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/usr/include/shogun/lib/Set.h is in libshogun-dev 1.1.0-4ubuntu2.

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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * Written (W) 2009 Soeren Sonnenburg
 * Copyright (C) 2009 Fraunhofer Institute FIRST and Max-Planck-Society
 */

#ifndef _SET_H_
#define _SET_H_

#include <shogun/lib/common.h>
#include <shogun/mathematics/Math.h>
#include <shogun/base/DynArray.h>
#include <shogun/base/SGObject.h>

namespace shogun
{
/** @brief Template Set class 
 *
 * Lazy implementation of a set. Set grows and shrinks dynamically and can be
 * conveniently iterated through via the [] operator.
 */
template <class T> class CSet : public CSGObject
{
	public:
		/** Default constructor */
		CSet(bool traceable=true)
		{
			array = new DynArray<T>(1024, traceable);
		}

		/** Default destructor */
		~CSet()
		{
			delete array;
		}

		/** Add an element to the set
		 * 
		 * @param e elemet to be added
		 */
		inline void add(T e)
		{
			if (!contains(e))
				array->append_element(e);
		}

		/** Remove an element from the set
		 * 
		 * @param e element to be removed
		 */
		inline void remove(T e)
		{
			int32_t idx=array->find_element(e);
			if (idx>=0)
				array->delete_element(idx);
		}

		/** Remove an element from the set
		 * 
		 * @param e element to be looked for
		 */
		inline bool contains(T e)
		{
			int32_t idx=array->find_element(e);
			return (idx!=-1);
		}

		/** Index of element in the set
		 * 
		 * @param e element to be removed
		 * @return index of the element or -1 if not found
		 */
		inline int32_t index_of(T e)
		{
			return array->find_element(e);
		}

		/** get number of elements
		 *
		 * @return number of elements
		 */
		inline int32_t get_num_elements() const
		{
			return array->get_num_elements();
		}

		/** get set element at index
		 *
		 * (does NOT do bounds checking)
		 *
		 * @param index index
		 * @return array element at index
		 */
		inline T get_element(int32_t index) const
		{
			return array->get_element(index);
		}

		/** get set element at index as reference
		 *
		 * (does NOT do bounds checking)
		 *
		 * @param index index
		 * @return array element at index
		 */
		inline T* get_element_ptr(int32_t index)
		{
			return array->get_element_ptr(index);
		}

		/** operator overload for set read only access
		 * use add() for write access 
		 *
		 * DOES NOT DO ANY BOUNDS CHECKING
		 *
		 * @param index index
		 * @return element at index
		 */
		inline T operator[](int32_t index) const
		{
			return array->get_element(index);
		}

		/** @return underlying array in memory */
		inline T* get_array()
		{
			return array->get_array();
		}

		/** @return object name */
		inline virtual const char* get_name() const { return "Set"; }

	protected:
		/** dynamic array the set is based on */
		DynArray<T>* array;
};
}
#endif //_SET_H_