/usr/include/tao/Resource_Factory.h is in libtao-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//=============================================================================
/**
* @file Resource_Factory.h
*
* $Id: Resource_Factory.h 74014 2006-08-14 13:52:22Z johnnyw $
*
* @author Chris Cleeland
* @author Carlos O'Ryan
*/
//=============================================================================
#ifndef TAO_RESOURCE_FACTORY_H
#define TAO_RESOURCE_FACTORY_H
#include /**/ "ace/pre.h"
#include /**/ "tao/TAO_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include /**/ "tao/Versioned_Namespace.h"
#include "tao/Basic_Types.h"
#include "tao/Configurable_Refcount.h"
#include "ace/Service_Object.h"
#include "ace/Unbounded_Set.h"
#include "ace/SString.h"
#include "ace/CDR_Base.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Lock;
ACE_END_VERSIONED_NAMESPACE_DECL
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
class TAO_Protocol_Factory;
class TAO_Acceptor_Registry;
class TAO_Connector_Registry;
class TAO_Flushing_Strategy;
class TAO_Connection_Purging_Strategy;
class TAO_LF_Strategy;
class TAO_Codeset_Manager;
class TAO_GIOP_Fragmentation_Strategy;
class TAO_Transport;
// ****************************************************************
class TAO_Export TAO_Protocol_Item
{
public:
/// Creator method, the protocol name can only be set when the
/// object is created.
TAO_Protocol_Item (const ACE_CString &name);
/// Destructor that deallocates the factory object if the
/// Protocol_Item retains ownership.
~TAO_Protocol_Item (void);
/// Return a reference to the character representation of the protocol
/// factories name.
const ACE_CString &protocol_name (void);
/// Return a pointer to the protocol factory.
TAO_Protocol_Factory *factory (void);
/// Set the factory pointer's value.
void factory (TAO_Protocol_Factory *factory, int owner = 0);
private:
// Disallow copying and assignment.
TAO_Protocol_Item (const TAO_Protocol_Item&);
void operator= (const TAO_Protocol_Item&);
private:
/// Protocol factory name.
ACE_CString name_;
/// Pointer to factory object.
TAO_Protocol_Factory *factory_;
/// Whether we own (and therefore have to delete) the factory object.
int factory_owner_;
};
// typedefs for containers containing the list of loaded protocol
// factories.
typedef ACE_Unbounded_Set<TAO_Protocol_Item*>
TAO_ProtocolFactorySet;
typedef ACE_Unbounded_Set_Iterator<TAO_Protocol_Item*>
TAO_ProtocolFactorySetItor;
// ****************************************************************
/**
* @class TAO_Resource_Factory
*
* @brief Factory which manufacturers resources for use by the ORB Core.
*
* This class is a factory/repository for critical ORB Core
* resources.
*/
class TAO_Export TAO_Resource_Factory : public ACE_Service_Object
{
public:
enum Purging_Strategy
{
/// Least Recently Used
LRU,
/// Least Frequently Used
LFU,
/// First In First Out
FIFO,
/// Dont use any strategy.
NOOP
};
enum Resource_Usage
{
/// Use resources in an eager fashion
TAO_EAGER,
/// Use resources in a lazy manner
TAO_LAZY
};
// = Initialization and termination methods.
TAO_Resource_Factory (void);
virtual ~TAO_Resource_Factory (void);
// = Resource Retrieval
/// @@ Backwards compatibility, return 1 if the ORB core should use
/// Locked_Data_Blocks
virtual int use_locked_data_blocks (void) const;
/// Return an ACE_Reactor to be utilized.
virtual ACE_Reactor *get_reactor (void);
/// Reclaim reactor resources (e.g. deallocate, etc).
virtual void reclaim_reactor (ACE_Reactor *reactor);
/// Return a reference to the acceptor registry.
virtual TAO_Acceptor_Registry *get_acceptor_registry (void);
/// Return a connector to be utilized.
virtual TAO_Connector_Registry *get_connector_registry (void);
/// Return the Allocator's memory pool type
virtual void use_local_memory_pool (bool);
/// @name Access the input CDR allocators.
