/usr/include/vtk-5.8/vtkGenericRenderWindowInteractor.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGenericRenderWindowInteractor.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGenericRenderWindowInteractor - platform-independent programmable render window interactor.
// .SECTION Description
// vtkGenericRenderWindowInteractor provides a way to translate native
// mouse and keyboard events into vtk Events. By calling the methods on
// this class, vtk events will be invoked. This will allow scripting
// languages to use vtkInteractorStyles and 3D widgets.
#ifndef __vtkGenericRenderWindowInteractor_h
#define __vtkGenericRenderWindowInteractor_h
#include "vtkRenderWindowInteractor.h"
class VTK_RENDERING_EXPORT vtkGenericRenderWindowInteractor : public vtkRenderWindowInteractor
{
public:
static vtkGenericRenderWindowInteractor *New();
vtkTypeMacro(vtkGenericRenderWindowInteractor,vtkRenderWindowInteractor);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Fire TimerEvent. SetEventInformation should be called just prior
// to calling any of these methods. These methods will Invoke the
// corresponding vtk event.
virtual void TimerEvent();
// Description:
// Flag that indicates whether the TimerEvent method should call ResetTimer
// to simulate repeating timers with an endless stream of one shot timers.
// By default this flag is on and all repeating timers are implemented as a
// stream of sequential one shot timers. If the observer of
// CreateTimerEvent actually creates a "natively repeating" timer, setting
// this flag to off will prevent (perhaps many many) unnecessary calls to
// ResetTimer. Having the flag on by default means that "natively one
// shot" timers can be either one shot or repeating timers with no
// additional work. Also, "natively repeating" timers still work with the
// default setting, but with potentially many create and destroy calls.
vtkSetMacro(TimerEventResetsTimer, int);
vtkGetMacro(TimerEventResetsTimer, int);
vtkBooleanMacro(TimerEventResetsTimer, int);
protected:
vtkGenericRenderWindowInteractor();
~vtkGenericRenderWindowInteractor();
// Description:
// Generic internal timer methods. See the superclass for detailed
// documentation.
virtual int InternalCreateTimer(int timerId, int timerType, unsigned long duration);
virtual int InternalDestroyTimer(int platformTimerId);
int TimerEventResetsTimer;
private:
vtkGenericRenderWindowInteractor(const vtkGenericRenderWindowInteractor&); // Not implemented.
void operator=(const vtkGenericRenderWindowInteractor&); // Not implemented.
};
#endif
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