/usr/include/tao/Transport.h is in libtao-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 | // -*- C++ -*-
//=============================================================================
/**
* @file Transport.h
*
* $Id: Transport.h 91741 2010-09-13 18:13:11Z johnnyw $
*
* Define the interface for the Transport component in TAO's
* pluggable protocol framework.
*
* @author Fred Kuhns <fredk@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_TRANSPORT_H
#define TAO_TRANSPORT_H
#include /**/ "ace/pre.h"
#include "tao/Transport_Cache_Manager.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/Transport_Timer.h"
#include "tao/Incoming_Message_Queue.h"
#include "tao/Incoming_Message_Stack.h"
#include "tao/Message_Semantics.h"
#include "ace/Time_Value.h"
#include "ace/Basic_Stats.h"
#include "ace/Copy_Disabled.h"
struct iovec;
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
class TAO_ORB_Core;
class TAO_Target_Specification;
class TAO_Operation_Details;
class TAO_Transport_Mux_Strategy;
class TAO_Wait_Strategy;
class TAO_Connection_Handler;
class TAO_GIOP_Message_Base;
class TAO_Codeset_Translator_Base;
class TAO_Queued_Message;
class TAO_Synch_Queued_Message;
class TAO_Resume_Handle;
class TAO_Stub;
class TAO_MMAP_Allocator;
namespace TAO
{
/**
* @note Should this be in TAO namespace. Seems like a candidate
* that should be in the transport
*/
enum Connection_Role
{
TAO_UNSPECIFIED_ROLE = 0,
TAO_SERVER_ROLE = 1,
TAO_CLIENT_ROLE = 2
};
namespace Transport
{
/// Transport-level statistics. Initially introduced to support
/// the "Transport Current" functionality.
class Stats;
/**
* @struct Drain_Constraints
*
* @brief Encapsulate the flushing control parameters.
*
* At several points, the ORB needs to flush data from a transport to the
* underlying I/O mechanisms. How this data is flushed depends on the
* context where the request is made, the ORB configuration and the
* application level policies in effect.
*
* Some examples:
*
* # When idle, the ORB will want to send data on any socket that has
* space available. In this case, the queue must be drained on
* a best-effort basis, without any blocking.
* # If the ORB is configured to handle nested upcalls, any two-way
* request should block and push data to the underlying socket as fast
* as possible.
* # In the same use-case, but now with a timeout policy in
* effect, the ORB will need to send the data use I/O operations with
* timeouts (as implemented by ACE::sendv()
* # When the ORB is configured to support nested upcalls, any two-way,
* reliable oneway or similar should wait using the reactor or
* Leader-Follower implementation. While still respecting the timeout
* policies.
*
* Instead of sprinkling if() statements throughput the critical path
* trying to determine how the I/O operations should be performed, we
* pass the information encapsulated in this class. The caller into the
* Transport object determines the right parameters to use, and the
* Transport object simply obeys those instructions.
*/
class Drain_Constraints : private ACE_Copy_Disabled
{
public:
/// Default constructor
Drain_Constraints()
: timeout_(0)
, block_on_io_(false)
{
}
/// Constructor
Drain_Constraints(
ACE_Time_Value * timeout,
bool block_on_io)
: timeout_(timeout)
, block_on_io_(block_on_io)
{
}
/**
* If true, then the ORB should block on I/O operations instead of
* using non-blocking I/O.
*/
bool block_on_io() const
{
return block_on_io_;
}
/**
* The maximum time to block on I/O operations (or nested loops) based
* on the current timeout policies.
*/
ACE_Time_Value * timeout() const
{
return timeout_;
}
private:
ACE_Time_Value * timeout_;
bool block_on_io_;
};
}
}
/*
* Specialization hook for the TAO's transport implementation.
*/
//@@ TAO_TRANSPORT_SPL_INCLUDE_FORWARD_DECL_ADD_HOOK
/**
* @class TAO_Transport
*
* @brief Generic definitions for the Transport class.
*
* The transport object is created in the Service handler
* constructor and deleted in the Service Handler's destructor!!
*
* The main responsability of a Transport object is to encapsulate a
* connection, and provide a transport independent way to send and
* receive data. Since TAO is heavily based on the Reactor for all if
* not all its I/O the Transport class is usually implemented with a
* helper Connection Handler that adapts the generic Transport
* interface to the Reactor types.
*
* <H3>The outgoing data path:</H3>
*
* One of the responsibilities of the TAO_Transport class is to send
* out GIOP messages as efficiently as possible. In most cases
* messages are put out in FIFO order, the transport object will put
* out the message using a single system call and return control to
* the application. However, for oneways and AMI requests it may be
* more efficient (or required if the SYNC_NONE policy is in effect)
* to queue the messages until a large enough data set is available.
* Another reason to queue is that some applications cannot block for
* I/O, yet they want to send messages so large that a single write()
* operation would not be able to cope with them. In such cases we
* need to queue the data and use the Reactor to drain the queue.
*
* Therefore, the Transport class may need to use a queue to
* temporarily hold the messages, and, in some configurations, it may
* need to use the Reactor to concurrently drain such queues.
