/usr/include/X11/Ygl.h is in libygl4-dev 4.2e-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Ygl: Run GL programs with standard X11 routines.
* (C) Fred Hucht 1993-2006
* EMail: fred@thp.Uni-Duisburg.de
*
* $Id: Ygl.h,v 4.5 2005-02-08 17:01:45+01 fred Exp fred $
*/
#ifndef _YGL_INCLUDED_
#define _YGL_INCLUDED_
#include <sys/types.h>
#ifdef _AUX_SOURCE
# include <X11/Yglprefix.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define BLACK 0
#define WHITE 1
#define GREEN 2
#define YELLOW 3
#define BLUE 4
#define MAGENTA 5
#define CYAN 6
#define RED 7
/* for queue */
#define NULLDEV 0
#define BREAKKEY 1
#define SETUPKEY 2
#define LEFTCTRLKEY 3
#define CAPSLOCKKEY 4
#define RIGHTSHIFTKEY 5
#define LEFTSHIFTKEY 6
#define ESCKEY 7
#define ONEKEY 8
#define TABKEY 9
#define QKEY 10
#define AKEY 11
#define SKEY 12
#define NOSCRLKEY 13
#define TWOKEY 14
#define THREEKEY 15
#define WKEY 16
#define EKEY 17
#define DKEY 18
#define FKEY 19
#define ZKEY 20
#define XKEY 21
#define FOURKEY 22
#define FIVEKEY 23
#define RKEY 24
#define TKEY 25
#define GKEY 26
#define HKEY 27
#define CKEY 28
#define VKEY 29
#define SIXKEY 30
#define SEVENKEY 31
#define YKEY 32
#define UKEY 33
#define JKEY 34
#define KKEY 35
#define BKEY 36
#define NKEY 37
#define EIGHTKEY 38
#define NINEKEY 39
#define IKEY 40
#define OKEY 41
#define LKEY 42
#define SEMICOLONKEY 43
#define MKEY 44
#define COMMAKEY 45
#define ZEROKEY 46
#define MINUSKEY 47
#define PKEY 48
#define LEFTBRACKETKEY 49
#define QUOTEKEY 50
#define RETKEY 51
#define PERIODKEY 52
#define VIRGULEKEY 53
#define EQUALKEY 54
#define ACCENTGRAVEKEY 55
#define RIGHTBRACKETKEY 56
#define BACKSLASHKEY 57
#define PAD1 58
#define PAD0 59
#define LINEFEEDKEY 60
#define BACKSPACEKEY 61
#define DELKEY 62
#define PAD4 63
#define PAD2 64
#define PAD3 65
#define PADPERIOD 66
#define PAD7 67
#define PAD8 68
#define PAD5 69
#define PAD6 70
#define PADPF2 71
#define PADPF1 72
#define LEFTARROWKEY 73
#define DOWNARROWKEY 74
#define PAD9 75
#define PADMINUS 76
#define PADCOMMA 77
#define PADPF4 78
#define PADPF3 79
#define RIGHTARROWKEY 80
#define UPARROWKEY 81
#define PADENTER 82
#define SPACEKEY 83
#define LEFTALTKEY 143
#define RIGHTALTKEY 144
#define RIGHTCTRLKEY 145
#define F1KEY 146
#define F2KEY 147
#define F3KEY 148
#define F4KEY 149
#define F5KEY 150
#define F6KEY 151
#define F7KEY 152
#define F8KEY 153
#define F9KEY 154
#define F10KEY 155
#define F11KEY 156
#define F12KEY 157
#define PRINTSCREENKEY 158
#define SCROLLLOCKKEY 159
#define PAUSEKEY 160
#define INSERTKEY 161
#define HOMEKEY 162
#define PAGEUPKEY 163
#define ENDKEY 164
#define PAGEDOWNKEY 165
#define NUMLOCKKEY 166
#define PADVIRGULEKEY 167
#define PADASTERKEY 168
#define PADPLUSKEY 169
#define MOUSE1 101
#define MOUSE2 102
#define MOUSE3 103
#define LEFTMOUSE 103
#define MIDDLEMOUSE 102
#define RIGHTMOUSE 101
#define MENUBUTTON 101
/* Wheel mouse (not in GL) */
#define WHEELUP 200
#define WHEELDOWN 201
#define MOUSEX 266
#define MOUSEY 267
#define ANYKEY 512
#define KEYBD 513
