This file is indexed.

/usr/include/ptlib/lists.h is in libpt-1.10.10-dev 1.10.10-3.1ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
/*
 * lists.h
 *
 * List Container Classes
 *
 * Portable Windows Library
 *
 * Copyright (c) 1993-1998 Equivalence Pty. Ltd.
 *
 * The contents of this file are subject to the Mozilla Public License
 * Version 1.0 (the "License"); you may not use this file except in
 * compliance with the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS"
 * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
 * the License for the specific language governing rights and limitations
 * under the License.
 *
 * The Original Code is Portable Windows Library.
 *
 * The Initial Developer of the Original Code is Equivalence Pty. Ltd.
 *
 * Portions are Copyright (C) 1993 Free Software Foundation, Inc.
 * All Rights Reserved.
 *
 * Contributor(s): ______________________________________.
 *
 * $Log: lists.h,v $
 * Revision 1.32  2005/11/25 03:43:47  csoutheren
 * Fixed function argument comments to be compatible with Doxygen
 *
 * Revision 1.31  2005/01/25 06:35:27  csoutheren
 * Removed warnings under MSVC
 *
 * Revision 1.30  2005/01/09 06:35:03  rjongbloed
 * Fixed ability to make Clone() or MakeUnique() of a sorted list.
 *
 * Revision 1.29  2004/04/09 03:42:34  csoutheren
 * Removed all usages of "virtual inline" and "inline virtual"
 *
 * Revision 1.28  2004/04/04 07:39:57  csoutheren
 * Fixed cut-and-paste typo in VS.net 2003 changes that made all PLists sorted. Yikes!
 *
 * Revision 1.27  2004/04/03 23:53:09  csoutheren
 * Added various changes to improce compatibility with the Sun Forte compiler
 *   Thanks to Brian Cameron
 * Added detection of readdir_r version
 *
 * Revision 1.26  2004/04/03 06:54:21  rjongbloed
 * Many and various changes to support new Visual C++ 2003
 *
 * Revision 1.25  2004/02/15 03:04:52  rjongbloed
 * Fixed problem with PSortedList nil variable and assignment between instances,
 *   pointed out by Ben Lear.
 *
 * Revision 1.24  2004/02/09 06:23:32  csoutheren
 * Added fix for gcc 3.3.1 problem. Apparently, it is unable to correctly resolve
 * a function argument that is a reference to a const pointer. Changing the argument
 * to be a pointer to a pointer solves the problem. Go figure
 *
 * Revision 1.23  2004/02/08 11:13:10  rjongbloed
 * Fixed crash in heavily loaded multi-threaded systems using simultaneous sorted
 *   lists, Thanks Federico Pinna, Fabrizio Ammollo and the gang at Reitek S.p.A.
 *
 * Revision 1.22  2003/08/31 22:11:29  dereksmithies
 * Fix from Diego Tartara for the SetAt function. Many thanks.
 *
 * Revision 1.21  2002/11/12 08:55:53  robertj
 * Changed scope of PAbstraSortedList::Element class so descendant classes
 *   can get at it.
 *
 * Revision 1.20  2002/09/16 01:08:59  robertj
 * Added #define so can select if #pragma interface/implementation is used on
 *   platform basis (eg MacOS) rather than compiler, thanks Robert Monaghan.
 *
 * Revision 1.19  2000/04/14 07:19:32  craigs
 * Fixed problem with assert when dequeueing from an empty queue
 *
 * Revision 1.18  1999/08/22 12:13:43  robertj
 * Fixed warning when using inlines on older GNU compiler
 *
 * Revision 1.17  1999/03/09 02:59:50  robertj
 * Changed comments to doc++ compatible documentation.
 *
 * Revision 1.16  1999/02/16 08:12:00  robertj
 * MSVC 6.0 compatibility changes.
 *
 * Revision 1.15  1998/09/23 06:20:49  robertj
 * Added open source copyright license.
 *
 * Revision 1.14  1997/06/08 04:49:12  robertj
 * Fixed non-template class descendent order.
 *
 * Revision 1.13  1997/04/27 05:50:10  robertj
 * DLL support.
 *
 * Revision 1.12  1997/02/14 13:53:59  robertj
 * Major rewrite of sorted list to use sentinel record instead of NULL pointers.
 *
 * Revision 1.11  1996/07/15 10:32:50  robertj
 * Fixed bug in sorted list (crash on remove).
 *
 * Revision 1.10  1996/05/26 03:25:13  robertj
 * Compatibility to GNU 2.7.x
 *
 * Revision 1.9  1996/01/23 13:13:32  robertj
 * Fixed bug in sorted list GetObjectsIndex not checking if is same object
 *
 * Revision 1.8  1995/08/24 12:35:00  robertj
 * Added assert for list index out of bounds.
 *
 * Revision 1.7  1995/06/17 11:12:43  robertj
 * Documentation update.
 *
 * Revision 1.6  1995/03/14 12:41:41  robertj
 * Updated documentation to use HTML codes.
 *
 * Revision 1.5  1995/02/22  10:50:30  robertj
 * Changes required for compiling release (optimised) version.
 *
 * Revision 1.4  1995/02/05  00:48:05  robertj
 * Fixed template version.
 *
 * Revision 1.3  1995/01/15  04:49:23  robertj
 * Fixed errors in template version.
 *
 * Revision 1.2  1994/12/21  11:53:12  robertj
 * Documentation and variable normalisation.
 *
 * Revision 1.1  1994/12/12  09:59:35  robertj
 * Initial revision
 *
 */

