/usr/include/trilinos/NullImprover.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | /* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2004 Sandia Corporation and Argonne National
Laboratory. Under the terms of Contract DE-AC04-94AL85000
with Sandia Corporation, the U.S. Government retains certain
rights in this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
diachin2@llnl.gov, djmelan@sandia.gov, mbrewer@sandia.gov,
pknupp@sandia.gov, tleurent@mcs.anl.gov, tmunson@mcs.anl.gov
***************************************************************** */
#ifndef MESQUITE_NULL_IMPROVER_HPP
#define MESQUITE_NULL_IMPROVER_HPP
/*!
\file NullImprover.hpp
\brief The NullImprover Class is a do-nothing VertexMover. It just
loops over the mesh without doing any real work.
It is used to test functions
found in VertexMover, such as loop_over_mesh().
\author Darryl Melander
\date 2002-12-10
*/
#include "VertexMover.hpp"
namespace MESQUITE_NS
{
class NullImprover : public VertexMover
{
protected:
virtual void initialize(PatchData &, MsqError &)
{}
virtual void cleanup()
{}
virtual void optimize_vertex_positions(PatchData &,
MsqError &)
{}
virtual void initialize_mesh_iteration(PatchData &,
MsqError &)
{}
virtual void terminate_mesh_iteration(PatchData &,
MsqError &)
{}
};
}
#endif
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