code> &ndash; Destroy simple lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Destroy a simple lock. In order to be destroyed, a simple lock must be 
in the unlocked state. 
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_destroy_lock(omp_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_destroy_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005flock">omp_init_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.2.
</p></dd>
</dl>



<hr>
<a name="omp_005finit_005fnest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005fset_005fnest_005flock" accesskey="n" rel="next">omp_set_nest_lock</a>, Previous: <a href="#omp_005fdestroy_005flock" accesskey="p" rel="prev">omp_destroy_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005finit_005fnest_005flock-_002d_002d-Initialize-nested-lock"></a>
<h3 class="section">2.26 <code>omp_init_nest_lock</code> &ndash; Initialize nested lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Initialize a nested lock.  After initialization, the lock is in 
an unlocked state and the nesting count is set to zero.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_init_nest_lock(omp_nest_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_init_nest_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_nest_lock_kind), intent(out) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fdestroy_005fnest_005flock">omp_destroy_nest_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.1.
</p></dd>
</dl>


<hr>
<a name="omp_005fset_005fnest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005ftest_005fnest_005flock" accesskey="n" rel="next">omp_test_nest_lock</a>, Previous: <a href="#omp_005finit_005fnest_005flock" accesskey="p" rel="prev">omp_init_nest_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fset_005fnest_005flock-_002d_002d-Wait-for-and-set-nested-lock"></a>
<h3 class="section">2.27 <code>omp_set_nest_lock</code> &ndash; Wait for and set nested lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Before setting a nested lock, the lock variable must be initialized by 
<code>omp_init_nest_lock</code>. The calling thread is blocked until the lock 
is available. If the lock is already held by the current thread, the 
nesting count for the lock is incremented.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_set_nest_lock(omp_nest_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_set_nest_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_nest_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005fnest_005flock">omp_init_nest_lock</a>, <a href="#omp_005funset_005fnest_005flock">omp_unset_nest_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.3.
</p></dd>
</dl>



<hr>
<a name="omp_005ftest_005fnest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005funset_005fnest_005flock" accesskey="n" rel="next">omp_unset_nest_lock</a>, Previous: <a href="#omp_005fset_005fnest_005flock" accesskey="p" rel="prev">omp_set_nest_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005ftest_005fnest_005flock-_002d_002d-Test-and-set-nested-lock-if-available"></a>
<h3 class="section">2.28 <code>omp_test_nest_lock</code> &ndash; Test and set nested lock if available</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Before setting a nested lock, the lock variable must be initialized by 
<code>omp_init_nest_lock</code>. Contrary to <code>omp_set_nest_lock</code>, 
<code>omp_test_nest_lock</code> does not block if the lock is not available. 
If the lock is already held by the current thread, the new nesting count 
is returned. Otherwise, the return value equals zero.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>int omp_test_nest_lock(omp_nest_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>logical function omp_test_nest_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_nest_lock_kind), intent(inout) :: lock</code></td></tr>
</table>


</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005flock">omp_init_lock</a>, <a href="#omp_005fset_005flock">omp_set_lock</a>, <a href="#omp_005fset_005flock">omp_set_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.5.
</p></dd>
</dl>



<hr>
<a name="omp_005funset_005fnest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005fdestroy_005fnest_005flock" accesskey="n" rel="next">omp_destroy_nest_lock</a>, Previous: <a href="#omp_005ftest_005fnest_005flock" accesskey="p" rel="prev">omp_test_nest_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005funset_005fnest_005flock-_002d_002d-Unset-nested-lock"></a>
<h3 class="section">2.29 <code>omp_unset_nest_lock</code> &ndash; Unset nested lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>A nested lock about to be unset must have been locked by <code>omp_set_nested_lock</code>
or <code>omp_test_nested_lock</code> before. In addition, the lock must be held by the 
thread calling <code>omp_unset_nested_lock</code>. If the nesting count drops to zero, the 
lock becomes unlocked. If one ore more threads attempted to set the lock before, 
one of them is chosen to, again, set the lock to itself.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_unset_nest_lock(omp_nest_lock_t *lock);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_unset_nest_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_nest_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fnest_005flock">omp_set_nest_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.4.
</p></dd>
</dl>



<hr>
<a name="omp_005fdestroy_005fnest_005flock"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fwtick" accesskey="n" rel="next">omp_get_wtick</a>, Previous: <a href="#omp_005funset_005fnest_005flock" accesskey="p" rel="prev">omp_unset_nest_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fdestroy_005fnest_005flock-_002d_002d-Destroy-nested-lock"></a>
<h3 class="section">2.30 <code>omp_destroy_nest_lock</code> &ndash; Destroy nested lock</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Destroy a nested lock. In order to be destroyed, a nested lock must be 
in the unlocked state and its nesting count must equal zero.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>void omp_destroy_nest_lock(omp_nest_lock_t *);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>subroutine omp_destroy_nest_lock(lock)</code></td></tr>
<tr><td width="20%"></td><td width="80%"><code>integer(omp_nest_lock_kind), intent(inout) :: lock</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005finit_005flock">omp_init_lock</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.3.2.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fwtick"></a>
<div class="header">
<p>
Next: <a href="#omp_005fget_005fwtime" accesskey="n" rel="next">omp_get_wtime</a>, Previous: <a href="#omp_005fdestroy_005fnest_005flock" accesskey="p" rel="prev">omp_destroy_nest_lock</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fwtick-_002d_002d-Get-timer-precision"></a>
<h3 class="section">2.31 <code>omp_get_wtick</code> &ndash; Get timer precision</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Gets the timer precision, i.e., the number of seconds between two 
successive clock ticks.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>double omp_get_wtick(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>double precision function omp_get_wtick()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fwtime">omp_get_wtime</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.4.2.
</p></dd>
</dl>



<hr>
<a name="omp_005fget_005fwtime"></a>
<div class="header">
<p>
Previous: <a href="#omp_005fget_005fwtick" accesskey="p" rel="prev">omp_get_wtick</a>, Up: <a href="#Runtime-Library-Routines" accesskey="u" rel="up">Runtime Library Routines</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="omp_005fget_005fwtime-_002d_002d-Elapsed-wall-clock-time"></a>
<h3 class="section">2.32 <code>omp_get_wtime</code> &ndash; Elapsed wall clock time</h3>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Elapsed wall clock time in seconds. The time is measured per thread, no 
guarantee can be made that two distinct threads measure the same time.
Time is measured from some &quot;time in the past&quot;, which is an arbitrary time
guaranteed not to change during the execution of the program.
</p>
</dd>
<dt><em>C/C++</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Prototype</em>:</td><td width="80%"><code>double omp_get_wtime(void);</code></td></tr>
</table>

</dd>
<dt><em>Fortran</em>:</dt>
<dd><table>
<tr><td width="20%"><em>Interface</em>:</td><td width="80%"><code>double precision function omp_get_wtime()</code></td></tr>
</table>

</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fget_005fwtick">omp_get_wtick</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 3.4.1.
</p></dd>
</dl>




<hr>
<a name="Environment-Variables"></a>
<div class="header">
<p>
Next: <a href="#The-libgomp-ABI" accesskey="n" rel="next">The libgomp ABI</a>, Previous: <a href="#Runtime-Library-Routines" accesskey="p" rel="prev">Runtime Library Routines</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Environment-Variables-1"></a>
<h2 class="chapter">3 Environment Variables</h2>

<p>The variables <code>OMP_DYNAMIC</code>, <code>OMP_MAX_ACTIVE_LEVELS</code>,
<code>OMP_NESTED</code>, <code>OMP_NUM_THREADS</code>, <code>OMP_SCHEDULE</code>,
<code>OMP_STACKSIZE</code>,<code>OMP_THREAD_LIMIT</code> and <code>OMP_WAIT_POLICY</code>
are defined by section 4 of the OpenMP specifications in version 3.1,
while <code>GOMP_CPU_AFFINITY</code> and <code>GOMP_STACKSIZE</code> are GNU 
extensions.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fDYNAMIC" accesskey="1">OMP_DYNAMIC</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Dynamic adjustment of threads
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fMAX_005fACTIVE_005fLEVELS" accesskey="2">OMP_MAX_ACTIVE_LEVELS</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set the maximum number of nested parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fNESTED" accesskey="3">OMP_NESTED</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Nested parallel regions
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fNUM_005fTHREADS" accesskey="4">OMP_NUM_THREADS</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Specifies the number of threads to use
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fSTACKSIZE" accesskey="5">OMP_STACKSIZE</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set default thread stack size
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fSCHEDULE" accesskey="6">OMP_SCHEDULE</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">How threads are scheduled
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fTHREAD_005fLIMIT" accesskey="7">OMP_THREAD_LIMIT</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set the maximum number of threads
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fWAIT_005fPOLICY" accesskey="8">OMP_WAIT_POLICY</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">How waiting threads are handled
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#OMP_005fPROC_005fBIND" accesskey="9">OMP_PROC_BIND</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Whether theads may be moved between CPUs
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#GOMP_005fCPU_005fAFFINITY">GOMP_CPU_AFFINITY</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Bind threads to specific CPUs
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#GOMP_005fSTACKSIZE">GOMP_STACKSIZE</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Set default thread stack size
</td></tr>
</table>


<hr>
<a name="OMP_005fDYNAMIC"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fMAX_005fACTIVE_005fLEVELS" accesskey="n" rel="next">OMP_MAX_ACTIVE_LEVELS</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fDYNAMIC-_002d_002d-Dynamic-adjustment-of-threads"></a>
<h3 class="section">3.1 <code>OMP_DYNAMIC</code> &ndash; Dynamic adjustment of threads</h3>
<a name="index-Environment-Variable"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Enable or disable the dynamic adjustment of the number of threads 
within a team. The value of this environment variable shall be 
<code>TRUE</code> or <code>FALSE</code>. If undefined, dynamic adjustment is
disabled by default.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fdynamic">omp_set_dynamic</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 4.3
</p></dd>
</dl>



