/usr/lib/R/site-library/rgl/NEWS is in r-cran-rgl 0.92.798-1.
This file is owned by root:root, with mode 0o644.
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- (mini-thesis release)
v0.61 (workshop release)
- added: rgl.sprites
- added: fps counter
- added: autoUpdate, modified win32 mainloop, on hide, autoUpdate disabled, on show enabled
- modified material: added alpha vector
v0.62
- modified sphere set
- support R color strings
- use system.file( <subpath>, package="rgl" ) in examples to retrieve texture files
- rewrote R code :
* clear enum types
* vertex vector datatype (internal representation matrix)
v0.63
- api: added rgl_init, rgl_quit: explicit client initialization
- added setup.bat: build setup for windows
- win32 setup: mingw compiler
- win32 setup: visual c++ compiler through gui environment
v0.64
- autoconf build system
- moved textures to inst/ directory
- x11 port
- win32/vc: fixed fpu control word precision to remain on 64 bit
links with fp10.obj
- changed texture mapping t coordinate for Surface node
v0.64-2
- rgl.quads: enum id was broken, fixed ("quads" -> "quadrangles")
v0.64-3
- configure.ac: X11 library path broken, fixed
- x11gui: glXChooseVisual part fixed
- code cleanup: rglview.h
- added: man/maintainer.Rd maintainer information
v0.64-4
- manual update
- aquired valid CRAN package status,
rcmd check runs through with 2 WARNINGS
(acording to latex, and codoc)
- uploaded to cvs
v0.64-5
- MacOS X/X11 port
v0.64-6
- updated build system: added setversion.sh
- with MinGW version 3.0.1 pixmap loading does work
- project.mk , win32.mk and x11.mk in src/build changed
now a single variable MODS will extend.
- MinGW build system changed.
rgl.dll now contains an R compilant Resource information
generated by R perl script
- bug fix: R 1.8.0/win32 does not detach packages when quit
it is safe now to call rgl_quit and lib_quit multiple times
win32lib.cpp: added dllmain that calls rgl_quit on process exit
- added core support for devcpp IDE
v0.64-7
- added mouse capturing
- rgl.sprites 'radius' bug fixed
- memory leak bugfix: texture objects are now AutoDestroy and used through Ref's
- resource management improvment: pixmaps gets free'd when they become unused
e.g. texture objects are created.
- no limitations on pixmap sizes
- mipmap support
- support for different texture minification and magnification filters
v0.64-8
- build bugfix : removed rgl/src/Makefile
- updated configure to check and setup LDFLAGS for OpenGLU library
v0.64-9
- MacOS X 'Panther' G5 fix for OpenGL library loading in .first.lib
- removed lpng and zlib from source tree
- support for automatic downloading of zlib and lpng on win32
- added demo directory with several examples using demo(rgl)
v0.64-10
- updated .C() calls using PACKAGE="rgl"
- updated Maintainer.mk using correct zlib version
- improved dynamic unload using library.dynam.unload()
- conditional macos x darwin code in .First.lib()
v0.64-11
- removed several redundant semicolons, required by gcc 3.4 ansi-pedantic mode.
- win32: uses R's zlib and libpng sources
- win32: added virtual destructor in Win32GUIFactory (removes warning)
v0.64-12
- cran bugfix: permissions of cleanup fixed.
v0.64-13
- DESCRIPTION fix: moved R 1.41 -> R 1.4.1 dependency
v0.65
- simplified build system: uses 'R' build system
- added generic visualization/rendering interface (R3D)
- text justification from 0 to 1
- added primitive type: linestrips
- fixed rgl.bringtotop, added stay option (win32)
- added 4x4 matrix functions from djmrgl
- added rgl.user2window and rgl.window2user functions
- added user-selectable mouse handlers
- added selection mouse handler
- added trackball mouse handler
- added z-distance sorted rendering of alpha-blended faces
- added gl2ps patch ( contributed by Albrecht Gebhard )
- added port: native Mac OS X Carbon
- bugfix: rgl.close() , rgl.quit() crashed on X11 occasionally.
- generalized rgl.surface() to allow surface over any coordinate plane.
- added r3dDefaults variable to allow user to set defaults
- added environment texture-mapping
v0.66
- added "all" and "viewpoint" to rgl.clear and clear3d
- added static libpng build support and user customizable prefix (unix)
- used xyz.coords in all functions taking x, y, z coordinates, allowing
matrix or dataframe arguments (among others)
- added par3d(skipRedraw=TRUE) to allow drawing to be done without
being rendered
- fixed display list memory leak when drawing shapes (e.g. spheres)
- Changes for compatibility with strict enforcement of file naming rules in R 2.3.0.
v0.67
- added support for png files with palettes, and grayscale pngs with 1, 2 or 4 bits
per pixel
- added "ignoreExtent" option to par3d: objects plotted when this is true
are ignored when calculating the bounding box
- added axis3d, axes3d, box3d, mtext3d, title3d functions from djmrgl for
annotating plots.
