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/*
 * This file is part of the DOM implementation for KDE.
 *
 * Copyright 2001 Peter Kelly (pmk@post.com)
 * Copyright 2003 Apple Computer, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * This file includes excerpts from the Document Object Model (DOM)
 * Level 3 Events Specification (Working Group Note 07 November 2003)
 * http://www.w3.org/TR/DOM-Level-3-Events/
 * Copyright © 2003 World Wide Web Consortium , (Massachusetts Institute of
 * Technology, European Research Consortium for Informatics and Mathematics, 
 * Keio University ). All Rights Reserved.
 *
 */

#ifndef _DOM_Events_h_
#define _DOM_Events_h_

#include <dom/dom_node.h>
#include <dom/dom_misc.h>

namespace DOM {

class Event;
class EventException;
class UIEvent;
class MouseEvent;
class TextEvent;
class MutationEvent;
class AbstractView;

class EventListenerImpl;
class EventImpl;
class UIEventImpl;
class MouseEventImpl;
class MutationEventImpl;



/**
 * Introduced in DOM Level 2
 *
 * The EventListener interface is the primary method for handling events.
 * Users implement the EventListener interface and register their listener on
 * an EventTarget using the AddEventListener method. The users should also
 * remove their EventListener from its EventTarget after they have completed
 * using the listener.
 *
 * When a Node is copied using the cloneNode method the EventListeners attached
 * to the source Node are not attached to the copied Node. If the user wishes
 * the same EventListeners to be added to the newly created copy the user must
 * add them manually.
 *
 */
class KHTML_EXPORT EventListener : public DomShared {
public:
    EventListener();
    virtual ~EventListener();

    /**
     * This method is called whenever an event occurs of the type for which the
     * EventListener interface was registered. Parameters
     *
     * @param evt The Event contains contextual information about the event. It
     * also contains the stopPropagation and preventDefault methods which are
     * used in determining the event's flow and default action.
     *
     */
    virtual void handleEvent(Event &evt);

    /**
     * @internal
     * not part of the DOM
     *
     * Returns a name specifying the type of listener. Useful for checking
     * if an event is of a particular sublass.
     *
     */
    virtual DOMString eventListenerType();

protected:
    /**
     * @internal
     * Reserved. Do not use in your subclasses.
     */
    EventListenerImpl *impl;
};


/**
 * Introduced in DOM Level 2
 *
 * The Event interface is used to provide contextual information about an event
 * to the handler processing the event. An object which implements the Event
 * interface is generally passed as the first parameter to an event handler.
 * More specific context information is passed to event handlers by deriving
 * additional interfaces from Event which contain information directly relating
 * to the type of event they accompany. These derived interfaces are also
 * implemented by the object passed to the event listener.
 *
 */
class KHTML_EXPORT Event {
    friend class Document;
    friend class NodeImpl;
    friend class DocumentImpl;
public:
    Event();
    Event(const Event &other);
    virtual ~Event();

    Event & operator = (const Event &other);

    /**
     * An integer indicating which phase of event flow is being processed.
     *
     * AT_TARGET: The event is currently being evaluated at the target
     * EventTarget.
     *
     * BUBBLING_PHASE: The current event phase is the bubbling phase.
     *
     * CAPTURING_PHASE: The current event phase is the capturing phase.
     *
     */
    enum PhaseType {
	CAPTURING_PHASE = 1,
	AT_TARGET = 2,
	BUBBLING_PHASE = 3
    };

    /**
     * The name of the event (case-insensitive). The name must be an XML name.
     *
     */
    DOMString type() const;

    /**
     * Used to indicate the EventTarget to which the event was originally
     * dispatched.
     *
     */
    Node target() const;

    /**
     * Used to indicate the EventTarget whose EventListeners are currently
     * being processed. This is particularly useful during capturing and
     * bubbling.
     *
     */
    Node currentTarget() const;

    /**
     * Used to indicate which phase of event flow is currently being evaluated.
     *
     */
    unsigned short eventPhase() const;

    /**
     * Used to indicate whether or not an event is a bubbling event. If the
     * event can bubble the value is true, else the value is false.
     *
     */
    bool bubbles() const;

    /**
     * Used to indicate whether or not an event can have its default action
     * prevented. If the default action can be prevented the value is true,
     * else the value is false.
     *
     */
    bool cancelable() const;

