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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_COMPONENT_TOPOLOGY_MANIFOLDTRIANGLESETTOPOLOGYMODIFIER_H
#define SOFA_COMPONENT_TOPOLOGY_MANIFOLDTRIANGLESETTOPOLOGYMODIFIER_H

#include <sofa/component/topology/TriangleSetTopologyModifier.h>  

namespace sofa
{
  namespace component
  {
    namespace topology
    {
      class ManifoldTriangleSetTopologyContainer;
    
      using core::componentmodel::topology::BaseMeshTopology;
      typedef BaseMeshTopology::TriangleID TriangleID;
      typedef BaseMeshTopology::Triangle Triangle;
      typedef BaseMeshTopology::SeqTriangles SeqTriangles;
      typedef BaseMeshTopology::VertexTriangles VertexTriangles;
      typedef BaseMeshTopology::EdgeTriangles EdgeTriangles;
      typedef BaseMeshTopology::TriangleEdges TriangleEdges;
      
      /** 
       * A class that modifies the topology by adding and removing triangles
       */
      class SOFA_COMPONENT_CONTAINER_API ManifoldTriangleSetTopologyModifier : public TriangleSetTopologyModifier
      {
      public:
      ManifoldTriangleSetTopologyModifier()
	: TriangleSetTopologyModifier()
	{
	  m_triSwap=this->initData(&m_triSwap,  "swap 2 triangles by their index", "Debug : Test swap function (only while animate).");
	  m_swapMesh = this->initData (&m_swapMesh, false, "Mesh Optimization", "If true, optimize the mesh only by swaping edges");
	}

	virtual ~ManifoldTriangleSetTopologyModifier() {}

	virtual void init();

	virtual void reinit();
	
	virtual void Debug(); // TO BE REMOVED WHEN CLASS IS SURE.

	
	/** \brief: Swap a list of edges.
	 *
	 */
	void edgeSwapProcess (const sofa::helper::vector <EdgeID>& listEdges);

	
	/** \brief: Swap the edge adjacent to the two input triangles (To be used by the ray pick interactor).
	 *
	 */
	void edgeSwapProcess (const TriangleID& indexTri1, const TriangleID& indexTri2);


	/** \brief: Reorder the vertex in the array of a given edge. In order to be in the oriented in the right direction
	 * regarding the first triangle of m_triangleEdgeShellArray[ edgeIndex ].
	 *
	 */
	void reorderingEdge(const unsigned int edgeIndex);

	
	/** \brief: Reorder the triangle vertex array around a given vertex.
	 *
	 */
	void reorderingTriangleVertexShell (const unsigned int vertexIndex);

	
	/** \brief: Reorder the edge vertex array around a given vertex.
	 *
	 */
	void reorderingEdgeVertexShell (const unsigned int vertexIndex);

	
	/** \brief: Reorder the three shell arrays around a list of given vertices.
	 *
	 */
	void reorderingTopologyOnROI (const sofa::helper::vector <unsigned int>& listVertex);


	/** \brief: Reorder the mesh by swaping a list of edges.
	 * For each edge, check if topology will be better before swaping it.
	 */
	void swapRemeshing (sofa::helper::vector <EdgeID>& listEdges);

	/** \brief: Reorder the whole mesh by swaping a all edges.
	 * For each edge, check if topology will be better before swaping it.
	 * @see swapRemeshing (const sofa::helper::vector <unsigned int>& listedges)
	 */
	void swapRemeshing ();
	
      protected:

	Data< sofa::helper::vector< unsigned int> > m_triSwap;
	Data< bool > m_swapMesh;
	
	/**\brief Preconditions to fulfill before removing triangles. In this class topology should stay manifold.
	* This function call private functions to test the topology:
	* @see createRemovingTrianglesFutureModifications()
	* @see createRemovingEdgesFutureModifications()
	* @see testRemovingModifications().
	*/
	virtual bool removeTrianglesPreconditions(const sofa::helper::vector< unsigned int >& items);