<hr>
<a name="OMP_005fMAX_005fACTIVE_005fLEVELS"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fNESTED" accesskey="n" rel="next">OMP_NESTED</a>, Previous: <a href="#OMP_005fDYNAMIC" accesskey="p" rel="prev">OMP_DYNAMIC</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fMAX_005fACTIVE_005fLEVELS-_002d_002d-Set-the-maximum-number-of-nested-parallel-regions"></a>
<h3 class="section">3.2 <code>OMP_MAX_ACTIVE_LEVELS</code> &ndash; Set the maximum number of nested parallel regions</h3>
<a name="index-Environment-Variable-1"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies the initial value for the maximum number of nested parallel
regions. The value of this variable shall be a positive integer.
If undefined, the number of active levels is unlimited.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fmax_005factive_005flevels">omp_set_max_active_levels</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 4.8
</p></dd>
</dl>



<hr>
<a name="OMP_005fNESTED"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fNUM_005fTHREADS" accesskey="n" rel="next">OMP_NUM_THREADS</a>, Previous: <a href="#OMP_005fMAX_005fACTIVE_005fLEVELS" accesskey="p" rel="prev">OMP_MAX_ACTIVE_LEVELS</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fNESTED-_002d_002d-Nested-parallel-regions"></a>
<h3 class="section">3.3 <code>OMP_NESTED</code> &ndash; Nested parallel regions</h3>
<a name="index-Environment-Variable-2"></a>
<a name="index-Implementation-specific-setting"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Enable or disable nested parallel regions, i.e., whether team members
are allowed to create new teams. The value of this environment variable 
shall be <code>TRUE</code> or <code>FALSE</code>. If undefined, nested parallel 
regions are disabled by default.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fnested">omp_set_nested</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 4.5
</p></dd>
</dl>



<hr>
<a name="OMP_005fNUM_005fTHREADS"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fSCHEDULE" accesskey="n" rel="next">OMP_SCHEDULE</a>, Previous: <a href="#OMP_005fNESTED" accesskey="p" rel="prev">OMP_NESTED</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fNUM_005fTHREADS-_002d_002d-Specifies-the-number-of-threads-to-use"></a>
<h3 class="section">3.4 <code>OMP_NUM_THREADS</code> &ndash; Specifies the number of threads to use</h3>
<a name="index-Environment-Variable-3"></a>
<a name="index-Implementation-specific-setting-1"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies the default number of threads to use in parallel regions. The 
value of this variable shall be a comma-separated list of positive integers;
the value specified the number of threads to use for the corresponding nested
level. If undefined one thread per CPU is used.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fnum_005fthreads">omp_set_num_threads</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 4.2
</p></dd>
</dl>



<hr>
<a name="OMP_005fSCHEDULE"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fSTACKSIZE" accesskey="n" rel="next">OMP_STACKSIZE</a>, Previous: <a href="#OMP_005fNUM_005fTHREADS" accesskey="p" rel="prev">OMP_NUM_THREADS</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fSCHEDULE-_002d_002d-How-threads-are-scheduled"></a>
<h3 class="section">3.5 <code>OMP_SCHEDULE</code> &ndash; How threads are scheduled</h3>
<a name="index-Environment-Variable-4"></a>
<a name="index-Implementation-specific-setting-2"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Allows to specify <code>schedule type</code> and <code>chunk size</code>. 
The value of the variable shall have the form: <code>type[,chunk]</code> where
<code>type</code> is one of <code>static</code>, <code>dynamic</code>, <code>guided</code> or <code>auto</code>
The optional <code>chunk</code> size shall be a positive integer. If undefined,
dynamic scheduling and a chunk size of 1 is used.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#omp_005fset_005fschedule">omp_set_schedule</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, sections 2.5.1 and 4.1
</p></dd>
</dl>



<hr>
<a name="OMP_005fSTACKSIZE"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fTHREAD_005fLIMIT" accesskey="n" rel="next">OMP_THREAD_LIMIT</a>, Previous: <a href="#OMP_005fSCHEDULE" accesskey="p" rel="prev">OMP_SCHEDULE</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fSTACKSIZE-_002d_002d-Set-default-thread-stack-size"></a>
<h3 class="section">3.6 <code>OMP_STACKSIZE</code> &ndash; Set default thread stack size</h3>
<a name="index-Environment-Variable-5"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Set the default thread stack size in kilobytes, unless the number
is suffixed by <code>B</code>, <code>K</code>, <code>M</code> or <code>G</code>, in which
case the size is, respectively, in bytes, kilobytes, megabytes
or gigabytes. This is different from <code>pthread_attr_setstacksize</code>
which gets the number of bytes as an argument. If the stack size cannot
be set due to system constraints, an error is reported and the initial
stack size is left unchanged. If undefined, the stack size is system
dependent.
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, sections 4.6
</p></dd>
</dl>



<hr>
<a name="OMP_005fTHREAD_005fLIMIT"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fWAIT_005fPOLICY" accesskey="n" rel="next">OMP_WAIT_POLICY</a>, Previous: <a href="#OMP_005fSTACKSIZE" accesskey="p" rel="prev">OMP_STACKSIZE</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fTHREAD_005fLIMIT-_002d_002d-Set-the-maximum-number-of-threads"></a>
<h3 class="section">3.7 <code>OMP_THREAD_LIMIT</code> &ndash; Set the maximum number of threads</h3>
<a name="index-Environment-Variable-6"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies the number of threads to use for the whole program. The
value of this variable shall be a positive integer. If undefined,
the number of threads is not limited.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fNUM_005fTHREADS">OMP_NUM_THREADS</a>
<a href="#omp_005fget_005fthread_005flimit">omp_get_thread_limit</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, section 4.9
</p></dd>
</dl>



<hr>
<a name="OMP_005fWAIT_005fPOLICY"></a>
<div class="header">
<p>
Next: <a href="#OMP_005fPROC_005fBIND" accesskey="n" rel="next">OMP_PROC_BIND</a>, Previous: <a href="#OMP_005fTHREAD_005fLIMIT" accesskey="p" rel="prev">OMP_THREAD_LIMIT</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fWAIT_005fPOLICY-_002d_002d-How-waiting-threads-are-handled"></a>
<h3 class="section">3.8 <code>OMP_WAIT_POLICY</code> &ndash; How waiting threads are handled</h3>
<a name="index-Environment-Variable-7"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies whether waiting threads should be active or passive. If
the value is <code>PASSIVE</code>, waiting threads should not consume CPU
power while waiting; while the value is <code>ACTIVE</code> specifies that
they should.
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, sections 4.7
</p></dd>
</dl>



<hr>
<a name="OMP_005fPROC_005fBIND"></a>
<div class="header">
<p>
Next: <a href="#GOMP_005fCPU_005fAFFINITY" accesskey="n" rel="next">GOMP_CPU_AFFINITY</a>, Previous: <a href="#OMP_005fWAIT_005fPOLICY" accesskey="p" rel="prev">OMP_WAIT_POLICY</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="OMP_005fPROC_005fBIND-_002d_002d-Whether-theads-may-be-moved-between-CPUs"></a>
<h3 class="section">3.9 <code>OMP_PROC_BIND</code> &ndash; Whether theads may be moved between CPUs</h3>
<a name="index-Environment-Variable-8"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Specifies whether threads may be moved between processors. If set to
<code>true</code>, OpenMP theads should not be moved, if set to <code>false</code>
they may be moved.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#GOMP_005fCPU_005fAFFINITY">GOMP_CPU_AFFINITY</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://www.openmp.org/">OpenMP specifications v3.1</a>, sections 4.4
</p></dd>
</dl>



<hr>
<a name="GOMP_005fCPU_005fAFFINITY"></a>
<div class="header">
<p>
Next: <a href="#GOMP_005fSTACKSIZE" accesskey="n" rel="next">GOMP_STACKSIZE</a>, Previous: <a href="#OMP_005fPROC_005fBIND" accesskey="p" rel="prev">OMP_PROC_BIND</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="GOMP_005fCPU_005fAFFINITY-_002d_002d-Bind-threads-to-specific-CPUs"></a>
<h3 class="section">3.10 <code>GOMP_CPU_AFFINITY</code> &ndash; Bind threads to specific CPUs</h3>
<a name="index-Environment-Variable-9"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Binds threads to specific CPUs. The variable should contain a space-separated
or comma-separated list of CPUs. This list may contain different kinds of 
entries: either single CPU numbers in any order, a range of CPUs (M-N) 
or a range with some stride (M-N:S).  CPU numbers are zero based. For example,
<code>GOMP_CPU_AFFINITY=&quot;0 3 1-2 4-15:2&quot;</code> will bind the initial thread
to CPU 0, the second to CPU 3, the third to CPU 1, the fourth to 
CPU 2, the fifth to CPU 4, the sixth through tenth to CPUs 6, 8, 10, 12,
and 14 respectively and then start assigning back from the beginning of
the list.  <code>GOMP_CPU_AFFINITY=0</code> binds all threads to CPU 0.
</p>
<p>There is no GNU OpenMP library routine to determine whether a CPU affinity 
specification is in effect. As a workaround, language-specific library 
functions, e.g., <code>getenv</code> in C or <code>GET_ENVIRONMENT_VARIABLE</code> in 
Fortran, may be used to query the setting of the <code>GOMP_CPU_AFFINITY</code> 
environment variable. A defined CPU affinity on startup cannot be changed 
or disabled during the runtime of the application.
</p>
<p>If this environment variable is omitted, the host system will handle the 
assignment of threads to CPUs. 
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fPROC_005fBIND">OMP_PROC_BIND</a>
</p></dd>
</dl>



