/usr/include/trilinos/PatchSet.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | /* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2006 Lawrence Livermore National Laboratory. Under
the terms of Contract B545069 with the University of Wisconsin --
Madison, Lawrence Livermore National Laboratory retains certain
rights in this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(2006) kraftche@cae.wisc.edu
***************************************************************** */
#ifndef MSQ_PATCH_SET_HPP
#define MSQ_PATCH_SET_HPP
/** \file PatchSet.hpp
* \brief
* \author Jason Kraftcheck
*/
#include <vector>
#include "Mesquite.hpp"
#include "MeshInterface.hpp"
namespace MESQUITE_NS {
class MsqError;
/**\brief Specify a division of the Mesh into working patches
*
* This class provides an interface for specifying how Mesquite
* will divide the active mesh into working patches.
*/
class PatchSet
{
public:
typedef void* PatchHandle;
MESQUITE_EXPORT
inline PatchSet() {}
/**\brief Declare destructor virtual */
MESQUITE_EXPORT
virtual ~PatchSet() {}
/**\brief Specify the working Mesh */
MESQUITE_EXPORT
inline void set_mesh( Mesh* mesh ) { myMesh = mesh; }
/**\brief Get a list of handles, one for each patch */
MESQUITE_EXPORT
virtual void get_patch_handles( std::vector<PatchHandle>& patch_handles_out,
MsqError& err ) = 0;
/**\brief Get the mesh entities in a patch
*
* Given one of the handles returned by get_patch_handles(),
* return the mesh entities in the corresponding patch.
*\param patch_handle one of the handles returned by get_patch_handles()
*\param elem_handles_out the list of elements in the mesh
*\param free_vertices_out The list of vertices interior to the patch
* If this list is empty, it is assumed that all
* vertices in the closure of the elements are
* free.
*/
MESQUITE_EXPORT
virtual void get_patch( PatchHandle patch_handle,
std::vector<Mesh::ElementHandle>& elem_handles_out,
std::vector<Mesh::VertexHandle>& free_vertices_out,
MsqError& err ) = 0;
/**\brief get the Mesh object passed to set_mesh() */
MESQUITE_EXPORT
Mesh* get_mesh() const { return myMesh; }
private:
/**\brief disallow copying*/
PatchSet( const PatchSet& );
/**\brief disallow assignment*/
PatchSet& operator=(const PatchSet& );
Mesh* myMesh;
};
} // namespace Mesquite
#endif
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