#ifdef P_USE_PRAGMA
#pragma interface
#endif


///////////////////////////////////////////////////////////////////////////////
// PList container class

/**This class is a collection of objects which are descendents of the
   #PObject# class. It is implemeted as a doubly linked list.

   The implementation of a list allows very fast inserting and deleting of
   objects in the collection, but has severe penalties for random access. All
   object access should be done sequentially to avoid these speed penalties.

   The class remembers the last accessed element. This state information is
   used to optimise access by the "virtual array" model of collections. If
   access via ordinal index is made sequentially there is little overhead.

   The PAbstractList class would very rarely be descended from directly by
   the user. The #PDECLARE_LIST# and #PLIST# macros would normally
   be used to create descendent classes. They will instantiate the template
   based on #PList# or directly declare and define the class (using
   inline functions) if templates are not being used.

   The #PList# class or #PDECLARE_LIST# macro will define the
   correctly typed operators for subscript access (#operator[]#).
 */
class PAbstractList : public PCollection
{
  PCONTAINERINFO(PAbstractList, PCollection);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, list.

       Note that by default, objects placed into the list will be deleted when
       removed or when all references to the list are destroyed.
     */
    PINLINE PAbstractList();
  //@}

  // Overrides from class PObject
    /**Get the relative rank of the two lists. The following algorithm is
       employed for the comparison:
\begin{description}
       \item[#EqualTo#] if the two lists are identical in length
       and each objects values, not pointer, are equal.

       \item[#LessThan#] if the instances object value at an
       ordinal position is less than the corresponding objects value in the
       #obj# parameters list.
                          
       This is also returned if all objects are equal and the instances list
       length is less than the #obj# parameters list length.

       \item[#GreaterThan#] if the instances object value at an
       ordinal position is greater than the corresponding objects value in the
       #obj# parameters list.
                          
       This is also returned if all objects are equal and the instances list
       length is greater than the #obj# parameters list length.
\end{description}

       @return
       comparison of the two objects, #EqualTo# for same,
       #LessThan# for #obj# logically less than the
       object and #GreaterThan# for #obj# logically
       greater than the object.
     */
    virtual Comparison Compare(const PObject & obj) const;

  /**@name Overrides from class PContainer */
  //@{
    /**This function is meaningless for lists. The size of the collection is
       determined by the addition and removal of objects. The size cannot be
       set in any other way.

       @return
       Always TRUE.
     */
    virtual BOOL SetSize(
      PINDEX newSize  ///< New size for the list, this is ignored.
    );
  //@}

  /**@name Overrides from class PCollection */
  //@{
    /**Append a new object to the collection. This places a new link at the
       "tail" of the list.
    
       @return
       index of the newly added object.
     */
    virtual PINDEX Append(
      PObject * obj   ///< New object to place into the collection.
    );

    /**Insert a new object immediately before the specified object. If the
       object to insert before is not in the collection then the equivalent of
       the #Append()# function is performed.
       