<hr>
<a name="GOMP_005fSTACKSIZE"></a>
<div class="header">
<p>
Previous: <a href="#GOMP_005fCPU_005fAFFINITY" accesskey="p" rel="prev">GOMP_CPU_AFFINITY</a>, Up: <a href="#Environment-Variables" accesskey="u" rel="up">Environment Variables</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="GOMP_005fSTACKSIZE-_002d_002d-Set-default-thread-stack-size"></a>
<h3 class="section">3.11 <code>GOMP_STACKSIZE</code> &ndash; Set default thread stack size</h3>
<a name="index-Environment-Variable-10"></a>
<a name="index-Implementation-specific-setting-3"></a>
<dl compact="compact">
<dt><em>Description</em>:</dt>
<dd><p>Set the default thread stack size in kilobytes. This is different from
<code>pthread_attr_setstacksize</code> which gets the number of bytes as an 
argument. If the stack size cannot be set due to system constraints, an 
error is reported and the initial stack size is left unchanged. If undefined,
the stack size is system dependent.
</p>
</dd>
<dt><em>See also</em>:</dt>
<dd><p><a href="#OMP_005fSTACKSIZE">OMP_STACKSIZE</a>
</p>
</dd>
<dt><em>Reference</em>:</dt>
<dd><p><a href="http://gcc.gnu.org/ml/gcc-patches/2006-06/msg00493.html">GCC Patches Mailinglist</a>, 
<a href="http://gcc.gnu.org/ml/gcc-patches/2006-06/msg00496.html">GCC Patches Mailinglist</a>
</p></dd>
</dl>




<hr>
<a name="The-libgomp-ABI"></a>
<div class="header">
<p>
Next: <a href="#Reporting-Bugs" accesskey="n" rel="next">Reporting Bugs</a>, Previous: <a href="#Environment-Variables" accesskey="p" rel="prev">Environment Variables</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="The-libgomp-ABI-1"></a>
<h2 class="chapter">4 The libgomp ABI</h2>

<p>The following sections present notes on the external ABI as 
presented by libgomp.  Only maintainers should need them.
</p>
<table class="menu" border="0" cellspacing="0">
<tr><td align="left" valign="top">&bull; <a href="#Implementing-MASTER-construct" accesskey="1">Implementing MASTER construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-CRITICAL-construct" accesskey="2">Implementing CRITICAL construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-ATOMIC-construct" accesskey="3">Implementing ATOMIC construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-FLUSH-construct" accesskey="4">Implementing FLUSH construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-BARRIER-construct" accesskey="5">Implementing BARRIER construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-THREADPRIVATE-construct" accesskey="6">Implementing THREADPRIVATE construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-PRIVATE-clause" accesskey="7">Implementing PRIVATE clause</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses" accesskey="8">Implementing FIRSTPRIVATE LASTPRIVATE COPYIN and COPYPRIVATE clauses</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-REDUCTION-clause" accesskey="9">Implementing REDUCTION clause</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-PARALLEL-construct">Implementing PARALLEL construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-FOR-construct">Implementing FOR construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-ORDERED-construct">Implementing ORDERED construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-SECTIONS-construct">Implementing SECTIONS construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
<tr><td align="left" valign="top">&bull; <a href="#Implementing-SINGLE-construct">Implementing SINGLE construct</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
</table>


<hr>
<a name="Implementing-MASTER-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-CRITICAL-construct" accesskey="n" rel="next">Implementing CRITICAL construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-MASTER-construct-1"></a>
<h3 class="section">4.1 Implementing MASTER construct</h3>

<div class="smallexample">
<pre class="smallexample">if (omp_get_thread_num () == 0)
  block
</pre></div>

<p>Alternately, we generate two copies of the parallel subfunction
and only include this in the version run by the master thread.
Surely this is not worthwhile though...
</p>


<hr>
<a name="Implementing-CRITICAL-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-ATOMIC-construct" accesskey="n" rel="next">Implementing ATOMIC construct</a>, Previous: <a href="#Implementing-MASTER-construct" accesskey="p" rel="prev">Implementing MASTER construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-CRITICAL-construct-1"></a>
<h3 class="section">4.2 Implementing CRITICAL construct</h3>

<p>Without a specified name,
</p>
<div class="smallexample">
<pre class="smallexample">  void GOMP_critical_start (void);
  void GOMP_critical_end (void);
</pre></div>

<p>so that we don&rsquo;t get COPY relocations from libgomp to the main
application.
</p>
<p>With a specified name, use omp_set_lock and omp_unset_lock with
name being transformed into a variable declared like
</p>
<div class="smallexample">
<pre class="smallexample">  omp_lock_t gomp_critical_user_&lt;name&gt; __attribute__((common))
</pre></div>

<p>Ideally the ABI would specify that all zero is a valid unlocked
state, and so we wouldn&rsquo;t need to initialize this at
startup.
</p>


<hr>
<a name="Implementing-ATOMIC-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-FLUSH-construct" accesskey="n" rel="next">Implementing FLUSH construct</a>, Previous: <a href="#Implementing-CRITICAL-construct" accesskey="p" rel="prev">Implementing CRITICAL construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-ATOMIC-construct-1"></a>
<h3 class="section">4.3 Implementing ATOMIC construct</h3>

<p>The target should implement the <code>__sync</code> builtins.
</p>
<p>Failing that we could add
</p>
<div class="smallexample">
<pre class="smallexample">  void GOMP_atomic_enter (void)
  void GOMP_atomic_exit (void)
</pre></div>

<p>which reuses the regular lock code, but with yet another lock
object private to the library.
</p>


<hr>
<a name="Implementing-FLUSH-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-BARRIER-construct" accesskey="n" rel="next">Implementing BARRIER construct</a>, Previous: <a href="#Implementing-ATOMIC-construct" accesskey="p" rel="prev">Implementing ATOMIC construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-FLUSH-construct-1"></a>
<h3 class="section">4.4 Implementing FLUSH construct</h3>

<p>Expands to the <code>__sync_synchronize</code> builtin.
</p>


<hr>
<a name="Implementing-BARRIER-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-THREADPRIVATE-construct" accesskey="n" rel="next">Implementing THREADPRIVATE construct</a>, Previous: <a href="#Implementing-FLUSH-construct" accesskey="p" rel="prev">Implementing FLUSH construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-BARRIER-construct-1"></a>
<h3 class="section">4.5 Implementing BARRIER construct</h3>

<div class="smallexample">
<pre class="smallexample">  void GOMP_barrier (void)
</pre></div>


<hr>
<a name="Implementing-THREADPRIVATE-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-PRIVATE-clause" accesskey="n" rel="next">Implementing PRIVATE clause</a>, Previous: <a href="#Implementing-BARRIER-construct" accesskey="p" rel="prev">Implementing BARRIER construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-THREADPRIVATE-construct-1"></a>
<h3 class="section">4.6 Implementing THREADPRIVATE construct</h3>

<p>In _most_ cases we can map this directly to <code>__thread</code>.  Except
that OMP allows constructors for C++ objects.  We can either
refuse to support this (how often is it used?) or we can 
implement something akin to .ctors.
</p>
<p>Even more ideally, this ctor feature is handled by extensions
to the main pthreads library.  Failing that, we can have a set
of entry points to register ctor functions to be called.
</p>


<hr>
<a name="Implementing-PRIVATE-clause"></a>
<div class="header">
<p>
Next: <a href="#Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses" accesskey="n" rel="next">Implementing FIRSTPRIVATE LASTPRIVATE COPYIN and COPYPRIVATE clauses</a>, Previous: <a href="#Implementing-THREADPRIVATE-construct" accesskey="p" rel="prev">Implementing THREADPRIVATE construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-PRIVATE-clause-1"></a>
<h3 class="section">4.7 Implementing PRIVATE clause</h3>

<p>In association with a PARALLEL, or within the lexical extent
of a PARALLEL block, the variable becomes a local variable in
the parallel subfunction.
</p>
<p>In association with FOR or SECTIONS blocks, create a new
automatic variable within the current function.  This preserves
the semantic of new variable creation.
</p>


<hr>
<a name="Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses"></a>
<div class="header">
<p>
Next: <a href="#Implementing-REDUCTION-clause" accesskey="n" rel="next">Implementing REDUCTION clause</a>, Previous: <a href="#Implementing-PRIVATE-clause" accesskey="p" rel="prev">Implementing PRIVATE clause</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses-1"></a>
<h3 class="section">4.8 Implementing FIRSTPRIVATE LASTPRIVATE COPYIN and COPYPRIVATE clauses</h3>

<p>This seems simple enough for PARALLEL blocks.  Create a private 
struct for communicating between the parent and subfunction.
In the parent, copy in values for scalar and &quot;small&quot; structs;
copy in addresses for others TREE_ADDRESSABLE types.  In the 
subfunction, copy the value into the local variable.
</p>
<p>It is not clear what to do with bare FOR or SECTION blocks.
The only thing I can figure is that we do something like:
</p>
<div class="smallexample">
<pre class="smallexample">#pragma omp for firstprivate(x) lastprivate(y)
for (int i = 0; i &lt; n; ++i)
  body;
</pre></div>

<p>which becomes
</p>
<div class="smallexample">
<pre class="smallexample">{
  int x = x, y;

  // for stuff

  if (i == n)
    y = y;
}
</pre></div>

<p>where the &quot;x=x&quot; and &quot;y=y&quot; assignments actually have different
uids for the two variables, i.e. not something you could write
directly in C.  Presumably this only makes sense if the &quot;outer&quot;
x and y are global variables.
</p>
<p>COPYPRIVATE would work the same way, except the structure 
broadcast would have to happen via SINGLE machinery instead.
</p>