- added plot3d high level plot function
- added material3d, which can both set and query material properties; changed
most *3d functions so they leave material invariant across calls.
- changed open3d() to set background and material defaults
- added aspect3d to control the aspect ratio of the bounding box.
- added xAxis, yAxis and zAxis mouse modes, set zAxis as r3d default.
- added persp3d function
- changed error messages to go through REprintf in X11 and OSX
- fixed segfault if rgl_init failed
- converted type of viewport arg in user2window and window2user calls
- if the rgl_init call fails, the package will still load with a warning (but
most function calls will result in errors).
- added par3d("scale") to handle aspect3d operations internally.
- added ellipse3d() generic and methods for drawing confidence ellipsoids
- added decorate3d() to draw all the decorations, plot3d.qmesh3d() method.
- changed zoom to use ratio scale over larger range
- fixed bug causing jump after resize in Mac OSX (and maybe other platforms)
- rgl.primitive now does sanity checks on inputs
v0.67-2
- minor correction
v0.68
- fixed sphere drawing so spheres are spheres regardless of par3d("scale")
- added type="s" to plot3d to draw spheres
- fixed handling of "..." in axis related functions
- added full MDI support
- removed use of List and ListIterator internally
- fixed handling of axes and boxes when a coordinate had zero extent
- changed rgl.viewpoint default to be compatible with r3dDefaults
- added id return values to primitives and higher level functions,
and to rgl.pop(); added rgl.ids() to report on them.
- updated gl2ps to version 1.3.1, adding support for svg and pgf output formats.
- added grid3d(), added nticks argument to bbox3d, axis3d and axes3d.
v0.69
- persp3d partially ignored add=TRUE
- plot3d.qmesh3d did not return result
- allow selection to use any button
- allow NA in primitives, surfaces, texts, and sprites
- report error in OSX if the wrong configure options were used.
- display was not being updated properly in OSX
v0.70
- OSX now builds two libraries, one for AGL, one for X11
- resolve entry points at load time, not call time
- updated gl2ps to version 1.3.2
- fixed bug in rgl.postscript in Linux, added text support to it
- tweaked positioning of labels in bounding box decoration
- snapshot3d wasn't being exported, and snapshots were from the back buffer
- fixed bug that could cause crash on shutdown
- moved this file (ChangeLog) to inst directory, so it will be installed,
and added code to display it to the rgl help topic.
v0.71
- changes to configure script from Laszlo Kajan and Brian Ripley: should
now be much more portable
- removed deprecated OSX font setting calls
- texture properties are now returned by material3d()
- allowed normals and texture coordinates to be specified in triangles, quads and surfaces
- normals may be specified in qmesh objects, but (at present) subdivide removes them
- material3d() now preserves the values of unspecified parameters (as documented,
but not previously functioning)
- clear3d() can now reset material properties to the defaults, and
open3d() does this.
- minor fix for gcc 4.3 compatibility
- minor fix for R 2.5+ compatibility
- allowed more general surfaces to be plotted by rgl.surface, surface3d and
persp3d, by specifying matrices for x and y coordinates
- added world map texture, used in example(persp3d)
v0.72
- declaration changes for compatibility with R 2.6.0 (from Brian Ripley)
v0.73
- partial changes to avoid crash on MacOSX with Xvfb
- change to rgl_init for R 2.6.0 compatibility
v0.74
- clean up #includes
- clean up some calls for SunStudio 12 compiler
- add rgl.setMouseCallbacks to allow user actions
v0.75
- add play3d, movie3d, par3dinterp, and spin3d functions, with flag demo
- rounding error could cause par3d(userMatrix) to generate NaNs and fail
- workaround for Xvfb on MacOSX problems
v0.76
- put our own assert() macro in place to avoid crashing R.
- rename ChangeLog file to NEWS, as per discussion on R-devel
- add "windowRect" to par3d parameters to allow window size to be
controlled from R.
v0.77
- par3d("windowRect") returned garbage if there was no window open.
- persp3d() and plot3d() sometimes miscalculated ranges involving NAs.
- select3d() and rgl.select() produced a very inefficient test function.
v0.78
- fix miscalculation of mouseMatrix that caused disappearing views.
- rgl.texts() and text3d() can now handle font and size specifications
using the FreeType library on any platform, or GDI on Windows.
- adj is supported both horizontally and vertically in drawing text.
- rgl.pop was very slow when given a long list of ids.