	/**\brief Postprocessing to apply to the triangle topology. In this class topology should stay manifold.
	* These functions reorder the triangles around each vertex where triangles have been deleted.
	* In order that only one connexe composante stay. It call the internal functions:
	* @see internalRemovingPostProcessingEdges()
	* @see internalRemovingPostProcessingTriangles()
	* @see updateRemovingModifications()
	* @see reorderEdgeForRemoving()
	*/
	virtual void removeTrianglesPostProcessing(const sofa::helper::vector< unsigned int >& edgeToBeRemoved, const sofa::helper::vector< unsigned int >& vertexToBeRemoved );

	
	/**\brief Preconditions to fulfill before adding triangles. In this class topology should stay manifold.
	 * Test if triangles could be added and stock the informations of where triangles are added in the map:
	 * @see m_modificationsEdge
	 */
	virtual bool addTrianglesPreconditions (const sofa::helper::vector <Triangle>& triangles);

	
	/**\brief Postprocessing to apply to the triangle topology. In this class topology should stay manifold.
	 * Using the map @see m_modificationsEdge, reorder the different shells.
	 */
	virtual void addTrianglesPostProcessing(const sofa::helper::vector <Triangle>& triangles);


      private:
	
	ManifoldTriangleSetTopologyContainer* m_container;

	/** \brief iterator for the map.
	 */
	std::map< unsigned int, sofa::helper::vector<unsigned int> >::iterator it_modif;
	std::map< unsigned int, sofa::helper::vector<int> >::iterator it_add;

	
	/** \brief This map store all the modifications (for the triangles) to apply to the topology.
	 */
	std::map< unsigned int, sofa::helper::vector <unsigned int> > m_modifications;


	/** \brief This vector store all the modifications (for the edges) to apply to the topology.
	 */
	sofa::helper::vector< unsigned int> m_modificationsEdge;

	
	/** \brief This map store all the modifications (for the triangles) to apply to the topology.
	 */
	std::map< unsigned int, sofa::helper::vector <int> > m_Addmodifications;

	
	/** Fill the vector m_modificationEdge with the 3 edges of each triangle to be removed (without duplications).
	 * This is needed,if orientations of edges have to be changed (always oriented in the right direction regarding the
	 * first or the only one triangle of m_TriangleEdgeShellArray[ the_edge ]);
	 */
	void createRemovingEdgesFutureModifications (const sofa::helper::vector <unsigned int> items);


	/** Create the vector m_modifications which store the modifications to apply to the topology.
	 * Thus, tests can be done before any triangle(s) removal, in order to keep the topology Manifold.
	 * m_modifications[0] = vertex index number.
	 * m_modifications[i>0] = 0 (no change) or 1 (remove m_triangleVertexShell[ m_modifications[0] ][i+1])
	 */
	void createRemovingTrianglesFutureModifications(const sofa::helper::vector< unsigned int >& items);

	
	/** Test the modifications to apply around one vertex. After removing triangles, only one connexe composante
	 * should stay.
	 */
	bool testRemovingModifications();


	/** According to m_modification map, reorder the m_triangleVertexShellArray.
	 *
	 */
	void internalRemovingPostProcessingTriangles();


	/** According to m_modificationEdge vector, reorder the m_EdgeVertexShellArray.
	 *
	 */
	void internalRemovingPostProcessingEdges();


	/** If isolate edges or vertices have to be removed during the operation. This function update the information in the container:
	 * m_modification and m_modificationEdge
	 * 
	 */
	void updateRemovingModifications (const sofa::helper::vector< unsigned int >& edgeToBeRemoved, const sofa::helper::vector< unsigned int >& vertexToBeRemoved);

	
	/** For each edge of m_modificationEdge, this function call ManifoldTriangleSetTopologyContainer::reorderingEdge() to
	 * change the orientation of the edge if needed.
	 *
	 */
	void reorderEdgeForRemoving();
	
	/**\brief Function swaping edge between two adjacents triangles. Create two new triangles and remove the two old one. 
	* This function call private functions of the container reordering the different shells.
	* Different from the others used in adding and removing triangles which are faster but need informations of
	* the state's topology before modifications.
	* @see ManifoldTriangleSetTopologyContainer::reorderingTopologyOnROI()
	* @param index of first triangle.
	* @param index of second triangle adjacent to the first one.
	*/
	void edgeSwap (const EdgeID& indexEdge);
	
      };
      
    } // namespace topology

  } // namespace component

} // namespace sofa

#endif