<hr>
<a name="Implementing-REDUCTION-clause"></a>
<div class="header">
<p>
Next: <a href="#Implementing-PARALLEL-construct" accesskey="n" rel="next">Implementing PARALLEL construct</a>, Previous: <a href="#Implementing-FIRSTPRIVATE-LASTPRIVATE-COPYIN-and-COPYPRIVATE-clauses" accesskey="p" rel="prev">Implementing FIRSTPRIVATE LASTPRIVATE COPYIN and COPYPRIVATE clauses</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-REDUCTION-clause-1"></a>
<h3 class="section">4.9 Implementing REDUCTION clause</h3>

<p>The private struct mentioned in the previous section should have 
a pointer to an array of the type of the variable, indexed by the 
thread&rsquo;s <var>team_id</var>.  The thread stores its final value into the 
array, and after the barrier, the master thread iterates over the
array to collect the values.
</p>

<hr>
<a name="Implementing-PARALLEL-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-FOR-construct" accesskey="n" rel="next">Implementing FOR construct</a>, Previous: <a href="#Implementing-REDUCTION-clause" accesskey="p" rel="prev">Implementing REDUCTION clause</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-PARALLEL-construct-1"></a>
<h3 class="section">4.10 Implementing PARALLEL construct</h3>

<div class="smallexample">
<pre class="smallexample">  #pragma omp parallel
  {
    body;
  }
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  void subfunction (void *data)
  {
    use data;
    body;
  }

  setup data;
  GOMP_parallel_start (subfunction, &amp;data, num_threads);
  subfunction (&amp;data);
  GOMP_parallel_end ();
</pre></div>

<div class="smallexample">
<pre class="smallexample">  void GOMP_parallel_start (void (*fn)(void *), void *data, unsigned num_threads)
</pre></div>

<p>The <var>FN</var> argument is the subfunction to be run in parallel.
</p>
<p>The <var>DATA</var> argument is a pointer to a structure used to 
communicate data in and out of the subfunction, as discussed
above with respect to FIRSTPRIVATE et al.
</p>
<p>The <var>NUM_THREADS</var> argument is 1 if an IF clause is present
and false, or the value of the NUM_THREADS clause, if
present, or 0.
</p>
<p>The function needs to create the appropriate number of
threads and/or launch them from the dock.  It needs to
create the team structure and assign team ids.
</p>
<div class="smallexample">
<pre class="smallexample">  void GOMP_parallel_end (void)
</pre></div>

<p>Tears down the team and returns us to the previous <code>omp_in_parallel()</code> state.
</p>


<hr>
<a name="Implementing-FOR-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-ORDERED-construct" accesskey="n" rel="next">Implementing ORDERED construct</a>, Previous: <a href="#Implementing-PARALLEL-construct" accesskey="p" rel="prev">Implementing PARALLEL construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-FOR-construct-1"></a>
<h3 class="section">4.11 Implementing FOR construct</h3>

<div class="smallexample">
<pre class="smallexample">  #pragma omp parallel for
  for (i = lb; i &lt;= ub; i++)
    body;
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  void subfunction (void *data)
  {
    long _s0, _e0;
    while (GOMP_loop_static_next (&amp;_s0, &amp;_e0))
    {
      long _e1 = _e0, i;
      for (i = _s0; i &lt; _e1; i++)
        body;
    }
    GOMP_loop_end_nowait ();
  }

  GOMP_parallel_loop_static (subfunction, NULL, 0, lb, ub+1, 1, 0);
  subfunction (NULL);
  GOMP_parallel_end ();
</pre></div>

<div class="smallexample">
<pre class="smallexample">  #pragma omp for schedule(runtime)
  for (i = 0; i &lt; n; i++)
    body;
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  {
    long i, _s0, _e0;
    if (GOMP_loop_runtime_start (0, n, 1, &amp;_s0, &amp;_e0))
      do {
        long _e1 = _e0;
        for (i = _s0, i &lt; _e0; i++)
          body;
      } while (GOMP_loop_runtime_next (&amp;_s0, _&amp;e0));
    GOMP_loop_end ();
  }
</pre></div>

<p>Note that while it looks like there is trickiness to propagating
a non-constant STEP, there isn&rsquo;t really.  We&rsquo;re explicitly allowed
to evaluate it as many times as we want, and any variables involved
should automatically be handled as PRIVATE or SHARED like any other
variables.  So the expression should remain evaluable in the 
subfunction.  We can also pull it into a local variable if we like,
but since its supposed to remain unchanged, we can also not if we like.
</p>
<p>If we have SCHEDULE(STATIC), and no ORDERED, then we ought to be
able to get away with no work-sharing context at all, since we can
simply perform the arithmetic directly in each thread to divide up
the iterations.  Which would mean that we wouldn&rsquo;t need to call any
of these routines.
</p>
<p>There are separate routines for handling loops with an ORDERED
clause.  Bookkeeping for that is non-trivial...
</p>


<hr>
<a name="Implementing-ORDERED-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-SECTIONS-construct" accesskey="n" rel="next">Implementing SECTIONS construct</a>, Previous: <a href="#Implementing-FOR-construct" accesskey="p" rel="prev">Implementing FOR construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-ORDERED-construct-1"></a>
<h3 class="section">4.12 Implementing ORDERED construct</h3>

<div class="smallexample">
<pre class="smallexample">  void GOMP_ordered_start (void)
  void GOMP_ordered_end (void)
</pre></div>



<hr>
<a name="Implementing-SECTIONS-construct"></a>
<div class="header">
<p>
Next: <a href="#Implementing-SINGLE-construct" accesskey="n" rel="next">Implementing SINGLE construct</a>, Previous: <a href="#Implementing-ORDERED-construct" accesskey="p" rel="prev">Implementing ORDERED construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-SECTIONS-construct-1"></a>
<h3 class="section">4.13 Implementing SECTIONS construct</h3>

<p>A block as 
</p>
<div class="smallexample">
<pre class="smallexample">  #pragma omp sections
  {
    #pragma omp section
    stmt1;
    #pragma omp section
    stmt2;
    #pragma omp section
    stmt3;
  }
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  for (i = GOMP_sections_start (3); i != 0; i = GOMP_sections_next ())
    switch (i)
      {
      case 1:
        stmt1;
        break;
      case 2:
        stmt2;
        break;
      case 3:
        stmt3;
        break;
      }
  GOMP_barrier ();
</pre></div>


<hr>
<a name="Implementing-SINGLE-construct"></a>
<div class="header">
<p>
Previous: <a href="#Implementing-SECTIONS-construct" accesskey="p" rel="prev">Implementing SECTIONS construct</a>, Up: <a href="#The-libgomp-ABI" accesskey="u" rel="up">The libgomp ABI</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Implementing-SINGLE-construct-1"></a>
<h3 class="section">4.14 Implementing SINGLE construct</h3>

<p>A block like 
</p>
<div class="smallexample">
<pre class="smallexample">  #pragma omp single
  {
    body;
  }
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  if (GOMP_single_start ())
    body;
  GOMP_barrier ();
</pre></div>

<p>while 
</p>
<div class="smallexample">
<pre class="smallexample">  #pragma omp single copyprivate(x)
    body;
</pre></div>

<p>becomes
</p>
<div class="smallexample">
<pre class="smallexample">  datap = GOMP_single_copy_start ();
  if (datap == NULL)
    {
      body;
      data.x = x;
      GOMP_single_copy_end (&amp;data);
    }
  else
    x = datap-&gt;x;
  GOMP_barrier ();
</pre></div>




<hr>
<a name="Reporting-Bugs"></a>
<div class="header">
<p>
Next: <a href="#Copying" accesskey="n" rel="next">Copying</a>, Previous: <a href="#The-libgomp-ABI" accesskey="p" rel="prev">The libgomp ABI</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Reporting-Bugs-1"></a>
<h2 class="chapter">5 Reporting Bugs</h2>

<p>Bugs in the GNU OpenMP implementation should be reported via 
<a href="http://gcc.gnu.org/bugzilla/">bugzilla</a>.  For all cases, please add 
&quot;openmp&quot; to the keywords field in the bug report.
</p>



<hr>
<a name="Copying"></a>
<div class="header">
<p>
Next: <a href="#GNU-Free-Documentation-License" accesskey="n" rel="next">GNU Free Documentation License</a>, Previous: <a href="#Reporting-Bugs" accesskey="p" rel="prev">Reporting Bugs</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="GNU-General-Public-License"></a>
<h2 class="unnumbered">GNU General Public License</h2>
<div align="center">Version 3, 29 June 2007
</div>

<div class="display">
<pre class="display">Copyright &copy; 2007 Free Software Foundation, Inc. <a href="http://fsf.org/">http://fsf.org/</a>

Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.
</pre></div>

<a name="Preamble"></a>
<h3 class="heading">Preamble</h3>

<p>The GNU General Public License is a free, copyleft license for
software and other kinds of works.
</p>
<p>The licenses for most software and other practical works are designed
to take away your freedom to share and change the works.  By contrast,
the GNU General Public License is intended to guarantee your freedom
to share and change all versions of a program&ndash;to make sure it remains
free software for all its users.  We, the Free Software Foundation,
use the GNU General Public License for most of our software; it
applies also to any other work released this way by its authors.  You
can apply it to your programs, too.
</p>
<p>When we speak of free software, we are referring to freedom, not
price.  Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
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</p>
<p>To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights.  Therefore, you
have certain responsibilities if you distribute copies of the
software, or if you modify it: responsibilities to respect the freedom
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</p>
<p>For example, if you distribute copies of such a program, whether
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<p>Developers that use the GNU GPL protect your rights with two steps:
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<p>Some devices are designed to deny users access to install or run
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<p>The precise terms and conditions for copying, distribution and
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</p>
<a name="TERMS-AND-CONDITIONS"></a>
<h3 class="heading">TERMS AND CONDITIONS</h3>

<ol>
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<p>&ldquo;This License&rdquo; refers to version 3 of the GNU General Public License.
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<p>&ldquo;The Program&rdquo; refers to any copyrightable work licensed under this
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terms of this License in conveying all material for which you do not
control copyright.  Those thus making or running the covered works for
you must do so exclusively on your behalf, under your direction and
control, on terms that prohibit them from making any copies of your
copyrighted material outside their relationship with you.
</p>
<p>Conveying under any other circumstances is permitted solely under the
conditions stated below.  Sublicensing is not allowed; section 10
makes it unnecessary.
</p>
</li><li> Protecting Users&rsquo; Legal Rights From Anti-Circumvention Law.