    /**
     * Used to specify the time (in milliseconds relative to the epoch) at
     * which the event was created. Due to the fact that some systems may not
     * provide this information the value of timeStamp may be not available for
     * all events. When not available, a value of 0 will be returned. Examples
     * of epoch time are the time of the system start or 0:0:0 UTC 1st January 1970.
     *
     */
    DOMTimeStamp timeStamp() const;

    /**
     * The stopPropagation method is used prevent further propagation of an
     * event during event flow. If this method is called by any EventListener
     * the event will cease propagating through the tree. The event will
     * complete dispatch to all listeners on the current EventTarget before
     * event flow stops. This method may be used during any stage of event flow.
     *
     */
    void stopPropagation();

    /**
     * If an event is cancelable, the preventDefault method is used to signify
     * that the event is to be canceled, meaning any default action normally
     * taken by the implementation as a result of the event will not occur. If,
     * during any stage of event flow, the preventDefault method is called the
     * event is canceled. Any default action associated with the event will not
     * occur. Calling this method for a non-cancelable event has no effect.
     * Once preventDefault has been called it will remain in effect throughout
     * the remainder of the event's propagation. This method may be used during
     * any stage of event flow.
     *
     */
    void preventDefault();

    /**
     * The initEvent method is used to initialize the value of an Event created
     * through the DocumentEvent interface. This method may only be called
     * before the Event has been dispatched via the dispatchEvent method,
     * though it may be called multiple times during that phase if necessary.
     * If called multiple times the final invocation takes precedence. If
     * called from a subclass of Event interface only the values specified in
     * the initEvent method are modified, all other attributes are left
     * unchanged.
     *
     * @param eventTypeArg Specifies the event type. This type may be any event
     * type currently defined in this specification or a new event type.. The
     * string must be an XML name.
     *
     * Any new event type must not begin with any upper, lower, or mixed case
     * version of the string "DOM". This prefix is reserved for future DOM
     * event sets. It is also strongly recommended that third parties adding
     * their own events use their own prefix to avoid confusion and lessen the
     * probability of conflicts with other new events.
     *
     * @param canBubbleArg Specifies whether or not the event can bubble.
     *
     * @param cancelableArg Specifies whether or not the event's default action can be prevented.
     *
     */
    void initEvent(const DOMString &eventTypeArg, bool canBubbleArg, bool cancelableArg);

    /**
     * @internal
     * not part of the DOM
     */
    EventImpl *handle() const;
    bool isNull() const;

    Event(EventImpl *i);
protected:
    EventImpl *impl;
};


/**
 * Introduced in DOM Level 2:
 *
 * Event operations may throw an EventException as specified in their method
 * descriptions.
 *
 */
class KHTML_EXPORT EventException
{
public:
    EventException(unsigned short _code);
    EventException(const EventException &other);
    EventException & operator = (const EventException &other);
    virtual ~EventException() {}

    /**
     * An integer indicating the type of error generated.
     *
     * UNSPECIFIED_EVENT_TYPE_ERR: If the Event's type was not specified by
     * initializing the event before the method was called. Specification of
     * the Event's type as null or an empty string will also trigger this
     * exception.
     *
     */
    enum EventExceptionCode {
        UNSPECIFIED_EVENT_TYPE_ERR     = 0,
        _EXCEPTION_OFFSET              = 3000,
        _EXCEPTION_MAX                 = 3999
    };

    unsigned short code;

    /// Returns the name of this error
    DOMString codeAsString() const;

    /// Returns the name of given error code
    static DOMString codeAsString(int cssCode);

    /** @internal - checks to see whether internal code is an event one */
    static bool isEventExceptionCode(int exceptioncode);
    
};


/**
 * Introduced in DOM Level 2
 *
 * The UIEvent interface provides specific contextual information associated
 * with User Interface events.
 *
 */
class KHTML_EXPORT UIEvent : public Event {
public:
    UIEvent();
    UIEvent(const UIEvent &other);
    UIEvent(const Event &other);
    UIEvent & operator = (const UIEvent &other);
    UIEvent & operator = (const Event &other);
    virtual ~UIEvent();

    /**
     * The view attribute identifies the AbstractView from which the event was
     * generated.
     *
     */
    AbstractView view() const;