*
* <H4>Out of order messages:</H4> TAO provides explicit policies to
* send 'urgent' messages. Such messages may put at the head of the
* queue. However, they cannot be sent immediately because the
* transport may already be sending another message in a reactive
* fashion.
*
* Consequently, the Transport must also know if the head of the queue
* has been partially sent. In that case new messages can only follow
* the head. Only once the head is completely sent we can start
* sending new messages.
*
* <H4>Waiting threads:</H4> One or more threads can be blocked
* waiting for the connection to completely send the message.
* The thread should return as soon as its message has been sent, so a
* per-thread condition is required. This suggest that simply using a
* ACE_Message_Queue would not be enough: there is a significant
* amount of ancillary information, to keep on each message that the
* Message_Block class does not provide room for.
*
* Blocking I/O is still attractive for some applications. First, my
* eliminating the Reactor overhead performance is improved when
* sending large blocks of data. Second, using the Reactor to send
* out data opens the door for nested upcalls, yet some applications
* cannot deal with the reentrancy issues in this case.
*
* <H4>Timeouts:</H4> Some or all messages could have a timeout period
* attached to them. The timeout source could either be some
* high-level policy or maybe some strategy to prevent denial of
* service attacks. In any case the timeouts are per-message, and
* later messages could have shorter timeouts.
* In fact, some kind of scheduling (such as EDF) could be required in
* a few applications.
*
* <H4>Conclusions:</H4> The outgoing data path consist in several
* components:
*
* - A queue of pending messages
* - A message currently being transmitted
* - A per-transport 'send strategy' to choose between blocking on
* write, blocking on the reactor or blockin on leader/follower.
* - A per-message 'waiting object'
* - A per-message timeout
*
* The Transport object provides a single method to send request
* messages (send_request_message ()).
*
* <H3>The incoming data path:</H3>
*
* One of the main responsibilities of the transport is to read and
* process the incoming GIOP message as quickly and efficiently as
* possible. There are other forces that needs to be given due
* consideration. They are
* - Multiple threads should be able to traverse along the same data
* path but should not be able to read from the same handle at the
* same time ie. the handle should not be shared between threads at
* any instant.
* - Reads on the handle could give one or more messages.
* - Minimise locking and copying overhead when trying to attack the
* above.
*
* <H3> Parsing messages (GIOP) & processing the message:</H3>
*
* The messages should be checked for validity and the right
* information should be sent to the higher layer for processing. The
* process of doing a sanity check and preparing the messages for the
* higher layers of the ORB are done by the messaging protocol.
*
* <H3> Design forces and Challenges </H3>
*
* To keep things as efficient as possible for medium sized requests,
* it would be good to minimise data copying and locking along the
* incoming path ie. from the time of reading the data from the handle
* to the application. We achieve this by creating a buffer on stack
* and reading the data from the handle into the buffer. We then pass
* the same data block (the buffer is encapsulated into a data block)
* to the higher layers of the ORB. The problems stem from the
* following
* (a) Data is bigger than the buffer that we have on stack
* (b) Transports like TCP do not guarantee availability of the whole
* chunk of data in one shot. Data could trickle in byte by byte.
* (c) Single read gives multiple messages
*
* We solve the problems as follows
*
* (a) First do a read with the buffer on stack. Query the underlying
* messaging object whether the message has any incomplete
* portion. If so, data will be copied into new buffer being able
* to hold full message and is queued; succeeding events will read
* data from socket and write directly into this buffer.
* Otherwise, if if the message in local buffer is complete, we free
* the handle and then send the message to the higher layers of the
* ORB for processing.
*
* (b) If buffer with incomplete message has been enqueued, while trying
* to do the above, the reactor will call us back when the handle
* becomes read ready. The read-operation will copy data directly
* into the enqueued buffer. If the message has bee read completely
* the message is sent to the higher layers of the ORB for processing.
*
* (c) If we get multiple messages (possible if the client connected
* to the server sends oneways or AMI requests), we parse and
* split the messages. Every message is put in the queue. Once
* the messages are queued, the thread picks up one message to
* send to the higher layers of the ORB. Before doing that, if
* it finds more messages, it sends a notify to the reactor
* without resuming the handle. The next thread picks up a
* message from the queue and processes that. Once the queue
* is drained the last thread resumes the handle.
*
* <H3> Sending Replies </H3>
*
* We could use the outgoing path of the ORB to send replies. This
* would allow us to reuse most of the code in the outgoing data
* path. We were doing this till TAO-1.2.3. We run in to
* problems. When writing the reply the ORB gets flow controlled, and the
* ORB tries to flush the message by going into the reactor. This
* resulted in unnecessary nesting. The thread that gets into the
* Reactor could potentially handle other messages (incoming or
* outgoing) and the stack starts growing leading to crashes.
*
* <H4> Solution to the nesting problem </H4>
*
* The solution that we (plan to) adopt is pretty straight
* forward. The thread sending replies will not block to send the
* replies but queue the replies and return to the Reactor. (Note the
* careful usages of the terms "blocking in the Reactor" as opposed to
* "return back to the Reactor".
*
*
* <B>See Also:</B>
*
* https://svn.dre.vanderbilt.edu/viewvc/Middleware/trunk/TAO/docs/pluggable_protocols/index.html?revision=HEAD
*
*/
class TAO_Export TAO_Transport : private ACE_Copy_Disabled
{
public:
/// Default creator, requires the tag value be supplied.
