/usr/include/vtk-5.8/vtkPointHandleRepresentation3D.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkPointHandleRepresentation3D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPointHandleRepresentation3D - represent the position of a point in 3D space
// .SECTION Description
// This class is used to represent a vtkHandleWidget. It represents a position
// in 3D world coordinates using a x-y-z cursor. The cursor can be configured to
// show a bounding box and/or shadows.
// .SECTION See Also
// vtkHandleRepresentation vtkHandleWidget vtkCursor3D
#ifndef __vtkPointHandleRepresentation3D_h
#define __vtkPointHandleRepresentation3D_h
#include "vtkHandleRepresentation.h"
#include "vtkCursor3D.h" // Needed for delegation to cursor3D
class vtkCursor3D;
class vtkProperty;
class vtkActor;
class vtkPolyDataMapper;
class vtkCellPicker;
class VTK_WIDGETS_EXPORT vtkPointHandleRepresentation3D : public vtkHandleRepresentation
{
public:
// Description:
// Instantiate this class.
static vtkPointHandleRepresentation3D *New();
// Description:
// Standard methods for instances of this class.
vtkTypeMacro(vtkPointHandleRepresentation3D,vtkHandleRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set the position of the point in world and display coordinates. Note
// that if the position is set outside of the bounding box, it will be
// clamped to the boundary of the bounding box. This method overloads
// the superclasses' SetWorldPosition() and SetDisplayPosition() in
// order to set the focal point of the cursor properly.
virtual void SetWorldPosition(double p[3]);
virtual void SetDisplayPosition(double p[3]);
// Description:
// Turn on/off the wireframe bounding box.
void SetOutline(int o)
{this->Cursor3D->SetOutline(o);}
int GetOutline()
{return this->Cursor3D->GetOutline();}
void OutlineOn()
{this->Cursor3D->OutlineOn();}
void OutlineOff()
{this->Cursor3D->OutlineOff();}
// Description:
// Turn on/off the wireframe x-shadows.
void SetXShadows(int o)
{this->Cursor3D->SetXShadows(o);}
int GetXShadows()
{return this->Cursor3D->GetXShadows();}
void XShadowsOn()
{this->Cursor3D->XShadowsOn();}
void XShadowsOff()
{this->Cursor3D->XShadowsOff();}
// Description:
// Turn on/off the wireframe y-shadows.
void SetYShadows(int o)
{this->Cursor3D->SetYShadows(o);}
int GetYShadows()
{return this->Cursor3D->GetYShadows();}
void YShadowsOn()
{this->Cursor3D->YShadowsOn();}
void YShadowsOff()
{this->Cursor3D->YShadowsOff();}
// Description:
// Turn on/off the wireframe z-shadows.
void SetZShadows(int o)
{this->Cursor3D->SetZShadows(o);}
int GetZShadows()
{return this->Cursor3D->GetZShadows();}
void ZShadowsOn()
{this->Cursor3D->ZShadowsOn();}
void ZShadowsOff()
{this->Cursor3D->ZShadowsOff();}
// Description:
// If translation mode is on, as the widget is moved the bounding box,
// shadows, and cursor are all translated and sized simultaneously as the
// point moves (i.e., the left and middle mouse buttons act the same). If
// translation mode is off, the cursor does not scale itself (based on the
// specified handle size), and the bounding box and shadows do not move or
// size themselves as the cursor focal point moves, which is constrained by
// the bounds of the point representation. (Note that the bounds can be
// scaled up using the right mouse button, and the bounds can be manually
// set with the SetBounds() method.)
vtkSetMacro(TranslationMode,int);
vtkGetMacro(TranslationMode,int);
vtkBooleanMacro(TranslationMode,int);
// Description:
// Convenience methods to turn outline and shadows on and off.
void AllOn()
{
this->OutlineOn();
this->XShadowsOn();
this->YShadowsOn();
this->ZShadowsOn();
}
void AllOff()
{
this->OutlineOff();
this->XShadowsOff();
this->YShadowsOff();
this->ZShadowsOff();
}
// Description:
// Set/Get the handle properties when unselected and selected.
void SetProperty(vtkProperty*);
void SetSelectedProperty(vtkProperty*);
vtkGetObjectMacro(Property,vtkProperty);
vtkGetObjectMacro(SelectedProperty,vtkProperty);
// Description:
// Set the "hot spot" size; i.e., the region around the focus, in which the
// motion vector is used to control the constrained sliding action. Note the
// size is specified as a fraction of the length of the diagonal of the
// point widget's bounding box.
vtkSetClampMacro(HotSpotSize,double,0.0,1.0);
vtkGetMacro(HotSpotSize,double);
// Description:
// Overload the superclasses SetHandleSize() method to update internal variables.
virtual void SetHandleSize(double size);
// Description:
// Methods to make this class properly act like a vtkWidgetRepresentation.
virtual double *GetBounds();
virtual void BuildRepresentation();
virtual void StartWidgetInteraction(double eventPos[2]);
virtual void WidgetInteraction(double eventPos[2]);
virtual int ComputeInteractionState(int X, int Y, int modify=0);
virtual void PlaceWidget(double bounds[6]);
// Description:
// Methods to make this class behave as a vtkProp.
virtual void ShallowCopy(vtkProp *prop);
virtual void GetActors(vtkPropCollection *);
virtual void ReleaseGraphicsResources(vtkWindow *);
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
virtual int HasTranslucentPolygonalGeometry();
void Highlight(int highlight);
protected:
vtkPointHandleRepresentation3D();
~vtkPointHandleRepresentation3D();
// the cursor3D
vtkActor *Actor;
vtkPolyDataMapper *Mapper;
vtkCursor3D *Cursor3D;
// Do the picking
vtkCellPicker *CursorPicker;
double LastPickPosition[3];
double LastEventPosition[2];
// Methods to manipulate the cursor
int ConstraintAxis;
void Translate(double *p1, double *p2);
void Scale(double *p1, double *p2, double eventPos[2]);
void MoveFocus(double *p1, double *p2);
void SizeBounds();
// Given a motion vector defined by p1 --> p2 (p1 and p2 are in
// world coordinates), the new display position of the handle center is
// populated into requestedDisplayPos. This is again only a request for the
// new display position. It is up to the point placer to deduce the
// appropriate world co-ordinates that this display position will map into.
// The placer may even disallow such a movement.
void MoveFocusRequest(
double *p1, double *p2, double requestedDisplayPos[3] );
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty *Property;
vtkProperty *SelectedProperty;
void CreateDefaultProperties();
// The size of the hot spot.
double HotSpotSize;
int DetermineConstraintAxis(int constraint, double *x, double *startPoint);
int WaitingForMotion;
int WaitCount;
// Current handle sized (may reflect scaling)
double CurrentHandleSize;
// Control how translation works
int TranslationMode;
private:
vtkPointHandleRepresentation3D(const vtkPointHandleRepresentation3D&); //Not implemented
void operator=(const vtkPointHandleRepresentation3D&); //Not implemented
};
#endif
|