       Note that the object values are compared for the search of the
       #before# parameter, not the pointers. So the objects in the
       collection must correctly implement the #PObject::Compare()#
       function.

       @return
       index of the newly inserted object.
     */
    virtual PINDEX Insert(
      const PObject & before,   ///< Object value to insert before.
      PObject * obj             ///< New object to place into the collection.
    );

    /**Insert a new object at the specified ordinal index. If the index is
       greater than the number of objects in the collection then the
       equivalent of the #Append()# function is performed.

       @return
       index of the newly inserted object.
     */
    virtual PINDEX InsertAt(
      PINDEX index,   ///< Index position in collection to place the object.
      PObject * obj   ///< New object to place into the collection.
    );

    /**Remove the object from the collection. If the AllowDeleteObjects option
       is set then the object is also deleted.

       @return
       TRUE if the object was in the collection.
     */
    virtual BOOL Remove(
      const PObject * obj   ///< Existing object to remove from the collection.
    );

    /**Remove the object at the specified ordinal index from the collection.
       If the AllowDeleteObjects option is set then the object is also deleted.

       Note if the index is beyond the size of the collection then the
       function will assert.

       @return
       pointer to the object being removed, or NULL if it was deleted.
     */
    virtual PObject * RemoveAt(
      PINDEX index   ///< Index position in collection to place the object.
    );

    /**Set the object at the specified ordinal position to the new value. This
       will overwrite the existing entry. 
       This method will NOT delete the old object independently of the 
       AllowDeleteObjects option. Use #ReplaceAt()# instead.

       Note if the index is beyond the size of the collection then the
       function will assert.

       @return
       TRUE if the object was successfully added.
     */
    virtual BOOL SetAt(
      PINDEX index,   ///< Index position in collection to set.
      PObject * val   ///< New value to place into the collection.
    );
    
    /**Set the object at the specified ordinal position to the new value. This
       will overwrite the existing entry. If the AllowDeleteObjects option is
       set then the old object is also deleted.
    
       Note if the index is beyond the size of the collection then the
       function will assert.
       
       @return
       TRUE if the object was successfully replaced.
     */   
    virtual BOOL ReplaceAt(
      PINDEX index,   ///< Index position in collection to set.
      PObject * val   ///< New value to place into the collection.
    );

    /**Get the object at the specified ordinal position. If the index was
       greater than the size of the collection then NULL is returned.

       The object accessed in this way is remembered by the class and further
       access will be fast. Access to elements one either side of that saved
       element, and the head and tail of the list, will always be fast.

       @return
       pointer to object at the specified index.
     */
    virtual PObject * GetAt(
      PINDEX index  ///< Index position in the collection of the object.
    ) const;

    /**Search the collection for the specific instance of the object. The
       object pointers are compared, not the values. A simple linear search
       from "head" of the list is performed.

       @return
       ordinal index position of the object, or P_MAX_INDEX.
     */
    virtual PINDEX GetObjectsIndex(
      const PObject * obj  ///< Object to find.
    ) const;

    /**Search the collection for the specified value of the object. The object
       values are compared, not the pointers.  So the objects in the
       collection must correctly implement the #PObject::Compare()#
       function. A simple linear search from "head" of the list is performed.

       @return
       ordinal index position of the object, or P_MAX_INDEX.
     */
    virtual PINDEX GetValuesIndex(
      const PObject & obj  ///< Object to find value of.
    ) const;
  //@}


  protected:
    /**Get the object at the specified ordinal position. If the index was
       greater than the size of the collection then this asserts.

       The object accessed in this way is remembered by the class and further
       access will be fast. Access to elements one either side of that saved
       element, and the head and tail of the list, will always be fast.

       @return
       reference to object at the specified index.
     */
    PINLINE PObject & GetReferenceAt(
      PINDEX index  ///< Ordinal index of the list element to set as current.
    ) const;

    /**Move the internal "cursor" to the index position specified. This
       function will optimise the sequential move taking into account the
       previous current position and the position at the head and tail of the
       list. Whichever of these three points is closes is used as the starting
       point for a sequential move to the required index.

