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onscripter for Debian
----------

* 1-byte Compatibility

Note that the onscripter-1byte is good to play games in English mode. But it
is not guaranteed to play all the games from insani.org. If you need to play
those games without any problems, please take a look at 
http://dev.haeleth.net/onscripter.shtml

However, I tried several games and it seems that onscripter-1byte works well.


* Choosing TTF Fonts

Currently there are some bugs in sdl-ttf2.0 library. It cannot work with fonts
which has embedded bitmap. If the game didn't provide any default.ttf,
ttf-vlgothic (VL-Gothic-Regular.ttf) is a good choice if it's a Japanese game
and choose ttf-dejavu (DejaVuSansMono.ttf) if it's an English game. It doesn't
mean that only these fonts are allowed to use. Just use any TTF fonts you like
but make sure the game does not use the same size which embedded bitmap is
provided in that TTF font.

Please read Debian BTS #438749


* Testing The Game Engine

To test the game engine, we can either download some game data from Internet
(most of them are non-free), or we create a game from scratch.

Here's the way to make a hello world game:
1. Make an empty directory, let's call it /tmp/foo
 mkdir /tmp/foo
2. Create /tmp/foo/0.txt with the following content:
;mode800
*define
game
*start
`Hello World!!\
`This is a test.\
end
-- cut here
3. Make a symbolic link (or a copy) of a TTF font /tmp/foo/default.ttf
 ln -s /usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf default.ttf
4. run onscripter-1byte
 onscripter-1byte -r /tmp/foo
5. You'll see the game window open and display the text we just created in 
0.txt.


 -- Ying-Chun Liu (PaulLiu) <grandpaul@gmail.com>  Mon, 11 Jun 2007 14:22:31 +0800