This file is indexed.

/usr/include/vtk-5.8/vtkTransformTextureCoords.h is in libvtk5-dev 5.8.0-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkTransformTextureCoords.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkTransformTextureCoords - transform (scale, rotate, translate) texture coordinates
// .SECTION Description
// vtkTransformTextureCoords is a filter that operates on texture
// coordinates. It ingests any type of dataset, and outputs a dataset of the
// same type. The filter lets you scale, translate, and rotate texture
// coordinates. For example, by using the the Scale ivar, you can shift
// texture coordinates that range from (0->1) to range from (0->10) (useful
// for repeated patterns).
// 
// The filter operates on texture coordinates of dimension 1->3. The texture 
// coordinates are referred to as r-s-t. If the texture map is two dimensional,
// the t-coordinate (and operations on the t-coordinate) are ignored.

// .SECTION See Also
// vtkTextureMapToPlane  vtkTextureMapToCylinder 
// vtkTextureMapToSphere vtkThresholdTextureCoords vtkTexture

#ifndef __vtkTransformTextureCoords_h
#define __vtkTransformTextureCoords_h

#include "vtkDataSetAlgorithm.h"

class VTK_GRAPHICS_EXPORT vtkTransformTextureCoords : public vtkDataSetAlgorithm 
{
public:
  vtkTypeMacro(vtkTransformTextureCoords,vtkDataSetAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Create instance with Origin (0.5,0.5,0.5); Position (0,0,0); and Scale
  // set to (1,1,1). Rotation of the texture coordinates is turned off.
  static vtkTransformTextureCoords *New();

  // Description:
  // Set/Get the position of the texture map. Setting the position translates
  // the texture map by the amount specified. 
  vtkSetVector3Macro(Position,double);
  vtkGetVectorMacro(Position,double,3);

  // Description:
  // Incrementally change the position of the texture map (i.e., does a
  // translate or shift of the texture coordinates).
  void AddPosition(double deltaR, double deltaS, double deltaT);
  void AddPosition(double deltaPosition[3]);
  
  // Description:
  // Set/Get the scale of the texture map. Scaling in performed independently 
  // on the r, s and t axes.
  vtkSetVector3Macro(Scale,double);
  vtkGetVectorMacro(Scale,double,3);

  // Description:
  // Set/Get the origin of the texture map. This is the point about which the
  // texture map is flipped (e.g., rotated). Since a typical texture map ranges
  // from (0,1) in the r-s-t coordinates, the default origin is set at 
  // (0.5,0.5,0.5).
  vtkSetVector3Macro(Origin,double);
  vtkGetVectorMacro(Origin,double,3);

  // Description:
  // Boolean indicates whether the texture map should be flipped around the 
  // s-axis. Note that the flips occur around the texture origin.
  vtkSetMacro(FlipR,int);
  vtkGetMacro(FlipR,int);
  vtkBooleanMacro(FlipR,int);

  // Description:
  // Boolean indicates whether the texture map should be flipped around the 
  // s-axis. Note that the flips occur around the texture origin.
  vtkSetMacro(FlipS,int);
  vtkGetMacro(FlipS,int);
  vtkBooleanMacro(FlipS,int);

  // Description:
  // Boolean indicates whether the texture map should be flipped around the 
  // t-axis. Note that the flips occur around the texture origin.
  vtkSetMacro(FlipT,int);
  vtkGetMacro(FlipT,int);
  vtkBooleanMacro(FlipT,int);

protected:
  vtkTransformTextureCoords();
  ~vtkTransformTextureCoords() {};

  int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);

  double Origin[3]; //point around which map rotates
  double Position[3]; //controls translation of map
  double Scale[3]; //scales the texture map
  int FlipR; //boolean indicates whether to flip texture around r-axis
  int FlipS; //boolean indicates whether to flip texture around s-axis
  int FlipT; //boolean indicates whether to flip texture around t-axis
private:
  vtkTransformTextureCoords(const vtkTransformTextureCoords&);  // Not implemented.
  void operator=(const vtkTransformTextureCoords&);  // Not implemented.
};

#endif