/usr/include/llvm-3.5/llvm/ADT/ImmutableSet.h is in llvm-3.5-dev 1:3.5-4ubuntu2~trusty2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 | //===--- ImmutableSet.h - Immutable (functional) set interface --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ImutAVLTree and ImmutableSet classes.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_IMMUTABLESET_H
#define LLVM_ADT_IMMUTABLESET_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include <cassert>
#include <functional>
#include <vector>
namespace llvm {
//===----------------------------------------------------------------------===//
// Immutable AVL-Tree Definition.
//===----------------------------------------------------------------------===//
template <typename ImutInfo> class ImutAVLFactory;
template <typename ImutInfo> class ImutIntervalAVLFactory;
template <typename ImutInfo> class ImutAVLTreeInOrderIterator;
template <typename ImutInfo> class ImutAVLTreeGenericIterator;
template <typename ImutInfo >
class ImutAVLTree {
public:
typedef typename ImutInfo::key_type_ref key_type_ref;
typedef typename ImutInfo::value_type value_type;
typedef typename ImutInfo::value_type_ref value_type_ref;
typedef ImutAVLFactory<ImutInfo> Factory;
friend class ImutAVLFactory<ImutInfo>;
friend class ImutIntervalAVLFactory<ImutInfo>;
friend class ImutAVLTreeGenericIterator<ImutInfo>;
typedef ImutAVLTreeInOrderIterator<ImutInfo> iterator;
//===----------------------------------------------------===//
// Public Interface.
//===----------------------------------------------------===//
/// Return a pointer to the left subtree. This value
/// is NULL if there is no left subtree.
ImutAVLTree *getLeft() const { return left; }
/// Return a pointer to the right subtree. This value is
/// NULL if there is no right subtree.
ImutAVLTree *getRight() const { return right; }
/// getHeight - Returns the height of the tree. A tree with no subtrees
/// has a height of 1.
unsigned getHeight() const { return height; }
/// getValue - Returns the data value associated with the tree node.
const value_type& getValue() const { return value; }
/// find - Finds the subtree associated with the specified key value.
/// This method returns NULL if no matching subtree is found.
ImutAVLTree* find(key_type_ref K) {
ImutAVLTree *T = this;
while (T) {
key_type_ref CurrentKey = ImutInfo::KeyOfValue(T->getValue());
if (ImutInfo::isEqual(K,CurrentKey))
return T;
else if (ImutInfo::isLess(K,CurrentKey))
T = T->getLeft();
else
T = T->getRight();
}
return nullptr;
}
/// getMaxElement - Find the subtree associated with the highest ranged
/// key value.
ImutAVLTree* getMaxElement() {
ImutAVLTree *T = this;
ImutAVLTree *Right = T->getRight();
while (Right) { T = Right; Right = T->getRight(); }
return T;
}
/// size - Returns the number of nodes in the tree, which includes
/// both leaves and non-leaf nodes.
unsigned size() const {
unsigned n = 1;
if (const ImutAVLTree* L = getLeft())
n += L->size();
if (const ImutAVLTree* R = getRight())
n += R->size();
return n;
}
/// begin - Returns an iterator that iterates over the nodes of the tree
/// in an inorder traversal. The returned iterator thus refers to the
/// the tree node with the minimum data element.
iterator begin() const { return iterator(this); }
/// end - Returns an iterator for the tree that denotes the end of an
/// inorder traversal.
iterator end() const { return iterator(); }
bool isElementEqual(value_type_ref V) const {
// Compare the keys.
if (!ImutInfo::isEqual(ImutInfo::KeyOfValue(getValue()),
ImutInfo::KeyOfValue(V)))
return false;
// Also compare the data values.
if (!ImutInfo::isDataEqual(ImutInfo::DataOfValue(getValue()),
ImutInfo::DataOfValue(V)))
return false;
return true;
}
bool isElementEqual(const ImutAVLTree* RHS) const {
return isElementEqual(RHS->getValue());
}
/// isEqual - Compares two trees for structural equality and returns true
/// if they are equal. This worst case performance of this operation is
// linear in the sizes of the trees.
bool isEqual(const ImutAVLTree& RHS) const {
if (&RHS == this)
return true;
iterator LItr = begin(), LEnd = end();
iterator RItr = RHS.begin(), REnd = RHS.end();
while (LItr != LEnd && RItr != REnd) {
if (*LItr == *RItr) {
LItr.skipSubTree();
RItr.skipSubTree();
continue;
}
if (!LItr->isElementEqual(*RItr))
return false;
++LItr;
++RItr;
}
return LItr == LEnd && RItr == REnd;
}
/// isNotEqual - Compares two trees for structural inequality. Performance
/// is the same is isEqual.
bool isNotEqual(const ImutAVLTree& RHS) const { return !isEqual(RHS); }
/// contains - Returns true if this tree contains a subtree (node) that
/// has an data element that matches the specified key. Complexity
/// is logarithmic in the size of the tree.
bool contains(key_type_ref K) { return (bool) find(K); }
/// foreach - A member template the accepts invokes operator() on a functor
/// object (specifed by Callback) for every node/subtree in the tree.