//@{
virtual ACE_Allocator* input_cdr_dblock_allocator (void);
virtual ACE_Allocator* input_cdr_buffer_allocator (void);
virtual ACE_Allocator* input_cdr_msgblock_allocator (void);
//@}
// Return 1 when the input CDR allocator uses a lock else 0.
virtual int input_cdr_allocator_type_locked (void);
/// @name Access the output CDR allocators.
//@{
virtual ACE_Allocator* output_cdr_dblock_allocator (void);
virtual ACE_Allocator* output_cdr_buffer_allocator (void);
virtual ACE_Allocator* output_cdr_msgblock_allocator (void);
//@}
/// Access the AMH response handler allocator
virtual ACE_Allocator* amh_response_handler_allocator (void);
/// Access the AMI response handler allocator
virtual ACE_Allocator* ami_response_handler_allocator (void);
/**
* The protocol factory list is implemented in this class since
* a) it will be a global resource and
* b) it is initialized at start up and then not altered.
* Returns a container holding the list of loaded protocols.
*/
virtual TAO_ProtocolFactorySet *get_protocol_factories (void);
/**
* This method will loop through the protocol list and
* using the protocol name field this method will
* retrieve a pointer to the associated protocol factory
* from the service configurator. It is assumed
* that only one thread will call this method at ORB initialization.
* NON-THREAD-SAFE
*/
virtual int init_protocol_factories (void);
/// Gets the codeset manager.
virtual TAO_Codeset_Manager* codeset_manager (void);
/// This denotes the maximum number of connections that can be cached.
virtual int cache_maximum (void) const;
/// This denotes the amount of entries to remove from the connection
/// cache.
virtual int purge_percentage (void) const;
/// Return the number of muxed connections that are allowed for a
/// remote endpoint
virtual int max_muxed_connections (void) const;
virtual int get_parser_names (char **&names,
int &number_of_names);
/// Creates the lock for the lock needed in the Cache Map
/// @deprecated
virtual ACE_Lock *create_cached_connection_lock (void);
/// Should the transport cache have a lock or not? Return 1 if the
/// transport cache needs to be locked else return 0
virtual int locked_transport_cache (void);
/// Creates a lock needed for the table that stores the object keys.
virtual ACE_Lock *create_object_key_table_lock (void);
/// Creates the lock for the CORBA Object
virtual ACE_Lock *create_corba_object_lock (void);
/// Creates the configurable refcount for the CORBA Object
virtual TAO_Configurable_Refcount create_corba_object_refcount (void);
/// Creates the flushing strategy. The new instance is owned by the
/// caller.
virtual TAO_Flushing_Strategy *create_flushing_strategy (void) = 0;
/// Creates the connection purging strategy.
virtual TAO_Connection_Purging_Strategy *create_purging_strategy (void) = 0;
/// Creates the leader followers strategy. The new instance is owned by the
/// caller.
virtual TAO_LF_Strategy *create_lf_strategy (void) = 0;
/// Outgoing fragment creation strategy.
virtual auto_ptr<TAO_GIOP_Fragmentation_Strategy>
create_fragmentation_strategy (TAO_Transport * transport,
CORBA::ULong max_message_size) const = 0;
/// Disables the factory. When a new factory is installed and used,
/// this function should be called on the previously used (default)
/// factory. This should result in proper error reporting if the
/// user attempts to set options on an unused factory.
virtual void disable_factory (void) = 0;
/// Return the resource usage strategy.
virtual
TAO_Resource_Factory::Resource_Usage
resource_usage_strategy (void) const = 0;
/// Return the value of the strategy that indicates whether
/// the ORB should wait for the replies during shutdown or drop
/// replies during shutdown.
virtual bool drop_replies_during_shutdown () const = 0;
protected:
/**
* Loads the default protocols. This method is used so that the
* advanced_resource.cpp can call the one in default_resource.cpp
* without calling unnecessary functions.
*/
virtual int load_default_protocols (void);
};
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* TAO_RESOURCE_FACTORY_H */
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