/usr/include/Poco/SimpleHashTable.h is in libpoco-dev 1.3.6p1-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 | //
// SimpleHashTable.h
//
// $Id: //poco/1.3/Foundation/include/Poco/SimpleHashTable.h#2 $
//
// Library: Foundation
// Package: Hashing
// Module: SimpleHashTable
//
// Definition of the SimpleHashTable class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_SimpleHashTable_INCLUDED
#define Foundation_SimpleHashTable_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Exception.h"
#include "Poco/HashFunction.h"
#include "Poco/HashStatistic.h"
#include <vector>
#include <map>
#include <cstddef>
#include <algorithm>
namespace Poco {
//@ deprecated
template <class Key, class Value, class KeyHashFunction = HashFunction<Key> >
class SimpleHashTable
/// A SimpleHashTable stores a key value pair that can be looked up via a hashed key.
///
/// In comparision to a HashTable, this class handles collisions by sequentially searching the next
/// free location. This also means that the maximum size of this table is limited, i.e. if the hash table
/// is full, it will throw an exception and that this class does not support remove operations.
/// On the plus side it is faster than the HashTable.
///
/// This class is NOT thread safe.
{
public:
class HashEntry
{
public:
Key key;
Value value;
HashEntry(const Key k, const Value v): key(k), value(v)
{
}
};
typedef std::vector<HashEntry*> HashTableVector;
SimpleHashTable(UInt32 capacity = 251): _entries(capacity, 0), _size(0), _capacity(capacity)
/// Creates the SimpleHashTable.
{
}
SimpleHashTable(const SimpleHashTable& ht):
_size(ht._size),
_capacity(ht._capacity)
{
_entries.reserve(ht._capacity);
for (typename HashTableVector::iterator it = ht._entries.begin(); it != ht._entries.end(); ++it)
{
if (*it)
_entries.push_back(new HashEntry(*it));
else
_entries.push_back(0);
}
}
~SimpleHashTable()
/// Destroys the SimpleHashTable.
{
clear();
}
SimpleHashTable& operator = (const SimpleHashTable& ht)
{
if (this != &ht)
{
SimpleHashTable tmp(ht);
swap(tmp);
}
return *this;
}
void swap(SimpleHashTable& ht)
{
using std::swap;
swap(_entries, ht._entries);
swap(_size, ht._size);
swap(_capacity, ht._capacity);
}
void clear()
{
for (typename HashTableVector::iterator it = _entries.begin(); it != _entries.end(); ++it)
{
delete *it;
*it = 0;
}
_size = 0;
}
UInt32 insert(const Key& key, const Value& value)
/// Returns the hash value of the inserted item.
/// Throws an exception if the entry was already inserted
{
UInt32 hsh = hash(key);
insertRaw(key, hsh, value);
return hsh;
}
Value& insertRaw(const Key& key, UInt32 hsh, const Value& value)
/// Returns the hash value of the inserted item.
/// Throws an exception if the entry was already inserted
{
UInt32 pos = hsh;
if (!_entries[pos])
_entries[pos] = new HashEntry(key, value);
else
{
UInt32 origHash = hsh;
while (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
throw ExistsException();
if (hsh - origHash > _capacity)
throw PoolOverflowException("SimpleHashTable full");
hsh++;
}
pos = hsh % _capacity;
_entries[pos] = new HashEntry(key, value);
}
_size++;
return _entries[pos]->value;
}
UInt32 update(const Key& key, const Value& value)
/// Returns the hash value of the inserted item.
/// Replaces an existing entry if it finds one
{
UInt32 hsh = hash(key);
updateRaw(key, hsh, value);
return hsh;
}
void updateRaw(const Key& key, UInt32 hsh, const Value& value)
/// Returns the hash value of the inserted item.