/// Nodes are visited using an inorder traversal.
template <typename Callback>
void foreach(Callback& C) {
if (ImutAVLTree* L = getLeft())
L->foreach(C);
C(value);
if (ImutAVLTree* R = getRight())
R->foreach(C);
}
/// validateTree - A utility method that checks that the balancing and
/// ordering invariants of the tree are satisifed. It is a recursive
/// method that returns the height of the tree, which is then consumed
/// by the enclosing validateTree call. External callers should ignore the
/// return value. An invalid tree will cause an assertion to fire in
/// a debug build.
unsigned validateTree() const {
unsigned HL = getLeft() ? getLeft()->validateTree() : 0;
unsigned HR = getRight() ? getRight()->validateTree() : 0;
(void) HL;
(void) HR;
assert(getHeight() == ( HL > HR ? HL : HR ) + 1
&& "Height calculation wrong");
assert((HL > HR ? HL-HR : HR-HL) <= 2
&& "Balancing invariant violated");
assert((!getLeft() ||
ImutInfo::isLess(ImutInfo::KeyOfValue(getLeft()->getValue()),
ImutInfo::KeyOfValue(getValue()))) &&
"Value in left child is not less that current value");
assert(!(getRight() ||
ImutInfo::isLess(ImutInfo::KeyOfValue(getValue()),
ImutInfo::KeyOfValue(getRight()->getValue()))) &&
"Current value is not less that value of right child");
return getHeight();
}
//===----------------------------------------------------===//
// Internal values.
//===----------------------------------------------------===//
private:
Factory *factory;
ImutAVLTree *left;
ImutAVLTree *right;
ImutAVLTree *prev;
ImutAVLTree *next;
unsigned height : 28;
unsigned IsMutable : 1;
unsigned IsDigestCached : 1;
unsigned IsCanonicalized : 1;
value_type value;
uint32_t digest;
uint32_t refCount;
//===----------------------------------------------------===//
// Internal methods (node manipulation; used by Factory).
//===----------------------------------------------------===//
private:
/// ImutAVLTree - Internal constructor that is only called by
/// ImutAVLFactory.
ImutAVLTree(Factory *f, ImutAVLTree* l, ImutAVLTree* r, value_type_ref v,
unsigned height)
: factory(f), left(l), right(r), prev(nullptr), next(nullptr),
height(height), IsMutable(true), IsDigestCached(false),
IsCanonicalized(0), value(v), digest(0), refCount(0)
{
if (left) left->retain();
if (right) right->retain();
}
/// isMutable - Returns true if the left and right subtree references
/// (as well as height) can be changed. If this method returns false,
/// the tree is truly immutable. Trees returned from an ImutAVLFactory
/// object should always have this method return true. Further, if this
/// method returns false for an instance of ImutAVLTree, all subtrees
/// will also have this method return false. The converse is not true.
bool isMutable() const { return IsMutable; }
/// hasCachedDigest - Returns true if the digest for this tree is cached.
/// This can only be true if the tree is immutable.
bool hasCachedDigest() const { return IsDigestCached; }
//===----------------------------------------------------===//
// Mutating operations. A tree root can be manipulated as
// long as its reference has not "escaped" from internal
// methods of a factory object (see below). When a tree
// pointer is externally viewable by client code, the
// internal "mutable bit" is cleared to mark the tree
// immutable. Note that a tree that still has its mutable
// bit set may have children (subtrees) that are themselves
// immutable.
//===----------------------------------------------------===//
/// markImmutable - Clears the mutable flag for a tree. After this happens,
/// it is an error to call setLeft(), setRight(), and setHeight().
void markImmutable() {
assert(isMutable() && "Mutable flag already removed.");
IsMutable = false;
}
/// markedCachedDigest - Clears the NoCachedDigest flag for a tree.
void markedCachedDigest() {
assert(!hasCachedDigest() && "NoCachedDigest flag already removed.");
IsDigestCached = true;
}
/// setHeight - Changes the height of the tree. Used internally by
/// ImutAVLFactory.
void setHeight(unsigned h) {
assert(isMutable() && "Only a mutable tree can have its height changed.");
height = h;
}
static inline
uint32_t computeDigest(ImutAVLTree* L, ImutAVLTree* R, value_type_ref V) {
uint32_t digest = 0;
if (L)
digest += L->computeDigest();
// Compute digest of stored data.
