/usr/include/kxmlguifactory.h is in kdelibs5-dev 4:4.13.3-0ubuntu0.5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 | /* This file is part of the KDE libraries
Copyright (C) 1999 Simon Hausmann <hausmann@kde.org>
Copyright (C) 2000 Kurt Granroth <granroth@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef kxmlguifactory_h
#define kxmlguifactory_h
#include <kdeui_export.h>
#include <kcomponentdata.h>
#include <QtCore/QObject>
class QAction;
class KXMLGUIFactoryPrivate;
class KXMLGUIClient;
class KXMLGUIBuilder;
class KComponentData;
class QDomAttr;
class QDomDocument;
class QDomElement;
class QDomNode;
class QDomNamedNodeMap;
namespace KXMLGUI
{
struct MergingIndex;
struct ContainerNode;
struct ContainerClient;
class BuildHelper;
}
/**
* KXMLGUIFactory, together with KXMLGUIClient objects, can be used to create
* a GUI of container widgets (like menus, toolbars, etc.) and container items
* (menu items, toolbar buttons, etc.) from an XML document and action objects.
*
* Each KXMLGUIClient represents a part of the GUI, composed from containers and
* actions. KXMLGUIFactory takes care of building (with the help of a KXMLGUIBuilder)
* and merging the GUI from an unlimited number of clients.
*
* Each client provides XML through a QDomDocument and actions through a
* KActionCollection . The XML document contains the rules for how to merge the
* GUI.
*
* KXMLGUIFactory processes the DOM tree provided by a client and plugs in the client's actions,
* according to the XML and the merging rules of previously inserted clients. Container widgets
* are built via a KXMLGUIBuilder , which has to be provided with the KXMLGUIFactory constructor.
*/
class KDEUI_EXPORT KXMLGUIFactory : public QObject
{
friend class KXMLGUI::BuildHelper;
Q_OBJECT
public:
/**
* Constructs a KXMLGUIFactory. The provided @p builder KXMLGUIBuilder will be called
* for creating and removing container widgets, when clients are added/removed from the GUI.
*
* Note that the ownership of the given KXMLGUIBuilder object won't be transferred to this
* KXMLGUIFactory, so you have to take care of deleting it properly.
*/
explicit KXMLGUIFactory( KXMLGUIBuilder *builder, QObject *parent = 0 );
/**
* Destructor
*/
~KXMLGUIFactory();
// XXX move to somewhere else? (Simon)
/// @internal
static QString readConfigFile(const QString &filename,
const KComponentData &componentData = KComponentData());
/// @internal
static bool saveConfigFile(const QDomDocument& doc, const QString& filename,
const KComponentData &componentData = KComponentData());
/**
* @internal
* Find or create the ActionProperties element, used when saving custom action properties
*/
static QDomElement actionPropertiesElement( QDomDocument& doc );
/**
* @internal
* Find or create the element for a given action, by name.
* Used when saving custom action properties
*/
static QDomElement findActionByName( QDomElement& elem, const QString& sName, bool create );
/**
* Creates the GUI described by the QDomDocument of the client,
* using the client's actions, and merges it with the previously
* created GUI.
* This also means that the order in which clients are added to the factory
* is relevant; assuming that your application supports plugins, you should
* first add your application to the factory and then the plugin, so that the
* plugin's UI is merged into the UI of your application, and not the other
* way round.
*/
void addClient( KXMLGUIClient *client );
/**
* Removes the GUI described by the client, by unplugging all
* provided actions and removing all owned containers (and storing
* container state information in the given client)
*/
void removeClient( KXMLGUIClient *client );
void plugActionList( KXMLGUIClient *client, const QString &name, const QList<QAction*> &actionList );
void unplugActionList( KXMLGUIClient *client, const QString &name );
/**
* Returns a list of all clients currently added to this factory
*/
QList<KXMLGUIClient*> clients() const;
/**
* Use this method to get access to a container widget with the name specified with @p containerName
* and which is owned by the @p client. The container name is specified with a "name" attribute in the
* XML document.
*
* This function is particularly useful for getting hold of a popupmenu defined in an XMLUI file.
* For instance:
* \code
* QMenu *popup = static_cast<QMenu*>(guiFactory()->container("my_popup",this));
* \endcode
* where @p "my_popup" is the name of the menu in the XMLUI file, and
* @p "this" is XMLGUIClient which owns the popupmenu (e.g. the mainwindow, or the part, or the plugin...)
*
* @param containerName Name of the container widget
* @param client Owner of the container widget
* @param useTagName Specifies whether to compare the specified name with the name attribute or
* the tag name.
*
* This method may return 0 if no container with the given name exists or is not owned by the client.
*/
QWidget *container( const QString &containerName, KXMLGUIClient *client, bool useTagName = false );
QList<QWidget*> containers( const QString &tagName );
/**
* Use this method to free all memory allocated by the KXMLGUIFactory. This deletes the internal node
* tree and therefore resets the internal state of the class. Please note that the actual GUI is
* NOT touched at all, meaning no containers are deleted nor any actions unplugged. That is
* something you have to do on your own. So use this method only if you know what you are doing :-)
*
* (also note that this will call KXMLGUIClient::setFactory( 0 ) for all inserted clients)
*/
void reset();
/**
* Use this method to free all memory allocated by the KXMLGUIFactory for a specific container,
* including all child containers and actions. This deletes the internal node subtree for the
* specified container. The actual GUI is not touched, no containers are deleted or any actions
* unplugged. Use this method only if you know what you are doing :-)
*
* (also note that this will call KXMLGUIClient::setFactory( 0 ) for all clients of the
* container)
*/
void resetContainer( const QString &containerName, bool useTagName = false );
/**
* Use this method to reset and reread action properties (shortcuts, etc.) for all actions.
* This is needed, for example, when you change shortcuts scheme at runtime.
*/
void refreshActionProperties();
public Q_SLOTS:
/**
* Show a standard configure shortcut for every action in this factory.
*
* This slot can be connected directly to the action to configure shortcuts. This is very simple to
* do that by adding a single line
* \code
* KStandardAction::keyBindings( guiFactory(), SLOT( configureShortcuts() ), actionCollection() );
* \endcode
*
* @param bAllowLetterShortcuts Set to false if unmodified alphanumeric
* keys ('A', '1', etc.) are not permissible shortcuts.
* @param bSaveSettings if true, the settings will also be saved back to
* the *uirc file which they were intially read from.
*/
int configureShortcuts(bool bAllowLetterShortcuts = true, bool bSaveSettings = true);
void changeShortcutScheme(const QString &scheme);
Q_SIGNALS:
void clientAdded( KXMLGUIClient *client );
void clientRemoved( KXMLGUIClient *client );
/**
* Emitted when the factory is currently making changes to the GUI,
* i.e. adding or removing clients.
* makingChanges(true) is emitted before any change happens, and
* makingChanges(false) is emitted after the change is done.
* This allows e.g. KMainWindow to know that the GUI is
* being changed programmatically and not by the user (so there is no reason to
* save toolbar settings afterwards).
* @since 4.1.3
*/
void makingChanges(bool);
private:
friend class KXMLGUIClient;
/// Internal, called by KXMLGUIClient destructor
void forgetClient(KXMLGUIClient *client);
KXMLGUIFactoryPrivate *const d;
};
#endif
/* vim: et sw=4
*/
|