TAO_Transport (CORBA::ULong tag,
TAO_ORB_Core *orb_core,
size_t input_cdr_size = ACE_CDR::DEFAULT_BUFSIZE);
/// Destructor
virtual ~TAO_Transport (void);
/// Return the protocol tag.
/**
* The OMG assigns unique tags (a 32-bit unsigned number) to each
* protocol. New protocol tags can be obtained free of charge from
* the OMG, check the documents in corbafwd.h for more details.
*/
CORBA::ULong tag (void) const;
/// Access the ORB that owns this connection.
TAO_ORB_Core *orb_core (void) const;
/// Get the TAO_Tranport_Mux_Strategy used by this object.
/**
* The role of the TAO_Transport_Mux_Strategy is described in more
* detail in that class' documentation. Enough is to say that the
* class is used to control how many threads can have pending
* requests over the same connection. Multiplexing multiple threads
* over the same connection conserves resources and is almost
* required for AMI, but having only one pending request per
* connection is more efficient and reduces the possibilities of
* priority inversions.
*/
TAO_Transport_Mux_Strategy *tms (void) const;
/// Return the TAO_Wait_Strategy used by this object.
/**
* The role of the TAO_Wait_Strategy is described in more detail in
* that class' documentation. Enough is to say that the ORB can wait
* for a reply blocking on read(), using the Reactor to wait for
* multiple events concurrently or using the Leader/Followers
* protocol.
*/
TAO_Wait_Strategy *wait_strategy (void) const;
enum Drain_Result_Enum
{
DR_ERROR = -1,
DR_OK = 0,
DR_QUEUE_EMPTY = 1, // used internally, not returned from drain_queue()
DR_WOULDBLOCK = 2
};
/// The handle_output and drain_queue* functions return objects of this
/// struct instead of the enum value directly so the compiler will catch
/// any uses that assign the return value to an int.
struct Drain_Result
{
Drain_Result (Drain_Result_Enum dre) : dre_(dre) {}
Drain_Result_Enum dre_;
bool operator== (Drain_Result rhs) const
{
return this->dre_ == rhs.dre_;
}
bool operator!= (Drain_Result rhs) const
{
return this->dre_ != rhs.dre_;
}
};
/// Callback method to reactively drain the outgoing data queue
Drain_Result handle_output (TAO::Transport::Drain_Constraints const & c);
/// Get the bidirectional flag
int bidirectional_flag (void) const;
/// Set the bidirectional flag
void bidirectional_flag (int flag);
/// Set the Cache Map entry
void cache_map_entry (TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *entry);
/// Get the Cache Map entry
TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *cache_map_entry (void);
/// Set and Get the identifier for this transport instance.
/**
* If not set, this will return an integer representation of
* the <code>this</code> pointer for the instance on which
* it's called.
*/
size_t id (void) const;
void id (size_t id);
/**
* Methods dealing with the role of the connection, e.g., CLIENT or SERVER.
* See CORBA 2.6 Specification, Section 15.5.1 for origin of definitions.
*/
TAO::Connection_Role opened_as (void) const;
void opened_as (TAO::Connection_Role);
/// Get and Set the purging order. The purging strategy uses the set
/// version to set the purging order.
unsigned long purging_order (void) const;
void purging_order(unsigned long value);
/// Check if there are messages pending in the queue
/**
* @return true if the queue is empty
*/
bool queue_is_empty (void);
/// Register with the reactor via the wait strategy
bool register_if_necessary (void);
/// Added event handler to the handlers set.
/**
* Called by the cache when the cache is closing.
*
* @param handlers The TAO_Connection_Handler_Set into which the
* transport should place its handler
*/
void provide_handler (TAO::Connection_Handler_Set &handlers);
/// Add event handlers corresponding to transports that have RW wait
/// strategy to the handlers set.
/**
* Called by the cache when the ORB is shuting down.
*
* @param handlers The TAO_Connection_Handler_Set into which the
* transport should place its handler if the transport has RW
* strategy on.
*
* @return true indicates a handler was added to the handler set.
* false indocates that the transport did not have a
* blockable handler that could be added.
*/
bool provide_blockable_handler (TAO::Connection_Handler_Set &handlers);
/// Register the handler with the reactor.
/**
* Register the handler with the reactor. This method is used by the
* Wait_On_Reactor strategy. The transport must register its event
* handler with the ORB's Reactor.
*
* @todo I think this method is pretty much useless, the
* connections are *always* registered with the Reactor, except in
* thread-per-connection mode. In that case putting the connection
* in the Reactor would produce unpredictable results anyway.
*/
virtual int register_handler (void);
/// Write the complete Message_Block chain to the connection.
/**
* This method serializes on handler_lock_, guaranteeing that only
* thread can execute it on the same instance concurrently.
*
* Often the implementation simply forwards the arguments to the
* underlying ACE_Svc_Handler class. Using the code factored out
* into ACE.
*
* Be careful with protocols that perform non-trivial
* transformations of the data, such as SSLIOP or protocols that
* compress the stream.
*
* @param iov contains the data that must be sent.