FoldingSetNodeID ID;
ImutInfo::Profile(ID,V);
digest += ID.ComputeHash();
if (R)
digest += R->computeDigest();
return digest;
}
inline uint32_t computeDigest() {
// Check the lowest bit to determine if digest has actually been
// pre-computed.
if (hasCachedDigest())
return digest;
uint32_t X = computeDigest(getLeft(), getRight(), getValue());
digest = X;
markedCachedDigest();
return X;
}
//===----------------------------------------------------===//
// Reference count operations.
//===----------------------------------------------------===//
public:
void retain() { ++refCount; }
void release() {
assert(refCount > 0);
if (--refCount == 0)
destroy();
}
void destroy() {
if (left)
left->release();
if (right)
right->release();
if (IsCanonicalized) {
if (next)
next->prev = prev;
if (prev)
prev->next = next;
else
factory->Cache[factory->maskCacheIndex(computeDigest())] = next;
}
// We need to clear the mutability bit in case we are
// destroying the node as part of a sweep in ImutAVLFactory::recoverNodes().
IsMutable = false;
factory->freeNodes.push_back(this);
}
};
//===----------------------------------------------------------------------===//
// Immutable AVL-Tree Factory class.
//===----------------------------------------------------------------------===//
template <typename ImutInfo >
class ImutAVLFactory {
friend class ImutAVLTree<ImutInfo>;
typedef ImutAVLTree<ImutInfo> TreeTy;
typedef typename TreeTy::value_type_ref value_type_ref;
typedef typename TreeTy::key_type_ref key_type_ref;
typedef DenseMap<unsigned, TreeTy*> CacheTy;
CacheTy Cache;
uintptr_t Allocator;
std::vector<TreeTy*> createdNodes;
std::vector<TreeTy*> freeNodes;
bool ownsAllocator() const {
return Allocator & 0x1 ? false : true;
}
BumpPtrAllocator& getAllocator() const {
return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
}
//===--------------------------------------------------===//
// Public interface.
//===--------------------------------------------------===//
public:
ImutAVLFactory()
: Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
ImutAVLFactory(BumpPtrAllocator& Alloc)
: Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
~ImutAVLFactory() {
if (ownsAllocator()) delete &getAllocator();
}
TreeTy* add(TreeTy* T, value_type_ref V) {
T = add_internal(V,T);
markImmutable(T);
recoverNodes();
return T;
}
TreeTy* remove(TreeTy* T, key_type_ref V) {
T = remove_internal(V,T);
markImmutable(T);
recoverNodes();
return T;
}
TreeTy* getEmptyTree() const { return nullptr; }
protected:
//===--------------------------------------------------===//
// A bunch of quick helper functions used for reasoning
// about the properties of trees and their children.
// These have succinct names so that the balancing code
// is as terse (and readable) as possible.
//===--------------------------------------------------===//
bool isEmpty(TreeTy* T) const { return !T; }
unsigned getHeight(TreeTy* T) const { return T ? T->getHeight() : 0; }
TreeTy* getLeft(TreeTy* T) const { return T->getLeft(); }
TreeTy* getRight(TreeTy* T) const { return T->getRight(); }
value_type_ref getValue(TreeTy* T) const { return T->value; }
// Make sure the index is not the Tombstone or Entry key of the DenseMap.
static inline unsigned maskCacheIndex(unsigned I) {
return (I & ~0x02);
}
unsigned incrementHeight(TreeTy* L, TreeTy* R) const {
unsigned hl = getHeight(L);
unsigned hr = getHeight(R);
return (hl > hr ? hl : hr) + 1;
}
static bool compareTreeWithSection(TreeTy* T,
typename TreeTy::iterator& TI,
typename TreeTy::iterator& TE) {
typename TreeTy::iterator I = T->begin(), E = T->end();
for ( ; I!=E ; ++I, ++TI) {
if (TI == TE || !I->isElementEqual(*TI))
return false;
}
return true;
}
//===--------------------------------------------------===//
// "createNode" is used to generate new tree roots that link
// to other trees. The functon may also simply move links
// in an existing root if that root is still marked mutable.
// This is necessary because otherwise our balancing code
// would leak memory as it would create nodes that are
// then discarded later before the finished tree is
// returned to the caller.
