/usr/include/skstream-0.3/skstream/sksocket.h is in libskstream-0.3-dev 0.3.6-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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FreeSockets - Portable C++ classes for IP(sockets) applications. (v0.3)
Copyright (C) 2000-2001 Rafael Guterres Jeffman
(C) 2003-2006 Alistair Riddoch
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**************************************************************************/
/**
* This software package has been extensively modified by members of the
* Worldforge Project. See the file ChangeLog for details.
*
* $Id: sksocket.h,v 1.2 2006/10/12 01:10:12 alriddoch Exp $
*
*/
#ifndef RGJ_FREE_SOCKET_H_
#define RGJ_FREE_SOCKET_H_
#include <skstream/skstreamconfig.h>
// This constant is defined in windows, but not in most other systems
#ifndef SOCKET_ERROR
static const int SOCKET_ERROR = -1;
#endif
// This constant is defined in windows, but not in most other systems
#ifndef INVALID_SOCKET
#define INVALID_SOCKET (SOCKET_TYPE)~0
#endif // INVALID_SOCKET
// All systems should define this, but it is here just in case
#ifndef INADDR_NONE
#warning System headers do not define INADDR_NONE
#define INADDR_NONE 0xFFFFFFFF
#endif // INADDR_NONE
/////////////////////////////////////////////////////////////////////////////
// class basic_socket, a virtual base class for use in polling
/////////////////////////////////////////////////////////////////////////////
class basic_socket {
protected:
mutable int LastError;
void setLastError() const;
basic_socket() throw ();
public:
virtual ~basic_socket();
virtual SOCKET_TYPE getSocket() const = 0;
int getLastError() const {
return LastError;
}
bool is_open() const {
return (getSocket() != INVALID_SOCKET);
}
static bool startup();
};
#endif // RGJ_FREE_SOCKET_H_
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