This file is indexed.

/usr/include/wxSVG/SVGSVGElement.h is in libwxsvg-dev 2:1.1.6~dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
//////////////////////////////////////////////////////////////////////////////
// Name:        SVGSVGElement.h
// Author:      Alex Thuering
// Copyright:   (c) 2005 Alex Thuering
// Licence:     wxWindows licence
// Notes:       generated by generate.py
//////////////////////////////////////////////////////////////////////////////

#ifndef WX_SVG_SVG_ELEMENT_H
#define WX_SVG_SVG_ELEMENT_H

#include "SVGElement.h"
#include "SVGTests.h"
#include "SVGLangSpace.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGStylable.h"
#include "SVGLocatable.h"
#include "SVGFitToViewBox.h"
#include "SVGZoomAndPan.h"
#include "EventTarget.h"
#include "DocumentEvent.h"
#include "ViewCSS.h"
#include "DocumentCSS.h"
#include "SVGAnimatedLength.h"
#include "String_wxsvg.h"
#include "SVGRect.h"
#include "SVGViewSpec.h"
#include "SVGPoint.h"
#include "NodeList.h"
#include "SVGNumber.h"
#include "SVGLength.h"
#include "SVGAngle.h"
#include "SVGMatrix.h"
#include "SVGTransform.h"
#include "Element.h"

class wxSVGSVGElement:
  public wxSVGElement,
  public wxSVGTests,
  public wxSVGLangSpace,
  public wxSVGExternalResourcesRequired,
  public wxSVGStylable,
  public wxSVGLocatable,
  public wxSVGFitToViewBox,
  public wxSVGZoomAndPan,
  public wxEventTarget,
  public wxDocumentEvent,
  public wxViewCSS,
  public wxDocumentCSS
{
  protected:
    wxSVGAnimatedLength m_x;
    wxSVGAnimatedLength m_y;
    wxSVGAnimatedLength m_width;
    wxSVGAnimatedLength m_height;
    wxString m_contentScriptType;
    wxString m_contentStyleType;
    wxSVGRect m_viewport;
    double m_pixelUnitToMillimeterX;
    double m_pixelUnitToMillimeterY;
    double m_screenPixelToMillimeterX;
    double m_screenPixelToMillimeterY;
    bool m_useCurrentView;
    wxSVGViewSpec m_currentView;
    double m_currentScale;
    wxSVGPoint m_currentTranslate;

  public:
    inline const wxSVGAnimatedLength& GetX() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_x, GetViewportElement()); return m_x; }
    inline void SetX(const wxSVGAnimatedLength& n) { m_x = n; }
    inline void SetX(const wxSVGLength& n) { m_x.SetBaseVal(n); }

    inline const wxSVGAnimatedLength& GetY() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_y, GetViewportElement()); return m_y; }
    inline void SetY(const wxSVGAnimatedLength& n) { m_y = n; }
    inline void SetY(const wxSVGLength& n) { m_y.SetBaseVal(n); }

    inline const wxSVGAnimatedLength& GetWidth() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_width, GetViewportElement()); return m_width; }
    inline void SetWidth(const wxSVGAnimatedLength& n) { m_width = n; }
    inline void SetWidth(const wxSVGLength& n) { m_width.SetBaseVal(n); }

    inline const wxSVGAnimatedLength& GetHeight() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_height, GetViewportElement()); return m_height; }
    inline void SetHeight(const wxSVGAnimatedLength& n) { m_height = n; }
    inline void SetHeight(const wxSVGLength& n) { m_height.SetBaseVal(n); }

    inline const wxString& GetContentScriptType() const { return m_contentScriptType; }
    inline void SetContentScriptType(const wxString& n) { m_contentScriptType = n; }

    inline const wxString& GetContentStyleType() const { return m_contentStyleType; }
    inline void SetContentStyleType(const wxString& n) { m_contentStyleType = n; }

    inline const wxSVGRect& GetViewport() const { return m_viewport; }
    inline void SetViewport(const wxSVGRect& n) { m_viewport = n; }

    inline double GetPixelUnitToMillimeterX() const { return m_pixelUnitToMillimeterX; }
    inline void SetPixelUnitToMillimeterX(double n) { m_pixelUnitToMillimeterX = n; }