#define TIMER0 515
#define TIMER1 516
#define TIMER2 517
#define TIMER3 518
#define REDRAW 528
#define INPUTCHANGE 534
#define WINCLOSE 537
#define WINFREEZE 539
#define WINTHAW 540
#define WINQUIT 542
#define DEPTHCHANGE 543
#define MAXYGLDEVICE 544
/* for readsource(): */
#define SRC_AUTO 0
#define SRC_FRONT 1
#define SRC_BACK 2
/* for getdisplaymode(): */
#define DMRGB 0L
#define DMSINGLE 1L
#define DMDOUBLE 2L
#define DMRGBDOUBLE 5L
/* for getgdesc(): */
#define GD_XPMAX 1L
#define GD_YPMAX 2L
/* {XY}MAXSCREEN are dynamic */
#define XMAXSCREEN (getgdesc(GD_XPMAX) - 1)
#define YMAXSCREEN (getgdesc(GD_YPMAX) - 1)
/* for setpup() */
#define PUP_NONE 0
#define PUP_GREY 1
/* for logicop() */
#define LO_ZERO 0x0
#define LO_AND 0x1
#define LO_ANDR 0x2
#define LO_SRC 0x3
#define LO_ANDI 0x4
#define LO_DST 0x5
#define LO_XOR 0x6
#define LO_OR 0x7
#define LO_NOR 0x8
#define LO_XNOR 0x9
#define LO_NDST 0xa
#define LO_ORR 0xb
#define LO_NSRC 0xc
#define LO_ORI 0xd
#define LO_NAND 0xe
#define LO_ONE 0xf
#define LO_MIN 0x10
#define LO_MAX 0x11
#define LO_AVG 0x12
#define LO_DMS 0x13
#define LO_SMD 0x14
#define LO_SUM 0x15
/* for mmode() */
#define MSINGLE 0
#define MPROJECTION 1
#define MVIEWING 2
/* for blendfunction() */
#define BF_ZERO 0
#define BF_ONE 1
#define BF_SC 2
#define BF_MSC 3
#define BF_SA 4
#define BF_MSA 5
#define BF_DA 6
#define BF_MDA 7
#define BF_DC 8
#define BF_MDC 9
#define BF_MIN_SA_MDA 10
/* for zfunction() */
#define ZF_NEVER 0
#define ZF_LESS 1
#define ZF_EQUAL 2
#define ZF_LEQUAL 3
#define ZF_GREATER 4
#define ZF_NOTEQUAL 5
#define ZF_GEQUAL 6
#define ZF_ALWAYS 7
/* for lmdef(): MATERIAL properties */
#define DEFMATERIAL 0
#define EMISSION 1
#define AMBIENT 2
#define DIFFUSE 3
#define SPECULAR 4
#define SHININESS 5
#define COLORINDEXES 6
#define ALPHA 7
/* for lmdef(): LIGHT properties */
#define DEFLIGHT 100
#define LCOLOR 101
#define POSITION 102
#define SPOTDIRECTION 103
#define SPOTLIGHT 104
/* LIGHTINGMODEL properties */
#define DEFLMODEL 200
#define LOCALVIEWER 201
#define ATTENUATION 202
#define ATTENUATION2 203 /* used by SGI */
#define TWOSIDE 204
/* TARGET constants */
#define MATERIAL 1000
#define BACKMATERIAL 1001
#define LIGHT0 1100
#define LIGHT1 1101
#define LIGHT2 1102
#define LIGHT3 1103
#define LIGHT4 1104
#define LIGHT5 1105
#define LIGHT6 1106
#define LIGHT7 1107
#define LMODEL 1200
/* for lmcolor(): modes */
#define LMC_COLOR 0
#define LMC_EMISSION 1
#define LMC_AMBIENT 2
#define LMC_DIFFUSE 3
#define LMC_SPECULAR 4
#define LMC_AD 5
#define LMC_NULL 6
/* for lmdef(): constants */
#define LMNULL 0.0
/* for shademodel() */
#define FLAT 0
#define GOURAUD 1
/* Types */
#include <X11/Ygltypes.h>
typedef char Char8;
typedef char Void;
typedef Uint8 Byte;
typedef Uint8 RGBvalue;
typedef Uint16 Colorindex;
typedef Uint16 Device;
typedef Uint16 Linestyle;
typedef Int16 Angle;
typedef Int16 Scoord;
typedef Int16 Screencoord;
typedef Int32 Icoord;
typedef Float32 Coord;
typedef Float32 Matrix[4][4];
/********************* draw.c */
