/usr/include/wxSVG/SVGFEDistantLightElement.h is in libwxsvg-dev 2:1.1.6~dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGFEDistantLightElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_FE_DISTANT_LIGHT_ELEMENT_H
#define WX_SVG_FE_DISTANT_LIGHT_ELEMENT_H
#include "SVGElement.h"
#include "SVGAnimatedNumber.h"
#include "String_wxsvg.h"
#include "Element.h"
class wxSVGFEDistantLightElement:
public wxSVGElement
{
protected:
wxSVGAnimatedNumber m_azimuth;
wxSVGAnimatedNumber m_elevation;
public:
inline const wxSVGAnimatedNumber& GetAzimuth() const { return m_azimuth; }
inline void SetAzimuth(const wxSVGAnimatedNumber& n) { m_azimuth = n; }
inline void SetAzimuth(float n) { m_azimuth.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetElevation() const { return m_elevation; }
inline void SetElevation(const wxSVGAnimatedNumber& n) { m_elevation = n; }
inline void SetElevation(float n) { m_elevation.SetBaseVal(n); }
public:
wxSVGFEDistantLightElement(wxString tagName = wxT("feDistantLight")):
wxSVGElement(tagName) {}
virtual ~wxSVGFEDistantLightElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGFEDistantLightElement(*this); }
bool HasAttribute(const wxString& name);
wxString GetAttribute(const wxString& name);
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
virtual wxSVGDTD GetDtd() const { return wxSVG_FEDISTANTLIGHT_ELEMENT; }
};
#endif // WX_SVG_FE_DISTANT_LIGHT_ELEMENT_H
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