/usr/include/vtk-5.8/vtkRect.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkVector.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkRect - templated base type for storage of 2D rectangles.
//
// .SECTION Description
// This class is a templated data type for storing and manipulating rectangles.
// The memory layout is a contiguous array of the specified type, such that a
// float[4] can be cast to a vtkRectf and manipulated. Also a float[12] could
// be cast and used as a vtkRectf[3].
#ifndef __vtkRect_h
#define __vtkRect_h
#include "vtkVector.h"
template<typename T>
class vtkRect : public vtkVector<T, 4>
{
public:
vtkRect(const T& x = 0, const T& y = 0, const T& width = 0,
const T& height = 0 )
{
this->Data[0] = x;
this->Data[1] = y;
this->Data[2] = width;
this->Data[3] = height;
}
explicit vtkRect(const T* init) : vtkVector<T, 4>(init) { }
// Description:
// Set the x, y components of the rectangle, and the width/height.
void Set(const T& x, const T& y, const T& width, const T& height)
{
this->Data[0] = x;
this->Data[1] = y;
this->Data[2] = width;
this->Data[3] = height;
}
// Description:
// Set the x component of the rectangle bottom corner, i.e. element 0.
void SetX(const T& x) { this->Data[0] = x; }
// Description:
// Get the x component of the rectangle bottom corner, i.e. element 0.
const T& GetX() const { return this->Data[0]; }
const T& X() const { return this->Data[0]; }
// Description:
// Set the y component of the rectangle bottom corner, i.e. element 1.
void SetY(const T& y) { this->Data[1] = y; }
// Description:
// Get the y component of the rectangle bottom corner, i.e. element 1.
const T& GetY() const { return this->Data[1]; }
const T& Y() const { return this->Data[1]; }
// Description:
// Set the width of the rectanle, i.e. element 2.
void SetWidth(const T& width) { this->Data[2] = width; }
// Description:
// Get the width of the rectangle, i.e. element 2.
const T& GetWidth() const { return this->Data[2]; }
const T& Width() const { return this->Data[2]; }
// Description:
// Set the height of the rectangle, i.e. element 3.
void SetHeight(const T& height) { this->Data[3] = height; }
// Description:
// Get the height of the rectangle, i.e. element 3.
const T& GetHeight() const { return this->Data[3]; }
const T& Height() const { return this->Data[3]; }
};
class vtkRecti : public vtkRect<int>
{
public:
vtkRecti(int x = 0, int y = 0, int width = 0, int height = 0)
: vtkRect<int>(x, y, width, height) {}
explicit vtkRecti(const int *init) : vtkRect<int>(init) {}
};
class vtkRectf : public vtkRect<float>
{
public:
vtkRectf(float x = 0.0, float y = 0.0, float width = 0.0, float height = 0.0)
: vtkRect<float>(x, y, width, height) {}
explicit vtkRectf(const float *init) : vtkRect<float>(init) {}
};
class vtkRectd : public vtkRect<double>
{
public:
vtkRectd(double x = 0.0, double y = 0.0, double width = 0.0,
double height = 0.0)
: vtkRect<double>(x, y, width, height) {}
explicit vtkRectd(const double *init) : vtkRect<double>(init) {}
};
#endif // __vtkRect_h
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