extern void clear ( void );
/* Points */
extern void pnt2 ( Coord, Coord );
extern void pnt2i ( Icoord, Icoord );
extern void pnt2s ( Scoord, Scoord );
/* Lines */
extern void move2 ( Coord, Coord );
extern void move2i ( Icoord, Icoord );
extern void move2s ( Scoord, Scoord );
extern void rmv2 ( Coord, Coord );
extern void rmv2i ( Icoord, Icoord );
extern void rmv2s ( Scoord, Scoord );
extern void draw2 ( Coord, Coord );
extern void draw2i ( Icoord, Icoord );
extern void draw2s ( Scoord, Scoord );
extern void rdr2 ( Coord, Coord );
extern void rdr2i ( Icoord, Icoord );
extern void rdr2s ( Scoord, Scoord );
/* Arcs & Circles */
extern void arc ( Coord, Coord, Coord, Angle, Angle );
extern void arci ( Icoord, Icoord, Icoord, Angle, Angle );
extern void arcs ( Scoord, Scoord, Scoord, Angle, Angle );
extern void arcf ( Coord, Coord, Coord, Angle, Angle );
extern void arcfi ( Icoord, Icoord, Icoord, Angle, Angle );
extern void arcfs ( Scoord, Scoord, Scoord, Angle, Angle );
extern void circ ( Coord, Coord, Coord );
extern void circi ( Icoord, Icoord, Icoord );
extern void circs ( Scoord, Scoord, Scoord );
extern void circf ( Coord, Coord, Coord );
extern void circfi ( Icoord, Icoord, Icoord );
extern void circfs ( Scoord, Scoord, Scoord );
/* Rects & Boxes */
extern void rect ( Coord, Coord, Coord, Coord );
extern void recti ( Icoord, Icoord, Icoord, Icoord );
extern void rects ( Scoord, Scoord, Scoord, Scoord );
extern void rectf ( Coord, Coord, Coord, Coord );
extern void rectfi ( Icoord, Icoord, Icoord, Icoord );
extern void rectfs ( Scoord, Scoord, Scoord, Scoord );
extern void sbox ( Coord, Coord, Coord, Coord );
extern void sboxi ( Icoord, Icoord, Icoord, Icoord );
extern void sboxs ( Scoord, Scoord, Scoord, Scoord );
extern void sboxf ( Coord, Coord, Coord, Coord );
extern void sboxfi ( Icoord, Icoord, Icoord, Icoord );
extern void sboxfs ( Scoord, Scoord, Scoord, Scoord );
/* Filled Polygons */
extern void concave ( Int32 );
extern void pmv2 ( Coord, Coord );
extern void pmv2i ( Icoord, Icoord );
extern void pmv2s ( Scoord, Scoord );
extern void rpmv2 ( Coord, Coord );
extern void rpmv2i ( Icoord, Icoord );
extern void rpmv2s ( Scoord, Scoord );
extern void pdr2 ( Coord, Coord );
extern void pdr2i ( Icoord, Icoord );
extern void pdr2s ( Scoord, Scoord );
extern void rpdr2 ( Coord, Coord );
extern void rpdr2i ( Icoord, Icoord );
extern void rpdr2s ( Scoord, Scoord );
extern void pclos ( void );
extern void poly2 ( Int32, Coord[][2] );
extern void poly2i ( Int32, Icoord[][2] );
extern void poly2s ( Int32, Scoord[][2] );
extern void polf2 ( Int32, Coord[][2] );
extern void polf2i ( Int32, Icoord[][2] );
extern void polf2s ( Int32, Scoord[][2] );
/* Vertex graphics */
extern void bgnpoint ( void );
extern void bgnline ( void );
extern void bgnclosedline ( void );
extern void bgnpolygon ( void );
extern void bgntmesh ( void );
extern void endpoint ( void );
extern void endline ( void );
extern void endclosedline ( void );
extern void endpolygon ( void );
