/usr/include/rheolef/basic_point.h is in librheolef-dev 5.93-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# define _RHEO_BASIC_POINT_H
///
/// This file is part of Rheolef.
///
/// Copyright (C) 2000-2009 Pierre Saramito <Pierre.Saramito@imag.fr>
///
/// Rheolef is free software; you can redistribute it and/or modify
/// it under the terms of the GNU General Public License as published by
/// the Free Software Foundation; either version 2 of the License, or
/// (at your option) any later version.
///
/// Rheolef is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with Rheolef; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
///
/// =========================================================================
//
// basic_point<T> : set of coordinates of type T
//
// author: Pierre.Saramito@imag.fr
//
/*Class:point
NAME: @code{point} - vertex of a mesh
@clindex point
@clindex geo
DESCRIPTION:
Defines geometrical vertex as an array of coordinates.
This array is also used as a vector of the three dimensional
physical space.
End:
*/
#include "rheolef/compiler.h"
namespace rheolef {
//<point:
template <class T>
class basic_point {
public:
// typedefs:
typedef size_t size_type;
typedef T float_type;
// allocators:
explicit basic_point () { _x[0] = T(); _x[1] = T(); _x[2] = T(); }
explicit basic_point (
const T& x0,
const T& x1 = 0,
const T& x2 = 0)
{ _x[0] = x0; _x[1] = x1; _x[2] = x2; }
template <class T1>
basic_point<T>(const basic_point<T1>& p)
{ _x[0] = p._x[0]; _x[1] = p._x[1]; _x[2] = p._x[2]; }
template <class T1>
basic_point<T>& operator = (const basic_point<T1>& p)
{ _x[0] = p._x[0]; _x[1] = p._x[1]; _x[2] = p._x[2]; return *this; }
// accessors:
T& operator[](int i_coord) { return _x[i_coord%3]; }
const T& operator[](int i_coord) const { return _x[i_coord%3]; }
T& operator()(int i_coord) { return _x[i_coord%3]; }
const T& operator()(int i_coord) const { return _x[i_coord%3]; }
// inputs/outputs:
std::istream& get (std::istream& s, int d = 3)
{
switch (d) {
case 1 : _x[1] = _x[2] = 0; return s >> _x[0];
case 2 : _x[2] = 0; return s >> _x[0] >> _x[1];
default: return s >> _x[0] >> _x[1] >> _x[2];
}
}
// output
std::ostream& put (std::ostream& s, int d = 3) const;
// ccomparators: lexicographic order
template<int d>
friend bool lexicographically_less (
const basic_point<T>& a, const basic_point<T>& b) {
for (size_type i = 0; i < d; i++) {
if (a[i] < b[i]) return true;
if (a[i] > b[i]) return false;
}
return false; // equality
}
// algebra:
friend bool operator == (const basic_point<T>& u, const basic_point<T>& v)
{ return u[0] == v[0] && u[1] == v[1] && u[2] == v[2]; }
basic_point<T>& operator+= (const basic_point<T>& v)
{ _x[0] += v[0]; _x[1] += v[1]; _x[2] += v[2]; return *this; }
basic_point<T>& operator-= (const basic_point<T>& v)
{ _x[0] -= v[0]; _x[1] -= v[1]; _x[2] -= v[2]; return *this; }
basic_point<T>& operator*= (const T& a)
{ _x[0] *= a; _x[1] *= a; _x[2] *= a; return *this; }
basic_point<T>& operator/= (const T& a)
{ _x[0] /= a; _x[1] /= a; _x[2] /= a; return *this; }
friend basic_point<T> operator+ (const basic_point<T>& u, const basic_point<T>& v)
{ return basic_point<T> (u[0]+v[0], u[1]+v[1], u[2]+v[2]); }
friend basic_point<T> operator- (const basic_point<T>& u)
{ return basic_point<T> (-u[0], -u[1], -u[2]); }
friend basic_point<T> operator- (const basic_point<T>& u, const basic_point<T>& v)
{ return basic_point<T> (u[0]-v[0], u[1]-v[1], u[2]-v[2]); }
template <class T1>
friend basic_point<T> operator* (const T1& a, const basic_point<T>& u)
{ return basic_point<T> (a*u[0], a*u[1], a*u[2]); }
friend basic_point<T> operator* (const basic_point<T>& u, T a)
{ return basic_point<T> (a*u[0], a*u[1], a*u[2]); }
friend basic_point<T> operator/ (const basic_point<T>& u, const T& a)
{ return basic_point<T> (u[0]/a, u[1]/a, u[2]/a); }
friend basic_point<T> operator/ (const basic_point<T>& u, basic_point<T> v)
{ return basic_point<T> (u[0]/v[0], u[1]/v[1], u[2]/v[2]); }
friend basic_point<T> vect (const basic_point<T>& v, const basic_point<T>& w)
{ return basic_point<T> (
v[1]*w[2]-v[2]*w[1],
v[2]*w[0]-v[0]*w[2],
v[0]*w[1]-v[1]*w[0]); }
// metric:
// TODO: non-constant metric
friend T dot (const basic_point<T>& u, const basic_point<T>& v)
{ return u[0]*v[0]+u[1]*v[1]+u[2]*v[2]; }
friend T norm2 (const basic_point<T>& u)
{ return dot(u,u); }
friend T norm (const basic_point<T>& u)
{ return ::sqrt(norm2(u)); }
friend T dist2 (const basic_point<T>& x, const basic_point<T>& y)
{ return norm2(x-y); }