    /**
     * Specifies some detail information about the Event, depending on the type
     * of event.
     *
     */
    long detail() const;

    /**
     * Non-standard extension to support IE-style keyCode event property.
     *
     */
    int keyCode() const;

    /**
     * Non-standard extension to support IE-style charCode event property.
     *
     */
    int charCode() const;

    /**
     * Non-standard extensions to support Netscape-style pageX and pageY event properties.
     *
     */
    int pageX() const;
    int pageY() const;

    /**
     * Non-standard extensions to support Netscape-style layerX and layerY event properties.
     *
     */
    int layerX() const;
    int layerY() const;

    /**
     * Non-standard extension to support Netscape-style "which" event property.
     *
     */
    int which() const;

    /**
     * The initUIEvent method is used to initialize the value of a UIEvent
     * created through the DocumentEvent interface. This method may only be
     * called before the UIEvent has been dispatched via the dispatchEvent
     * method, though it may be called multiple times during that phase if
     * necessary. If called multiple times, the final invocation takes
     * precedence.
     *
     * @param typeArg Specifies the event type.
     *
     * @param canBubbleArg Specifies whether or not the event can bubble.
     *
     * @param cancelableArg Specifies whether or not the event's default action
     * can be prevented.
     *
     * @param viewArg Specifies the Event's AbstractView.
     *
     * @param detailArg Specifies the Event's detail.
     *
     */
    void initUIEvent(const DOMString &typeArg,
                                 bool canBubbleArg,
                                 bool cancelableArg,
                                 const AbstractView &viewArg,
                                 long detailArg);
protected:
    UIEvent(UIEventImpl *impl);
};




/**
 * Introduced in DOM Level 2
 *
 * The MouseEvent interface provides specific contextual information associated
 * with Mouse events.
 *
 * The detail attribute inherited from UIEvent indicates the number of times a
 * mouse button has been pressed and released over the same screen location
 * during a user action. The attribute value is 1 when the user begins this
 * action and increments by 1 for each full sequence of pressing and releasing.
 * If the user moves the mouse between the mousedown and mouseup the value will
 * be set to 0, indicating that no click is occurring.
 *
 * In the case of nested elements mouse events are always targeted at the most
 * deeply nested element. Ancestors of the targeted element may use bubbling to
 * obtain notification of mouse events which occur within its descendent elements.
 *
 */
class KHTML_EXPORT MouseEvent : public UIEvent {
public:
    MouseEvent();
    MouseEvent(const MouseEvent &other);
    MouseEvent(const Event &other);
    MouseEvent & operator = (const MouseEvent &other);
    MouseEvent & operator = (const Event &other);
    virtual ~MouseEvent();

    /**
     * The horizontal coordinate at which the event occurred relative to the
     * origin of the screen coordinate system.
     *
     */
    long screenX() const;

    /**
     * The vertical coordinate at which the event occurred relative to the
     * origin of the screen coordinate system.
     *
     */
    long screenY() const;

    /**
     * The horizontal coordinate at which the event occurred relative to the
     * DOM implementation's client area.
     *
     */
    long clientX() const;

    /**
     * The vertical coordinate at which the event occurred relative to the DOM
     * implementation's client area.
     *
     */
    long clientY() const;

    /**
     * Used to indicate whether the 'ctrl' key was depressed during the firing
     * of the event.
     */
    bool ctrlKey() const;

    /**
     * Used to indicate whether the 'shift' key was depressed during the firing
     * of the event.
     *
     */
    bool shiftKey() const;

    /**
     * Used to indicate whether the 'alt' key was depressed during the firing
     * of the event. On some platforms this key may map to an alternative key
     * name.
     *
     */
    bool altKey() const;

    /**
     * Used to indicate whether the 'meta' key was depressed during the firing
     * of the event. On some platforms this key may map to an alternative key
     * name.
     *
     */
    bool metaKey() const;

    /**
     * During mouse events caused by the depression or release of a mouse
     * button, button is used to indicate which mouse button changed state. The
     * values for button range from zero to indicate the left button of the
     * mouse, one to indicate the middle button if present, and two to indicate
     * the right button. For mice configured for left handed use in which the
     * button actions are reversed the values are instead read from right to
     * left.
     *
     */
    unsigned short button() const;