extern void endtmesh ( void );
extern void v2s ( Int16[2] );
extern void v2i ( Int32[2] );
extern void v2f ( Float32[2] );
extern void v2d ( Float64[2] );
/* Text */
extern void cmov2 ( Coord, Coord );
extern void cmov2i ( Icoord, Icoord );
extern void cmov2s ( Scoord, Scoord );
extern void getcpos ( Screencoord *, Screencoord * );
/* Extensions: Routines not in gl by MiSt (michael@thp.Uni-Duisburg.de) */
#ifdef X11
extern void arcx ( Coord, Coord, Coord, Coord, Angle, Angle );
extern void arcxi ( Icoord, Icoord, Icoord, Icoord, Angle, Angle );
extern void arcxs ( Scoord, Scoord, Scoord, Scoord, Angle, Angle );
extern void arcxf ( Coord, Coord, Coord, Coord, Angle, Angle );
extern void arcxfi ( Icoord, Icoord, Icoord, Icoord, Angle, Angle );
extern void arcxfs ( Scoord, Scoord, Scoord, Scoord, Angle, Angle );
#endif
/********************* queue.c */
extern void tie ( Device, Device, Device );
extern void noise ( Device, Int16 );
extern Int32 isqueued ( Int16 );
extern void qdevice ( Device );
extern void unqdevice ( Device );
extern void qreset ( void );
extern Int32 qtest ( void );
extern Int32 qread ( Int16 * );
extern void qenter ( Int16, Int16 );
extern void pick ( Int16 *, Int32 );
extern Int32 endpick ( Int16[] );
extern void picksize ( Int16, Int16 );
extern void initnames ( void );
extern void loadname ( Int16 );
extern void pushname ( Int16 );
extern void popname ( void );
/********************* misc.c */
extern void singlebuffer ( void );
extern void doublebuffer ( void );
extern void swapbuffers ( void );
extern void frontbuffer ( Int32 );
extern void backbuffer ( Int32 );
extern void gflush ( void );
extern void gsync ( void );
#ifdef _XLIB_H_ /* Declare if <X11/Xlib.h> is included */
extern Display *getXdpy ( void );
extern Window getXwid ( void );
#ifdef X11
extern Window getXdid ( void );
extern GC getXgc ( void );
#endif
#endif /* _XLIB_H_ */
extern void wintitle ( Char8 * );
extern void winset ( Int32 );
extern Int32 winget ( void );
extern Int32 getplanes ( void );
extern Int32 getvaluator ( Device );
extern Int32 getbutton ( Device );
extern Int32 gversion ( Char8[12] );
extern void ortho2 ( Coord, Coord, Coord, Coord );
extern void viewport ( Screencoord, Screencoord, Screencoord, Screencoord );
extern void getviewport ( Screencoord *, Screencoord *, Screencoord *, Screencoord * );
extern void reshapeviewport ( void );
extern void pushviewport ( void );
extern void popviewport ( void );
extern void winpop ( void );
extern void winpush ( void );
extern Int32 windepth ( Int32 );
extern void linewidth ( Int16 );
extern Int32 getlwidth ( void );
extern void deflinestyle ( Int32, Linestyle );
extern void setlinestyle ( Int32 );
extern Int32 getlstyle ( void );
extern void lsrepeat ( Int32 );
extern Int32 getlsrepeat ( void );
extern Int32 getdisplaymode ( void );
extern void setbell ( Char8 );
extern void ringbell ( void );
extern Int32 getgdesc ( Int32 );
extern void foreground ( void );
extern void logicop ( Int32 );
extern void getmatrix ( Matrix );