<p>No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
</p>
<p>When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such
circumvention is effected by exercising rights under this License with
respect to the covered work, and you disclaim any intention to limit
operation or modification of the work as a means of enforcing, against
the work&rsquo;s users, your or third parties&rsquo; legal rights to forbid
circumvention of technological measures.
</p>
</li><li> Conveying Verbatim Copies.

<p>You may convey verbatim copies of the Program&rsquo;s source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
</p>
<p>You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
</p>
</li><li> Conveying Modified Source Versions.

<p>You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these
conditions:
</p>
<ol>
<li> The work must carry prominent notices stating that you modified it,
and giving a relevant date.

</li><li> The work must carry prominent notices stating that it is released
under this License and any conditions added under section 7.  This
requirement modifies the requirement in section 4 to &ldquo;keep intact all
notices&rdquo;.

</li><li> You must license the entire work, as a whole, under this License to
anyone who comes into possession of a copy.  This License will
therefore apply, along with any applicable section 7 additional terms,
to the whole of the work, and all its parts, regardless of how they
are packaged.  This License gives no permission to license the work in
any other way, but it does not invalidate such permission if you have
separately received it.

</li><li> If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your work
need not make them do so.
</li></ol>

<p>A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
&ldquo;aggregate&rdquo; if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation&rsquo;s users
beyond what the individual works permit.  Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
</p>
</li><li> Conveying Non-Source Forms.

<p>You may convey a covered work in object code form under the terms of
sections 4 and 5, provided that you also convey the machine-readable
Corresponding Source under the terms of this License, in one of these
ways:
</p>
<ol>
<li> Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium customarily
used for software interchange.

</li><li> Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a written
offer, valid for at least three years and valid for as long as you
offer spare parts or customer support for that product model, to give
anyone who possesses the object code either (1) a copy of the
Corresponding Source for all the software in the product that is
covered by this License, on a durable physical medium customarily used
for software interchange, for a price no more than your reasonable
cost of physically performing this conveying of source, or (2) access
to copy the Corresponding Source from a network server at no charge.

</li><li> Convey individual copies of the object code with a copy of the written
offer to provide the Corresponding Source.  This alternative is
allowed only occasionally and noncommercially, and only if you
received the object code with such an offer, in accord with subsection
6b.

</li><li> Convey the object code by offering access from a designated place
(gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge.  You need not require recipients to copy the
Corresponding Source along with the object code.  If the place to copy
the object code is a network server, the Corresponding Source may be
on a different server (operated by you or a third party) that supports
equivalent copying facilities, provided you maintain clear directions
next to the object code saying where to find the Corresponding Source.
Regardless of what server hosts the Corresponding Source, you remain
obligated to ensure that it is available for as long as needed to
satisfy these requirements.

</li><li> Convey the object code using peer-to-peer transmission, provided you
inform other peers where the object code and Corresponding Source of
the work are being offered to the general public at no charge under
subsection 6d.

</li></ol>

<p>A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
</p>
<p>A &ldquo;User Product&rdquo; is either (1) a &ldquo;consumer product&rdquo;, which means any
tangible personal property which is normally used for personal,
family, or household purposes, or (2) anything designed or sold for
incorporation into a dwelling.  In determining whether a product is a
consumer product, doubtful cases shall be resolved in favor of
coverage.  For a particular product received by a particular user,
&ldquo;normally used&rdquo; refers to a typical or common use of that class of
product, regardless of the status of the particular user or of the way
in which the particular user actually uses, or expects or is expected
to use, the product.  A product is a consumer product regardless of
whether the product has substantial commercial, industrial or
non-consumer uses, unless such uses represent the only significant
mode of use of the product.
</p>
<p>&ldquo;Installation Information&rdquo; for a User Product means any methods,
procedures, authorization keys, or other information required to
install and execute modified versions of a covered work in that User
Product from a modified version of its Corresponding Source.  The
information must suffice to ensure that the continued functioning of
the modified object code is in no case prevented or interfered with
solely because modification has been made.
</p>
<p>If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information.  But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
</p>
<p>The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or
updates for a work that has been modified or installed by the
recipient, or for the User Product in which it has been modified or
installed.  Access to a network may be denied when the modification
itself materially and adversely affects the operation of the network
or violates the rules and protocols for communication across the
network.
</p>
<p>Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
</p>
</li><li> Additional Terms.

<p>&ldquo;Additional permissions&rdquo; are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law.  If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
</p>
<p>When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it.  (Additional permissions may be written to require their own
removal in certain cases when you modify the work.)  You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
</p>
<p>Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders
of that material) supplement the terms of this License with terms:
</p>
<ol>
<li> Disclaiming warranty or limiting liability differently from the terms
of sections 15 and 16 of this License; or

</li><li> Requiring preservation of specified reasonable legal notices or author
attributions in that material or in the Appropriate Legal Notices
displayed by works containing it; or

</li><li> Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or

</li><li> Limiting the use for publicity purposes of names of licensors or
authors of the material; or

</li><li> Declining to grant rights under trademark law for use of some trade
names, trademarks, or service marks; or

</li><li> Requiring indemnification of licensors and authors of that material by
anyone who conveys the material (or modified versions of it) with
contractual assumptions of liability to the recipient, for any
liability that these contractual assumptions directly impose on those
licensors and authors.
</li></ol>

<p>All other non-permissive additional terms are considered &ldquo;further
restrictions&rdquo; within the meaning of section 10.  If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term.  If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
</p>
<p>If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
</p>
<p>Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions; the
above requirements apply either way.
</p>
</li><li> Termination.

<p>You may not propagate or modify a covered work except as expressly
provided under this License.  Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
</p>
<p>However, if you cease all violation of this License, then your license
from a particular copyright holder is reinstated (a) provisionally,
unless and until the copyright holder explicitly and finally
terminates your license, and (b) permanently, if the copyright holder
fails to notify you of the violation by some reasonable means prior to
60 days after the cessation.
</p>
<p>Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
</p>
<p>Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License.  If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
</p>
</li><li> Acceptance Not Required for Having Copies.

<p>You are not required to accept this License in order to receive or run
a copy of the Program.  Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance.  However,
nothing other than this License grants you permission to propagate or
modify any covered work.  These actions infringe copyright if you do
not accept this License.  Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
</p>
</li><li> Automatic Licensing of Downstream Recipients.

<p>Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License.  You are not responsible
for enforcing compliance by third parties with this License.
</p>
<p>An &ldquo;entity transaction&rdquo; is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations.  If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party&rsquo;s predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
</p>
<p>You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License.  For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
</p>
</li><li> Patents.

<p>A &ldquo;contributor&rdquo; is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based.  The
work thus licensed is called the contributor&rsquo;s &ldquo;contributor version&rdquo;.
</p>
<p>A contributor&rsquo;s &ldquo;essential patent claims&rdquo; are all patent claims owned
or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version.  For
purposes of this definition, &ldquo;control&rdquo; includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
</p>
<p>Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor&rsquo;s essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
</p>
<p>In the following three paragraphs, a &ldquo;patent license&rdquo; is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement).  To &ldquo;grant&rdquo; such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
</p>
<p>If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients.  &ldquo;Knowingly relying&rdquo; means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient&rsquo;s use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
</p>
<p>If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
</p>
<p>A patent license is &ldquo;discriminatory&rdquo; if it does not include within the
scope of its coverage, prohibits the exercise of, or is conditioned on
the non-exercise of one or more of the rights that are specifically
granted under this License.  You may not convey a covered work if you
are a party to an arrangement with a third party that is in the
business of distributing software, under which you make payment to the
third party based on the extent of your activity of conveying the
work, and under which the third party grants, to any of the parties
who would receive the covered work from you, a discriminatory patent
license (a) in connection with copies of the covered work conveyed by
you (or copies made from those copies), or (b) primarily for and in
connection with specific products or compilations that contain the
covered work, unless you entered into that arrangement, or that patent
license was granted, prior to 28 March 2007.
</p>
<p>Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
</p>
</li><li> No Surrender of Others&rsquo; Freedom.

<p>If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License.  If you cannot convey
a covered work so as to satisfy simultaneously your obligations under
this License and any other pertinent obligations, then as a
consequence you may not convey it at all.  For example, if you agree
to terms that obligate you to collect a royalty for further conveying
from those to whom you convey the Program, the only way you could
satisfy both those terms and this License would be to refrain entirely
from conveying the Program.
</p>
</li><li> Use with the GNU Affero General Public License.

<p>Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work.  The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
</p>
</li><li> Revised Versions of this License.