    /**
     * Used to identify a secondary EventTarget related to a UI event.
     * Currently this attribute is used with the mouseover event to indicate
     * the EventTarget which the pointing device exited and with the mouseout
     * event to indicate the EventTarget which the pointing device entered.
     *
     */
    Node relatedTarget() const;

    /**
     * The initMouseEvent method is used to initialize the value of a
     * MouseEvent created through the DocumentEvent interface. This method may
     * only be called before the MouseEvent has been dispatched via the
     * dispatchEvent method, though it may be called multiple times during that
     * phase if necessary. If called multiple times, the final invocation takes
     * precedence. Parameters
     *
     * @param typeArg Specifies the event type.
     *
     * @param canBubbleArg Specifies whether or not the event can bubble.
     *
     * @param cancelableArg Specifies whether or not the event's default action can be prevented.
     *
     * @param viewArg Specifies the Event's AbstractView.
     *
     * @param detailArg Specifies the Event's mouse click count.
     *
     * @param screenXArg Specifies the Event's screen x coordinate
     *
     * @param screenYArg Specifies the Event's screen y coordinate
     *
     * @param clientXArg Specifies the Event's client x coordinate
     *
     * @param clientYArg Specifies the Event's client y coordinate
     *
     * @param ctrlKeyArg Specifies whether or not control key was depressed during the Event.
     *
     * @param altKeyArg Specifies whether or not alt key was depressed during the Event.
     *
     * @param shiftKeyArg Specifies whether or not shift key was depressed during the Event.
     *
     * @param metaKeyArg Specifies whether or not meta key was depressed during the Event.
     *
     * @param buttonArg Specifies the Event's mouse button.
     *
     * @param relatedTargetArg Specifies the Event's related EventTarget.
     *
     */
    void initMouseEvent(const DOMString &typeArg,
                                    bool canBubbleArg,
                                    bool cancelableArg,
                                    const AbstractView &viewArg,
                                    long detailArg,
                                    long screenXArg,
                                    long screenYArg,
                                    long clientXArg,
                                    long clientYArg,
                                    bool ctrlKeyArg,
                                    bool altKeyArg,
                                    bool shiftKeyArg,
                                    bool metaKeyArg,
                                    unsigned short buttonArg,
                                    const Node &relatedTargetArg);
protected:
    MouseEvent(MouseEventImpl *impl);
};

/**
 * Introduced in DOM Level 3
 *
 * DOM::TextEvent is used to indicate actual text entry 
 * during text input. It corresponds to the HTML keypress events
 */
class KHTML_EXPORT TextEvent : public UIEvent {
public:
    TextEvent();
    TextEvent(const TextEvent &other);
    TextEvent(const Event &other);
    TextEvent & operator = (const TextEvent &other);
    TextEvent & operator = (const Event &other);
    virtual ~TextEvent();
    
    /**
     * initTextEvent
     * The initTextEvent method is used to initialize the value of a TextEvent
     * object and has the same behavior as UIEvent.initUIEvent(). 
     * The value of UIEvent.detail remains undefined. 
     *
     * Parameters:
     *
     *   Specifies the event type.
     * canBubbleArg of type boolean
     *   Specifies whether or not the event can bubble.
     * cancelableArg of type boolean
     *   Specifies whether or not the event's default action can be prevent.
     * viewArg of type views::AbstractView
     *   Specifies the TextEvent's AbstractView.
     * dataArg of type DOMString
     *   Specifies TextEvent.data. 
     */
    void initTextEvent(const DOMString &typeArg,
                      bool canBubbleArg,
                      bool cancelableArg,
                      const AbstractView &viewArg,
                      const DOMString &dataArg);

    /**
     * data of type DOMString, readonly 
     *
     * data holds the value of the characters generated by the character device. This may be a single Unicode character or a non-empty sequence of Unicode characters [Unicode]. Characters should be normalized as defined by the Unicode normalization form NFC, defined in [UTR #15].
     * Note: while the DOM spec specifies that the string never be empty, 
     * KHTML can not guarantee that
     */
    DOMString data() const;
};