/// Replaces an existing entry if it finds one
{
if (!_entries[hsh])
_entries[hsh] = new HashEntry(key, value);
else
{
UInt32 origHash = hsh;
while (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
_entries[hsh % _capacity]->value = value;
return;
}
if (hsh - origHash > _capacity)
throw PoolOverflowException("SimpleHashTable full");
hsh++;
}
_entries[hsh % _capacity] = new HashEntry(key, value);
}
_size++;
}
UInt32 hash(const Key& key) const
{
return _hash(key, _capacity);
}
const Value& get(const Key& key) const
/// Throws an exception if the value does not exist
{
UInt32 hsh = hash(key);
return getRaw(key, hsh);
}
const Value& getRaw(const Key& key, UInt32 hsh) const
/// Throws an exception if the value does not exist
{
UInt32 origHash = hsh;
while (true)
{
if (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
return _entries[hsh % _capacity]->value;
}
}
else
throw InvalidArgumentException("value not found");
if (hsh - origHash > _capacity)
throw InvalidArgumentException("value not found");
hsh++;
}
}
Value& get(const Key& key)
/// Throws an exception if the value does not exist
{
UInt32 hsh = hash(key);
return const_cast<Value&>(getRaw(key, hsh));
}
const Value& operator [] (const Key& key) const
{
return get(key);
}
Value& operator [] (const Key& key)
{
UInt32 hsh = hash(key);
UInt32 origHash = hsh;
while (true)
{
if (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
return _entries[hsh % _capacity]->value;
}
}
else return insertRaw(key, hsh, Value());
if (hsh - origHash > _capacity)
return insertRaw(key, hsh, Value());
hsh++;
}
}
const Key& getKeyRaw(const Key& key, UInt32 hsh)
/// Throws an exception if the key does not exist. returns a reference to the internally
/// stored key. Useful when someone does an insert and wants for performance reason only to store
/// a pointer to the key in another collection
{
UInt32 origHash = hsh;
while (true)
{
if (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
return _entries[hsh % _capacity]->key;
}
}
else
throw InvalidArgumentException("key not found");
if (hsh - origHash > _capacity)
throw InvalidArgumentException("key not found");
hsh++;
}
}
bool get(const Key& key, Value& v) const
/// Sets v to the found value, returns false if no value was found
{
UInt32 hsh = hash(key);
return getRaw(key, hsh, v);
}
bool getRaw(const Key& key, UInt32 hsh, Value& v) const
/// Sets v to the found value, returns false if no value was found
{
UInt32 origHash = hsh;
while (true)
{
if (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
v = _entries[hsh % _capacity]->value;
return true;
}
}
else
return false;
if (hsh - origHash > _capacity)
return false;
hsh++;
}
}
bool exists(const Key& key) const
{
UInt32 hsh = hash(key);
return existsRaw(key, hsh);
}
bool existsRaw(const Key& key, UInt32 hsh) const
{
UInt32 origHash = hsh;
while (true)
{
if (_entries[hsh % _capacity])
{
if (_entries[hsh % _capacity]->key == key)
{
return true;
}
}
else
return false;
if (hsh - origHash > _capacity)
return false;
hsh++;
}
}
std::size_t size() const
/// Returns the number of elements already inserted into the SimpleHashTable
{
return _size;
}
UInt32 capacity() const
{
return _capacity;
}
void resize(UInt32 newSize)
/// Resizes the hashtable, rehashes all existing entries. Expensive!
{
if (_capacity != newSize)
{
SimpleHashTable tmp(newSize);
swap(tmp);
for (typename HashTableVector::const_iterator it = tmp._entries.begin(); it != tmp._entries.end(); ++it)
{
if (*it)
{
insertRaw((*it)->key, hash((*it)->key), (*it)->value);
}
}
}
}
HashStatistic currentState(bool details = false) const
/// Returns the current internal state
{
UInt32 numberOfEntries = (UInt32)_size;
UInt32 numZeroEntries = 0;
UInt32 maxEntriesPerHash = 0;
std::vector<UInt32> detailedEntriesPerHash;
#ifdef _DEBUG
UInt32 totalSize = 0;
#endif
for (int i=0; i < _capacity; ++i)
{
if (_entries[i])
{
maxEntriesPerHash = 1;
UInt32 size = 1;
if (details)
detailedEntriesPerHash.push_back(size);
#ifdef DEBUG
totalSize += size;
#endif
}
else
{
numZeroEntries++;
if (details)
detailedEntriesPerHash.push_back(0);
}
}
poco_assert_dbg(totalSize == numberOfEntries);
return HashStatistic(_capacity, numberOfEntries, numZeroEntries, maxEntriesPerHash, detailedEntriesPerHash);
}
private:
HashTableVector _entries;
std::size_t _size;
UInt32 _capacity;
KeyHashFunction _hash;
};
} // namespace Poco
#endif // Foundation_HashTable_INCLUDED
|