/usr/include/trilinos/CachingTargetCalculator.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | /* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2006 Lawrence Livermore National Laboratory. Under
the terms of Contract B545069 with the University of Wisconsin --
Madison, Lawrence Livermore National Laboratory retains certain
rights in this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(2006) kraftche@cae.wisc.edu
***************************************************************** */
/** \file CachingTargetCalculator.hpp
* \brief
* \author Jason Kraftcheck
*/
#ifndef MSQ_CACHING_TARGET_CALCULATOR_HPP
#define MSQ_CACHING_TARGET_CALCULATOR_HPP
#include "Mesquite.hpp"
#include "TargetCalculator.hpp"
#include "ExtraDataUser.hpp"
#include "MsqMatrix.hpp"
#include <vector>
namespace MESQUITE_NS {
struct CachedTargetData {
std::vector<size_t> elementOffsets;
std::vector< MsqMatrix<3,3> > targets3D;
std::vector< MsqMatrix<3,2> > targetsSurface;
std::vector< MsqMatrix<2,2> > targets2D;
bool has_data() const { return !elementOffsets.empty(); }
void clear()
{
elementOffsets.clear();
targets3D.clear();
targets2D.clear();
targetsSurface.clear();
}
};
/**\brief Cache target matrices on PatchData
*
* This class is a decorator for concrete TargetCalculator
* that caches the previously calculated targets. This class
* should not be used if the target matrices produced by the
* concrete target calculator are a function of the vertex
* positions in the active mesh.
*/
class CachingTargetCalculator : public TargetCalculator,
private ExtraDataUser<CachedTargetData>
{
public:
CachingTargetCalculator( TargetCalculator* cached )
: cachedCalculator( cached )
{}
virtual ~CachingTargetCalculator();
TargetCalculator* get_cached_calculator() const
{ return cachedCalculator; }
virtual bool get_3D_target( PatchData& pd,
size_t element,
Sample sample,
MsqMatrix<3,3>& W_out,
MsqError& err );
virtual bool get_surface_target( PatchData& pd,
size_t element,
Sample sample,
MsqMatrix<3,2>& W_out,
MsqError& err );
virtual bool get_2D_target( PatchData& pd,
size_t element,
Sample sample,
MsqMatrix<2,2>& W_out,
MsqError& err );
virtual bool have_surface_orient() const
{ return cachedCalculator->have_surface_orient(); }
protected:
void notify_patch_destroyed( CachedTargetData& d );
void notify_sub_patch( PatchData& orig_patch,
CachedTargetData& data,
PatchData& sub_patch,
const size_t* vertex_index_map,
const size_t* element_index_map,
MsqError& err );
void notify_new_patch( PatchData& patch, CachedTargetData& data );
private:
TargetCalculator *const cachedCalculator;
};
} // namespace Mesquite
#endif
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