//===--------------------------------------------------===//
TreeTy* createNode(TreeTy* L, value_type_ref V, TreeTy* R) {
BumpPtrAllocator& A = getAllocator();
TreeTy* T;
if (!freeNodes.empty()) {
T = freeNodes.back();
freeNodes.pop_back();
assert(T != L);
assert(T != R);
} else {
T = (TreeTy*) A.Allocate<TreeTy>();
}
new (T) TreeTy(this, L, R, V, incrementHeight(L,R));
createdNodes.push_back(T);
return T;
}
TreeTy* createNode(TreeTy* newLeft, TreeTy* oldTree, TreeTy* newRight) {
return createNode(newLeft, getValue(oldTree), newRight);
}
void recoverNodes() {
for (unsigned i = 0, n = createdNodes.size(); i < n; ++i) {
TreeTy *N = createdNodes[i];
if (N->isMutable() && N->refCount == 0)
N->destroy();
}
createdNodes.clear();
}
/// balanceTree - Used by add_internal and remove_internal to
/// balance a newly created tree.
TreeTy* balanceTree(TreeTy* L, value_type_ref V, TreeTy* R) {
unsigned hl = getHeight(L);
unsigned hr = getHeight(R);
if (hl > hr + 2) {
assert(!isEmpty(L) && "Left tree cannot be empty to have a height >= 2");
TreeTy *LL = getLeft(L);
TreeTy *LR = getRight(L);
if (getHeight(LL) >= getHeight(LR))
return createNode(LL, L, createNode(LR,V,R));
assert(!isEmpty(LR) && "LR cannot be empty because it has a height >= 1");
TreeTy *LRL = getLeft(LR);
TreeTy *LRR = getRight(LR);
return createNode(createNode(LL,L,LRL), LR, createNode(LRR,V,R));
}
if (hr > hl + 2) {
assert(!isEmpty(R) && "Right tree cannot be empty to have a height >= 2");
TreeTy *RL = getLeft(R);
TreeTy *RR = getRight(R);
if (getHeight(RR) >= getHeight(RL))
return createNode(createNode(L,V,RL), R, RR);
assert(!isEmpty(RL) && "RL cannot be empty because it has a height >= 1");
TreeTy *RLL = getLeft(RL);
TreeTy *RLR = getRight(RL);
return createNode(createNode(L,V,RLL), RL, createNode(RLR,R,RR));
}
return createNode(L,V,R);
}
/// add_internal - Creates a new tree that includes the specified
/// data and the data from the original tree. If the original tree
/// already contained the data item, the original tree is returned.
TreeTy* add_internal(value_type_ref V, TreeTy* T) {
if (isEmpty(T))
return createNode(T, V, T);
assert(!T->isMutable());
key_type_ref K = ImutInfo::KeyOfValue(V);
key_type_ref KCurrent = ImutInfo::KeyOfValue(getValue(T));
if (ImutInfo::isEqual(K,KCurrent))
return createNode(getLeft(T), V, getRight(T));
else if (ImutInfo::isLess(K,KCurrent))
return balanceTree(add_internal(V, getLeft(T)), getValue(T), getRight(T));
else
return balanceTree(getLeft(T), getValue(T), add_internal(V, getRight(T)));
}
/// remove_internal - Creates a new tree that includes all the data
/// from the original tree except the specified data. If the
/// specified data did not exist in the original tree, the original
/// tree is returned.
TreeTy* remove_internal(key_type_ref K, TreeTy* T) {
if (isEmpty(T))
return T;
assert(!T->isMutable());
key_type_ref KCurrent = ImutInfo::KeyOfValue(getValue(T));
if (ImutInfo::isEqual(K,KCurrent)) {
return combineTrees(getLeft(T), getRight(T));
} else if (ImutInfo::isLess(K,KCurrent)) {
return balanceTree(remove_internal(K, getLeft(T)),
getValue(T), getRight(T));
} else {
return balanceTree(getLeft(T), getValue(T),
remove_internal(K, getRight(T)));
}
}
TreeTy* combineTrees(TreeTy* L, TreeTy* R) {
if (isEmpty(L))
return R;
if (isEmpty(R))
return L;
TreeTy* OldNode;
TreeTy* newRight = removeMinBinding(R,OldNode);
return balanceTree(L, getValue(OldNode), newRight);
}
TreeTy* removeMinBinding(TreeTy* T, TreeTy*& Noderemoved) {
assert(!isEmpty(T));
if (isEmpty(getLeft(T))) {
Noderemoved = T;
return getRight(T);
}
return balanceTree(removeMinBinding(getLeft(T), Noderemoved),
getValue(T), getRight(T));
}
/// markImmutable - Clears the mutable bits of a root and all of its
/// descendants.