*
* @param timeout is the maximum time that the application is
* willing to wait for the data to be sent, useful in platforms that
* implement timed writes.
* The timeout value is obtained from the policies set by the
* application.
*
* @param bytes_transferred should return the total number of bytes
* successfully transferred before the connection blocked. This is
* required because in some platforms and/or protocols multiple
* system calls may be required to send the chain of message
* blocks. The first few calls can work successfully, but the final
* one can fail or signal a flow control situation (via EAGAIN).
* In this case the ORB expects the function to return -1, errno to
* be appropriately set and this argument to return the number of
* bytes already on the OS I/O subsystem.
*
* This call can also fail if the transport instance is no longer
* associated with a connection (e.g., the connection handler closed
* down). In that case, it returns -1 and sets errno to
* <code>ENOENT</code>.
*/
virtual ssize_t send (iovec *iov,
int iovcnt,
size_t &bytes_transferred,
ACE_Time_Value const * timeout) = 0;
#if TAO_HAS_SENDFILE == 1
/// Send data through zero-copy write mechanism, if available.
/**
* This method sends the data in the I/O vector through the platform
* sendfile() function to perform a zero-copy write, if available.
* Otherwise, the default fallback implementation simply delegates
* to the TAO_Transport::send() method.
*
* @note This method is best used when sending very large blocks of
* data.
*/
virtual ssize_t sendfile (TAO_MMAP_Allocator * allocator,
iovec * iov,
int iovcnt,
size_t &bytes_transferred,
TAO::Transport::Drain_Constraints const & dc);
#endif /* TAO_HAS_SENDFILE==1 */
/// Read len bytes from into buf.
/**
* This method serializes on handler_lock_, guaranteeing that only
* thread can execute it on the same instance concurrently.
*
* @param buffer ORB allocated buffer where the data should be
* @@ The ACE_Time_Value *s is just a place holder for now. It is
* not clear this this is the best place to specify this. The actual
* timeout values will be kept in the Policies.
*/
virtual ssize_t recv (char *buffer,
size_t len,
const ACE_Time_Value *timeout = 0) = 0;
/**
* @name Control connection lifecycle
*
* These methods are routed through the TMS object. The TMS
* strategies implement them correctly.
*/
//@{
/// Request has been just sent, but the reply is not received. Idle
/// the transport now.
bool idle_after_send (void);
/// Request is sent and the reply is received. Idle the transport
/// now.
bool idle_after_reply (void);
/// Call the implementation method after obtaining the lock.
virtual void close_connection (void);
//@}
/** @name Template methods
*
* The Transport class uses the Template Method Pattern to implement
* the protocol specific functionality.
* Implementors of a pluggable protocol should override the
* following methods with the semantics documented below.
*/
/**
* Initialising the messaging object. This would be used by the
* connector side. On the acceptor side the connection handler
* would take care of the messaging objects.
*/
void messaging_init (TAO_GIOP_Message_Version const &version);
/// Extracts the list of listen points from the @a cdr stream. The
/// list would have the protocol specific details of the
/// ListenPoints
virtual int tear_listen_point_list (TAO_InputCDR &cdr);
/// Hooks that can be overridden in concrete transports.
/**
* These hooks are invoked just after connection establishment (or
* after a connection is fetched from cache). The
* return value signifies whether the invoker should proceed with
* post connection establishment activities. Protocols like SSLIOP
* need this to verify whether connections already established have
* valid certificates. There are no pre_connect_hooks () since the
* transport doesn't exist before a connection establishment. :-)
*
* @note The methods are not made const with a reason.
*/
virtual bool post_connect_hook (void);
/// Memory management routines.
/*
* Forwards to event handler.
*/
ACE_Event_Handler::Reference_Count add_reference (void);
ACE_Event_Handler::Reference_Count remove_reference (void);
/// Return the messaging object that is used to format the data that
/// needs to be sent.
TAO_GIOP_Message_Base * messaging_object (void);
/** @name Template methods
*
* The Transport class uses the Template Method Pattern to implement
* the protocol specific functionality.
* Implementors of a pluggable protocol should override the
* following methods with the semantics documented below.
*/
//@{
/// Return the event handler used to receive notifications from the
/// Reactor.
/**
* Normally a concrete TAO_Transport object has-a ACE_Event_Handler
* member that functions as an adapter between the ACE_Reactor
* framework and the TAO pluggable protocol framework.
* In all the protocols implemented so far this role is fullfilled
* by an instance of ACE_Svc_Handler.
*
* @todo Since we only use a limited functionality of
* ACE_Svc_Handler we could probably implement a generic
* adapter class (TAO_Transport_Event_Handler or something), this
* will reduce footprint and simplify the process of implementing a
* pluggable protocol.