/**
 * Introduced in DOM Level 3
 *
 * DOM::KeyboardEvent
 * The KeyboardEvent interface provides specific contextual information
 * associated with keyboard devices. Each keyboard event references a 
 * key using an identifier. Keyboard events are commonly directed at 
 * the element that has the focus. 
 *
 * The KeyboardEvent interface provides convenient attributes for some
 * common modifiers keys: KeyboardEvent.ctrlKey, KeyboardEvent.shiftKey, 
 * KeyboardEvent.altKey, KeyboardEvent.metaKey. These attributes are 
 * equivalent to use the method KeyboardEvent.getModifierState(keyIdentifierArg) 
 * with "Control", "Shift", "Alt", or "Meta" respectively. 
 *
 * To create an instance of the KeyboardEvent interface, use the 
 * DocumentEvent.createEvent("KeyboardEvent") method call.
 */
class KHTML_EXPORT KeyboardEvent : public UIEvent {
public:
    KeyboardEvent();
    KeyboardEvent(const KeyboardEvent &other);
    KeyboardEvent(const Event &other);
    KeyboardEvent & operator = (const KeyboardEvent &other);
    KeyboardEvent & operator = (const Event &other);
    virtual ~KeyboardEvent();

    enum KeyLocation {
        /**
         The key activation is not distinguished as the left 
         or right version of the key, and did not originate 
         from the numeric keypad (or did not originate with a 
         virtual key corresponding to the numeric keypad). 
         Example: the 'Q' key on a PC 101 Key US keyboard.
        */
        DOM_KEY_LOCATION_STANDARD      = 0x00,

        /** 
         The key activated is in the left key location 
         (there is more than one possible location for this key). 
         Example: the left Shift key on a PC 101 Key US keyboard.

         Note: KHTML currently always considers modifier keys to be on the left
        */
        DOM_KEY_LOCATION_LEFT          = 0x01,

        /** 
         The key activated is in the right key location 
         (there is more than one possible location for this key). 
         Example: the right Shift key on a PC 101 Key US keyboard.

         Note: KHTML currently always considers modifier keys to be on the left
        */
        DOM_KEY_LOCATION_RIGHT         = 0x02,

        /**
         The key activation originated on the numeric keypad or 
         with a virtual key corresponding to the numeric keypad. 
         Example: the '1' key on a PC 101 Key US keyboard located on the numeric pad.
        */
        DOM_KEY_LOCATION_NUMPAD        = 0x03
    };

   /** 
    * keyIdentifier of type DOMString, readonly 
    *
    * keyIdentifier holds the identifier of the key. The key identifiers
    * are defined in Appendix A.2 "Key identifiers set" 
    * (http://www.w3.org/TR/DOM-Level-3-Events/keyset.html#KeySet-Set)
    */
    DOMString       keyIdentifier() const;

    /**
     * keyLocation of type unsigned long, readonly 
     *
     * The keyLocation attribute contains an indication of the location
     * of they key on the device.
     * See the KeyLocation enum for possible values
     */
    unsigned long   keyLocation() const;

    /**
     * ctrlKey of type boolean, readonly
     *
     * true if the control (Ctrl) key modifier is activated. 
     */
    bool ctrlKey() const;

    /**
     * shiftKey of type boolean, readonly
     *
     * true if the shift (Shift) key modifier is activated. 
     */
    bool shiftKey() const;

    /**
     * altKey of type boolean, readonly
     *
     * true if the alt (Alt) key modifier is activated. 
     */
    bool altKey() const;

    /**
     * metaKey of type boolean, readonly
     *
     * true if the meta (Meta) key modifier is activated. 
     */
    bool metaKey() const;

    /**
     * getModifierState
     *
     *
     * This methods queries the state of a modifier using a key identifier
     *
     * Parameters:
     *
     * keyIdentifierArg of type DOMString
     *   A modifier key identifier. Supported modifier keys are "Alt", "Control", "Meta", "Shift". 
     *
     * Return Value 
     *   boolean true if it is modifier key and the modifier is activated, false otherwise.
     */
    bool getModifierState(DOMString keyIdentifierArg) const;


