/usr/include/vtk-5.8/vtkContextTransform.h is in libvtk5-dev 5.8.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkContextItem.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkContextTransform - all children of this item are transformed
// by the vtkTransform2D of this item.
//
// .SECTION Description
// This class can be used to transform all child items of this class. The
// default transform is the identity.
#ifndef __vtkContextTransform_h
#define __vtkContextTransform_h
#include "vtkAbstractContextItem.h"
#include "vtkSmartPointer.h" // Needed for SP ivars.
class vtkTransform2D;
class VTK_CHARTS_EXPORT vtkContextTransform : public vtkAbstractContextItem
{
public:
vtkTypeMacro(vtkContextTransform, vtkAbstractContextItem);
virtual void PrintSelf(ostream &os, vtkIndent indent);
// Description:
// Creates a vtkContextTransform object.
static vtkContextTransform *New();
// Description:
// Perform any updates to the item that may be necessary before rendering.
// The scene should take care of calling this on all items before their
// Paint function is invoked.
virtual void Update();
// Description:
// Paint event for the item, called whenever the item needs to be drawn.
virtual bool Paint(vtkContext2D *painter);
// Description:
// Translate the item by the specified amounts dx and dy in the x and y
// directions.
virtual void Translate(float dx, float dy);
// Description:
// Scale the item by the specified amounts dx and dy in the x and y
// directions.
virtual void Scale(float dx, float dy);
// Description:
// Rotate the item by the specified angle.
virtual void Rotate(float angle);
// Description:
// Access the vtkTransform2D that controls object transformation.
virtual vtkTransform2D* GetTransform();
// Description:
// Transforms a point to the parent coordinate system.
virtual vtkVector2f MapToParent(const vtkVector2f& point);
// Description:
// Transforms a point from the parent coordinate system.
virtual vtkVector2f MapFromParent(const vtkVector2f& point);
//BTX
protected:
vtkContextTransform();
~vtkContextTransform();
vtkSmartPointer<vtkTransform2D> Transform;
private:
vtkContextTransform(const vtkContextTransform &); // Not implemented.
void operator=(const vtkContextTransform &); // Not implemented.
//ETX
};
#endif //__vtkContextTransform_h
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