*
* @todo This method has to be renamed to event_handler()
*/
virtual ACE_Event_Handler * event_handler_i (void) = 0;
/// Is this transport really connected
bool is_connected (void) const;
/// Perform all the actions when this transport get opened
bool post_open (size_t id);
/// do what needs to be done when closing the transport
void pre_close (void);
/// Get the connection handler for this transport
TAO_Connection_Handler * connection_handler (void);
/// Accessor for the output CDR stream
TAO_OutputCDR &out_stream (void);
/// Accessor for synchronizing Transport OutputCDR access
TAO_SYNCH_MUTEX &output_cdr_lock (void);
/// Set the flush in post open flag
void set_flush_in_post_open (void);
/// Can the transport be purged?
bool can_be_purged (void);
virtual void set_bidir_context_info (TAO_Operation_Details &opdetails);
/*
* Specialization hook to add public methods from
* concrete transport implementations to TAO's transport
* class
*/
//@@ TAO_TRANSPORT_SPL_PUBLIC_METHODS_ADD_HOOK
protected:
virtual TAO_Connection_Handler * connection_handler_i (void) = 0;
public:
/// This is a request for the transport object to write a
/// LocateRequest header before it is sent out.
int generate_locate_request (TAO_Target_Specification &spec,
TAO_Operation_Details &opdetails,
TAO_OutputCDR &output);
/// This is a request for the transport object to write a request
/// header before it sends out the request
virtual int generate_request_header (TAO_Operation_Details &opd,
TAO_Target_Specification &spec,
TAO_OutputCDR &msg);
/// Recache ourselves in the cache
int recache_transport (TAO_Transport_Descriptor_Interface* desc);
/// Callback to read incoming data
/**
* The ACE_Event_Handler adapter invokes this method as part of its
* handle_input() operation.
*
* @todo the method name is confusing! Calling it handle_input()
* would probably make things easier to understand and follow!
*
* Once a complete message is read the Transport class delegates on
* the Messaging layer to invoke the right upcall (on the server) or
* the TAO_Reply_Dispatcher (on the client side).
*
* @param max_wait_time In some cases the I/O is synchronous, e.g. a
* thread-per-connection server or when Wait_On_Read is enabled. In
* those cases a maximum read time can be specified.
*/
virtual int handle_input (TAO_Resume_Handle &rh,
ACE_Time_Value *max_wait_time = 0);
/// Prepare the waiting and demuxing strategy to receive a reply for
/// a new request.
/**
* Preparing the ORB to receive the reply only once the request is
* completely sent opens the system to some subtle race conditions:
* suppose the ORB is running in a multi-threaded configuration,
* thread A makes a request while thread B is using the Reactor to
* process all incoming requests.
* Thread A could be implemented as follows:
* 1) send the request
* 2) setup the ORB to receive the reply
* 3) wait for the request
*
* but in this case thread B may receive the reply between step (1)
* and (2), and drop it as an invalid or unexpected message.
* Consequently the correct implementation is:
* 1) setup the ORB to receive the reply
* 2) send the request
* 3) wait for the reply
*
* The following method encapsulates this idiom.
*
* @todo This is generic code, it should be factored out into the
* Transport class.
*/
// @nolock b/c this calls send_or_buffer
virtual int send_request (TAO_Stub *stub,
TAO_ORB_Core *orb_core,
TAO_OutputCDR &stream,
TAO_Message_Semantics message_semantics,
ACE_Time_Value *max_time_wait) = 0;
/// This method formats the stream and then sends the message on the
/// transport.
/**
* Once the ORB is prepared to receive a reply (see send_request()
* above), and all the arguments have been marshaled the CDR stream
* must be 'formatted', i.e. the message_size field in the GIOP
* header can finally be set to the proper value.
*
*/
virtual int send_message (TAO_OutputCDR &stream,
TAO_Stub *stub = 0,
TAO_Message_Semantics message_semantics = TAO_TWOWAY_REQUEST,
ACE_Time_Value *max_time_wait = 0) = 0;
/// Sent the contents of @a message_block
/**
* @param stub The object reference used for this operation, useful
* to obtain the current policies.
* @param message_semantics If this is set to TAO_TWO_REQUEST
* this method will block until the operation is completely
* written on the wire. If it is set to other values this
* operation could return.
* @param message_block The CDR encapsulation of the GIOP message
* that must be sent. The message may consist of
* multiple Message Blocks chained through the cont()
* field.
* @param max_wait_time The maximum time that the operation can
* block, used in the implementation of timeouts.
*/
virtual int send_message_shared (TAO_Stub *stub,
TAO_Message_Semantics message_semantics,
const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time);
protected:
/// Process the message by sending it to the higher layers of the
/// ORB.
int process_parsed_messages (TAO_Queued_Data *qd,
TAO_Resume_Handle &rh);
/// Implement send_message_shared() assuming the handler_lock_ is
/// held.
int send_message_shared_i (TAO_Stub *stub,
TAO_Message_Semantics message_semantics,
const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time);
/// Queue a message for @a message_block
/// @param max_wait_time The maximum time that the operation can
/// block, used in the implementation of timeouts.
/// @param back If true, the message will be pushed to the back of the queue.
/// If false, the message will be pushed to the front of the queue.
int queue_message_i (const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time, bool back=true);
/**
* @brief Re-factor computation of I/O timeouts based on operation
* timeouts.
* Depending on the wait strategy, we need to timeout I/O operations or
* not. For example, if we are using a non-blocking strategy, we want
* to pass 0 to all I/O operations, and rely on the ACE_NONBLOCK
* settings on the underlying sockets. However, for blocking strategies
* we want to pass the operation timeouts, to respect the application
* level policies.
*
* This function was introduced as part of the fixes for bug 3647.