void markImmutable(TreeTy* T) {
if (!T || !T->isMutable())
return;
T->markImmutable();
markImmutable(getLeft(T));
markImmutable(getRight(T));
}
public:
TreeTy *getCanonicalTree(TreeTy *TNew) {
if (!TNew)
return nullptr;
if (TNew->IsCanonicalized)
return TNew;
// Search the hashtable for another tree with the same digest, and
// if find a collision compare those trees by their contents.
unsigned digest = TNew->computeDigest();
TreeTy *&entry = Cache[maskCacheIndex(digest)];
do {
if (!entry)
break;
for (TreeTy *T = entry ; T != nullptr; T = T->next) {
// Compare the Contents('T') with Contents('TNew')
typename TreeTy::iterator TI = T->begin(), TE = T->end();
if (!compareTreeWithSection(TNew, TI, TE))
continue;
if (TI != TE)
continue; // T has more contents than TNew.
// Trees did match! Return 'T'.
if (TNew->refCount == 0)
TNew->destroy();
return T;
}
entry->prev = TNew;
TNew->next = entry;
}
while (false);
entry = TNew;
TNew->IsCanonicalized = true;
return TNew;
}
};
//===----------------------------------------------------------------------===//
// Immutable AVL-Tree Iterators.
//===----------------------------------------------------------------------===//
template <typename ImutInfo>
class ImutAVLTreeGenericIterator {
SmallVector<uintptr_t,20> stack;
public:
enum VisitFlag { VisitedNone=0x0, VisitedLeft=0x1, VisitedRight=0x3,
Flags=0x3 };
typedef ImutAVLTree<ImutInfo> TreeTy;
typedef ImutAVLTreeGenericIterator<ImutInfo> _Self;
inline ImutAVLTreeGenericIterator() {}
inline ImutAVLTreeGenericIterator(const TreeTy* Root) {
if (Root) stack.push_back(reinterpret_cast<uintptr_t>(Root));
}
TreeTy* operator*() const {
assert(!stack.empty());
return reinterpret_cast<TreeTy*>(stack.back() & ~Flags);
}
uintptr_t getVisitState() const {
assert(!stack.empty());
return stack.back() & Flags;
}
bool atEnd() const { return stack.empty(); }
bool atBeginning() const {
return stack.size() == 1 && getVisitState() == VisitedNone;
}
void skipToParent() {
assert(!stack.empty());
stack.pop_back();
if (stack.empty())
return;
switch (getVisitState()) {
case VisitedNone:
stack.back() |= VisitedLeft;
break;
case VisitedLeft:
stack.back() |= VisitedRight;
break;
default:
llvm_unreachable("Unreachable.");
}
}
inline bool operator==(const _Self& x) const {
return stack == x.stack;
}
inline bool operator!=(const _Self& x) const { return !operator==(x); }
_Self& operator++() {
assert(!stack.empty());
TreeTy* Current = reinterpret_cast<TreeTy*>(stack.back() & ~Flags);
assert(Current);
switch (getVisitState()) {
case VisitedNone:
if (TreeTy* L = Current->getLeft())
stack.push_back(reinterpret_cast<uintptr_t>(L));
else
stack.back() |= VisitedLeft;
break;
case VisitedLeft:
if (TreeTy* R = Current->getRight())
stack.push_back(reinterpret_cast<uintptr_t>(R));
else
stack.back() |= VisitedRight;
break;
case VisitedRight:
skipToParent();
break;
default:
llvm_unreachable("Unreachable.");
}
return *this;
}
_Self& operator--() {
assert(!stack.empty());
TreeTy* Current = reinterpret_cast<TreeTy*>(stack.back() & ~Flags);
assert(Current);
switch (getVisitState()) {
case VisitedNone:
stack.pop_back();
break;
case VisitedLeft:
stack.back() &= ~Flags; // Set state to "VisitedNone."
if (TreeTy* L = Current->getLeft())
stack.push_back(reinterpret_cast<uintptr_t>(L) | VisitedRight);
break;
case VisitedRight:
stack.back() &= ~Flags;
stack.back() |= VisitedLeft;
if (TreeTy* R = Current->getRight())
stack.push_back(reinterpret_cast<uintptr_t>(R) | VisitedRight);
break;
default:
llvm_unreachable("Unreachable.");
}
return *this;
}
};
template <typename ImutInfo>
class ImutAVLTreeInOrderIterator {
typedef ImutAVLTreeGenericIterator<ImutInfo> InternalIteratorTy;
InternalIteratorTy InternalItr;
public:
typedef ImutAVLTree<ImutInfo> TreeTy;
typedef ImutAVLTreeInOrderIterator<ImutInfo> _Self;
ImutAVLTreeInOrderIterator(const TreeTy* Root) : InternalItr(Root) {
if (Root) operator++(); // Advance to first element.
