/usr/include/llvm-3.5/llvm/MC/MachineLocation.h is in llvm-3.5-dev 1:3.5-4ubuntu2~trusty2.
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The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | //===-- llvm/MC/MachineLocation.h -------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// The MachineLocation class is used to represent a simple location in a machine
// frame. Locations will be one of two forms; a register or an address formed
// from a base address plus an offset. Register indirection can be specified by
// explicitly passing an offset to the constructor.
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MACHINELOCATION_H
#define LLVM_MC_MACHINELOCATION_H
#include "llvm/Support/Compiler.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
class MCSymbol;
class MachineLocation {
private:
bool IsRegister; // True if location is a register.
unsigned Register; // gcc/gdb register number.
int Offset; // Displacement if not register.
public:
enum : uint32_t {
// The target register number for an abstract frame pointer. The value is
// an arbitrary value that doesn't collide with any real target register.
VirtualFP = ~0U
};
MachineLocation()
: IsRegister(false), Register(0), Offset(0) {}
/// Create a direct register location.
explicit MachineLocation(unsigned R)
: IsRegister(true), Register(R), Offset(0) {}
/// Create a register-indirect location with an offset.
MachineLocation(unsigned R, int O)
: IsRegister(false), Register(R), Offset(O) {}
bool operator==(const MachineLocation &Other) const {
return IsRegister == Other.IsRegister && Register == Other.Register &&
Offset == Other.Offset;
}
// Accessors.
/// \return true iff this is a register-indirect location.
bool isIndirect() const { return !IsRegister; }
bool isReg() const { return IsRegister; }
unsigned getReg() const { return Register; }
int getOffset() const { return Offset; }
void setIsRegister(bool Is) { IsRegister = Is; }
void setRegister(unsigned R) { Register = R; }
void setOffset(int O) { Offset = O; }
/// Make this location a direct register location.
void set(unsigned R) {
IsRegister = true;
Register = R;
Offset = 0;
}
/// Make this location a register-indirect+offset location.
void set(unsigned R, int O) {
IsRegister = false;
Register = R;
Offset = O;
}
#ifndef NDEBUG
void dump();
#endif
};
inline bool operator!=(const MachineLocation &LHS, const MachineLocation &RHS) {
return !(LHS == RHS);
}
} // End llvm namespace
#endif
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