/usr/include/ptlib/ipxsock.h is in libpt-1.10.10-dev 1.10.10-3.1ubuntu1.
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* ipxsock.h
*
* IPX protocol socket I/O channel class.
*
* Portable Windows Library
*
* Copyright (c) 1993-1998 Equivalence Pty. Ltd.
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Portable Windows Library.
*
* The Initial Developer of the Original Code is Equivalence Pty. Ltd.
*
* Portions are Copyright (C) 1993 Free Software Foundation, Inc.
* All Rights Reserved.
*
* Contributor(s): ______________________________________.
*
* $Log: ipxsock.h,v $
* Revision 1.12 2005/11/25 03:43:47 csoutheren
* Fixed function argument comments to be compatible with Doxygen
*
* Revision 1.11 2003/09/17 05:41:58 csoutheren
* Removed recursive includes
*
* Revision 1.10 2003/09/17 01:18:02 csoutheren
* Removed recursive include file system and removed all references
* to deprecated coooperative threading support
*
* Revision 1.9 2002/09/16 01:08:59 robertj
* Added #define so can select if #pragma interface/implementation is used on
* platform basis (eg MacOS) rather than compiler, thanks Robert Monaghan.
*
* Revision 1.8 2001/05/22 12:49:32 robertj
* Did some seriously wierd rewrite of platform headers to eliminate the
* stupid GNU compiler warning about braces not matching.
*
* Revision 1.7 1999/03/09 02:59:50 robertj
* Changed comments to doc++ compatible documentation.
*
* Revision 1.6 1999/02/16 08:12:00 robertj
* MSVC 6.0 compatibility changes.
*
* Revision 1.5 1998/11/30 02:50:58 robertj
* New directory structure
*
* Revision 1.4 1998/09/23 06:20:47 robertj
* Added open source copyright license.
*
* Revision 1.3 1996/10/08 13:21:04 robertj
* More IPX implementation.
*
* Revision 1.1 1996/09/14 13:00:56 robertj
* Initial revision
*
*/
#ifndef _PIPXSOCKET
#define _PIPXSOCKET
#ifdef P_USE_PRAGMA
#pragma interface
#endif
#include <ptlib/socket.h>
/**This class describes a type of socket that will communicate using the
IPX/SPX protocols.
*/
class PIPXSocket : public PSocket
{
PCLASSINFO(PIPXSocket, PSocket);
public:
/**Create a new IPX datagram socket.
*/
PIPXSocket(
WORD port = 0 ///< Port number to use for the connection.
);
public:
/** IPX protocol address specification.
*/
class Address {
public:
union {
struct {
BYTE b1,b2,b3,b4;
} b;
struct {
WORD w1,s_w2;
} w;
DWORD dw;
} network;
BYTE node[6];
/** Create new, invalid, address. */
Address();
/** Create copy of existing address */
Address(const Address & addr /** Address to copy */);
/** Create address from string representation. */
Address(const PString & str /** String representation of address */);
/** Create address from node and net numbers. */
Address(
DWORD netNum, ///< IPX network number.
const char * nodeNum ///< IPX node number (MAC address)
);
/** Create copy of existing address */
Address & operator=(const Address & addr /** Address to copy */);
/** Get string representation of IPX address */
operator PString() const;
/** Determine if address is valid. Note that this does not mean that
the host is online.
@return TRUE is address is valid.
*/
BOOL IsValid() const;
/** Output string representation of IPX address to stream. */
friend ostream & operator<<(
ostream & strm, ///< Stream to output to
Address & addr ///< Address to output
) { return strm << (PString)addr; }
};
/**@name Overrides from class PChannel */
//@{
/**Get the platform and I/O channel type name of the channel. For an
IPX/SPX socket this returns the network number, node number of the
peer the socket is connected to, followed by the socket number it
is connected to.
@return
the name of the channel.
*/
virtual PString GetName() const;
//@}
/**@name Overrides from class PSocket */
//@{
/**Connect a socket to a remote host on the port number of the socket.
This is
typically used by the client or initiator of a communications channel.
This connects to a "listening" socket at the other end of the
communications channel.
The port number as defined by the object instance construction or the
#PIPSocket::SetPort()# function.
@return
TRUE if the channel was successfully connected to the remote host.
*/
virtual BOOL Connect(
const PString & address ///< Address of remote machine to connect to.