*/
ACE_Time_Value const *io_timeout(
TAO::Transport::Drain_Constraints const & dc) const;
public:
/// Format and queue a message for @a stream
/// @param max_wait_time The maximum time that the operation can
/// block, used in the implementation of timeouts.
int format_queue_message (TAO_OutputCDR &stream,
ACE_Time_Value *max_wait_time,
TAO_Stub* stub);
/**
* This is a very specialized interface to send a simple chain of
* messages through the Transport. The only place we use this interface
* is in GIOP_Message_Base.cpp, to send error messages (i.e., an
* indication that we received a malformed GIOP message,) and to close
* the connection.
*
*/
int send_message_block_chain (const ACE_Message_Block *message_block,
size_t &bytes_transferred,
ACE_Time_Value *max_wait_time = 0);
/// Send a message block chain, assuming the lock is held
int send_message_block_chain_i (const ACE_Message_Block *message_block,
size_t &bytes_transferred,
TAO::Transport::Drain_Constraints const & dc);
/// Cache management
int purge_entry (void);
/// Cache management
int make_idle (void);
/// Cache management
int update_transport (void);
/// The timeout callback, invoked when any of the timers related to
/// this transport expire.
/**
* @param current_time The current time as reported from the Reactor
* @param act The Asynchronous Completion Token. Currently it is
* interpreted as follows:
* - If the ACT is the address of this->current_deadline_ the
* queueing timeout has expired and the queue should start
* flushing.
*
* @return Returns 0 if there are no problems, -1 if there is an
* error
*
* @todo In the future this function could be used to expire
* messages (oneways) that have been sitting for too long on
* the queue.
*/
int handle_timeout (const ACE_Time_Value ¤t_time, const void* act);
/// Accessor to recv_buffer_size_
size_t recv_buffer_size (void) const;
/// Accessor to sent_byte_count_
size_t sent_byte_count (void) const;
/// CodeSet Negotiation - Get the char codeset translator factory
TAO_Codeset_Translator_Base *char_translator (void) const;
/// CodeSet Negotiation - Get the wchar codeset translator factory
TAO_Codeset_Translator_Base *wchar_translator (void) const;
/// CodeSet negotiation - Set the char codeset translator factory
void char_translator (TAO_Codeset_Translator_Base *);
/// CodeSet negotiation - Set the wchar codeset translator factory
void wchar_translator (TAO_Codeset_Translator_Base *);
/// Use the Transport's codeset factories to set the translator for input
/// and output CDRs.
void assign_translators (TAO_InputCDR *, TAO_OutputCDR *);
/// It is necessary to clear the codeset translator when a CDR stream
/// is used for more than one GIOP message. This is required since the
/// header must not be translated, whereas the body must be.
void clear_translators (TAO_InputCDR *, TAO_OutputCDR *);
/// Return true if the tcs has been set
CORBA::Boolean is_tcs_set() const;
/// Set the state of the first_request_ to flag.
void first_request_sent (bool flag = false);
/// Get the first request flag
bool first_request () const;
/// Notify all the components inside a Transport when the underlying
/// connection is closed.
void send_connection_closed_notifications (void);
/// Transport statistics
TAO::Transport::Stats* stats (void) const;
private:
/// Helper method that returns the Transport Cache Manager.
TAO::Transport_Cache_Manager &transport_cache_manager (void);
/// Send some of the data in the queue.
/**
* As the outgoing data is drained this method is invoked to send as
* much of the current message as possible.
*/
Drain_Result drain_queue (TAO::Transport::Drain_Constraints const & dc);
/// Implement drain_queue() assuming the lock is held
Drain_Result drain_queue_i (TAO::Transport::Drain_Constraints const & dc);
/// Check if there are messages pending in the queue
/**
* This version assumes that the lock is already held. Use with
* care!
*
* @return true if the queue is empty
*/
bool queue_is_empty_i (void) const;
/// A helper routine used in drain_queue_i()
Drain_Result drain_queue_helper (int &iovcnt, iovec iov[],
TAO::Transport::Drain_Constraints const & dc);
/// These classes need privileged access to:
/// - schedule_output_i()
/// - cancel_output_i()
friend class TAO_Reactive_Flushing_Strategy;
friend class TAO_Leader_Follower_Flushing_Strategy;
/// Needs priveleged access to
/// event_handler_i ()
friend class TAO_Thread_Per_Connection_Handler;
/// Schedule handle_output() callbacks
int schedule_output_i (void);
/// Cancel handle_output() callbacks
int cancel_output_i (void);
/// Cleanup the queue.
/**
* Exactly @a byte_count bytes have been sent, the queue must be
* cleaned up as potentially several messages have been completely
* sent out.
* It leaves on head_ the next message to send out.