       @return
       TRUE if the index could be set as the current element.
     */
    BOOL SetCurrent(
      PINDEX index  ///< Ordinal index of the list element to set as current.
    ) const;

    class Element {
      public:
        friend class Info;
        Element(PObject * theData);
        Element * prev;
        Element * next;
        PObject * data;
    };

    class Info {
      public:
        Info() { head = tail = lastElement = NULL; }
        Element * head;
        Element * tail;
        Element * lastElement;
        PINDEX    lastIndex;
    } * info;
};


#ifdef PHAS_TEMPLATES

/**This template class maps the PAbstractList to a specific object type. The
   functions in this class primarily do all the appropriate casting of types.

   Note that if templates are not used the #PDECLARE_LIST# macro will
   simulate the template instantiation.
 */
template <class T> class PList : public PAbstractList
{
  PCLASSINFO(PList, PAbstractList);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, list.

       Note that by default, objects placed into the list will be deleted when
       removed or when all references to the list are destroyed.
     */
    PList()
      : PAbstractList() { }
  //@}

  /**@name Overrides from class PObject */
  //@{
    /**Make a complete duplicate of the list. Note that all objects in the
       array are also cloned, so this will make a complete copy of the list.
     */
    virtual PObject * Clone() const
      { return PNEW PList(0, this); }
  //@}

  /**@name New functions for class */
  //@{
    /**Retrieve a reference  to the object in the list. If there was not an
       object at that ordinal position or the index was beyond the size of the
       array then the function asserts.

       The object accessed in this way is remembered by the class and further
       access will be fast. Access to elements one either side of that saved
       element, and the head and tail of the list, will always be fast.

       @return
       reference to the object at #index# position.
     */
    T & operator[](PINDEX index) const
      { return (T &)GetReferenceAt(index); }
  //@}

  protected:
    PList(int dummy, const PList * c)
      : PAbstractList(dummy, c) { }
};


/**Declare a list class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}. This macro closes the
   class declaration off so no additional members can be added.

   If the compilation is using templates then this macro produces a typedef
   of the #PList# template class.

   See the #PList# class and #PDECLARE_LIST# macro for more
   information.
 */
#define PLIST(cls, T) typedef PList<T> cls

/**Begin declaration of list class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}.

   If the compilation is using templates then this macro produces a descendent
   of the #PList# template class. If templates are not being used then the
   macro defines a set of inline functions to do all casting of types. The
   resultant classes have an identical set of functions in either case.

   See the #PList# and #PAbstractList# classes for more information.
 */
#define PDECLARE_LIST(cls, T) \
  PLIST(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, PList<T>) \
  protected: \
    cls(int dummy, const cls * c) \
      : PList<T>(dummy, c) { } \
  public: \
    cls() \
      : PList<T>() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


/**This template class maps the PAbstractList to a specific object type, and
   adds functionality that allows the list to be used as a first in first out
   queue. The functions in this class primarily do all the appropriate casting
   of types.

   By default, objects placed into the set will {\bf not} be deleted when
   removed or when all references to the set are destroyed. This is different
   from the default on most collection classes.

   Note that if templates are not used the #PDECLARE_QUEUE# macro will
   simulate the template instantiation.
 */
template <class T> class PQueue : public PAbstractList
{
  PCLASSINFO(PQueue, PAbstractList);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, queue.

       Note that by default, objects placed into the queue will {\bf not} be
       deleted when removed or when all references to the queue are destroyed.
       This is different from the default on most collection classes.
     */
    PQueue()
      : PAbstractList() { DisallowDeleteObjects(); }
  //@}

  /**@name Overrides from class PObject */
  //@{
    /**Make a complete duplicate of the list. Note that all objects in the
       array are also cloned, so this will make a complete copy of the list.
     */
    virtual PObject * Clone() const
      { return PNEW PQueue(0, this); }
  //@}

  /**@name New functions for class */
  //@{
    /**Add a new object to the queue. This places a new link at the "tail" of
       the list, which is the "in" side of the queue.
     */
    virtual void Enqueue(
      T * obj   ///< Object to add to the queue.
    ) { PAbstractList::Append(obj); }
    /**Remove an object that was added to the queue.