);
/**Connect a socket to a remote host on the port number of the socket.
This is
typically used by the client or initiator of a communications channel.
This connects to a "listening" socket at the other end of the
communications channel.
The port number as defined by the object instance construction or the
#PIPSocket::SetPort()# function.
@return
TRUE if the channel was successfully connected to the remote host.
*/
virtual BOOL Connect(
const Address & address ///< Address of remote machine to connect to.
);
/**Listen on a socket for a remote host on the specified port number. This
may be used for server based applications. A "connecting" socket begins
a connection by initiating a connection to this socket. An active socket
of this type is then used to generate other "accepting" sockets which
establish a two way communications channel with the "connecting" socket.
If the #port# parameter is zero then the port number as
defined by the object instance construction or the
#PIPSocket::SetPort()# function.
For the UDP protocol, the #queueSize# parameter is ignored.
@return
TRUE if the channel was successfully opened.
*/
virtual BOOL Listen(
unsigned queueSize = 5, ///< Number of pending accepts that may be queued.
WORD port = 0, ///< Port number to use for the connection.
Reusability reuse = AddressIsExclusive ///< Can/Cant listen more than once.
);
//@}
/**@name Address and name space look up functions */
//@{
/**Get the host name for the host specified server.
@return
Name of the host or IPX number of host.
*/
static PString GetHostName(
const Address & addr ///< Hosts IP address to get name for
);
/**Get the IPX address for the specified host.
@return
TRUE if the IPX number was returned.
*/
static BOOL GetHostAddress(
Address & addr ///< Variable to receive this hosts IP address
);
/**Get the IPX address for the specified host.
@return
TRUE if the IPX number was returned.
*/
static BOOL GetHostAddress(
const PString & hostname,
/** Name of host to get address for. This may be either a server name or
an IPX number in "colon" format.
*/
Address & addr ///< Variable to receive hosts IPX address
);
/**Get the IPX/SPX address for the local host.
@return
TRUE if the IPX number was returned.
*/
BOOL GetLocalAddress(
Address & addr ///< Variable to receive hosts IPX address
);
/**Get the IPX/SPX address for the local host.
@return
TRUE if the IPX number was returned.
*/
BOOL GetLocalAddress(
Address & addr, ///< Variable to receive peer hosts IPX address
WORD & port ///< Variable to receive peer hosts port number
);
/**Get the IPX/SPX address for the peer host the socket is
connected to.
@return
TRUE if the IPX number was returned.
*/
BOOL GetPeerAddress(
Address & addr ///< Variable to receive hosts IPX address
);
/**Get the IPX/SPX address for the peer host the socket is
connected to.
@return
TRUE if the IPX number was returned.
*/
BOOL GetPeerAddress(
Address & addr, ///< Variable to receive peer hosts IPX address
WORD & port ///< Variable to receive peer hosts port number
);
//@}
/**@name I/O functions */
//@{
/**Sets the packet type for datagrams sent by this socket.
@return
TRUE if the type was successfully set.
*/
BOOL SetPacketType(
int type ///< IPX packet type for this socket.
);
/**Gets the packet type for datagrams sent by this socket.
@return
type of packets or -1 if error.
*/
int GetPacketType();
/**Read a datagram from a remote computer.
@return
TRUE if all the bytes were sucessfully written.
*/
virtual BOOL ReadFrom(
void * buf, ///< Data to be written as URGENT TCP data.
PINDEX len, ///< Number of bytes pointed to by #buf#.
Address & addr, ///< Address from which the datagram was received.
WORD & port ///< Port from which the datagram was received.
);
/**Write a datagram to a remote computer.
@return
TRUE if all the bytes were sucessfully written.
*/
virtual BOOL WriteTo(
const void * buf, ///< Data to be written as URGENT TCP data.
PINDEX len, ///< Number of bytes pointed to by #buf#.
const Address & addr, ///< Address to which the datagram is sent.
WORD port ///< Port to which the datagram is sent.
);
//@}
protected:
virtual BOOL OpenSocket();
virtual const char * GetProtocolName() const;
// Include platform dependent part of class
#ifdef _WIN32
#include "msos/ptlib/ipxsock.h"
#else
#include "unix/ptlib/ipxsock.h"
#endif
};
#endif
// End Of File ///////////////////////////////////////////////////////////////
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