This file is indexed.

/usr/include/wxSVG/SVGFEPointLightElement.h is in libwxsvg-dev 2:1.1.6~dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
//////////////////////////////////////////////////////////////////////////////
// Name:        SVGFEPointLightElement.h
// Author:      Alex Thuering
// Copyright:   (c) 2005 Alex Thuering
// Licence:     wxWindows licence
// Notes:       generated by generate.py
//////////////////////////////////////////////////////////////////////////////

#ifndef WX_SVG_FE_POINT_LIGHT_ELEMENT_H
#define WX_SVG_FE_POINT_LIGHT_ELEMENT_H

#include "SVGElement.h"
#include "SVGAnimatedNumber.h"
#include "String_wxsvg.h"
#include "Element.h"

class wxSVGFEPointLightElement:
  public wxSVGElement
{
  protected:
    wxSVGAnimatedNumber m_x;
    wxSVGAnimatedNumber m_y;
    wxSVGAnimatedNumber m_z;

  public:
    inline const wxSVGAnimatedNumber& GetX() const { return m_x; }
    inline void SetX(const wxSVGAnimatedNumber& n) { m_x = n; }
    inline void SetX(float n) { m_x.SetBaseVal(n); }

    inline const wxSVGAnimatedNumber& GetY() const { return m_y; }
    inline void SetY(const wxSVGAnimatedNumber& n) { m_y = n; }
    inline void SetY(float n) { m_y.SetBaseVal(n); }

    inline const wxSVGAnimatedNumber& GetZ() const { return m_z; }
    inline void SetZ(const wxSVGAnimatedNumber& n) { m_z = n; }
    inline void SetZ(float n) { m_z.SetBaseVal(n); }

  public:
    wxSVGFEPointLightElement(wxString tagName = wxT("fePointLight")):
      wxSVGElement(tagName) {}
    virtual ~wxSVGFEPointLightElement() {}
    wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGFEPointLightElement(*this); }
    bool HasAttribute(const wxString& name);
    wxString GetAttribute(const wxString& name);
    bool SetAttribute(const wxString& name, const wxString& value);
    wxSvgXmlAttrHash GetAttributes() const;
    virtual wxSVGDTD GetDtd() const { return wxSVG_FEPOINTLIGHT_ELEMENT; }
};

#endif // WX_SVG_FE_POINT_LIGHT_ELEMENT_H