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#ifndef MESQUITE_ALL_HEADERS_HPP
#define MESQUITE_ALL_HEADERS_HPP
#include "mesquite_config.h"
#include "mesquite_version.h"
#include "Mesquite.hpp"
#include "MeshInterface.hpp"
#include "ParallelMeshInterface.hpp"
#include "ParallelHelperInterface.hpp"
#include "ParallelHelper.hpp"
#include "ArrayMesh.hpp"
#include "ElementPatches.hpp"
#include "ExtraData.hpp"
#include "ExtraDataUser.hpp"
#include "GlobalPatch.hpp"
#include "IdealElements.hpp"
#include "MeshDecorator.hpp"
#include "MeshImpl.hpp"
#include "MeshImplData.hpp"
#include "MeshImplTags.hpp"
#include "MeshWriter.hpp"
#include "MsqFreeVertexIndexIterator.hpp"
#include "MsqMeshEntity.hpp"
#include "MsqVertex.hpp"
#include "ParallelMeshImpl.hpp"
#include "PatchData.hpp"
#include "PatchIterator.hpp"
#include "PatchSet.hpp"
#include "TagVertexMesh.hpp"
#include "TopologyInfo.hpp"
#include "VertexPatches.hpp"
#include "Instruction.hpp"
#include "InstructionQueue.hpp"
#include "IQInterface.hpp"
#include "TerminationCriterion.hpp"
#include "Settings.hpp"
#include "SlaveBoundaryVertices.hpp"
#include "VertexSlaver.hpp"
#include "LaplacianIQ.hpp"
#include "ShapeImprovementWrapper.hpp"
#include "SizeAdaptShapeWrapper.hpp"
#include "PaverMinEdgeLengthWrapper.hpp"
#include "ViscousCFDTetShapeWrapper.hpp"
#include "Wrapper.hpp"
#include "MappingFunction.hpp"
#include "NodeSet.hpp"
#include "Sample.hpp"
#include "HexLagrangeShape.hpp"
#include "QuadLagrangeShape.hpp"
#include "TetLagrangeShape.hpp"
#include "TriLagrangeShape.hpp"
#include "LinearHexahedron.hpp"
#include "LinearPrism.hpp"
#include "LinearPyramid.hpp"
#include "LinearQuadrilateral.hpp"
#include "LinearTetrahedron.hpp"
#include "LinearTriangle.hpp"
#include "BoundedCylinderDomain.hpp"
#include "Bits.hpp"
#include "ConicDomain.hpp"
#include "CylinderDomain.hpp"
#include "DomainClassifier.hpp"
#include "Exponent.hpp"
#include "FileTokenizer.hpp"
#include "Matrix3D.hpp"
#include "MeshDomain1D.hpp"
#include "MeshTransform.hpp"
#include "MsqDebug.hpp"
#include "MsqError.hpp"
#include "MsqFPE.hpp"
#include "MsqGeomPrim.hpp"
#include "MsqHessian.hpp"
#include "MsqInterrupt.hpp"
#include "MsqMatrix.hpp"
#include "MsqTimer.hpp"
#include "PlanarDomain.hpp"
#include "SphericalDomain.hpp"
#include "SymMatrix3D.hpp"
#include "Vector3D.hpp"
#include "VtkTypeInfo.hpp"
#include "XYRectangle.hpp"
#include "CompositeOFAdd.hpp"
#include "CompositeOFMultiply.hpp"
#include "CompositeOFScalarAdd.hpp"
#include "CompositeOFScalarMultiply.hpp"
#include "LInfTemplate.hpp"
#include "LPtoPTemplate.hpp"
#include "MaxTemplate.hpp"
#include "OFEvaluator.hpp"
#include "ObjectiveFunction.hpp"
#include "ObjectiveFunctionTemplate.hpp"
#include "PatchPowerMeanP.hpp"
#include "PMeanPTemplate.hpp"
#include "StdDevTemplate.hpp"
#include "VarianceTemplate.hpp"
#include "QualityAssessor.hpp"
#include "PatchSetUser.hpp"
#include "QualityImprover.hpp"
#include "TopologyModifier.hpp"
#include "MeanMidNodeMover.hpp"
#include "NullImprover.hpp"
#include "VertexMover.hpp"
#include "ConjugateGradient.hpp"
#include "RelaxationSmoother.hpp"
#include "LaplacianSmoother.hpp"
#include "SmartLaplacianSmoother.hpp"
#include "SteepestDescent.hpp"
#include "NonSmoothDescent.hpp"
#include "FeasibleNewton.hpp"
#include "Randomize.hpp"
#include "TrustRegion.hpp"
#include "QuasiNewton.hpp"
#include "AddQualityMetric.hpp"
#include "AveragingQM.hpp"
#include "EdgeQM.hpp"
#include "ElemSampleQM.hpp"
#include "ElementMaxQM.hpp"
#include "ElementPMeanP.hpp"
#include "ElementQM.hpp"
#include "MultiplyQualityMetric.hpp"
