/usr/include/trilinos/IterationPack_CastIQMember.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.
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// ***********************************************************************
//
// Moocho: Multi-functional Object-Oriented arCHitecture for Optimization
// Copyright (2003) Sandia Corporation
//
// Under terms of Contract DE-AC04-94AL85000, there is a non-exclusive
// license for use of this work by or on behalf of the U.S. Government.
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA
// Questions? Contact Roscoe A. Bartlett (rabartl@sandia.gov)
//
// ***********************************************************************
// @HEADER
#ifndef CAST_IQ_MEMBER_H
#define CAST_IQ_MEMBER_H
#include <limits.h>
#include <typeinfo>
#include "IterationPack_AlgorithmState.hpp"
#include "IterationPack_IterQuantityAccess.hpp"
namespace IterationPack {
/** \brief Base class for some of the implementation features of \c CastIQMember.
*
* This class is included to avoid code blot with the templates.
*/
class CastIQMemberBase {
public:
/** \brief Name returns the name of the iteration quantity
*/
const std::string& iq_name() const;
/** \brief Returns if the iteration quantity exists in the state object.
*/
bool exists_in( const AlgorithmState& s ) const;
protected:
/** \brief . */
CastIQMemberBase( const std::string iq_name );
/** \brief . */
void cache_iq_id( const AlgorithmState& s ) const;
/** \brief . */
void throw_cast_error( const AlgorithmState::iq_id_type iq_id, const std::string& iqa_name ) const;
/** \brief . */
const std::string iq_name_;
/** \brief . */
mutable AlgorithmState::iq_id_type iq_id_;
private:
enum { NOT_SET_YET = AlgorithmState::DOES_NOT_EXIST - 1 };
CastIQMemberBase(); // not defined and not to be called.
}; // end class CastIQMemberBase
/** \brief Template class to be used to lookup an interation quantity,
* cast it to an <tt>\ref IterQuantityAccess "IterQuantityAccess<T>"</tt> object
* and cache the \c iq_id for fast access later.
*
* The idea is that a Step class can create a data member of this type and then
* access and interation quantity and have the \c iq_id looked up the first time.
*
* The best way to use this class to access an iteration quantity is for a header
* file to be created for the iteration quantity (or several iteration quantities)
* that contains a new class. For example, suppose we have an \c double object that
* we want to add as an iteration quantity with the name "x_step". For this we might
* create an header file like:
\code
// /////////////////////////////////////////////////////////////////
// x_step_iter_quantity.h
#include "IterationPack_CastIQMember.hpp"
class x_step_iq_member : public CastIQMember<double> {
public:
x_step_iq_member() : CastIQMember<double>("x_step") {}
}
\endcode
* Now lets suppose we have two step classes that need to access this
* iteration quantity. These step classes would each include
* a data member of this new class. For example, these
* step classes might be implemented as:
\code
// /////////////////////////////////////////////////////////////////
// MyStep1.h
#include "x_step_iter_quantity.h"
class MyStep1 : public AlgorithmStep {
public:
bool do_step( algo, ... )
{
AlgorithmState &s = algo.state();
x_step_(s).set_k(0) = 5.0;
}
private:
x_step_iq_member x_step_;
}
\endcode
\code
// /////////////////////////////////////////////////////////////////
// MyStep2.h
#include "x_step_iter_quantity.h"
class MyStep2 : public AlgorithmStep {
public:
bool do_step( algo, ... )
{
AlgorithmState &s = algo.state();
double x_step = x_step_(s).get_k(0);
cout << "\nx_step = " << x_step << std::endl;
}
private:
x_step_iq_member x_step_;
}
\endcode
* In the above example, an <tt>O(s.num_iter_quantities())</tt> search for the \c iq_id
* would only be performed the first time <tt>x_step_(s)</tt> was called by each
* step object. In later iterations, the cached \c iq_id would be used to access
* the iteration quantity and the only price one would pay above a few
* \a O(1) function calls in is an \a O(1) dynamic cast.
*
* The default constructor is not allowed by the default copy constructors and
* assignment operators are allowed since they have the correct semantics.
*/
template < class T >
class CastIQMember : public CastIQMemberBase {
public:
/// Construct with the name of an iteration quantity.
CastIQMember( const std::string iq_name );
/** \brief Get the iteration quantity from an AlgorithmState object.
*
* If the iteration quantity of the name iq_namt does not
* exist then a AlgorithmState::DoesNotExist exception
* will be thrown. If the type of the iteration quantity
* is not of the type IterQuantityAcess<T> (as determined
* by dynamic_cast<T>) then the exception InvalidTypeCastException:
* will be thrown with a helpful error message.
*/
IterQuantityAccess<T>& operator()( AlgorithmState& s ) const;
/** \brief . */
const IterQuantityAccess<T>& operator()( const AlgorithmState& s ) const;
private:
CastIQMember(); // not defined and not to be called
}; // end class CastIQMember<T>
// //////////////////////////////////////////
// Definition of template members
template < class T >
CastIQMember<T>::CastIQMember( const std::string iq_name )
: CastIQMemberBase(iq_name)
{}
template < class T >
IterQuantityAccess<T>&
CastIQMember<T>::operator()( AlgorithmState& s ) const
{
cache_iq_id(s);
if( iq_id_ == AlgorithmState::DOES_NOT_EXIST )
throw_cast_error(iq_id_,TypeNameTraits<T>::name());
IterQuantityAccess<T>
*p = dynamic_cast<IterQuantityAccess<T>*>( &s.iter_quant( iq_id_ ) );
if( !p )
throw_cast_error(iq_id_,TypeNameTraits<T>::name());
return *p;
}
template < class T >
const IterQuantityAccess<T>&
CastIQMember<T>::operator()( const AlgorithmState& s ) const
{
cache_iq_id(s);
if( iq_id_ == AlgorithmState::DOES_NOT_EXIST )
throw_cast_error(iq_id_,TypeNameTraits<T>::name());
const IterQuantityAccess<T>
*p = dynamic_cast<const IterQuantityAccess<T>*>( &s.iter_quant( iq_id_ ) );
if( !p )
throw_cast_error(iq_id_,TypeNameTraits<T>::name());
return *p;
}
} // namespace IterationPack
#endif // CAST_IQ_MEMBER_H
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