       @return
       first object added to the queue or NULL if queue empty.
     */
    virtual T * Dequeue()
      { if (GetSize() == 0) return NULL; else return (T *)PAbstractList::RemoveAt(0);}
  //@}

  protected:
    PQueue(int dummy, const PQueue * c)
      : PAbstractList(dummy, c)
      { reference->deleteObjects = c->reference->deleteObjects; }
};


/**Declare a queue class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}, and adds functionality
   that allows the list to be used as a first in first out queue. This macro
   closes the class declaration off so no additional members can be added.

   If the compilation is using templates then this macro produces a typedef
   of the #PQueue# template class.

   See the #PList# class and #PDECLARE_QUEUE# macro for more
   information.
 */
#define PQUEUE(cls, T) typedef PQueue<T> cls


/**Begin declataion of a queue class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}, and adds functionality
   that allows the list to be used as a first in first out queue.

   If the compilation is using templates then this macro produces a descendent
   of the #PQueue# template class. If templates are not being used then
   the macro defines a set of inline functions to do all casting of types. The
   resultant classes have an identical set of functions in either case.

   See the #PQueue# and #PAbstractList# classes for more information.
 */
#define PDECLARE_QUEUE(cls, T) \
  PQUEUE(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


/**This template class maps the PAbstractList to a specific object type, and
   adds functionality that allows the list to be used as a last in first out
   stack. The functions in this class primarily do all the appropriate casting
   of types.

   By default, objects placed into the set will {\bf not} be deleted when
   removed or when all references to the set are destroyed. This is different
   from the default on most collection classes.

   Note that if templates are not used the #PDECLARE_STACK# macro will
   simulate the template instantiation.
 */
template <class T> class PStack : public PAbstractList
{
  PCLASSINFO(PStack, PAbstractList);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, stack.

       Note that by default, objects placed into the stack will {\bf not} be
       deleted when removed or when all references to the stack are destroyed.
       This is different from the default on most collection classes.
     */
    PStack()
      : PAbstractList() { DisallowDeleteObjects(); }
  //@}

  /**@name Overrides from class PObject */
  //@{
    /**Make a complete duplicate of the stack. Note that all objects in the
       array are also cloned, so this will make a complete copy of the stack.
     */
    virtual PObject * Clone() const
      { return PNEW PStack(0, this); }
  //@}

  /**@name New functions for class */
  //@{
    /**Add an object to the stack. This object will be on "top" of the stack
       and will be the object returned by the #Pop()#
       function.
     */
    virtual void Push(
      T * obj    ///< Object to add to the stack.
    ) { PAbstractList::InsertAt(0, obj); }

    /**Remove the last object pushed onto the stack.

       @return
       object on top of the stack.
     */
    virtual T * Pop()
      { return (T *)PAbstractList::RemoveAt(0); }

    /**Get the element that is currently on top of the stack without removing
       it.

       @return
       reference to object on top of the stack.
     */
    virtual T & Top()
      { PAssert(GetSize() > 0, PStackEmpty); return *(T *)GetAt(0); }
  //@}

  protected:
    PStack(int dummy, const PStack * c)
      : PAbstractList(dummy, c)
      { reference->deleteObjects = c->reference->deleteObjects; }
};


/**Declare a stack class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}, and adds functionality
   that allows the list to be used as a last in first out stack. This macro
   closes the class declaration off so no additional members can be added.

   If the compilation is using templates then this macro produces a typedef
   of the #PStack# template class.

   See the #PStack# class and #PDECLARE_STACK# macro for more
   information.
 */
#define PSTACK(cls, T) typedef PStack<T> cls


/**Begin declaration of a stack class.
   This macro is used to declare a descendent of PAbstractList class,
   customised for a particular object type {\bf T}, and adds functionality
   that allows the list to be used as a last in first out stack.

   If the compilation is using templates then this macro produces a descendent
   of the #PStack# template class. If templates are not being used then
   the macro defines a set of inline functions to do all casting of types. The
   resultant classes have an identical set of functions in either case.