<p>The Free Software Foundation may publish revised and/or new versions
of the GNU General Public License from time to time.  Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
</p>
<p>Each version is given a distinguishing version number.  If the Program
specifies that a certain numbered version of the GNU General Public
License &ldquo;or any later version&rdquo; applies to it, you have the option of
following the terms and conditions either of that numbered version or
of any later version published by the Free Software Foundation.  If
the Program does not specify a version number of the GNU General
Public License, you may choose any version ever published by the Free
Software Foundation.
</p>
<p>If the Program specifies that a proxy can decide which future versions
of the GNU General Public License can be used, that proxy&rsquo;s public
statement of acceptance of a version permanently authorizes you to
choose that version for the Program.
</p>
<p>Later license versions may give you additional or different
permissions.  However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
</p>
</li><li> Disclaimer of Warranty.

<p>THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM &ldquo;AS IS&rdquo; WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE PROGRAM PROVE
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
CORRECTION.
</p>
</li><li> Limitation of Liability.

<p>IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
</p>
</li><li> Interpretation of Sections 15 and 16.

<p>If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
</p>
</li></ol>

<a name="END-OF-TERMS-AND-CONDITIONS"></a>
<h3 class="heading">END OF TERMS AND CONDITIONS</h3>

<a name="How-to-Apply-These-Terms-to-Your-New-Programs"></a>
<h3 class="heading">How to Apply These Terms to Your New Programs</h3>

<p>If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
</p>
<p>To do so, attach the following notices to the program.  It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the &ldquo;copyright&rdquo; line and a pointer to where the full notice is found.
</p>
<div class="smallexample">
<pre class="smallexample"><var>one line to give the program's name and a brief idea of what it does.</var>  
Copyright (C) <var>year</var> <var>name of author</var>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.

This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <a href="http://www.gnu.org/licenses/">http://www.gnu.org/licenses/</a>.
</pre></div>

<p>Also add information on how to contact you by electronic and paper mail.
</p>
<p>If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
</p>
<div class="smallexample">
<pre class="smallexample"><var>program</var> Copyright (C) <var>year</var> <var>name of author</var> 
This program comes with ABSOLUTELY NO WARRANTY; for details type &lsquo;<samp>show w</samp>&rsquo;.
This is free software, and you are welcome to redistribute it
under certain conditions; type &lsquo;<samp>show c</samp>&rsquo; for details.
</pre></div>

<p>The hypothetical commands &lsquo;<samp>show w</samp>&rsquo; and &lsquo;<samp>show c</samp>&rsquo; should show
the appropriate parts of the General Public License.  Of course, your
program&rsquo;s commands might be different; for a GUI interface, you would
use an &ldquo;about box&rdquo;.
</p>
<p>You should also get your employer (if you work as a programmer) or school,
if any, to sign a &ldquo;copyright disclaimer&rdquo; for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<a href="http://www.gnu.org/licenses/">http://www.gnu.org/licenses/</a>.
</p>
<p>The GNU General Public License does not permit incorporating your
program into proprietary programs.  If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library.  If this is what you want to do, use
the GNU Lesser General Public License instead of this License.  But
first, please read <a href="http://www.gnu.org/philosophy/why-not-lgpl.html">http://www.gnu.org/philosophy/why-not-lgpl.html</a>.
</p>



<hr>
<a name="GNU-Free-Documentation-License"></a>
<div class="header">
<p>
Next: <a href="#Funding" accesskey="n" rel="next">Funding</a>, Previous: <a href="#Copying" accesskey="p" rel="prev">Copying</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="GNU-Free-Documentation-License-1"></a>
<h2 class="unnumbered">GNU Free Documentation License</h2>

<a name="index-FDL_002c-GNU-Free-Documentation-License"></a>
<div align="center">Version 1.3, 3 November 2008
</div>
<div class="display">
<pre class="display">Copyright &copy; 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
<a href="http://fsf.org/">http://fsf.org/</a>

Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
</pre></div>

<ol>
<li> PREAMBLE

<p>The purpose of this License is to make a manual, textbook, or other
functional and useful document <em>free</em> in the sense of freedom: to
assure everyone the effective freedom to copy and redistribute it,
with or without modifying it, either commercially or noncommercially.
Secondarily, this License preserves for the author and publisher a way
to get credit for their work, while not being considered responsible
for modifications made by others.
</p>
<p>This License is a kind of &ldquo;copyleft&rdquo;, which means that derivative
works of the document must themselves be free in the same sense.  It
complements the GNU General Public License, which is a copyleft
license designed for free software.
</p>
<p>We have designed this License in order to use it for manuals for free
software, because free software needs free documentation: a free
program should come with manuals providing the same freedoms that the
software does.  But this License is not limited to software manuals;
it can be used for any textual work, regardless of subject matter or
whether it is published as a printed book.  We recommend this License
principally for works whose purpose is instruction or reference.
</p>
</li><li> APPLICABILITY AND DEFINITIONS

<p>This License applies to any manual or other work, in any medium, that
contains a notice placed by the copyright holder saying it can be
distributed under the terms of this License.  Such a notice grants a
world-wide, royalty-free license, unlimited in duration, to use that
work under the conditions stated herein.  The &ldquo;Document&rdquo;, below,
refers to any such manual or work.  Any member of the public is a
licensee, and is addressed as &ldquo;you&rdquo;.  You accept the license if you
copy, modify or distribute the work in a way requiring permission
under copyright law.
</p>
<p>A &ldquo;Modified Version&rdquo; of the Document means any work containing the
Document or a portion of it, either copied verbatim, or with
modifications and/or translated into another language.
</p>
<p>A &ldquo;Secondary Section&rdquo; is a named appendix or a front-matter section
of the Document that deals exclusively with the relationship of the
publishers or authors of the Document to the Document&rsquo;s overall
subject (or to related matters) and contains nothing that could fall
directly within that overall subject.  (Thus, if the Document is in
part a textbook of mathematics, a Secondary Section may not explain
any mathematics.)  The relationship could be a matter of historical
connection with the subject or with related matters, or of legal,
commercial, philosophical, ethical or political position regarding
them.
</p>
<p>The &ldquo;Invariant Sections&rdquo; are certain Secondary Sections whose titles
are designated, as being those of Invariant Sections, in the notice
that says that the Document is released under this License.  If a
section does not fit the above definition of Secondary then it is not
allowed to be designated as Invariant.  The Document may contain zero
Invariant Sections.  If the Document does not identify any Invariant
Sections then there are none.
</p>
<p>The &ldquo;Cover Texts&rdquo; are certain short passages of text that are listed,
as Front-Cover Texts or Back-Cover Texts, in the notice that says that
the Document is released under this License.  A Front-Cover Text may
be at most 5 words, and a Back-Cover Text may be at most 25 words.
</p>
<p>A &ldquo;Transparent&rdquo; copy of the Document means a machine-readable copy,
represented in a format whose specification is available to the
general public, that is suitable for revising the document
straightforwardly with generic text editors or (for images composed of
pixels) generic paint programs or (for drawings) some widely available
drawing editor, and that is suitable for input to text formatters or
for automatic translation to a variety of formats suitable for input
to text formatters.  A copy made in an otherwise Transparent file
format whose markup, or absence of markup, has been arranged to thwart
or discourage subsequent modification by readers is not Transparent.
An image format is not Transparent if used for any substantial amount
of text.  A copy that is not &ldquo;Transparent&rdquo; is called &ldquo;Opaque&rdquo;.
</p>
<p>Examples of suitable formats for Transparent copies include plain
<small>ASCII</small> without markup, Texinfo input format, LaTeX input
format, <acronym>SGML</acronym> or <acronym>XML</acronym> using a publicly available
<acronym>DTD</acronym>, and standard-conforming simple <acronym>HTML</acronym>,
PostScript or <acronym>PDF</acronym> designed for human modification.  Examples
of transparent image formats include <acronym>PNG</acronym>, <acronym>XCF</acronym> and
<acronym>JPG</acronym>.  Opaque formats include proprietary formats that can be
read and edited only by proprietary word processors, <acronym>SGML</acronym> or
<acronym>XML</acronym> for which the <acronym>DTD</acronym> and/or processing tools are
not generally available, and the machine-generated <acronym>HTML</acronym>,
PostScript or <acronym>PDF</acronym> produced by some word processors for
output purposes only.
</p>
<p>The &ldquo;Title Page&rdquo; means, for a printed book, the title page itself,
plus such following pages as are needed to hold, legibly, the material
this License requires to appear in the title page.  For works in
formats which do not have any title page as such, &ldquo;Title Page&rdquo; means
the text near the most prominent appearance of the work&rsquo;s title,
preceding the beginning of the body of the text.
</p>
<p>The &ldquo;publisher&rdquo; means any person or entity that distributes copies
of the Document to the public.
</p>
<p>A section &ldquo;Entitled XYZ&rdquo; means a named subunit of the Document whose
title either is precisely XYZ or contains XYZ in parentheses following
text that translates XYZ in another language.  (Here XYZ stands for a
specific section name mentioned below, such as &ldquo;Acknowledgements&rdquo;,
&ldquo;Dedications&rdquo;, &ldquo;Endorsements&rdquo;, or &ldquo;History&rdquo;.)  To &ldquo;Preserve the Title&rdquo;
of such a section when you modify the Document means that it remains a
section &ldquo;Entitled XYZ&rdquo; according to this definition.
</p>
<p>The Document may include Warranty Disclaimers next to the notice which
states that this License applies to the Document.  These Warranty
Disclaimers are considered to be included by reference in this
License, but only as regards disclaiming warranties: any other
implication that these Warranty Disclaimers may have is void and has
no effect on the meaning of this License.
</p>
</li><li> VERBATIM COPYING

<p>You may copy and distribute the Document in any medium, either
commercially or noncommercially, provided that this License, the
copyright notices, and the license notice saying this License applies
to the Document are reproduced in all copies, and that you add no other
conditions whatsoever to those of this License.  You may not use
technical measures to obstruct or control the reading or further
copying of the copies you make or distribute.  However, you may accept
compensation in exchange for copies.  If you distribute a large enough
number of copies you must also follow the conditions in section 3.
</p>
<p>You may also lend copies, under the same conditions stated above, and
you may publicly display copies.
</p>
</li><li> COPYING IN QUANTITY