}
ImutAVLTreeInOrderIterator() : InternalItr() {}
inline bool operator==(const _Self& x) const {
return InternalItr == x.InternalItr;
}
inline bool operator!=(const _Self& x) const { return !operator==(x); }
inline TreeTy* operator*() const { return *InternalItr; }
inline TreeTy* operator->() const { return *InternalItr; }
inline _Self& operator++() {
do ++InternalItr;
while (!InternalItr.atEnd() &&
InternalItr.getVisitState() != InternalIteratorTy::VisitedLeft);
return *this;
}
inline _Self& operator--() {
do --InternalItr;
while (!InternalItr.atBeginning() &&
InternalItr.getVisitState() != InternalIteratorTy::VisitedLeft);
return *this;
}
inline void skipSubTree() {
InternalItr.skipToParent();
while (!InternalItr.atEnd() &&
InternalItr.getVisitState() != InternalIteratorTy::VisitedLeft)
++InternalItr;
}
};
//===----------------------------------------------------------------------===//
// Trait classes for Profile information.
//===----------------------------------------------------------------------===//
/// Generic profile template. The default behavior is to invoke the
/// profile method of an object. Specializations for primitive integers
/// and generic handling of pointers is done below.
template <typename T>
struct ImutProfileInfo {
typedef const T value_type;
typedef const T& value_type_ref;
static inline void Profile(FoldingSetNodeID& ID, value_type_ref X) {
FoldingSetTrait<T>::Profile(X,ID);
}
};
/// Profile traits for integers.
template <typename T>
struct ImutProfileInteger {
typedef const T value_type;
typedef const T& value_type_ref;
static inline void Profile(FoldingSetNodeID& ID, value_type_ref X) {
ID.AddInteger(X);
}
};
#define PROFILE_INTEGER_INFO(X)\
template<> struct ImutProfileInfo<X> : ImutProfileInteger<X> {};
PROFILE_INTEGER_INFO(char)
PROFILE_INTEGER_INFO(unsigned char)
PROFILE_INTEGER_INFO(short)
PROFILE_INTEGER_INFO(unsigned short)
PROFILE_INTEGER_INFO(unsigned)
PROFILE_INTEGER_INFO(signed)
PROFILE_INTEGER_INFO(long)
PROFILE_INTEGER_INFO(unsigned long)
PROFILE_INTEGER_INFO(long long)
PROFILE_INTEGER_INFO(unsigned long long)
#undef PROFILE_INTEGER_INFO
/// Profile traits for booleans.
template <>
struct ImutProfileInfo<bool> {
typedef const bool value_type;
typedef const bool& value_type_ref;
static inline void Profile(FoldingSetNodeID& ID, value_type_ref X) {
ID.AddBoolean(X);
}
};
/// Generic profile trait for pointer types. We treat pointers as
/// references to unique objects.
template <typename T>
struct ImutProfileInfo<T*> {
typedef const T* value_type;
typedef value_type value_type_ref;
static inline void Profile(FoldingSetNodeID &ID, value_type_ref X) {
ID.AddPointer(X);
}
};
//===----------------------------------------------------------------------===//
// Trait classes that contain element comparison operators and type
// definitions used by ImutAVLTree, ImmutableSet, and ImmutableMap. These
// inherit from the profile traits (ImutProfileInfo) to include operations
// for element profiling.
//===----------------------------------------------------------------------===//
/// ImutContainerInfo - Generic definition of comparison operations for
/// elements of immutable containers that defaults to using
/// std::equal_to<> and std::less<> to perform comparison of elements.