*/
void cleanup_queue (size_t byte_count);
/// Cleanup the complete queue
void cleanup_queue_i ();
/// Check if the buffering constraints have been reached
int check_buffering_constraints_i (TAO_Stub *stub, bool &must_flush);
/// Send a synchronous message, i.e. block until the message is on
/// the wire
int send_synchronous_message_i (const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time);
/// Send a reply message, i.e. do not block until the message is on
/// the wire, but just return after adding them to the queue.
int send_reply_message_i (const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time);
/// Send an asynchronous message, i.e. do not block until the message is on
/// the wire
int send_asynchronous_message_i (TAO_Stub *stub,
const ACE_Message_Block *message_block,
ACE_Time_Value *max_wait_time);
/// A helper method used by send_synchronous_message_i() and
/// send_reply_message_i(). Reusable code that could be used by both
/// the methods.
int send_synch_message_helper_i (TAO_Synch_Queued_Message &s,
ACE_Time_Value *max_wait_time);
/// Check if the flush timer is still pending
int flush_timer_pending (void) const;
/// The flush timer expired or was explicitly cancelled, mark it as
/// not pending
void reset_flush_timer (void);
/// Print out error messages if the event handler is not valid
void report_invalid_event_handler (const char *caller);
/// Is invoked by handle_input operation. It consolidate message on
/// top of incoming_message_stack. The amount of missing data is
/// known and recv operation copies data directly into message buffer,
/// as much as a single recv-invocation provides.
int handle_input_missing_data (TAO_Resume_Handle &rh,
ACE_Time_Value *max_wait_time,
TAO_Queued_Data *q_data);
/// Is invoked by handle_input operation. It parses new messages from input stream
/// or consolidates messages whose header has been partially read, the message
/// size being unknown so far. It parses as much data as a single recv-invocation provides.
int handle_input_parse_data (TAO_Resume_Handle &rh,
ACE_Time_Value *max_wait_time);
/// Is invoked by handle_input_parse_data. Parses all messages remaining
/// in @a message_block.
int handle_input_parse_extra_messages (ACE_Message_Block &message_block);
/// @return -1 error, otherwise 0
int consolidate_enqueue_message (TAO_Queued_Data *qd);
/// @return -1 error, otherwise 0
int consolidate_process_message (TAO_Queued_Data *qd, TAO_Resume_Handle &rh);
/*
* Process the message that is in the head of the incoming queue.
* If there are more messages in the queue, this method calls
* this->notify_reactor () to wake up a thread
* @retval -1 on error
* @retval 0 if successfully processing enqueued messages
* @retval 1 if no message present in queue
*/
int process_queue_head (TAO_Resume_Handle &rh);
/*
* This call prepares a new handler for the notify call and sends a
* notify () call to the reactor.
*/
int notify_reactor (void);
/// Assume the lock is held
void send_connection_closed_notifications_i (void);
/// Allocate a partial message block and store it in our
/// partial_message_ data member.
void allocate_partial_message_block (void);
/**
* Return true if blocking I/O should be used for sending synchronous
* (two-way, reliable oneways, etc.) messages. This is determined based
* on the current flushing and waiting strategies.
*/
bool using_blocking_io_for_synch_messages() const;
/**
* Return true if blocking I/O should be used for sending asynchronous
* (AMI calls, non-blocking oneways, responses to operations, etc.)
* messages. This is determined based on the current flushing strategy.
*/
bool using_blocking_io_for_asynch_messages() const;
/*
* Specialization hook to add concrete private methods from
* TAO's protocol implementation onto the base Transport class
*/
//@@ TAO_TRANSPORT_SPL_PRIVATE_METHODS_ADD_HOOK
protected:
/// IOP protocol tag.
CORBA::ULong const tag_;
/// Global orbcore resource.
TAO_ORB_Core * const orb_core_;
/// Our entry in the cache. We don't own this. It is here for our
/// convenience. We cannot just change things around.
TAO::Transport_Cache_Manager::HASH_MAP_ENTRY *cache_map_entry_;
/// Strategy to decide whether multiple requests can be sent over the
/// same connection or the connection is exclusive for a request.
TAO_Transport_Mux_Strategy *tms_;
/// Strategy for waiting for the reply after sending the request.
TAO_Wait_Strategy *ws_;
/// Use to check if bidirectional info has been synchronized with
/// the peer.
/**
* Have we sent any info on bidirectional information or have we
* received any info regarding making the connection served by this
* transport bidirectional.
* The flag is used as follows:
* + We dont want to send the bidirectional context info more than
* once on the connection. Why? Waste of marshalling and
* demarshalling time on the client.
* + On the server side -- once a client that has established the
* connection asks the server to use the connection both ways, we
* *dont* want the server to pack service info to the client. That
* is not allowed. We need a flag to prevent such a things from
* happening.
*
* The value of this flag will be 0 if the client sends info and 1
* if the server receives the info.
*/
int bidirectional_flag_;
TAO::Connection_Role opening_connection_role_;
/// Implement the outgoing data queue
TAO_Queued_Message *head_;
TAO_Queued_Message *tail_;
/// Queue of the consolidated, incoming messages..
TAO_Incoming_Message_Queue incoming_message_queue_;
/// Stack of incoming fragments, consolidated messages
/// are going to be enqueued in "incoming_message_queue_"
TAO::Incoming_Message_Stack incoming_message_stack_;
/// The queue will start draining no later than <queeing_deadline_>
/// *if* the deadline is
ACE_Time_Value current_deadline_;
/// The timer ID
long flush_timer_id_;
/// The adapter used to receive timeout callbacks from the Reactor
TAO_Transport_Timer transport_timer_;
/// Lock that insures that activities that *might* use handler-related
/// resources (such as a connection handler) get serialized.