<p>If you publish printed copies (or copies in media that commonly have
printed covers) of the Document, numbering more than 100, and the
Document&rsquo;s license notice requires Cover Texts, you must enclose the
copies in covers that carry, clearly and legibly, all these Cover
Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
the back cover.  Both covers must also clearly and legibly identify
you as the publisher of these copies.  The front cover must present
the full title with all words of the title equally prominent and
visible.  You may add other material on the covers in addition.
Copying with changes limited to the covers, as long as they preserve
the title of the Document and satisfy these conditions, can be treated
as verbatim copying in other respects.
</p>
<p>If the required texts for either cover are too voluminous to fit
legibly, you should put the first ones listed (as many as fit
reasonably) on the actual cover, and continue the rest onto adjacent
pages.
</p>
<p>If you publish or distribute Opaque copies of the Document numbering
more than 100, you must either include a machine-readable Transparent
copy along with each Opaque copy, or state in or with each Opaque copy
a computer-network location from which the general network-using
public has access to download using public-standard network protocols
a complete Transparent copy of the Document, free of added material.
If you use the latter option, you must take reasonably prudent steps,
when you begin distribution of Opaque copies in quantity, to ensure
that this Transparent copy will remain thus accessible at the stated
location until at least one year after the last time you distribute an
Opaque copy (directly or through your agents or retailers) of that
edition to the public.
</p>
<p>It is requested, but not required, that you contact the authors of the
Document well before redistributing any large number of copies, to give
them a chance to provide you with an updated version of the Document.
</p>
</li><li> MODIFICATIONS

<p>You may copy and distribute a Modified Version of the Document under
the conditions of sections 2 and 3 above, provided that you release
the Modified Version under precisely this License, with the Modified
Version filling the role of the Document, thus licensing distribution
and modification of the Modified Version to whoever possesses a copy
of it.  In addition, you must do these things in the Modified Version:
</p>
<ol>
<li> Use in the Title Page (and on the covers, if any) a title distinct
from that of the Document, and from those of previous versions
(which should, if there were any, be listed in the History section
of the Document).  You may use the same title as a previous version
if the original publisher of that version gives permission.

</li><li> List on the Title Page, as authors, one or more persons or entities
responsible for authorship of the modifications in the Modified
Version, together with at least five of the principal authors of the
Document (all of its principal authors, if it has fewer than five),
unless they release you from this requirement.

</li><li> State on the Title page the name of the publisher of the
Modified Version, as the publisher.

</li><li> Preserve all the copyright notices of the Document.

</li><li> Add an appropriate copyright notice for your modifications
adjacent to the other copyright notices.

</li><li> Include, immediately after the copyright notices, a license notice
giving the public permission to use the Modified Version under the
terms of this License, in the form shown in the Addendum below.

</li><li> Preserve in that license notice the full lists of Invariant Sections
and required Cover Texts given in the Document&rsquo;s license notice.

</li><li> Include an unaltered copy of this License.

</li><li> Preserve the section Entitled &ldquo;History&rdquo;, Preserve its Title, and add
to it an item stating at least the title, year, new authors, and
publisher of the Modified Version as given on the Title Page.  If
there is no section Entitled &ldquo;History&rdquo; in the Document, create one
stating the title, year, authors, and publisher of the Document as
given on its Title Page, then add an item describing the Modified
Version as stated in the previous sentence.

</li><li> Preserve the network location, if any, given in the Document for
public access to a Transparent copy of the Document, and likewise
the network locations given in the Document for previous versions
it was based on.  These may be placed in the &ldquo;History&rdquo; section.
You may omit a network location for a work that was published at
least four years before the Document itself, or if the original
publisher of the version it refers to gives permission.

</li><li> For any section Entitled &ldquo;Acknowledgements&rdquo; or &ldquo;Dedications&rdquo;, Preserve
the Title of the section, and preserve in the section all the
substance and tone of each of the contributor acknowledgements and/or
dedications given therein.

</li><li> Preserve all the Invariant Sections of the Document,
unaltered in their text and in their titles.  Section numbers
or the equivalent are not considered part of the section titles.

</li><li> Delete any section Entitled &ldquo;Endorsements&rdquo;.  Such a section
may not be included in the Modified Version.

</li><li> Do not retitle any existing section to be Entitled &ldquo;Endorsements&rdquo; or
to conflict in title with any Invariant Section.

</li><li> Preserve any Warranty Disclaimers.
</li></ol>

<p>If the Modified Version includes new front-matter sections or
appendices that qualify as Secondary Sections and contain no material
copied from the Document, you may at your option designate some or all
of these sections as invariant.  To do this, add their titles to the
list of Invariant Sections in the Modified Version&rsquo;s license notice.
These titles must be distinct from any other section titles.
</p>
<p>You may add a section Entitled &ldquo;Endorsements&rdquo;, provided it contains
nothing but endorsements of your Modified Version by various
parties&mdash;for example, statements of peer review or that the text has
been approved by an organization as the authoritative definition of a
standard.
</p>
<p>You may add a passage of up to five words as a Front-Cover Text, and a
passage of up to 25 words as a Back-Cover Text, to the end of the list
of Cover Texts in the Modified Version.  Only one passage of
Front-Cover Text and one of Back-Cover Text may be added by (or
through arrangements made by) any one entity.  If the Document already
includes a cover text for the same cover, previously added by you or
by arrangement made by the same entity you are acting on behalf of,
you may not add another; but you may replace the old one, on explicit
permission from the previous publisher that added the old one.
</p>
<p>The author(s) and publisher(s) of the Document do not by this License
give permission to use their names for publicity for or to assert or
imply endorsement of any Modified Version.
</p>
</li><li> COMBINING DOCUMENTS

<p>You may combine the Document with other documents released under this
License, under the terms defined in section 4 above for modified
versions, provided that you include in the combination all of the
Invariant Sections of all of the original documents, unmodified, and
list them all as Invariant Sections of your combined work in its
license notice, and that you preserve all their Warranty Disclaimers.
</p>
<p>The combined work need only contain one copy of this License, and
multiple identical Invariant Sections may be replaced with a single
copy.  If there are multiple Invariant Sections with the same name but
different contents, make the title of each such section unique by
adding at the end of it, in parentheses, the name of the original
author or publisher of that section if known, or else a unique number.
Make the same adjustment to the section titles in the list of
Invariant Sections in the license notice of the combined work.
</p>
<p>In the combination, you must combine any sections Entitled &ldquo;History&rdquo;
in the various original documents, forming one section Entitled
&ldquo;History&rdquo;; likewise combine any sections Entitled &ldquo;Acknowledgements&rdquo;,
and any sections Entitled &ldquo;Dedications&rdquo;.  You must delete all
sections Entitled &ldquo;Endorsements.&rdquo;
</p>
</li><li> COLLECTIONS OF DOCUMENTS

<p>You may make a collection consisting of the Document and other documents
released under this License, and replace the individual copies of this
License in the various documents with a single copy that is included in
the collection, provided that you follow the rules of this License for
verbatim copying of each of the documents in all other respects.
</p>
<p>You may extract a single document from such a collection, and distribute
it individually under this License, provided you insert a copy of this
License into the extracted document, and follow this License in all
other respects regarding verbatim copying of that document.
</p>
</li><li> AGGREGATION WITH INDEPENDENT WORKS

<p>A compilation of the Document or its derivatives with other separate
and independent documents or works, in or on a volume of a storage or
distribution medium, is called an &ldquo;aggregate&rdquo; if the copyright
resulting from the compilation is not used to limit the legal rights
of the compilation&rsquo;s users beyond what the individual works permit.
When the Document is included in an aggregate, this License does not
apply to the other works in the aggregate which are not themselves
derivative works of the Document.
</p>
<p>If the Cover Text requirement of section 3 is applicable to these
copies of the Document, then if the Document is less than one half of
the entire aggregate, the Document&rsquo;s Cover Texts may be placed on
covers that bracket the Document within the aggregate, or the
electronic equivalent of covers if the Document is in electronic form.
Otherwise they must appear on printed covers that bracket the whole
aggregate.
</p>
</li><li> TRANSLATION

<p>Translation is considered a kind of modification, so you may
distribute translations of the Document under the terms of section 4.
Replacing Invariant Sections with translations requires special
permission from their copyright holders, but you may include
translations of some or all Invariant Sections in addition to the
original versions of these Invariant Sections.  You may include a
translation of this License, and all the license notices in the
Document, and any Warranty Disclaimers, provided that you also include
the original English version of this License and the original versions
of those notices and disclaimers.  In case of a disagreement between
the translation and the original version of this License or a notice
or disclaimer, the original version will prevail.
</p>
<p>If a section in the Document is Entitled &ldquo;Acknowledgements&rdquo;,
&ldquo;Dedications&rdquo;, or &ldquo;History&rdquo;, the requirement (section 4) to Preserve
its Title (section 1) will typically require changing the actual
title.
</p>
</li><li> TERMINATION

<p>You may not copy, modify, sublicense, or distribute the Document
except as expressly provided under this License.  Any attempt
otherwise to copy, modify, sublicense, or distribute it is void, and
will automatically terminate your rights under this License.
</p>
<p>However, if you cease all violation of this License, then your license
from a particular copyright holder is reinstated (a) provisionally,
unless and until the copyright holder explicitly and finally
terminates your license, and (b) permanently, if the copyright holder
fails to notify you of the violation by some reasonable means prior to
60 days after the cessation.
</p>
<p>Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
</p>
<p>Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License.  If your rights have been terminated and not permanently
reinstated, receipt of a copy of some or all of the same material does
not give you any rights to use it.
</p>
</li><li> FUTURE REVISIONS OF THIS LICENSE