   See the #PStack# and #PAbstractList# classes for more information.
 */
#define PDECLARE_STACK(cls, T) \
  PSTACK(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


#else // PHAS_TEMPLATES


#define PLIST(cls, T) \
  class cls : public PAbstractList { \
  PCLASSINFO(cls, PAbstractList); \
  protected: \
    inline cls(int dummy, const cls * c) \
      : PAbstractList(dummy, c) { } \
  public: \
    inline cls() \
      : PAbstractList() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \
    inline T & operator[](PINDEX index) const \
      { return (T &)GetReferenceAt(index); } \
  }

#define PDECLARE_LIST(cls, T) \
  PLIST(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


#define PQUEUE(cls, T) \
  class cls : public PAbstractList { \
  PCLASSINFO(cls, PAbstractList); \
  protected: \
    inline cls(int dummy, const cls * c) \
      : PAbstractList(dummy, c) \
      { reference->deleteObjects = c->reference->deleteObjects; } \
  public: \
    inline cls() \
      : PAbstractList() { DisallowDeleteObjects(); } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \
    virtual void Enqueue(T * t) \
      { PAbstractList::Append(t); } \
    virtual T * Dequeue() \
      { if (GetSize() == 0) return NULL; else return (T *)PAbstractList::RemoveAt(0);} \
  }

#define PDECLARE_QUEUE(cls, T) \
  PQUEUE(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \

#define PSTACK(cls, T) \
  class cls : public PAbstractList { \
  PCLASSINFO(cls, PAbstractList); \
  protected: \
    inline cls(int dummy, const cls * c) \
      : PAbstractList(dummy, c) \
      { reference->deleteObjects = c->reference->deleteObjects; } \
  public: \
    inline cls() \
      : PAbstractList() { DisallowDeleteObjects(); } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \
    virtual void Push(T * t) \
      { PAbstractList::InsertAt(0, t); } \
    virtual T * Pop() \
      { PAssert(GetSize() > 0, PStackEmpty); return (T *)PAbstractList::RemoveAt(0); } \
    virtual T & Top() \
      { PAssert(GetSize() > 0, PStackEmpty); return *(T *)GetAt(0); } \
  }

#define PDECLARE_STACK(cls, T) \
  PSTACK(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


#endif // PHAS_TEMPLATES


///////////////////////////////////////////////////////////////////////////////
// Sorted List of PObjects

/**This class is a collection of objects which are descendents of the
   #PObject# class. It is implemeted as a Red-Black binary tree to
   maintain the objects in rank order. Note that this requires that the
   #PObject::Compare()# function be fully implemented oin objects
   contained in the collection.

   The implementation of a sorted list allows fast inserting and deleting as
   well as random access of objects in the collection. As the objects are being
   kept sorted, "fast" is a relative term. All operations take o(lg n) unless
   a particular object is repeatedly accessed.

   The class remembers the last accessed element. This state information is
   used to optimise access by the "virtual array" model of collections. If
   repeated access via ordinal index is made there is little overhead. All
   other access incurs a minimum overhead, but not insignificant.

   The PAbstractSortedList class would very rarely be descended from directly
   by the user. The #PDECLARE_LIST# and #PLIST# macros would normally
   be used to create descendent classes. They will instantiate the template
   based on #PSortedList# or directly declare and define the class (using
   inline functions) if templates are not being used.

   The #PSortedList# class or #PDECLARE_SORTED_LIST# macro will
   define the correctly typed operators for subscript access
   (#operator[]#).
 */
class PAbstractSortedList : public PCollection
{
  PCONTAINERINFO(PAbstractSortedList, PCollection);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, sorted list.

       Note that by default, objects placed into the list will be deleted when
       removed or when all references to the list are destroyed.
     */
    PAbstractSortedList();
  //@}

  /**@name Overrides from class PObject */
  //@{
    /**Get the relative rank of the two lists. The following algorithm is
       employed for the comparison:
\begin{descriptions}
       \item[#EqualTo#] if the two lists are identical in length
       and each objects values, not pointer, are equal.

       \item[#LessThan#] if the instances object value at an
       ordinal position is less than the corresponding objects value in the
       #obj# parameters list.
                          
       This is also returned if all objects are equal and the instances list
       length is less than the #obj# parameters list length.

       \item[#GreaterThan#] if the instances object value at an
       ordinal position is greater than the corresponding objects value in the
       #obj# parameters list.
                          