#include "NumericalQM.hpp"
#include "PMeanPMetric.hpp"
#include "PowerQualityMetric.hpp"
#include "QualityMetric.hpp"
#include "ScalarAddQualityMetric.hpp"
#include "ScalarMultiplyQualityMetric.hpp"
#include "VertexMaxQM.hpp"
#include "VertexPMeanP.hpp"
#include "VertexQM.hpp"
#include "AspectRatioGammaQualityMetric.hpp"
#include "ConditionNumberFunctions.hpp"
#include "ConditionNumberQualityMetric.hpp"
#include "IdealWeightInverseMeanRatio.hpp"
#include "IdealWeightMeanRatio.hpp"
#include "MeanRatioFunctions.hpp"
#include "VertexConditionNumberQualityMetric.hpp"
#include "EdgeLengthQualityMetric.hpp"
#include "EdgeLengthRangeQualityMetric.hpp"
#include "AffineMapMetric.hpp"
#include "TMPQualityMetric.hpp"
#include "TMPDerivs.hpp"
#include "TargetMetric2D.hpp"
#include "InvTransBarrier2D.hpp"
#include "TSquared2D.hpp"
#include "Target2DScale.hpp"
#include "Target2DShape.hpp"
#include "Target2DShapeAlt1.hpp"
#include "Target2DShapeBarrier.hpp"
#include "Target2DShapeOrient.hpp"
#include "Target2DShapeOrientAlt1.hpp"
#include "Target2DShapeOrientBarrier.hpp"
#include "Target2DShapeOrientBarrierAlt1.hpp"
#include "Target2DShapeSize.hpp"
#include "Target2DShapeSizeAlt1.hpp"
#include "Target2DShapeSizeAlt2.hpp"
#include "Target2DShapeSizeBarrier.hpp"
#include "Target2DShapeSizeBarrierAlt1.hpp"
#include "Target2DShapeSizeBarrierAlt2.hpp"
#include "Target2DShapeSizeOrient.hpp"
#include "Target2DShapeSizeOrientAlt1.hpp"
#include "Target2DShapeSizeOrientBarrier.hpp"
#include "Target2DShapeSizeOrientBarrierAlt1.hpp"
#include "Target2DSize.hpp"
#include "Target2DSizeBarrier.hpp"
#include "Target2DSquared.hpp"
#include "Target2DSum.hpp"
#include "Target2DOffset.hpp"
#include "Target2DTau.hpp"
#include "Target2DUntangle.hpp"
#include "Target2DUntangleAlt1.hpp"
#include "InverseMeanRatio2D.hpp"
#include "InverseMeanRatio3D.hpp"
#include "TargetMetric3D.hpp"
#include "TSquared3D.hpp"
#include "Target3DScale.hpp"
#include "Target3DShape.hpp"
#include "Target3DShapeBarrier.hpp"
#include "Target3DShapeBarrierAlt1.hpp"
#include "Target3DShapeOrient.hpp"
#include "Target3DShapeOrientAlt1.hpp"
#include "Target3DShapeOrientBarrier.hpp"
#include "Target3DShapeOrientBarrierAlt1.hpp"
#include "Target3DShapeSize.hpp"
#include "Target3DShapeSizeBarrier.hpp"
#include "Target3DShapeSizeBarrierAlt1.hpp"
#include "Target3DShapeSizeBarrierAlt2.hpp"
#include "Target3DShapeSizeBarrierAlt3.hpp"
#include "Target3DShapeSizeOrient.hpp"
#include "Target3DShapeSizeOrientAlt1.hpp"
#include "Target3DShapeSizeOrientBarrier.hpp"
#include "Target3DShapeSizeOrientBarrierAlt1.hpp"
#include "Target3DSize.hpp"
#include "Target3DSizeBarrier.hpp"
#include "Target3DSquared.hpp"
#include "Target3DSum.hpp"
#include "Target3DOffset.hpp"
#include "Target3DTau.hpp"
#include "Target3DUntangle.hpp"
#include "Target3DUntangleAlt1.hpp"
#include "UntangleBetaQualityMetric.hpp"
#include "EdgeLengthMetric.hpp"
#include "LocalSizeQualityMetric.hpp"
#include "SizeMetric.hpp"
#include "CachingTargetCalculator.hpp"
#include "IdealShapeTarget.hpp"
#include "InverseMetricWeight.hpp"
#include "JacobianCalculator.hpp"
#include "LambdaTarget.hpp"
#include "LambdaConstant.hpp"
#include "LVQDTargetCalculator.hpp"
#include "MetricWeight.hpp"
#include "RefMeshTargetCalculator.hpp"
#include "ReferenceMesh.hpp"
#include "RefSizeTargetCalculator.hpp"
#include "RemainingWeight.hpp"
#include "TargetCalculator.hpp"
#include "TargetReader.hpp"
#include "TargetWriter.hpp"
#include "TetDihedralWeight.hpp"
#include "WeightCalculator.hpp"
#include "WeightReader.hpp"
#endif