template <typename T>
struct ImutContainerInfo : public ImutProfileInfo<T> {
typedef typename ImutProfileInfo<T>::value_type value_type;
typedef typename ImutProfileInfo<T>::value_type_ref value_type_ref;
typedef value_type key_type;
typedef value_type_ref key_type_ref;
typedef bool data_type;
typedef bool data_type_ref;
static inline key_type_ref KeyOfValue(value_type_ref D) { return D; }
static inline data_type_ref DataOfValue(value_type_ref) { return true; }
static inline bool isEqual(key_type_ref LHS, key_type_ref RHS) {
return std::equal_to<key_type>()(LHS,RHS);
}
static inline bool isLess(key_type_ref LHS, key_type_ref RHS) {
return std::less<key_type>()(LHS,RHS);
}
static inline bool isDataEqual(data_type_ref,data_type_ref) { return true; }
};
/// ImutContainerInfo - Specialization for pointer values to treat pointers
/// as references to unique objects. Pointers are thus compared by
/// their addresses.
template <typename T>
struct ImutContainerInfo<T*> : public ImutProfileInfo<T*> {
typedef typename ImutProfileInfo<T*>::value_type value_type;
typedef typename ImutProfileInfo<T*>::value_type_ref value_type_ref;
typedef value_type key_type;
typedef value_type_ref key_type_ref;
typedef bool data_type;
typedef bool data_type_ref;
static inline key_type_ref KeyOfValue(value_type_ref D) { return D; }
static inline data_type_ref DataOfValue(value_type_ref) { return true; }
static inline bool isEqual(key_type_ref LHS, key_type_ref RHS) {
return LHS == RHS;
}
static inline bool isLess(key_type_ref LHS, key_type_ref RHS) {
return LHS < RHS;
}
static inline bool isDataEqual(data_type_ref,data_type_ref) { return true; }
};
//===----------------------------------------------------------------------===//
// Immutable Set
//===----------------------------------------------------------------------===//
template <typename ValT, typename ValInfo = ImutContainerInfo<ValT> >
class ImmutableSet {
public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef ImutAVLTree<ValInfo> TreeTy;
private:
TreeTy *Root;
public:
/// Constructs a set from a pointer to a tree root. In general one
/// should use a Factory object to create sets instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableSet(TreeTy* R) : Root(R) {
if (Root) { Root->retain(); }
}
ImmutableSet(const ImmutableSet &X) : Root(X.Root) {
if (Root) { Root->retain(); }
}
ImmutableSet &operator=(const ImmutableSet &X) {
if (Root != X.Root) {
if (X.Root) { X.Root->retain(); }
if (Root) { Root->release(); }
Root = X.Root;
}
return *this;
}
~ImmutableSet() {
if (Root) { Root->release(); }
}
class Factory {
typename TreeTy::Factory F;
const bool Canonicalize;
public:
Factory(bool canonicalize = true)
: Canonicalize(canonicalize) {}
Factory(BumpPtrAllocator& Alloc, bool canonicalize = true)
: F(Alloc), Canonicalize(canonicalize) {}
/// getEmptySet - Returns an immutable set that contains no elements.
ImmutableSet getEmptySet() {
return ImmutableSet(F.getEmptyTree());
}
/// add - Creates a new immutable set that contains all of the values
/// of the original set with the addition of the specified value. If
/// the original set already included the value, then the original set is
/// returned and no memory is allocated. The time and space complexity
/// of this operation is logarithmic in the size of the original set.
/// The memory allocated to represent the set is released when the
/// factory object that created the set is destroyed.
ImmutableSet add(ImmutableSet Old, value_type_ref V) {
TreeTy *NewT = F.add(Old.Root, V);
return ImmutableSet(Canonicalize ? F.getCanonicalTree(NewT) : NewT);
}
/// remove - Creates a new immutable set that contains all of the values
/// of the original set with the exception of the specified value. If
/// the original set did not contain the value, the original set is
/// returned and no memory is allocated. The time and space complexity
/// of this operation is logarithmic in the size of the original set.
/// The memory allocated to represent the set is released when the
/// factory object that created the set is destroyed.
ImmutableSet remove(ImmutableSet Old, value_type_ref V) {
TreeTy *NewT = F.remove(Old.Root, V);
return ImmutableSet(Canonicalize ? F.getCanonicalTree(NewT) : NewT);
}
BumpPtrAllocator& getAllocator() { return F.getAllocator(); }
typename TreeTy::Factory *getTreeFactory() const {
return const_cast<typename TreeTy::Factory *>(&F);
}
private:
Factory(const Factory& RHS) LLVM_DELETED_FUNCTION;
void operator=(const Factory& RHS) LLVM_DELETED_FUNCTION;
};
friend class Factory;
/// Returns true if the set contains the specified value.
bool contains(value_type_ref V) const {
return Root ? Root->contains(V) : false;
}
bool operator==(const ImmutableSet &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableSet &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
TreeTy *getRoot() {
if (Root) { Root->retain(); }
return Root;
}
TreeTy *getRootWithoutRetain() const {
return Root;
}
/// isEmpty - Return true if the set contains no elements.
bool isEmpty() const { return !Root; }
/// isSingleton - Return true if the set contains exactly one element.
