This file is indexed.

/usr/include/SFML/System/Unicode.hpp is in libsfml-dev 1.6+dfsg1-2ubuntu2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef SFML_UNICODE_HPP
#define SFML_UNICODE_HPP

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>
#include <iterator>
#include <locale>
#include <string>
#include <stdlib.h>


namespace sf
{
////////////////////////////////////////////////////////////
/// Provides utility functions to convert from and to
/// any unicode and ASCII encoding
////////////////////////////////////////////////////////////
class SFML_API Unicode
{
public :

    ////////////////////////////////////////////////////////////
    /// Define a string type for each encoding
    /// Warning : in UTF8 and UTF16 strings, one element doesn't
    /// necessarily maps to one character ; only an UTF32 element
    /// is wide enough to hold all possible unicode values
    ////////////////////////////////////////////////////////////
    typedef std::basic_string<Uint8>  UTF8String;
    typedef std::basic_string<Uint16> UTF16String;
    typedef std::basic_string<Uint32> UTF32String;

    ////////////////////////////////////////////////////////////
    /// This class is an abstract definition of a unicode text,
    /// it can be converted from and to any kind of string
    /// and encoding
    ////////////////////////////////////////////////////////////
    class SFML_API Text
    {
    public :

        ////////////////////////////////////////////////////////////
        /// Default constructor (empty text)
        ///
        ////////////////////////////////////////////////////////////
        Text();

        ////////////////////////////////////////////////////////////
        /// Construct the unicode text from any type of string
        ///
        /// \param Str : String to convert
        ///
        ////////////////////////////////////////////////////////////
        Text(const char*                 Str);
        Text(const wchar_t*              Str);
        Text(const Uint8*                Str);
        Text(const Uint16*               Str);
        Text(const Uint32*               Str);
        Text(const std::string&          Str);
        Text(const std::wstring&         Str);
        Text(const Unicode::UTF8String&  Str);
        Text(const Unicode::UTF16String& Str);
        Text(const Unicode::UTF32String& Str);

        ////////////////////////////////////////////////////////////
        /// Operator to cast the text to any type of string
        ///
        /// \return Converted string
        ///
        ////////////////////////////////////////////////////////////
        operator       std::string          () const;
        operator       std::wstring         () const;
        operator       Unicode::UTF8String  () const;
        operator       Unicode::UTF16String () const;
        operator const Unicode::UTF32String&() const;

    private :

        ////////////////////////////////////////////////////////////
        // Data member
        ////////////////////////////////////////////////////////////
        sf::Unicode::UTF32String myUTF32String; ///< UTF-32 unicode text
    };

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-32 characters range
    /// to an ANSI characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    /// \param Locale :      Locale to use for conversion (uses the current one by default)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF32ToANSI(In Begin, In End, Out Output, char Replacement = '?', const std::locale& Locale = GetDefaultLocale());

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an ANSI characters range
    /// to an UTF-32 characters range, using the given locale
    ///
    /// \param Begin :  Iterator pointing to the beginning of the input sequence
    /// \param End :    Iterator pointing to the end of the input sequence
    /// \param Output : Iterator pointing to the beginning of the output sequence
    /// \param Locale : Locale to use for conversion (uses the current one by default)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out ANSIToUTF32(In Begin, In End, Out Output, const std::locale& Locale = GetDefaultLocale());

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-8 characters range
    /// to an UTF-16 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF8ToUTF16(In Begin, In End, Out Output, Uint16 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-8 characters range
    /// to an UTF-32 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF8ToUTF32(In Begin, In End, Out Output, Uint32 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-16 characters range
    /// to an UTF-8 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF16ToUTF8(In Begin, In End, Out Output, Uint8 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-16 characters range
    /// to an UTF-32 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF16ToUTF32(In Begin, In End, Out Output, Uint32 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-32 characters range
    /// to an UTF-8 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF32ToUTF8(In Begin, In End, Out Output, Uint8 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Generic function to convert an UTF-32 characters range
    /// to an UTF-16 characters range, using the given locale
    ///
    /// \param Begin :       Iterator pointing to the beginning of the input sequence
    /// \param End :         Iterator pointing to the end of the input sequence
    /// \param Output :      Iterator pointing to the beginning of the output sequence
    /// \param Replacement : Replacement character for characters not convertible to output encoding ('?' by default -- use 0 to use no replacement character)
    ///
    /// \return Iterator to the end of the output sequence which has been written
    ///
    ////////////////////////////////////////////////////////////
    template <typename In, typename Out>
    static Out UTF32ToUTF16(In Begin, In End, Out Output, Uint16 Replacement = '?');

    ////////////////////////////////////////////////////////////
    /// Get the number of characters composing an UTF-8 string
    ///
    /// \param Begin : Iterator pointing to the beginning of the input sequence
    /// \param End :   Iterator pointing to the end of the input sequence
    ///
    /// \return Count of the characters in the string
    ///
    ////////////////////////////////////////////////////////////
    template <typename In>
    static std::size_t GetUTF8Length(In Begin, In End);

    ////////////////////////////////////////////////////////////
    /// Get the number of characters composing an UTF-16 string
    ///
    /// \param Begin : Iterator pointing to the beginning of the input sequence
    /// \param End :   Iterator pointing to the end of the input sequence
    ///
    /// \return Count of the characters in the string
    ///
    ////////////////////////////////////////////////////////////
    template <typename In>
    static std::size_t GetUTF16Length(In Begin, In End);

    ////////////////////////////////////////////////////////////
    /// Get the number of characters composing an UTF-32 string
    ///
    /// \param Begin : Iterator pointing to the beginning of the input sequence
    /// \param End :   Iterator pointing to the end of the input sequence
    ///
    /// \return Count of the characters in the string
    ///
    ////////////////////////////////////////////////////////////
    template <typename In>
    static std::size_t GetUTF32Length(In Begin, In End);

private :

    ////////////////////////////////////////////////////////////
    /// Get the default system locale
    ///
    /// \return Reference to the default system locale
    ///
    ////////////////////////////////////////////////////////////
    static const std::locale& GetDefaultLocale();

    ////////////////////////////////////////////////////////////
    // Static member data
    ////////////////////////////////////////////////////////////
    static const int    UTF8TrailingBytes[256]; ///< Lookup table to find the length of an UTF-8 sequence
    static const Uint32 UTF8Offsets[6];         ///< Magic values to subtract during UTF-8 conversions
    static const Uint8  UTF8FirstBytes[7];      ///< First bytes for UTF-8 sequences
};

#include <SFML/System/Unicode.inl>

} // namespace sf


#endif // SFML_UNICODE_HPP