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                  <a href="#gst-plugins-good-plugins-directsoundsink.object-hierarchy" class="shortcut">Object Hierarchy</a></span>
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<h2><span class="refentrytitle"><a name="gst-plugins-good-plugins-directsoundsink.top_of_page"></a>directsoundsink</span></h2>
<p>directsoundsink — DirectSound audio sink</p>
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<div class="refsect1">
<a name="gst-plugins-good-plugins-directsoundsink.other"></a><h2>Types and Values</h2>
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<col width="150px" class="name">
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<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="gst-plugins-good-plugins-directsoundsink.html#GstDirectSoundSink" title="struct GstDirectSoundSink">GstDirectSoundSink</a></td>
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<div class="refsect1">
<a name="gst-plugins-good-plugins-directsoundsink.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen">
</pre>
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<div class="refsect1">
<a name="gst-plugins-good-plugins-directsoundsink.description"></a><h2>Description</h2>
<div class="refsynopsisdiv">
<h2>Synopsis</h2>
<div class="refsect2">
<a name="id-1.2.43.5.2.1"></a><h3>Element Information</h3>
<div class="variablelist"><table border="0" class="variablelist">
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<td><p><span class="term">plugin</span></p></td>
<td>
            <a class="link" href="gst-plugins-good-plugins-plugin-directsound.html#plugin-directsound">directsound</a>
          </td>
</tr>
<tr>
<td><p><span class="term">author</span></p></td>
<td>Sebastien Moutte &lt;sebastien@moutte.net&gt;</td>
</tr>
<tr>
<td><p><span class="term">class</span></p></td>
<td>Sink/Audio</td>
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<div class="refsect2">
<a name="id-1.2.43.5.2.2"></a><h3>Element Pads</h3>
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<p>
</p>
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<div class="refsect1">
<a name="gst-plugins-good-plugins-directsoundsink.functions_details"></a><h2>Functions</h2>
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<div class="refsect1">
<a name="gst-plugins-good-plugins-directsoundsink.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="GstDirectSoundSink"></a><h3>struct GstDirectSoundSink</h3>
<pre class="programlisting">struct GstDirectSoundSink {
  GstAudioSink sink;


  /* directsound object interface pointer */
  LPDIRECTSOUND pDS;

  /* directsound sound object interface pointer */
  LPDIRECTSOUNDBUFFER pDSBSecondary;

  /* directSound buffer size */
  guint buffer_size;

  /* offset of the circular buffer where we must write next */
  guint current_circular_offset;

  guint bytes_per_sample;

  /* current volume setup by mixer interface */
  glong volume;
  gboolean mute;

  GstCaps *cached_caps;
  /* lock used to protect writes and resets */
  GMutex dsound_lock;

  gboolean first_buffer_after_reset;

  GstAudioRingBufferFormatType type;
};
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