/usr/include/vtk-5.8/vtkObject.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
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Program: Visualization Toolkit
Module: vtkObject.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkObject - abstract base class for most VTK objects
// .SECTION Description
// vtkObject is the base class for most objects in the visualization
// toolkit. vtkObject provides methods for tracking modification time,
// debugging, printing, and event callbacks. Most objects created
// within the VTK framework should be a subclass of vtkObject or one
// of its children. The few exceptions tend to be very small helper
// classes that usually never get instantiated or situations where
// multiple inheritance gets in the way. vtkObject also performs
// reference counting: objects that are reference counted exist as
// long as another object uses them. Once the last reference to a
// reference counted object is removed, the object will spontaneously
// destruct.
// .SECTION Caveats
// Note: in VTK objects should always be created with the New() method
// and deleted with the Delete() method. VTK objects cannot be
// allocated off the stack (i.e., automatic objects) because the
// constructor is a protected method.
// .SECTION See also
// vtkCommand vtkTimeStamp
#ifndef __vtkObject_h
#define __vtkObject_h
#include "vtkObjectBase.h"
#include "vtkSetGet.h"
#include "vtkTimeStamp.h"
#include "vtkWeakPointerBase.h" // needed for vtkWeakPointer
class vtkSubjectHelper;
class vtkCommand;
class VTK_COMMON_EXPORT vtkObject : public vtkObjectBase
{
public:
vtkTypeMacro(vtkObject,vtkObjectBase);
// Description:
// Create an object with Debug turned off, modified time initialized
// to zero, and reference counting on.
static vtkObject *New();
#ifdef _WIN32
// avoid dll boundary problems
void* operator new( size_t tSize );
void operator delete( void* p );
#endif
// Description:
// Turn debugging output on.
virtual void DebugOn();
// Description:
// Turn debugging output off.
virtual void DebugOff();
// Description:
// Get the value of the debug flag.
unsigned char GetDebug();
// Description:
// Set the value of the debug flag. A non-zero value turns debugging on.
void SetDebug(unsigned char debugFlag);
// Description:
// This method is called when vtkErrorMacro executes. It allows
// the debugger to break on error.
static void BreakOnError();
// Description:
// Update the modification time for this object. Many filters rely on
// the modification time to determine if they need to recompute their
// data. The modification time is a unique monotonically increasing
// unsigned long integer.
virtual void Modified();
// Description:
// Return this object's modified time.
virtual unsigned long GetMTime();
// Description:
// Methods invoked by print to print information about the object
// including superclasses. Typically not called by the user (use
// Print() instead) but used in the hierarchical print process to
// combine the output of several classes.
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// This is a global flag that controls whether any debug, warning
// or error messages are displayed.
static void SetGlobalWarningDisplay(int val);
static void GlobalWarningDisplayOn(){vtkObject::SetGlobalWarningDisplay(1);};
static void GlobalWarningDisplayOff()
{vtkObject::SetGlobalWarningDisplay(0);};
static int GetGlobalWarningDisplay();
//BTX
// Description:
// Allow people to add/remove/invoke observers (callbacks) to any VTK
// object. This is an implementation of the subject/observer design
// pattern. An observer is added by specifying an event to respond to
// and a vtkCommand to execute. It returns an unsigned long tag which
// can be used later to remove the event or retrieve the command.
// When events are invoked, the observers are called in the order they
// were added. If a priority value is specified, then the higher
// priority commands are called first. A command may set an abort
// flag to stop processing of the event. (See vtkCommand.h for more
// information.)
unsigned long AddObserver(unsigned long event, vtkCommand *,
float priority=0.0f);
unsigned long AddObserver(const char *event, vtkCommand *,
float priority=0.0f);
vtkCommand *GetCommand(unsigned long tag);
void RemoveObserver(vtkCommand*);
void RemoveObservers(unsigned long event, vtkCommand *);
void RemoveObservers(const char *event, vtkCommand *);
int HasObserver(unsigned long event, vtkCommand *);
int HasObserver(const char *event, vtkCommand *);
//ETX
void RemoveObserver(unsigned long tag);
void RemoveObservers(unsigned long event);
void RemoveObservers(const char *event);
void RemoveAllObservers(); //remove every last one of them
int HasObserver(unsigned long event);
int HasObserver(const char *event);
//BTX
// Description:
// Overloads to AddObserver that allow developers to add class member
// functions as callbacks for events. The callback function can
// be one of these two types:
// \code
// void foo(void);\n
// void foo(vtkObject*, unsigned long, void*);
// \endcode
// If the callback is a member of a vtkObjectBase-derived object,
// then the callback will automatically be disabled if the object
// destructs (but the observer will not automatically be removed).
// If the callback is a member of any other type of object, then
// the observer must be removed before the object destructs or else
// its dead pointer will be used the next time the event occurs.
// Typical usage of these functions is as follows:
// \code
// SomeClassOfMine* observer = SomeClassOfMine::New();\n
// to_observe->AddObserver(event, observer, \&SomeClassOfMine::SomeMethod);
// \endcode
// Note that this does not affect the reference count of a
// vtkObjectBase-derived \c observer, which can be safely deleted
// with the observer still in place. For non-vtkObjectBase observers,
// the observer should never be deleted before it is removed.