       This is also returned if all objects are equal and the instances list
       length is greater than the #obj# parameters list length.
\end{descriptions}

       @return
       comparison of the two objects, #EqualTo# for same,
       #LessThan# for #obj# logically less than the
       object and #GreaterThan# for #obj# logically
       greater than the object.
     */
    virtual Comparison Compare(const PObject & obj) const;
  //@}

  /**@name Overrides from class PContainer */
  //@{
    /**This function is meaningless for lists. The size of the collection is
       determined by the addition and removal of objects. The size cannot be
       set in any other way.

       @return
       Always TRUE.
     */
    virtual BOOL SetSize(
      PINDEX newSize  // New size for the sorted list, this is ignored.
    );
  //@}

  /**@name Overrides from class PCollection */
  //@{
    /**Add a new object to the collection. The object is always placed in the
       correct ordinal position in the list. It is not placed at the "end".

       @return
       index of the newly added object.
     */
    virtual PINDEX Append(
      PObject * obj   // New object to place into the collection.
    );

    /**Add a new object to the collection.
    
       The object is always placed in the correct ordinal position in the list.
       It is not placed at the specified position. The #before#
       parameter is ignored.

       @return
       index of the newly inserted object.
     */
    virtual PINDEX Insert(
      const PObject & before,   // Object value to insert before.
      PObject * obj             // New object to place into the collection.
    );

    /**Add a new object to the collection.
    
       The object is always placed in the correct ordinal position in the list.
       It is not placed at the specified position. The #index#
       parameter is ignored.

       @return
       index of the newly inserted object.
     */
    virtual PINDEX InsertAt(
      PINDEX index,   // Index position in collection to place the object.
      PObject * obj   // New object to place into the collection.
    );

    /**Remove the object from the collection. If the AllowDeleteObjects option
       is set then the object is also deleted.

       Note that the comparison for searching for the object in collection is
       made by pointer, not by value. Thus the parameter must point to the
       same instance of the object that is in the collection.

       @return
       TRUE if the object was in the collection.
     */
    virtual BOOL Remove(
      const PObject * obj   // Existing object to remove from the collection.
    );

    /**Remove the object at the specified ordinal index from the collection.
       If the AllowDeleteObjects option is set then the object is also deleted.

       Note if the index is beyond the size of the collection then the
       function will assert.

       @return
       pointer to the object being removed, or NULL if it was deleted.
     */
    virtual PObject * RemoveAt(
      PINDEX index   // Index position in collection to place the object.
    );

    /**Remove all of the elements in the collection. This operates by
       continually calling #RemoveAt()# until there are no objects left.

       The objects are removed from the last, at index
       #(GetSize()-1)# toward the first at index zero.
     */
    virtual void RemoveAll();

    /**This method simply returns FALSE as the list order is mantained by the 
       class. Kept to mimic #PAbstractList# interface.
       
       @return
       FALSE allways
     */
    virtual BOOL SetAt(
      PINDEX index,   // Index position in collection to set.
      PObject * val   // New value to place into the collection.
    );

    /**Get the object at the specified ordinal position. If the index was
       greater than the size of the collection then NULL is returned.

       @return
       pointer to object at the specified index.
     */
    virtual PObject * GetAt(
      PINDEX index  // Index position in the collection of the object.
    ) const;

    /**Search the collection for the specific instance of the object. The
       object pointers are compared, not the values. A binary search is
       employed to locate the entry.
       
       Note that that will require value comparisons to be made to find the
       equivalent entry and then a final check is made with the pointers to
       see if they are the same instance.

       @return
       ordinal index position of the object, or P_MAX_INDEX.
     */
    virtual PINDEX GetObjectsIndex(
      const PObject * obj
    ) const;

    /**Search the collection for the specified value of the object. The object
       values are compared, not the pointers.  So the objects in the
       collection must correctly implement the #PObject::Compare()#
       function. A binary search is employed to locate the entry.