<p>The Free Software Foundation may publish new, revised versions
of the GNU Free Documentation License from time to time.  Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.  See
<a href="http://www.gnu.org/copyleft/">http://www.gnu.org/copyleft/</a>.
</p>
<p>Each version of the License is given a distinguishing version number.
If the Document specifies that a particular numbered version of this
License &ldquo;or any later version&rdquo; applies to it, you have the option of
following the terms and conditions either of that specified version or
of any later version that has been published (not as a draft) by the
Free Software Foundation.  If the Document does not specify a version
number of this License, you may choose any version ever published (not
as a draft) by the Free Software Foundation.  If the Document
specifies that a proxy can decide which future versions of this
License can be used, that proxy&rsquo;s public statement of acceptance of a
version permanently authorizes you to choose that version for the
Document.
</p>
</li><li> RELICENSING

<p>&ldquo;Massive Multiauthor Collaboration Site&rdquo; (or &ldquo;MMC Site&rdquo;) means any
World Wide Web server that publishes copyrightable works and also
provides prominent facilities for anybody to edit those works.  A
public wiki that anybody can edit is an example of such a server.  A
&ldquo;Massive Multiauthor Collaboration&rdquo; (or &ldquo;MMC&rdquo;) contained in the
site means any set of copyrightable works thus published on the MMC
site.
</p>
<p>&ldquo;CC-BY-SA&rdquo; means the Creative Commons Attribution-Share Alike 3.0
license published by Creative Commons Corporation, a not-for-profit
corporation with a principal place of business in San Francisco,
California, as well as future copyleft versions of that license
published by that same organization.
</p>
<p>&ldquo;Incorporate&rdquo; means to publish or republish a Document, in whole or
in part, as part of another Document.
</p>
<p>An MMC is &ldquo;eligible for relicensing&rdquo; if it is licensed under this
License, and if all works that were first published under this License
somewhere other than this MMC, and subsequently incorporated in whole
or in part into the MMC, (1) had no cover texts or invariant sections,
and (2) were thus incorporated prior to November 1, 2008.
</p>
<p>The operator of an MMC Site may republish an MMC contained in the site
under CC-BY-SA on the same site at any time before August 1, 2009,
provided the MMC is eligible for relicensing.
</p>
</li></ol>

<a name="ADDENDUM_003a-How-to-use-this-License-for-your-documents"></a>
<h3 class="unnumberedsec">ADDENDUM: How to use this License for your documents</h3>

<p>To use this License in a document you have written, include a copy of
the License in the document and put the following copyright and
license notices just after the title page:
</p>
<div class="smallexample">
<pre class="smallexample">  Copyright (C)  <var>year</var>  <var>your name</var>.
  Permission is granted to copy, distribute and/or modify this document
  under the terms of the GNU Free Documentation License, Version 1.3
  or any later version published by the Free Software Foundation;
  with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
  Texts.  A copy of the license is included in the section entitled ``GNU
  Free Documentation License''.
</pre></div>

<p>If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
replace the &ldquo;with...Texts.&rdquo; line with this:
</p>
<div class="smallexample">
<pre class="smallexample">    with the Invariant Sections being <var>list their titles</var>, with
    the Front-Cover Texts being <var>list</var>, and with the Back-Cover Texts
    being <var>list</var>.
</pre></div>

<p>If you have Invariant Sections without Cover Texts, or some other
combination of the three, merge those two alternatives to suit the
situation.
</p>
<p>If your document contains nontrivial examples of program code, we
recommend releasing these examples in parallel under your choice of
free software license, such as the GNU General Public License,
to permit their use in free software.
</p>





<hr>
<a name="Funding"></a>
<div class="header">
<p>
Next: <a href="#Library-Index" accesskey="n" rel="next">Library Index</a>, Previous: <a href="#GNU-Free-Documentation-License" accesskey="p" rel="prev">GNU Free Documentation License</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Funding-Free-Software"></a>
<h2 class="unnumbered">Funding Free Software</h2>

<p>If you want to have more free software a few years from now, it makes
sense for you to help encourage people to contribute funds for its
development.  The most effective approach known is to encourage
commercial redistributors to donate.
</p>
<p>Users of free software systems can boost the pace of development by
encouraging for-a-fee distributors to donate part of their selling price
to free software developers&mdash;the Free Software Foundation, and others.
</p>
<p>The way to convince distributors to do this is to demand it and expect
it from them.  So when you compare distributors, judge them partly by
how much they give to free software development.  Show distributors
they must compete to be the one who gives the most.
</p>
<p>To make this approach work, you must insist on numbers that you can
compare, such as, &ldquo;We will donate ten dollars to the Frobnitz project
for each disk sold.&rdquo;  Don&rsquo;t be satisfied with a vague promise, such as
&ldquo;A portion of the profits are donated,&rdquo; since it doesn&rsquo;t give a basis
for comparison.
</p>
<p>Even a precise fraction &ldquo;of the profits from this disk&rdquo; is not very
meaningful, since creative accounting and unrelated business decisions
can greatly alter what fraction of the sales price counts as profit.
If the price you pay is $50, ten percent of the profit is probably
less than a dollar; it might be a few cents, or nothing at all.
</p>
<p>Some redistributors do development work themselves.  This is useful too;
but to keep everyone honest, you need to inquire how much they do, and
what kind.  Some kinds of development make much more long-term
difference than others.  For example, maintaining a separate version of
a program contributes very little; maintaining the standard version of a
program for the whole community contributes much.  Easy new ports
contribute little, since someone else would surely do them; difficult
ports such as adding a new CPU to the GNU Compiler Collection contribute more;
major new features or packages contribute the most.
</p>
<p>By establishing the idea that supporting further development is &ldquo;the
proper thing to do&rdquo; when distributing free software for a fee, we can
assure a steady flow of resources into making more free software.
</p>
<div class="display">
<pre class="display">Copyright &copy; 1994 Free Software Foundation, Inc.
Verbatim copying and redistribution of this section is permitted
without royalty; alteration is not permitted.
</pre></div>


<hr>
<a name="Library-Index"></a>
<div class="header">
<p>
Previous: <a href="#Funding" accesskey="p" rel="prev">Funding</a>, Up: <a href="#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Library-Index" title="Index" rel="index">Index</a>]</p>
</div>
<a name="Library-Index-1"></a>
<h2 class="unnumbered">Library Index</h2>

<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Library-Index_cp_letter-E"><b>E</b></a>
 &nbsp; 
<a class="summary-letter" href="#Library-Index_cp_letter-F"><b>F</b></a>
 &nbsp; 
<a class="summary-letter" href="#Library-Index_cp_letter-I"><b>I</b></a>
 &nbsp; 
</td></tr></table>
<table class="index-cp" border="0">
<tr><td></td><th align="left">Index Entry</th><td>&nbsp;</td><th align="left"> Section</th></tr>
<tr><td colspan="4"> <hr></td></tr>
<tr><th><a name="Library-Index_cp_letter-E">E</a></th><td></td><td></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fDYNAMIC">OMP_DYNAMIC</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-1">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fMAX_005fACTIVE_005fLEVELS">OMP_MAX_ACTIVE_LEVELS</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-2">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fNESTED">OMP_NESTED</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-3">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fNUM_005fTHREADS">OMP_NUM_THREADS</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-4">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fSCHEDULE">OMP_SCHEDULE</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-5">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fSTACKSIZE">OMP_STACKSIZE</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-6">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fTHREAD_005fLIMIT">OMP_THREAD_LIMIT</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-7">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fWAIT_005fPOLICY">OMP_WAIT_POLICY</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-8">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fPROC_005fBIND">OMP_PROC_BIND</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-9">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#GOMP_005fCPU_005fAFFINITY">GOMP_CPU_AFFINITY</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Environment-Variable-10">Environment Variable</a>:</td><td>&nbsp;</td><td valign="top"><a href="#GOMP_005fSTACKSIZE">GOMP_STACKSIZE</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
<tr><th><a name="Library-Index_cp_letter-F">F</a></th><td></td><td></td></tr>
<tr><td></td><td valign="top"><a href="#index-FDL_002c-GNU-Free-Documentation-License">FDL, GNU Free Documentation License</a>:</td><td>&nbsp;</td><td valign="top"><a href="#GNU-Free-Documentation-License">GNU Free Documentation License</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
<tr><th><a name="Library-Index_cp_letter-I">I</a></th><td></td><td></td></tr>
<tr><td></td><td valign="top"><a href="#index-Implementation-specific-setting">Implementation specific setting</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fNESTED">OMP_NESTED</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Implementation-specific-setting-1">Implementation specific setting</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fNUM_005fTHREADS">OMP_NUM_THREADS</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Implementation-specific-setting-2">Implementation specific setting</a>:</td><td>&nbsp;</td><td valign="top"><a href="#OMP_005fSCHEDULE">OMP_SCHEDULE</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Implementation-specific-setting-3">Implementation specific setting</a>:</td><td>&nbsp;</td><td valign="top"><a href="#GOMP_005fSTACKSIZE">GOMP_STACKSIZE</a></td></tr>
<tr><td></td><td valign="top"><a href="#index-Introduction">Introduction</a>:</td><td>&nbsp;</td><td valign="top"><a href="#Top">Top</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
</table>
<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Library-Index_cp_letter-E"><b>E</b></a>
 &nbsp; 
<a class="summary-letter" href="#Library-Index_cp_letter-F"><b>F</b></a>
 &nbsp; 
<a class="summary-letter" href="#Library-Index_cp_letter-I"><b>I</b></a>
 &nbsp; 
</td></tr></table>

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