/usr/include/vtk-5.8/vtkVectorText.h is in libvtk5-dev 5.8.0-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkVectorText.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkVectorText - create polygonal text
// .SECTION Description
// vtkVectorText generates vtkPolyData from an input text string. Besides the
// ASCII alphanumeric characters a-z, A-Z, 0-9, vtkVectorText also supports
// ASCII punctuation marks. (The supported ASCII character set are the codes
// (33-126) inclusive.) The only control character supported is the line feed
// character "\n", which advances to a new line.
//
// To use thie class, you normally couple it with a vtkPolyDataMapper and a
// vtkActor. In this case you would use the vtkActor's transformation methods
// to position, orient, and scale the text. You may also wish to use a
// vtkFollower to orient the text so that it always faces the camera.
// .SECTION See Also
// vtkTextMapper vtkCaptionActor2D
#ifndef __vtkVectorText_h
#define __vtkVectorText_h
#include "vtkPolyDataAlgorithm.h"
class VTK_HYBRID_EXPORT vtkVectorText : public vtkPolyDataAlgorithm
{
public:
static vtkVectorText *New();
vtkTypeMacro(vtkVectorText,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set/Get the text to be drawn.
vtkSetStringMacro(Text);
vtkGetStringMacro(Text);
protected:
vtkVectorText();
~vtkVectorText();
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
char *Text;
private:
vtkVectorText(const vtkVectorText&); // Not implemented.
void operator=(const vtkVectorText&); // Not implemented.
};
#endif
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