       @return
       ordinal index position of the object, or P_MAX_INDEX.
     */
    virtual PINDEX GetValuesIndex(
      const PObject & obj
    ) const;
  //@}

    struct Element {
      friend class Info;
      Element * parent;
      Element * left;
      Element * right;
      PObject * data;
      PINDEX subTreeSize;
      enum { Red, Black } colour;
    };

  protected:
    struct Info {
      Info();

      Element * root;
      Element * lastElement;
      PINDEX    lastIndex;
      Element   nil;

      Element * Successor(const Element * node) const;
      Element * Predecessor(const Element * node) const;
      Element * OrderSelect(Element * node, PINDEX index) const;
    } * info;

    // New functions for class
    void RemoveElement(Element * node);
    void LeftRotate(Element * node);
    void RightRotate(Element * node);
    void DeleteSubTrees(Element * node, BOOL deleteObject);
    PINDEX ValueSelect(const Element * node, const PObject & obj, const Element ** lastElement) const;
};


#ifdef PHAS_TEMPLATES

/**This template class maps the PAbstractSortedList to a specific object type.
   The functions in this class primarily do all the appropriate casting of
   types.

   Note that if templates are not used the #PDECLARE_SORTED_LIST# macro
   will simulate the template instantiation.
 */
template <class T> class PSortedList : public PAbstractSortedList
{
  PCLASSINFO(PSortedList, PAbstractSortedList);

  public:
  /**@name Construction */
  //@{
    /**Create a new, empty, sorted list.

       Note that by default, objects placed into the list will be deleted when
       removed or when all references to the list are destroyed.
     */
    PSortedList()
      : PAbstractSortedList() { }
  //@}

  /**@name Overrides from class PObject */
  //@{
    /**Make a complete duplicate of the list. Note that all objects in the
       array are also cloned, so this will make a complete copy of the list.
     */
    virtual PObject * Clone() const
      { return PNEW PSortedList(0, this); }
  //@}

  /**@name New functions for class */
  //@{
    /**Retrieve a reference  to the object in the list. If there was not an
       object at that ordinal position or the index was beyond the size of the
       array then the function asserts.

       The object accessed in this way is remembered by the class and further
       access will be fast.

       @return
       reference to the object at #index# position.
     */
    T & operator[](PINDEX index) const
      { return *(T *)GetAt(index); }
  //@}

  protected:
    PSortedList(int dummy, const PSortedList * c)
      : PAbstractSortedList(dummy, c) { }
};


/**Declare a sorted list class.
   This macro is used to declare a descendent of PAbstractSortedList class,
   customised for a particular object type {\bf T}. This macro closes the
   class declaration off so no additional members can be added.

   If the compilation is using templates then this macro produces a typedef
   of the #PSortedList# template class.

   See the #PSortedList# class and #PDECLARE_SORTED_LIST# macro for
   more information.
 */
#define PSORTED_LIST(cls, T) typedef PSortedList<T> cls


/**Begin declaration of a sorted list class.
   This macro is used to declare a descendent of PAbstractSortedList class,
   customised for a particular object type {\bf T}.

   If the compilation is using templates then this macro produces a descendent
   of the #PSortedList# template class. If templates are not being used
   then the macro defines a set of inline functions to do all casting of types.
   The resultant classes have an identical set of functions in either case.

   See the #PSortedList# and #PAbstractSortedList# classes for more
   information.
 */
#define PDECLARE_SORTED_LIST(cls, T) \
  PSORTED_LIST(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, PSortedList<T>) \
  protected: \
    cls(int dummy, const cls * c) \
      : PSortedList<T>(dummy, c) { } \
  public: \
    cls() \
      : PSortedList<T>() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


#else // PHAS_TEMPLATES


#define PSORTED_LIST(cls, T) \
  class cls : public PAbstractSortedList { \
  PCLASSINFO(cls, PAbstractSortedList); \
  protected: \
    inline cls(int dummy, const cls * c) \
      : PAbstractSortedList(dummy, c) { } \
  public: \
    inline cls() \
      : PAbstractSortedList() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \
    inline T & operator[](PINDEX index) const \
      { return *(T *)GetAt(index); } \
  }

#define PDECLARE_SORTED_LIST(cls, T) \
  PSORTED_LIST(cls##_PTemplate, T); \
  PDECLARE_CLASS(cls, cls##_PTemplate) \
  protected: \
    cls(int dummy, const cls * c) \
      : cls##_PTemplate(dummy, c) { } \
  public: \
    cls() \
      : cls##_PTemplate() { } \
    virtual PObject * Clone() const \
      { return PNEW cls(0, this); } \


#endif  // PHAS_TEMPLATES


// End Of File ///////////////////////////////////////////////////////////////