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// $Id$ 
// $Source$ 

//@HEADER
// ************************************************************************
// 
//            NOX: An Object-Oriented Nonlinear Solver Package
//                 Copyright (2002) Sandia Corporation
// 
//            LOCA: Library of Continuation Algorithms Package
//                 Copyright (2005) Sandia Corporation
// 
// Under terms of Contract DE-AC04-94AL85000, there is a non-exclusive
// license for use of this work by or on behalf of the U.S. Government.
// 
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//  
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA
// 
// Questions? Contact Roger Pawlowski (rppawlo@sandia.gov) or 
// Eric Phipps (etphipp@sandia.gov), Sandia National Laboratories.
// ************************************************************************
//  CVS Information
//  $Source$
//  $Author$
//  $Date$
//  $Revision$
// ************************************************************************
//@HEADER

#ifndef NOX_RANDOM_H
#define NOX_RANDOM_H

#include "NOX_Common.H"  // for string

namespace NOX {

  /*!
    \brief A class to compute uniformly distributed random numbers in (-1,1).
  */
  /*!
    The %Random class computes pseudo-random (double precision) numbers 
    uniformly distributed between -1.0 and 1.0 using a multiplicative
    congruential generator with modulus 2^31-1 (a Lehmer generator).  
    For a numerical and mathematical treatment of the algorithm, see
    "Random number generators:  good ones are hard to find" by Stephen
    K. Park and Keith W. Miller, Communications of the ACM, Vol. 31 No. 10
    (1988).
  */
  class Random {
  public:

    //! Initialize random number generator with a random seed.
    /*! The random seed is computed using the POSIX rand() function. */
    Random();

    //! Initialize random number generator with the given seed
    /*! The seed should be an integer between 1 and 2147483646 = 2^32-2
        (inclusive).  If the supplied seed is invalid, an error message
	is printed and the seed is replaced by 1.
    */
    Random(int s);

    //! Set the seed to s
    /*! The seed should be an integer between 1 and 2147483646 = 2^32-2
        (inclusive).  If the supplied seed is invalid, an error message
	is printed and the seed is replaced by 1.
    */
    static void setSeed(int s);
      
    //! Compute a random number
    static double number();

  protected:

    //! Checks that the supplied seed value is valid and returns a valid seed.
    /*! The %string argument supplies the calling function name for an error
        message in the case that the supplied seed is invalid.
    */
    static int checkSeed(const string& func, int s);

  protected:
      
    //! Seed value
    static double seed;
  };

}
#endif