    inline double GetPixelUnitToMillimeterY() const { return m_pixelUnitToMillimeterY; }
    inline void SetPixelUnitToMillimeterY(double n) { m_pixelUnitToMillimeterY = n; }

    inline double GetScreenPixelToMillimeterX() const { return m_screenPixelToMillimeterX; }
    inline void SetScreenPixelToMillimeterX(double n) { m_screenPixelToMillimeterX = n; }

    inline double GetScreenPixelToMillimeterY() const { return m_screenPixelToMillimeterY; }
    inline void SetScreenPixelToMillimeterY(double n) { m_screenPixelToMillimeterY = n; }

    inline bool GetUseCurrentView() const { return m_useCurrentView; }
    inline void SetUseCurrentView(bool n) { m_useCurrentView = n; }

    inline const wxSVGViewSpec& GetCurrentView() const { return m_currentView; }
    inline void SetCurrentView(const wxSVGViewSpec& n) { m_currentView = n; }

    inline double GetCurrentScale() const { return m_currentScale; }
    inline void SetCurrentScale(double n) { m_currentScale = n; }

    inline const wxSVGPoint& GetCurrentTranslate() const { return m_currentTranslate; }
    inline void SetCurrentTranslate(const wxSVGPoint& n) { m_currentTranslate = n; }

  public:
    wxSVGSVGElement(wxString tagName = wxT("svg")):
      wxSVGElement(tagName), m_pixelUnitToMillimeterX(0), m_pixelUnitToMillimeterY(0), m_screenPixelToMillimeterX(0), m_screenPixelToMillimeterY(0), m_useCurrentView(0), m_currentScale(0) {}
    virtual ~wxSVGSVGElement() {}
    wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGSVGElement(*this); }
    wxSVGRect GetBBox(wxSVG_COORDINATES coordinates = wxSVG_COORDINATES_USER) { return wxSVGLocatable::GetChildrenBBox(this, coordinates); }
    wxSVGRect GetResultBBox(wxSVG_COORDINATES coordinates = wxSVG_COORDINATES_USER) { return wxSVGLocatable::GetChildrenResultBBox(this, coordinates); }
    wxSVGMatrix GetCTM() { return wxSVGLocatable::GetCTM(this); }
    wxSVGMatrix GetScreenCTM() { return wxSVGLocatable::GetScreenCTM(this); }
    wxSvgXmlElement* GetElementById(const wxString& elementId) const;
    void UpdateMatrix(wxSVGMatrix& matrix) { wxSVGFitToViewBox::UpdateMatrix(matrix, GetWidth().GetAnimVal(), GetHeight().GetAnimVal()); }
    virtual unsigned long SuspendRedraw(unsigned long max_wait_milliseconds);
    virtual void UnsuspendRedraw(unsigned long suspend_handle_id);
    virtual void UnsuspendRedrawAll();
    virtual void ForceRedraw();
    virtual void PauseAnimations();
    virtual void UnpauseAnimations();
    virtual bool AnimationsPaused();
    virtual double GetCurrentTime();
    virtual void SetCurrentTime(double seconds);
    virtual wxNodeList GetIntersectionList(const wxSVGRect& rect, const wxSVGElement& referenceElement);
    virtual wxNodeList GetEnclosureList(const wxSVGRect& rect, const wxSVGElement& referenceElement);
    virtual bool CheckIntersection(const wxSVGElement& element, const wxSVGRect& rect);
    virtual bool CheckEnclosure(const wxSVGElement& element, const wxSVGRect& rect);
    virtual void DeselectAll();
    virtual wxSVGNumber CreateSVGNumber();
    virtual wxSVGLength CreateSVGLength();
    virtual wxSVGAngle CreateSVGAngle();
    virtual wxSVGPoint CreateSVGPoint();
    virtual wxSVGMatrix CreateSVGMatrix();
    virtual wxSVGRect CreateSVGRect();
    virtual wxSVGTransform CreateSVGTransform();
    virtual wxSVGTransform CreateSVGTransformFromMatrix(const wxSVGMatrix& matrix);
    bool HasAttribute(const wxString& name);
    wxString GetAttribute(const wxString& name);
    bool SetAttribute(const wxString& name, const wxString& value);
    wxSvgXmlAttrHash GetAttributes() const;
    virtual wxSVGDTD GetDtd() const { return wxSVG_SVG_ELEMENT; }
};

#endif // WX_SVG_SVG_ELEMENT_H