/********************* font.c */
extern void loadXfont ( Int32 , Char8 * );
extern void font ( Int16 );
extern Int32 getfont ( void );
extern void getfontencoding ( Char8 * );
extern Int32 getheight ( void );
extern Int32 getdescender ( void );
extern Int32 strwidth ( Char8 * );
extern void charstr ( Char8 * );
/********************* color.c */
extern void mapcolor ( Colorindex, Int16, Int16, Int16 );
extern void RGBcolor ( Int16, Int16, Int16 );
extern void cpack ( Uint32 );
extern void c3s ( Int16[3] );
extern void c3i ( Int32[3] );
extern void c3f ( Float32[3] );
extern Int32 getcolor ( void );
extern void getmcolor ( Colorindex, Int16 *, Int16 *, Int16 * );
extern void getmcolors ( Colorindex, Colorindex, Int16 *, Int16 *, Int16 * );
extern void gRGBcolor ( Int16 *, Int16 *, Int16 * );
extern void color ( Colorindex );
extern void readsource ( Int32 );
extern void rectzoom ( Float32, Float32 );
extern Int32 crectread ( Screencoord, Screencoord, Screencoord, Screencoord, Uint8 * );
extern Int32 rectread ( Screencoord, Screencoord, Screencoord, Screencoord, Int16 * );
extern Int32 lrectread ( Screencoord, Screencoord, Screencoord, Screencoord, Int32 * );
extern void crectwrite ( Screencoord, Screencoord, Screencoord, Screencoord, Uint8 * );
extern void rectwrite ( Screencoord, Screencoord, Screencoord, Screencoord, Int16 * );
extern void lrectwrite ( Screencoord, Screencoord, Screencoord, Screencoord, Int32 * );
extern void rectcopy ( Screencoord, Screencoord, Screencoord, Screencoord, Screencoord, Screencoord );
extern Int32 readpixels ( Int16, Colorindex[] );
extern void writepixels ( Int16, Colorindex[] );
extern Int32 readRGB ( Int16, RGBvalue[], RGBvalue[], RGBvalue[] );
extern void writeRGB ( Int16, RGBvalue[], RGBvalue[], RGBvalue[] );
/* for/from Bill Bishop */
extern void blendfunction ( Int32, Int32 );
/********************* menu.c */
extern void addtopup ( Int32, Char8 *, ... );
extern Int32 defpup ( Char8 *, ... );
extern Int32 dopup ( Int32 );
extern void freepup ( Int32 );
extern Int32 newpup ( void );
extern void setpup ( Int32, Int32, Int32 );
/********************* ygl.c */
/* Contraints */
extern void minsize ( Int32, Int32 );
extern void maxsize ( Int32, Int32 );
extern void prefsize ( Int32, Int32 );
extern void prefposition ( Int32, Int32, Int32, Int32 );
extern void stepunit ( Int32, Int32 );
extern void keepaspect ( Int32, Int32 );
extern void noport ( void );
extern void noborder ( void );
extern void ginit ( void );
extern void winconstraints ( void );
extern Int32 winopen ( Char8 * );
extern Int32 swinopen ( Int32 );
extern void winposition ( Int32, Int32, Int32, Int32 );
extern void winmove ( Int32, Int32 );
extern void getsize ( Int32 *, Int32 * );
extern void getorigin ( Int32 *, Int32 * );
extern void RGBmode ( void );
extern void cmode ( void );
extern void gconfig ( void );
extern void winclose ( Int32 );
extern void gexit ( void );
#ifdef _XLIB_H_ /* Declare if <X11/Xlib.h> is included */
extern Int32 winX ( Display *, Window );
