/usr/include/python2.7/pygame/mixer.h is in python-pygame 1.9.1release+dfsg-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | /*
pygame - Python Game Library
Copyright (C) 2000-2001 Pete Shinners
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Pete Shinners
pete@shinners.org
*/
#include <Python.h>
#include <SDL_mixer.h>
#include <structmember.h>
/* test mixer initializations */
#define MIXER_INIT_CHECK() \
if(!SDL_WasInit(SDL_INIT_AUDIO)) \
return RAISE(PyExc_SDLError, "mixer system not initialized")
#define PYGAMEAPI_MIXER_NUMSLOTS 7
typedef struct {
PyObject_HEAD
Mix_Chunk* chunk;
PyObject *weakreflist;
} PySoundObject;
typedef struct {
PyObject_HEAD
int chan;
} PyChannelObject;
#define PySound_AsChunk(x) (((PySoundObject*)x)->chunk)
#define PyChannel_AsInt(x) (((PyChannelObject*)x)->chan)
#ifndef PYGAMEAPI_MIXER_INTERNAL
#define PySound_Check(x) ((x)->ob_type == (PyTypeObject*)PyMIXER_C_API[0])
#define PySound_Type (*(PyTypeObject*)PyMIXER_C_API[0])
#define PySound_New (*(PyObject*(*)(Mix_Chunk*))PyMIXER_C_API[1])
#define PySound_Play (*(PyObject*(*)(PyObject*, PyObject*))PyMIXER_C_API[2])
#define PyChannel_Check(x) ((x)->ob_type == (PyTypeObject*)PyMIXER_C_API[3])
#define PyChannel_Type (*(PyTypeObject*)PyMIXER_C_API[3])
#define PyChannel_New (*(PyObject*(*)(int))PyMIXER_C_API[4])
#define PyMixer_AutoInit (*(PyObject*(*)(PyObject*, PyObject*))PyMIXER_C_API[5])
#define PyMixer_AutoQuit (*(void(*)(void))PyMIXER_C_API[6])
#define import_pygame_mixer() { \
PyObject *_module = PyImport_ImportModule(IMPPREFIX "mixer"); \
if (_module != NULL) { \
PyObject *_dict = PyModule_GetDict(_module); \
PyObject *_c_api = PyDict_GetItemString(_dict, PYGAMEAPI_LOCAL_ENTRY); \
if(PyCObject_Check(_c_api)) {\
void** localptr = (void**)PyCObject_AsVoidPtr(_c_api); \
memcpy(PyMIXER_C_API, localptr, sizeof(void*)*PYGAMEAPI_MIXER_NUMSLOTS); \
} Py_DECREF(_module); } }
#endif
static void* PyMIXER_C_API[PYGAMEAPI_MIXER_NUMSLOTS] = {NULL};
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