friend T dist (const basic_point<T>& x, const basic_point<T>& y)
{ return norm(x-y); }
friend T dist_infty (const basic_point<T>& x, const basic_point<T>& y)
{ return max(_my_abs(x[0]-y[0]),
max(_my_abs(x[1]-y[1]), _my_abs(x[2]-y[2]))); }
// data:
T _x[3];
// internal:
protected:
static T _my_abs(const T& x) { return (x > T(0)) ? x : -x; }
};
template <class T>
T vect2d (const basic_point<T>& v, const basic_point<T>& w);
template <class T>
T mixt (const basic_point<T>& u, const basic_point<T>& v, const basic_point<T>& w);
// robust(exact) floating point predicates: return value as (0, > 0, < 0)
// formally: orient2d(a,b,x) = vect2d(a-x,b-x)
template <class T>
T orient2d(const basic_point<T>& a, const basic_point<T>& b,
const basic_point<T>& x = basic_point<T>());
// formally: orient3d(a,b,c,x) = mixt3d(a-x,b-x,c-x)
template <class T>
T orient3d(const basic_point<T>& a, const basic_point<T>& b,
const basic_point<T>& c, const basic_point<T>& x = basic_point<T>());
//>point:
// -------------------------------------------------------------------------------------
// inline'd
// -------------------------------------------------------------------------------------
// input/output
template<class T>
inline
std::ostream&
basic_point<T>::put (std::ostream& s, int d) const
{
switch (d) {
case 1 : return s << _x[0];
case 2 : return s << _x[0] << " " << _x[1];
default: return s << _x[0] << " " << _x[1] << " " << _x[2];
}
}
template<class T>
inline
std::istream&
operator >> (std::istream& s, basic_point<T>& p)
{
return s >> p[0] >> p[1] >> p[2];
}
template<class T>
inline
std::ostream&
operator << (std::ostream& s, const basic_point<T>& p)
{
return s << p[0] << " " << p[1] << " " << p[2];
}
#ifdef _RHEOLEF_HAVE_DOUBLEDOUBLE
template<>
inline
std::ostream&
basic_point<doubledouble>::put (std::ostream& s, int d) const
{
switch (d) {
case 1 : return s << double(_x[0]);
case 2 : return s << double(_x[0]) << " " << double(_x[1]);
default: return s << double(_x[0]) << " " << double(_x[1]) << " " << double(_x[2]);
}
}
#endif // _RHEOLEF_HAVE_DOUBLEDOUBLE
// ----------------------------------------------------------
// point extra: inlined
// ----------------------------------------------------------
#define def_point_function2(f,F) \
template<class T> \
inline \
basic_point<T> \
f (const basic_point<T>& x) \
{ \
basic_point<T> y; \
for (size_t i = 0; i < 3; i++) \
y[i] = F(x[i]); \
return y; \
}
#define def_point_function(f) def_point_function2(f,f)
def_point_function(sqr)
def_point_function2(sqrt,::sqrt)
def_point_function(log)
def_point_function(log10)
def_point_function(exp)
#undef def_point_function2
#undef def_point_function
template<class T1, class T2>
inline
basic_point<T1>
operator/ (const T2& a, const basic_point<T1>& x)
{
basic_point<T1> y;
for (size_t i = 0; i < 3; i++)
if (x[i] != 0) y[i] = a/x[i];
return y;
}
// ===============================
// non-robust predicates
// ===============================
template<class T>
T
orient2d (const basic_point<T>& a, const basic_point<T>& b,
const basic_point<T>& x)
{
error_macro ("robust predicate orient2d: not yet implemented");
T ax0 = a[0] - x[0];
T bx0 = b[0] - x[0];
T ax1 = a[1] - x[1];
T bx1 = b[1] - x[1];
return ax0*bx1 - ax1*bx0;
}
template <class T>
T
orient3d (const basic_point<T>& a, const basic_point<T>& b,
const basic_point<T>& c, const basic_point<T>& x)
{
error_macro ("robust predicate orient3d: not yet implemented");
T ax0 = a[0] - x[0];
T bx0 = b[0] - x[0];
T cx0 = c[0] - x[0];
T ax1 = a[1] - x[1];
T bx1 = b[1] - x[1];
T cx1 = c[1] - x[1];
T ax2 = a[2] - x[2];
T bx2 = b[2] - x[2];
T cx2 = c[2] - x[2];
return ax0 * (bx1 * cx2 - bx2 * cx1)
+ bx0 * (cx1 * ax2 - cx2 * ax1)
+ cx0 * (ax1 * bx2 - ax2 * bx1);
}
// ===============================
// robust predicates : when double
// impletation in predicate.cc
// ===============================
template<>
double
orient2d (const basic_point<double>& a, const basic_point<double>& b,
const basic_point<double>& c);
template<>
double
orient3d (const basic_point<double>& a, const basic_point<double>& b,
const basic_point<double>& c, const basic_point<double>& d);
// vect2d() and mixt() are deduced from:
template <class T>
inline
T
vect2d (const basic_point<T>& v, const basic_point<T>& w)
{
return orient2d (v, w);
}
template <class T>
inline
T
mixt (const basic_point<T>& u, const basic_point<T>& v, const basic_point<T>& w)
{
return orient2d (u, v, w);
}
}// namespace rheolef
#endif /* _RHEO_BASIC_POINT_H */
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