#endif /* _XLIB_H_ */
/* gl2ppm.c */
extern int gl2ppm ( const char * );
/* 3d.c */
extern void cmov ( Coord, Coord, Coord );
extern void cmovi ( Icoord, Icoord, Icoord );
extern void cmovs ( Scoord, Scoord, Scoord );
extern void pnt ( Coord, Coord, Coord );
extern void pnti ( Icoord, Icoord, Icoord );
extern void pnts ( Scoord, Scoord, Scoord );
extern void move ( Coord, Coord, Coord );
extern void movei ( Icoord, Icoord, Icoord );
extern void moves ( Scoord, Scoord, Scoord );
extern void rmv ( Coord, Coord, Coord );
extern void rmvi ( Icoord, Icoord, Icoord );
extern void rmvs ( Scoord, Scoord, Scoord );
extern void draw ( Coord, Coord, Coord );
extern void drawi ( Icoord, Icoord, Icoord );
extern void draws ( Scoord, Scoord, Scoord );
extern void rdr ( Coord, Coord, Coord );
extern void rdri ( Icoord, Icoord, Icoord );
extern void rdrs ( Scoord, Scoord, Scoord );
extern void pmv ( Coord, Coord, Coord );
extern void pmvi ( Icoord, Icoord, Icoord );
extern void pmvs ( Scoord, Scoord, Scoord );
extern void rpmv ( Coord, Coord, Coord );
extern void rpmvi ( Icoord, Icoord, Icoord );
extern void rpmvs ( Scoord, Scoord, Scoord );
extern void pdr ( Coord, Coord, Coord );
extern void pdri ( Icoord, Icoord, Icoord );
extern void pdrs ( Scoord, Scoord, Scoord );
extern void rpdr ( Coord, Coord, Coord );
extern void rpdri ( Icoord, Icoord, Icoord );
extern void rpdrs ( Scoord, Scoord, Scoord );
extern void polf ( Int32, Coord[][3] );
extern void polfi ( Int32, Icoord[][3] );
extern void polfs ( Int32, Scoord[][3] );
extern void v3s ( Int16[3] );
extern void v3i ( Int32[3] );
extern void v3f ( Float32[3] );
extern void v3d ( Float64[3] );
extern void v4s ( Int16[4] );
extern void v4i ( Int32[4] );
extern void v4f ( Float32[4] );
extern void v4d ( Float64[4] );
extern void swaptmesh ( void );
extern void ortho ( Coord, Coord, Coord, Coord, Coord, Coord );
extern void lookat ( Coord, Coord, Coord, Coord, Coord, Coord, Angle );
extern void window ( Coord, Coord, Coord, Coord, Coord, Coord );
extern void perspective ( Angle, Float32, Coord, Coord );
extern void polarview ( Coord, Angle, Angle, Angle );
extern void rot ( Float32, char );
extern void rotate ( Angle, char );
extern void scale ( Float32, Float32, Float32 );
extern void translate ( Coord, Coord, Coord );
extern void loadmatrix ( Matrix );
extern void multmatrix ( Matrix );
extern void pushmatrix ( void );
extern void popmatrix ( void );
extern void shademodel ( Int32 );
extern void c4f ( Float32[4] );
extern void c4i ( Int32[4] );
extern void c4s ( Int16[4] );
extern void n3f ( Float32[3] );
extern void normal ( Coord[3] );
extern void backface ( Int32 );
extern void frontface ( Int32 );
extern Int32 getmmode ( void );
extern void mmode ( Int16 );
extern void zbuffer ( Int32 );
extern void zclear ( void );
extern void zdraw ( Int32 );
extern void zfunction ( Int32 );
extern void czclear ( Int32, Int32 );
extern void depthcue ( Int32 );
extern void lRGBrange ( Int16, Int16, Int16, Int16, Int16, Int16, Int32, Int32 );