/// This method runs in constant time.
bool isSingleton() const { return getHeight() == 1; }
template <typename Callback>
void foreach(Callback& C) { if (Root) Root->foreach(C); }
template <typename Callback>
void foreach() { if (Root) { Callback C; Root->foreach(C); } }
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator {
typename TreeTy::iterator itr;
iterator() {}
iterator(TreeTy* t) : itr(t) {}
friend class ImmutableSet<ValT,ValInfo>;
public:
typedef ptrdiff_t difference_type;
typedef typename ImmutableSet<ValT,ValInfo>::value_type value_type;
typedef typename ImmutableSet<ValT,ValInfo>::value_type_ref reference;
typedef typename iterator::value_type *pointer;
typedef std::bidirectional_iterator_tag iterator_category;
typename iterator::reference operator*() const { return itr->getValue(); }
typename iterator::pointer operator->() const { return &(operator*()); }
iterator& operator++() { ++itr; return *this; }
iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; }
iterator& operator--() { --itr; return *this; }
iterator operator--(int) { iterator tmp(*this); --itr; return tmp; }
bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID& ID, const ImmutableSet& S) {
ID.AddPointer(S.Root);
}
inline void Profile(FoldingSetNodeID& ID) const {
return Profile(ID,*this);
}
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void validateTree() const { if (Root) Root->validateTree(); }
};
// NOTE: This may some day replace the current ImmutableSet.
template <typename ValT, typename ValInfo = ImutContainerInfo<ValT> >
class ImmutableSetRef {
public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef ImutAVLTree<ValInfo> TreeTy;
typedef typename TreeTy::Factory FactoryTy;
private:
TreeTy *Root;
FactoryTy *Factory;
public:
/// Constructs a set from a pointer to a tree root. In general one
/// should use a Factory object to create sets instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableSetRef(TreeTy* R, FactoryTy *F)
: Root(R),
Factory(F) {
if (Root) { Root->retain(); }
}
ImmutableSetRef(const ImmutableSetRef &X)
: Root(X.Root),
Factory(X.Factory) {
if (Root) { Root->retain(); }
}
ImmutableSetRef &operator=(const ImmutableSetRef &X) {
if (Root != X.Root) {
if (X.Root) { X.Root->retain(); }
if (Root) { Root->release(); }
Root = X.Root;
Factory = X.Factory;
}
return *this;
}
~ImmutableSetRef() {
if (Root) { Root->release(); }
}
static inline ImmutableSetRef getEmptySet(FactoryTy *F) {
return ImmutableSetRef(0, F);
}
ImmutableSetRef add(value_type_ref V) {
return ImmutableSetRef(Factory->add(Root, V), Factory);
}
ImmutableSetRef remove(value_type_ref V) {
return ImmutableSetRef(Factory->remove(Root, V), Factory);
}
/// Returns true if the set contains the specified value.
bool contains(value_type_ref V) const {
return Root ? Root->contains(V) : false;
}
ImmutableSet<ValT> asImmutableSet(bool canonicalize = true) const {
return ImmutableSet<ValT>(canonicalize ?
Factory->getCanonicalTree(Root) : Root);
}
TreeTy *getRootWithoutRetain() const {
return Root;
}
bool operator==(const ImmutableSetRef &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableSetRef &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
/// isEmpty - Return true if the set contains no elements.
bool isEmpty() const { return !Root; }
/// isSingleton - Return true if the set contains exactly one element.
/// This method runs in constant time.
bool isSingleton() const { return getHeight() == 1; }
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator {
typename TreeTy::iterator itr;
iterator(TreeTy* t) : itr(t) {}
friend class ImmutableSetRef<ValT,ValInfo>;
public:
iterator() {}
inline value_type_ref operator*() const { return itr->getValue(); }
inline iterator& operator++() { ++itr; return *this; }
inline iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; }
inline iterator& operator--() { --itr; return *this; }
inline iterator operator--(int) { iterator tmp(*this); --itr; return tmp; }
inline bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
inline bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }
inline value_type *operator->() const { return &(operator*()); }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID& ID, const ImmutableSetRef& S) {
ID.AddPointer(S.Root);
}
inline void Profile(FoldingSetNodeID& ID) const {
return Profile(ID,*this);
}
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void validateTree() const { if (Root) Root->validateTree(); }
};
} // end namespace llvm
#endif
|