/usr/include/vtk-5.8/vtkVolumeTextureMapper.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkVolumeTextureMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkVolumeTextureMapper - Abstract class for a volume mapper
// .SECTION Description
// vtkVolumeTextureMapper is the abstract definition of a volume mapper
// that uses a texture mapping approach.
// .SECTION see also
// vtkVolumeMapper
#ifndef __vtkVolumeTextureMapper_h
#define __vtkVolumeTextureMapper_h
#include "vtkVolumeMapper.h"
class vtkEncodedGradientEstimator;
class vtkEncodedGradientShader;
class vtkRenderWindow;
class vtkRenderer;
class vtkVolume;
class VTK_VOLUMERENDERING_EXPORT vtkVolumeTextureMapper : public vtkVolumeMapper
{
public:
vtkTypeMacro(vtkVolumeTextureMapper,vtkVolumeMapper);
void PrintSelf( ostream& os, vtkIndent indent );
// Description:
// Update the volume rendering pipeline by updating the scalar input
virtual void Update();
// Description:
// Set / Get the gradient estimator used to estimate normals
virtual void SetGradientEstimator( vtkEncodedGradientEstimator *gradest );
vtkGetObjectMacro( GradientEstimator, vtkEncodedGradientEstimator );
// Description:
// Get the gradient shader.
vtkGetObjectMacro( GradientShader, vtkEncodedGradientShader );
//BTX
// Description:
// Allow access to the arrays / variables from the templated functions in the
// subclasses.
float *GetGradientOpacityArray(){return this->GradientOpacityArray;};
unsigned char *GetRGBAArray(){return this->RGBAArray;};
float *GetRedDiffuseShadingTable(){return this->RedDiffuseShadingTable;};
float *GetGreenDiffuseShadingTable(){return this->GreenDiffuseShadingTable;};
float *GetBlueDiffuseShadingTable(){return this->BlueDiffuseShadingTable;};
float *GetRedSpecularShadingTable(){return this->RedSpecularShadingTable;};
float *GetGreenSpecularShadingTable(){return this->GreenSpecularShadingTable;};
float *GetBlueSpecularShadingTable(){return this->BlueSpecularShadingTable;};
unsigned short *GetEncodedNormals(){return this->EncodedNormals;};
unsigned char *GetGradientMagnitudes(){return this->GradientMagnitudes;};
vtkGetMacro( Shade, int );
vtkGetObjectMacro( RenderWindow, vtkRenderWindow );
vtkGetVectorMacro( DataOrigin, double, 3 );
vtkGetVectorMacro( DataSpacing, double, 3 );
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
// Render the volume
virtual void Render(vtkRenderer *ren, vtkVolume *vol)=0;
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// Values needed by the volume
virtual float GetGradientMagnitudeScale();
virtual float GetGradientMagnitudeBias();
virtual float GetGradientMagnitudeScale(int)
{ return this->GetGradientMagnitudeScale(); };
virtual float GetGradientMagnitudeBias(int)
{ return this->GetGradientMagnitudeBias(); };
//ETX
protected:
vtkVolumeTextureMapper();
~vtkVolumeTextureMapper();
void InitializeRender( vtkRenderer *ren, vtkVolume *vol );
virtual void ReportReferences(vtkGarbageCollector*);
// Objects / variables needed for shading / gradient magnitude opacity
vtkEncodedGradientEstimator *GradientEstimator;
vtkEncodedGradientShader *GradientShader;
int Shade;
float *GradientOpacityArray;
unsigned char *RGBAArray;
int ArraySize;
int NumberOfComponents;
float *RedDiffuseShadingTable;
float *GreenDiffuseShadingTable;
float *BlueDiffuseShadingTable;
float *RedSpecularShadingTable;
float *GreenSpecularShadingTable;
float *BlueSpecularShadingTable;
double DataOrigin[3];
double DataSpacing[3];
unsigned short *EncodedNormals;
unsigned char *GradientMagnitudes;
float SampleDistance;
vtkRenderWindow *RenderWindow;
private:
vtkVolumeTextureMapper(const vtkVolumeTextureMapper&); // Not implemented.
void operator=(const vtkVolumeTextureMapper&); // Not implemented.
};
#endif
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