extern void lsetdepth ( Int32, Int32 );
extern void lshaderange ( Colorindex, Colorindex, Int32, Int32 );
/* Display lists */
extern Int32 genobj ( void );
extern Int32 isobj ( Int32 );
extern void makeobj ( Int32 );
extern Int32 getopenobj ( void );
extern void closeobj ( void );
extern void callobj ( Int32 );
extern void delobj ( Int32 );
/* Lighting */
extern void lmbind ( Int32, Int32 );
extern void lmcolor ( Int32 );
extern void lmdef ( Int16, Int16, Int16, Float32[] );
extern void RGBwritemask ( Int16, Int16, Int16 );
/* for Pete Riley */
extern void drawmode ( Int32 );
extern void iconsize ( Int32, Int32 );
extern void overlay ( Int32 );
extern void pushattributes ( void );
extern void popattributes ( void );
extern void fullscrn ( void );
extern void endfullscrn ( void );
extern void scrmask ( Screencoord , Screencoord , Screencoord , Screencoord );
/* not implemented (yet) */
#if 0
extern void attachcursor ( Device, Device );
extern void bbox2 ( Screencoord, Screencoord, Coord, Coord, Coord, Coord );
extern void bbox2i ( Screencoord, Screencoord, Icoord, Icoord, Icoord, Icoord );
extern void bbox2s ( Screencoord, Screencoord, Scoord, Scoord, Scoord, Scoord );
extern void bgnsurface ( void );
extern void bgntrim ( void );
extern void blankscreen ( Int32 );
extern void blanktime ( Int32 );
extern void blink ( Int16, Colorindex, Int16, Int16, Int16 );
extern Int32 blkqread ( Int16 *, Int16 );
extern void chunksize ( Int32 );
extern void clkoff ( void );
extern void clkon ( void );
extern void colorf ( Float32 );
extern void compactify ( Int32 );
extern void crv ( Coord[4][3] );
extern void crvn ( Int32, Coord[][3] );
extern void curorigin ( Int16, Int16, Int16 );
extern void cursoff ( void );
extern void curson ( void );
extern void curstype ( Int32 );
extern void curvebasis ( Int16 );
extern void curveit ( Int16 );
extern void curveprecision ( Int16 );
extern void cyclemap ( Int16, Int16, Int16 );
extern void defbasis ( Int32, Matrix );
extern void defcursor ( Int16, Uint16 * );
extern void defpattern ( Int16, Int16, Int16 * );
/*extern void defrasterfont ( Int16, Int16, Int16, Fontchar[], Int16, Int16[] );*/
extern void deltag ( Int32 );
extern void editobj ( Int32 );
extern Int32 endselect ( Int16[] );
extern void endsurface ( void );
extern void endtrim ( void );
extern void finish ( void );
extern void fudge ( Int32, Int32 );
extern void gRGBmask ( Int16 *, Int16 *, Int16 * );
extern void gammaramp ( Int16[256], Int16[256], Int16[256] );
extern void gbegin ( void );
extern Int32 gentag ( void );
extern Int32 getbackface ( void );
extern Int32 getbuffer ( void );
extern Int32 getcmmode ( void );
extern void getcursor ( Int16 *, Colorindex *, Colorindex *, Int32 * );
extern Int32 getdcm ( void );
extern void getdev ( Int32, Device[], short[] );
extern Int32 getdrawmode ( void );
extern void getgpos ( Coord *, Coord *, Coord *, Coord * );
extern Int32 getmap ( void );
extern void getnurbsproperty (Int32, Float32 *);
extern Int32 getpattern ( void );
