This file is indexed.

/usr/include/trilinos/PlanarDomain.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/* ***************************************************************** 
    MESQUITE -- The Mesh Quality Improvement Toolkit

    Copyright 2004 Sandia Corporation and Argonne National
    Laboratory.  Under the terms of Contract DE-AC04-94AL85000 
    with Sandia Corporation, the U.S. Government retains certain 
    rights in this software.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License 
    (lgpl.txt) along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
    diachin2@llnl.gov, djmelan@sandia.gov, mbrewer@sandia.gov, 
    pknupp@sandia.gov, tleurent@mcs.anl.gov, tmunson@mcs.anl.gov,
    kraftche@cae.wisc.edu         
   
  ***************************************************************** */
/*!
  \file   PlanarDomain.hpp
  \brief  


  \author Thomas Leurent
  \date   2002-01-17
*/


#ifndef MSQ_PLANAR_DOMAIN_HPP
#define MSQ_PLANAR_DOMAIN_HPP

#include "MeshInterface.hpp"
#include "Vector3D.hpp"

namespace MESQUITE_NS
{
  /*! \class PlanarDomain
       This is a template for a planar domain.
       It will provide the normal information necessary for surface mesh optimization.
    */
  class MESQUITE_EXPORT PlanarDomain : public Mesquite::MeshDomain
  {
  public:
    enum Plane{ XY = 2, XZ = 1, YZ = 0 };
  
    inline PlanarDomain( Plane orient, double offset = 0.0 )
    {
      Vector3D normal(0,0,0), point(0,0,0);
      normal[orient] = 1.0;
      point[orient] = offset;
      set_plane( normal, point );
    }
    
    PlanarDomain() {}
  
    inline PlanarDomain(const Vector3D& normal, const Vector3D& point)
      { set_plane( normal, point ); }
    
    virtual ~PlanarDomain() { }
      
    void fit_vertices( Mesh* mesh, 
                       MsqError& err,
                       double epsilon = 0.0 );
      
    void fit_vertices( Mesh* mesh, 
                       const Mesh::VertexHandle* vertex_array,
                       size_t vertex_array_length,
                       MsqError& err,
                       double epsilon = 0.0 );

    void set_plane( const Vector3D& normal, const Vector3D& point );

    void flip();

    const Vector3D& get_normal() const { return mNormal; }
    
    double get_coeff() { return mCoeff; }
    
    Vector3D get_origin() const { return -mCoeff * mNormal; }
    
    virtual void snap_to(Mesh::VertexHandle entity_handle,
                         Vector3D &coordinate) const;
    
    virtual void vertex_normal_at(Mesh::VertexHandle entity_handle,
                                  Vector3D &coordinate) const;
    
    virtual void element_normal_at(Mesh::ElementHandle entity_handle,
                                   Vector3D &coordinate) const;
    
    virtual void vertex_normal_at(const Mesh::VertexHandle* handle,
                                  Vector3D coords[],
                                  unsigned count,
                                  MsqError& err) const;

    virtual void closest_point( Mesh::VertexHandle handle,
                                const Vector3D& position,
                                Vector3D& closest,
                                Vector3D& normal,
                                MsqError& err ) const;

    virtual void domain_DoF( const Mesh::VertexHandle* handle_array,
                             unsigned short* dof_array,
                             size_t num_vertices,
                             MsqError& err ) const;

  private:
    Vector3D mNormal;
    double mCoeff;
  };
}

#endif