    /**
     * initKeyboardEvent 
     * 
     * The initKeyboardEvent method is used to initialize the value of a 
     * KeyboardEvent object and has the same behavior as UIEvent.initUIEvent(). 
     * The value of UIEvent.detail remains undefined. 
     *
     * Parameters:
     * typeArg of type DOMString
     *   Specifies the event type.
     * canBubbleArg of type boolean
     *   Specifies whether or not the event can bubble.
     * cancelableArg of type boolean
     *   Specifies whether or not the event's default action can be prevent.
     * viewArg of type views::AbstractView
     *   Specifies the TextEvent's AbstractView.
     * keyIdentifierArg of type DOMString
     *   Specifies KeyboardEvent.keyIdentifier.   
     * keyLocationArg of type unsigned long
     *   Specifies KeyboardEvent.keyLocation. 
     * modifiersList of type DOMString
     *   A white space separated list of modifier key identifiers to be activated on this object. 
     */
    void  initKeyboardEvent(DOMString typeArg,
                            bool canBubbleArg,
                            bool cancelableArg,
                            AbstractView viewArg,
                            DOMString keyIdentifierArg,
                            unsigned long keyLocationArg,
                            DOMString modifiersList);
};


/**
 * Introduced in DOM Level 2
 *
 * The MutationEvent interface provides specific contextual information
 * associated with Mutation events.
 *
 */
class KHTML_EXPORT MutationEvent : public Event {
public:
    MutationEvent();
    MutationEvent(const MutationEvent &other);
    MutationEvent(const Event &other);
    MutationEvent & operator = (const MutationEvent &other);
    MutationEvent & operator = (const Event &other);
    virtual ~MutationEvent();

    /**
     * An integer indicating in which way the Attr was changed.
     *
     * ADDITION: The Attr was just added.
     *
     * MODIFICATION: The Attr was modified in place.
     *
     * REMOVAL: The Attr was just removed.
     *
     */
    enum attrChangeType {
	MODIFICATION = 1,
	ADDITION = 2,
	REMOVAL = 3
    };


    /**
     * relatedNode is used to identify a secondary node related to a mutation
     * event. For example, if a mutation event is dispatched to a node
     * indicating that its parent has changed, the relatedNode is the changed
     * parent. If an event is instead dispatched to a subtree indicating a node
     * was changed within it, the relatedNode is the changed node. In the case
     * of the DOMAttrModified event it indicates the Attr node which was
     * modified, added, or removed.
     *
     */
    Node relatedNode() const;

    /**
     * prevValue indicates the previous value of the Attr node in
     * DOMAttrModified events, and of the CharacterData node in
     * DOMCharDataModified events.
     *
     */
    DOMString prevValue() const;

    /**
     * newValue indicates the new value of the Attr node in DOMAttrModified
     * events, and of the CharacterData node in DOMCharDataModified events.
     *
     */
    DOMString newValue() const;

    /**
     * attrName indicates the name of the changed Attr node in a
     * DOMAttrModified event.
     *
     */
    DOMString attrName() const;

    /**
     * attrChange indicates the type of change which triggered the
     * DOMAttrModified event. The values can be MODIFICATION, ADDITION, or
     * REMOVAL.
     *
     */
    unsigned short attrChange() const;

    /**
     * The initMutationEvent method is used to initialize the value of a
     * MutationEvent created through the DocumentEvent interface. This method
     * may only be called before the MutationEvent has been dispatched via the
     * dispatchEvent method, though it may be called multiple times during that
     * phase if necessary. If called multiple times, the final invocation takes
     * precedence.
     *
     * @param typeArg Specifies the event type.
     *
     * @param canBubbleArg Specifies whether or not the event can bubble.
     *
     * @param cancelableArg Specifies whether or not the event's default action can be prevented.
     *
     * @param relatedNodeArg Specifies the Event's related Node.
     *
     * @param prevValueArg Specifies the Event's prevValue attribute. This value may be null.
     *
     * @param newValueArg Specifies the Event's newValue attribute. This value may be null.
     *
     * @param attrNameArg Specifies the Event's attrName attribute. This value may be null.
     *
     * @param attrChangeArg Specifies the Event's attrChange attribute
     *
     */
    void initMutationEvent(const DOMString &typeArg,
                                       bool canBubbleArg,
                                       bool cancelableArg,
                                       const Node &relatedNodeArg,
                                       const DOMString &prevValueArg,
                                       const DOMString &newValueArg,
                                       const DOMString &attrNameArg,
                                       unsigned short attrChangeArg);
protected:
    MutationEvent(MutationEventImpl *impl);
};



} //namespace
#endif