/**
* This is an <code>ACE_Lock</code> that gets initialized from
* @c TAO_ORB_Core::resource_factory()->create_cached_connection_lock().
* This way, one can use a lock appropriate for the type of system, i.e.,
* a null lock for single-threaded systems, and a real lock for
* multi-threaded systems.
*/
mutable ACE_Lock *handler_lock_;
/// A unique identifier for the transport.
/**
* This never *never* changes over the lifespan, so we don't have to worry
* about locking it.
*
* HINT: Protocol-specific transports that use connection handler
* might choose to set this to the handle for their connection.
*/
size_t id_;
/// Used by the LRU, LFU and FIFO Connection Purging Strategies.
unsigned long purging_order_;
/// Size of the buffer received.
size_t recv_buffer_size_;
/// Number of bytes sent.
size_t sent_byte_count_;
/// Is this transport really connected or not. In case of oneways with
/// SYNC_NONE Policy we don't wait until the connection is ready and we
/// buffer the requests in this transport until the connection is ready
bool is_connected_;
private:
/// Our messaging object.
TAO_GIOP_Message_Base *messaging_object_;
/// @@Phil, I think it would be nice if we could think of a way to
/// do the following.
/// We have been trying to use the transport for marking about
/// translator factories and such! IMHO this is a wrong encapulation
/// ie. trying to populate the transport object with these
/// details. We should probably have a class something like
/// TAO_Message_Property or TAO_Message_Translator or whatever (I am
/// sure you get the idea) and encapsulate all these
/// details. Coupling these seems odd. if I have to be more cynical
/// we can move this to the connection_handler and it may more sense
/// with the DSCP stuff around there. Do you agree?
/// Additional member values required to support codeset translation
TAO_Codeset_Translator_Base *char_translator_;
TAO_Codeset_Translator_Base *wchar_translator_;
/// The tcs_set_ flag indicates that negotiation has occured and so the
/// translators are correct, since a null translator is valid if both ends
/// are using the same codeset, whatever that codeset might be.
CORBA::Boolean tcs_set_;
/// First_request_ is true until the first request is sent or received. This
/// is necessary since codeset context information is necessary only on the
/// first request. After that, the translators are fixed for the life of the
/// connection.
bool first_request_;
/// Holds the partial GIOP message (if there is one)
ACE_Message_Block* partial_message_;
#if TAO_HAS_SENDFILE == 1
/// mmap()-based allocator used to allocator output CDR buffers.
/**
* If this pointer is non-zero, sendfile() will be used to send data
* in a TAO_OutputCDR stream instance.
*/
TAO_MMAP_Allocator * const mmap_allocator_;
#endif /* TAO_HAS_SENDFILE==1 */
#if TAO_HAS_TRANSPORT_CURRENT == 1
/// Statistics
TAO::Transport::Stats* stats_;
#endif /* TAO_HAS_TRANSPORT_CURRENT == 1 */
/// Indicate that flushing needs to be done in post_open()
bool flush_in_post_open_;
/// lock for synchronizing Transport OutputCDR access
mutable TAO_SYNCH_MUTEX output_cdr_mutex_;
/*
* specialization hook to add class members from concrete
* transport class onto the base transport class. Please
* add any private members to this class *before* this hook.
*/
//@@ TAO_TRANSPORT_SPL_DATA_MEMBERS_ADD_HOOK
};
/*
* Hook to add external typedefs and specializations to
* TAO's transport implementation.
*/
//@@ TAO_TRANSPORT_SPL_EXTERN_ADD_HOOK
#if TAO_HAS_TRANSPORT_CURRENT == 1
namespace TAO
{
namespace Transport
{
/*
* @class Stats
*
* @brief Used to collect stats on a transport.
*
* The base class in (potentialy) extensible hierarchy used to
* specialize the information available for a specific protocol.
*
* This class is necessary for the implementation of the Transport
* Current feature.
*
* <B>See Also:</B>
*
* https://svn.dre.vanderbilt.edu/viewvc/Middleware/trunk/TAO/docs/transport_current/index.html?revision=HEAD
*
*/
class TAO_Export Stats
{
public:
Stats ();
virtual ~Stats ();
void messages_sent (size_t message_length);
CORBA::LongLong messages_sent (void) const;
CORBA::LongLong bytes_sent (void) const;
void messages_received (size_t message_length);
CORBA::LongLong messages_received (void) const;
CORBA::LongLong bytes_received (void) const;
void opened_since (const ACE_Time_Value& tv);
const ACE_Time_Value& opened_since (void) const;
private:
// The bytes_rcvd_.samples_count() could have been used instead,
// however there was a suspicion that 32 bits would be
// insufficient.
CORBA::LongLong messages_rcvd_;
// The bytes_sent_.samples_count() could have been used instead,
// however there was a suspicion that 32 bits would be
// insufficient.
CORBA::LongLong messages_sent_;
ACE_Basic_Stats bytes_rcvd_;
ACE_Basic_Stats bytes_sent_;
ACE_Time_Value opened_since_;
};
}
}
#endif /* TAO_HAS_TRANSPORT_CURRENT == 1 */
TAO_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
# include "tao/Transport.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_TRANSPORT_H */
|