// Return value is a tag that can be used to remove the observer.
template <class U, class T>
unsigned long AddObserver(unsigned long event,
U observer, void (T::*callback)(), float priority=0.0f)
{
vtkClassMemberCallback<T> *callable =
new vtkClassMemberCallback<T>(observer, callback);
// callable is deleted when the observer is cleaned up (look at
// vtkObjectCommandInternal)
return this->AddTemplatedObserver(event, callable, priority);
}
template <class U, class T>
unsigned long AddObserver(unsigned long event,
U observer, void (T::*callback)(vtkObject*, unsigned long, void*),
float priority=0.0f)
{
vtkClassMemberCallback<T> *callable =
new vtkClassMemberCallback<T>(observer, callback);
// callable is deleted when the observer is cleaned up (look at
// vtkObjectCommandInternal)
return this->AddTemplatedObserver(event, callable, priority);
}
//ETX
//BTX
// Description:
// This method invokes an event and return whether the event was
// aborted or not. If the event was aborted, the return value is 1,
// otherwise it is 0.
int InvokeEvent(unsigned long event, void *callData);
int InvokeEvent(const char *event, void *callData);
//ETX
int InvokeEvent(unsigned long event) { return this->InvokeEvent(event, NULL); };
int InvokeEvent(const char *event) { return this->InvokeEvent(event, NULL); };
protected:
vtkObject();
virtual ~vtkObject();
// See vtkObjectBase.h.
virtual void RegisterInternal(vtkObjectBase*, int check);
virtual void UnRegisterInternal(vtkObjectBase*, int check);
unsigned char Debug; // Enable debug messages
vtkTimeStamp MTime; // Keep track of modification time
vtkSubjectHelper *SubjectHelper; // List of observers on this object
//BTX
// Description:
// These methods allow a command to exclusively grab all events. (This
// method is typically used by widgets to grab events once an event
// sequence begins.) These methods are provided in support of the
// public methods found in the class vtkInteractorObserver. Note that
// these methods are designed to support vtkInteractorObservers since
// they use two separate vtkCommands to watch for mouse and keypress events.
void InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL);
void InternalReleaseFocus();
//ETX
//BTX
private:
vtkObject(const vtkObject&); // Not implemented.
void operator=(const vtkObject&); // Not implemented.
// Description:
// Following classes (vtkClassMemberCallbackBase,
// vtkClassMemberCallback, and vtkClassMemberHanderPointer)
// along with vtkObjectCommandInternal are for supporting
// templated AddObserver() overloads that allow developers
// to add event callbacks that are class member functions.
class vtkClassMemberCallbackBase
{
public:
// Description:
// Called when the event is invoked
virtual void operator()(vtkObject*, unsigned long, void*) = 0;
virtual ~vtkClassMemberCallbackBase(){}
};
// Description:
// This is a weak pointer for vtkObjectBase and a regular
// void pointer for everything else
template<class T>
class vtkClassMemberHandlerPointer
{
public:
void operator=(vtkObjectBase *o)
{
// The cast is needed in case "o" has multi-inheritance,
// to offset the pointer to get the vtkObjectBase.
if ((this->VoidPointer = dynamic_cast<T*>(o)) == 0)
{
// fallback to just using its vtkObjectBase as-is.
this->VoidPointer = o;
}
this->WeakPointer = o;
this->UseWeakPointer = true;
}
void operator=(void *o)
{
this->VoidPointer = o;
this->WeakPointer = 0;
this->UseWeakPointer = false;
}
T *GetPointer()
{
if (this->UseWeakPointer && !this->WeakPointer.GetPointer())
{
return 0;
}
return static_cast<T*>(this->VoidPointer);
}
private:
vtkWeakPointerBase WeakPointer;
void *VoidPointer;
bool UseWeakPointer;
};
// Description:
// Templated member callback.
template <class T>
class vtkClassMemberCallback : public vtkClassMemberCallbackBase
{
vtkClassMemberHandlerPointer<T> Handler;
void (T::*Method1)();
void (T::*Method2)(vtkObject*, unsigned long, void*);
public:
vtkClassMemberCallback(T* handler, void (T::*method)())
{
this->Handler = handler;
this->Method1 = method;
this->Method2 = NULL;
}
vtkClassMemberCallback(
T* handler, void (T::*method)(vtkObject*, unsigned long, void*))
{
this->Handler = handler;
this->Method1 = NULL;
this->Method2 = method;
}
virtual ~vtkClassMemberCallback() { }
// Called when the event is invoked
virtual void operator()(
vtkObject* caller, unsigned long event, void* calldata)
{
T *handler = this->Handler.GetPointer();
if (handler)
{
if (this->Method1)
{
(handler->*this->Method1)();
}
else if (this->Method2)
{
(handler->*this->Method2)(caller, event, calldata);
}
}
}
};
// Description:
// Called by templated variants of AddObserver.
unsigned long AddTemplatedObserver(
unsigned long event, vtkClassMemberCallbackBase* callable, float priority);
// Friend to access AddTemplatedObserver().
friend class vtkObjectCommandInternal;
//ETX
};
#endif
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