- a workaround for OSX 10.5 OpenGL problems has been incorporated
(thanks to mkv22@cam.ac.uk).
v0.79
- rgl.pop() could cause corruption when multiple windows were open.
- added mouseCallbacks demo, to show R implementations of standard
mouse handlers, multiple connected windows, stereo view, etc.
- added "silent" argument to rgl.set(), to allow temporary changes
to focus without changing window labels.
- added natural spline extrapolation to par3dinterp.
v0.80
- worked around bug(?) in Mac OSX FTGL rendering
- updated FTGL to 2.1.3rc5
v0.81
- converted Freetype font error into warning
- rglFonts was being set at install time, but it should be set at load
time.
- fixed configuration problems in OS X
- fixed executable marker on a number of files
v0.82
- rewrote internal rendering of transparent and anti-aliased shapes,
so they will be rendered better when there are several in the same
scene
- added material properties "point_antialias", which causes points to be
drawn as smooth circles, and "line_antialias", which causes
lines to be antialiased.
- fixed a bug in the bounding box decoration which caused axis labels
to be plotted in the wrong place.
- fixed a bug in the Windows driver which caused the standard system
font to disappear when justified.
- added material parameter lwd for line width; size now applies only
to points.
- increased default point size to 3 pixels across.
- fixed bug in open3d: "..." was being ignored.
- fixed bug in qmesh3d: homogeneous=FALSE coordinates were not
handled properly.
- movie3d gains a "type" argument to set the output type, and the
"convert" argument is more flexible.
- rgl.snapshot() gives more informative error messages when libpng is
not available.
- axis3d() now uses format() rather than as.character() to give
nicer looking labels.
- the clipping volume calculation was incorrect when scaling was used.
- use R warning() to report messages, rather than popups or REprintf.
- added rgl.pixels() to read the generated image, and demo("stereo")
to illustrate its use.
- corrected the ?rgl example to display this file.
v0.83-1
- Don't try to build Carbon driver in 64 bit Mac OS (contributed by
Brian Ripley).
- Fixed rgl.pixels example for weird displays.
- Did not assume OpenGL 1.2 was available in material properties.
- Added numerous error checks.
- Fixed demo(stereo) to add sync in X11: X windows seemed to grab
images before they were redrawn.
- Rearranged headers for Win64 compatibility (contributed by Alex
Chen).
v0.83-3
- Quick fix for R 2.9.x compatibility, and to remove accidental change
introduced in v0.83 which caused errors on plotting without open3d().
v0.84
- Added triangle meshes, shape lists, the Platonic solids and a cuboctahedron.
- Added classes mesh3d and shapelist3d; qmesh3d is only kept for
back compatibility.
- Bug fix to stop crashes when material is set before the first window is
opened.
v0.85
- Added some namespace declarations to the C++, and renamed math.h, for
compatibility with Sun compilers (contributed by Brian Ripley).
- Fixed visibility of some shade3d, wire3d and points3d methods.
- Added addNormals generic, to add normals for smooth surface rendering.
- Added cylinder3d function, to make cylindrical or "tube" plots.
- Fixed material3d("color") bug introduced in 0.82.
v0.87
- Allowed FOV to be set to 0, for an orthogonal projection.
- Fixed crash when zero-length color vector was used.
- Fixed crash in X11 after closing a window
- Changed seq(along=...) to seq_along(...).
- Fixed typo in cylinder3d.
- Cleaned up bad links in Rd files.
v0.88
- Add keepVars argument to cylinder3d(), for debugging or special
effects.
- Add BugReports field to DESCRIPTION.
v0.89
- Fixed rounding errors and Xvfb errors in rgl.pixels examples
and demo.
v0.90
- Added startTime argument to play3d() and movie3d().
- Fixed configure.ac as suggested by Jens Elkner.
- Updated declarations for libpng 1.4.0 compatibility.
- An off-by-one error caused the "alpha" component of the material
properties to be messed up. (Bug #809)
v0.91
- Fixed bug in rgl.texts: zero-length texts argument caused crash.
(Reported by Michael Friendly.)
- Added R_ARCH* macros to configure.win for Win64 compatibility
- Fixed bad declaration in rglmath.h
v0.92
- Added detection of 64 bit MacPorts compiler to configure script.
(Bug #861)
- Allowed texture coordinates to be specified in mesh objects.
- Updated gl2ps to version 1.3.5
- Should now install using --merge-multiarch on Windows
v0.92.798
- Added declarations for Solaris compatibility (from Brian Ripley)
- Fixed configure.win for bi-arch compatibility. Windows installers can
set HAVE_PNG to a non-empty value, and rgl will look for
the libpng files in the default LOCAL_SOFT location when installing.
- Added depth_mask and depth_test material properties, to allow control
over how objects are obscured by each other.
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