extern void getscrmask ( Screencoord *, Screencoord *, Screencoord *, Screencoord * );
extern Int32 getshade ( void );
extern Int32 getsm ( void );
extern Int32 getwritemask ( void );
extern Int32 getzbuffer ( void );
extern void greset ( void );
extern void gselect ( Int16 *, Int32 );
extern void icontitle ( char * );
extern void imakebackground ( void );
extern Int32 istag ( Int32 );
extern void lampoff ( char );
extern void lampon ( char );
extern void lgetdepth ( Int32 *, Int32 * );
extern void linesmooth ( Int32 );
extern void maketag ( Int32 );
extern void mapcolors ( Colorindex, Colorindex, Int16 *, Int16 *, Int16 *);
extern void mapw ( Int32, Screencoord, Screencoord, Coord *, Coord *, Coord *, Coord *, Coord *, Coord * );
extern void mapw2 ( Int32, Screencoord, Screencoord, Coord *, Coord * );
extern void multimap ( void );
/*extern void newtag ( Int32, Int32, Offset );*/
extern void nurbscurve (Int32, Float64 *,Int32, Float64 *, Int32, Int32);
extern void nurbssurface (Int32, Float64 *,Int32, Float64 *, Int32, Int32, Float64 *, Int32, Int32, Int32);
extern void objdelete ( Int32, Int32 );
extern void objinsert ( Int32 );
extern void objreplace ( Int32 );
extern void onemap ( void );
extern void patch ( Matrix, Matrix, Matrix );
extern void patchbasis ( Int32, Int32 );
extern void patchcurves ( Int32, Int32 );
extern void patchprecision ( Int32, Int32 );
extern void pixmode (Int32,Int32);
extern void pntsmooth ( Int32 );
extern void poly ( Int32, Coord[][3] );
extern void polyi ( Int32, Icoord[][3] );
extern void polys ( Int32, Scoord[][3] );
extern void polygonlist ( Int32, Int32, void * );
extern void polylinelist ( Int32, Int32, void * );
extern void pwlcurve (Int32, Float64 *,Int32, Int32);
extern void rcrv ( Coord[4][4] );
extern void rcrvn ( Int32, Coord[4][4] );
extern void rpatch ( Matrix, Matrix, Matrix, Matrix );
extern void screenspace ( void );
extern void set_dither ( Int32 );
extern void setcursor ( Int16, Colorindex, Colorindex );
extern void setdblights ( Int32 );
extern void setmap ( Int16 );
extern void setnurbsproperty (Int32, Float32);
extern void setpattern ( Int16 );
extern void setvaluator ( Device, Int16, Int16, Int16 );
extern void splf ( Int32, Coord[][3], Colorindex[] );
extern void splf2 ( Int32, Coord[][2], Colorindex[] );
extern void splf2i ( Int32, Icoord[][2], Colorindex[] );
extern void splf2s ( Int32, Scoord[][2], Colorindex[] );
extern void splfi ( Int32, Icoord[][3], Colorindex[] );
extern void splfs ( Int32, Scoord[][3], Colorindex[] );
extern void subpixel ( Int32 );
extern void swapinterval ( Int16 );
extern void textport ( Screencoord, Screencoord, Screencoord, Screencoord );
extern void tpoff ( void );
extern void tpon ( void );
extern void underlay ( Int32 );
extern void wmpack ( Uint32 );
extern void writemask ( Colorindex );
extern void zsource ( Int32 );
extern void zwritemask ( Int32 );
#endif
#ifdef __cplusplus
}
#endif
#endif /* _YGL_INCLUDED_ */
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